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Showing posts with label sale. Show all posts
Showing posts with label sale. Show all posts

Friday, November 13, 2015

How to Install GardenCAD on Mac with CrossOver

We are asked about Windows software running in CrossOver all the time. The range of programs varies so much that it's always questionable on what it might take to get the application running. Most of the time, it's easy.

Recently, we received a request for a second look at GardenCAD and it's big brother, gCADPlus. To our surprise, the team for gCADPlus checked us out a few years ago and put together a handy walk-through for our product.

What they didn't know, we've made it easier than ever to install an unsupported program, like GardenCAD. To be clear, an unsupported program is a Windows program that has not been regularly tested by a member of the CodeWeavers team. Before we get too far, let's talk about what it takes to install an unsupported program.

First, open CrossOver (on your Mac today):

CrossOver Opening Screen
After you click on "Install a Windows Application", search for your application:

Search for gCAD
When your application doesn't show up, it's some "Other Application" that CrossOver doesn't know about... and that's okay. More applications than ever run in CrossOver.

There's no reason to give up here, make the selection of "Other Application" and open the next section of CrossOver, Select an Installer and click "Choose Installer File":

Choose Installer File...
Show CrossOver where your installer file is, highlight it and click, "Use this Installer":

Use This Installer
CrossOver will look like this:

CrossOver and gCADplus
Click Install!

For gCADplus, the installer starts, completes and gCADplus launches!

gCADplus Launches
And, it does things:

gCADplus in CrossOver
It really is that easy!

Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off  CodeWeavers CrossOver+ today.

Microsoft Office 2013 on Linux with CodeWeavers CrossOver

Microsoft Office 2013 (code named Office 15) is a version of Microsoft Office, a productivity suite for Microsoft Windows. It is the successor to Microsoft Office 2010 and the predecessor to Microsoft Office 2016. It includes extended file format support, user interface updates and support for touch among its new features. Office 2013 is suitable for IA-32 and x64 systems and requires Windows 7, Windows Server 2008 R2 or a later version of either. A version of Office 2013 comes included on Windows RT devices. Mainstream support ends on April 10, 2018. Extended support ends on April 11, 2023.

Development on this version of Microsoft Office was started in 2010 and ended on October 11, 2012, when Microsoft Office 2013 was released to manufacturing. Microsoft released Office 2013 to general availability on January 29, 2013. This version includes new features such as integration support for online services (including OneDrive, Outlook.com, Skype, Yammer and Flickr), improved format support for Office Open XML (OOXML), OpenDocument (ODF) and Portable Document Format (PDF) and support for multi-touch interfaces.

Microsoft Office 2013 comes in twelve different editions, including three editions for retail outlets, two editions for volume licensing channel, five subscription-based editions available through Microsoft Office 365 program, the web application edition known as Office Web Apps and the Office RT edition made for tablets and mobile devices. Office Web Apps are available free of charge on the web although enterprises may obtain on-premises installations for a price. Microsoft Office applications may be obtained individually; this includes Microsoft Visio, Microsoft Project and Microsoft SharePoint Designer which are not included in any of the twelve editions.

In the upcoming release of CodeWeavers CrossOver Linux 15 we will see many new and exciting changes over the current CrossOver 14 edition that's available now. Don't get me wrong CrossOver 14 is a nice release and runs many productivity applications and games that we care about today.

CrossOver Linux 15 is a whole new ball game, it will come with Microsoft Office 2013 functionality, the beginnings of DirectX 10 and 11 support, a newly refreshed and modern Graphical User Interface (GUI) and incorporate just over a full years worth of Wine from WineHQ changes into the release. And most likely will ship with the upcoming Wine 1.8 stable release or a variant of that release.

Not only will we get a newly updated Graphical User Interface (GUI) we will also get a totally new version of Wine with many DirectX 10 and 11 enhancements. So the day of playing DirectX 10 and 11 games on Linux is soon approaching. I can only imagine the effects on work productivity as we will be like children in a candy store once again.

So on to the main article, this isn't a how-to or user guide but simply a news post. CrossOver 15 is still under extremely heavy development and testing. This news post is to inform everyone of a small sample of whats soon coming our way.

Specs :

Distro : Ubuntu Linux 14.04.3 LTS
CrossOver Release : 15.0 pre release build
Microsoft Office : Microsoft Office Professional Plus 2013

You can go to MSDN and download Microsoft Office Professional Plus and get a free 60 day trial here. After you have registered and got the download it's time to run the install with CrossOver Linux 15 on your Linux Computer. Keep in mind this will install and run on any of the popular modern Linux distributions, Ubuntu is in no way a requirement.

CodeWeavers CrossOver 15 Software Installer


CodeWeavers CrossOver 15 Software Installer Office 2013


Starting the Office 2013 install on Linux


Microsoft Office Professional Plus License Agreement

Choose your Office 2013 installation


Office 2013 install has finished


Now the real fun begins, time to run Microsoft word 2013 for the first time on Linux.


Microsoft Word 2013 is now running on Linux, Thank You CodeWeavers!


PowerPoint 2013 running on Linux with CrossOver Linux.


Hello from PowerPoint 2013 on Linux with CrossOver Linux.


Microsoft Excel 2013 on Linux with CrossOver Linux.


Microsoft Outlook 2013 on Linux with CrossOver Linux.


Microsoft Publisher 2013 on Linux with CrossOver Linux.


Wow, was that fun or what? and this is just a small sample of what's to come in the upcoming CrossOver Linux 15 release. If you want to help support future Wine development and CodeWeavers just go over to CodeWeavers online store and pick up your copy of CrossOver for Mac or Linux. When you use promo code ( TOM23 ) you will receive a instant 20% discount and help support future development. I know you want to play some DirectX 10 and 11 games on your Linux or Mac computer.

Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off  CodeWeavers CrossOver+ today.

Tuesday, November 3, 2015

CodeWeavers is now on VOAT

I just setup a voat subverse for CodeWeavers if you want to come join the conversation and see how a proper Reddit should be managed VOAT is the place to be.

CodeWeavers sells a proprietary version of Wine called CrossOver for running Windows applications and games on Mac OS X, Linux and Android.

Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off  CodeWeavers CrossOver+ today.

Monday, November 2, 2015

Mariner Software MacGourmet 4.2.2 has been released

Mariner Software MacGourmet is a recipe management application that allows users to create, edit, and scale new recipes or import recipes from their favorite websites, then share them via email, Facebook, and Twitter. For more core functions, try MacGourmet Deluxe.

Features
  • Chef’s view for distraction-free cooking
  • Add images to your recipes and to the steps, as well as to your Beer, Wine, and Cheese notes
  • Use the Ingredient search or let MacGourmet suggest a recipe for you

What's New

Version 4.2.2: Note: Now requires a 64-bit Intel processor.
  • Release notes were unavailable when this listing was updated.

Requirements

  • Intel, 64-bit processor
  • OS X 10.7 or later
You can use any of these 4 coupons in Mariners online store and save between 5% and 25% off the retail price of new purchases or one of the 5 pack bundles.

Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off  CodeWeavers CrossOver+ today.

Friday, October 30, 2015

CodeWeavers CrossOver 14.1.11 has been released

I am delighted to announce that CodeWeavers has just released CrossOver 14.1.11 for both Mac OSX and Linux . CrossOver 14.1.11 has important bug fixes for Mac and Linux users.

Mac customers with active support entitlements will be upgraded to CrossOver 14.1.11 the next time they launch CrossOver Mac.  Linux users can download the latest version from https://www.codeweavers.com/.

Change Log For CrossOver Mac and Linux :

 14.1.11 CrossOver - October 29, 2015
  • Application Support:
    • Fixed a problem with the Steam store.
  • Linux:
    • Fixed installation problems on systems running Security Enhanced Linux.
Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off  CodeWeavers CrossOver+ today.

Thursday, October 29, 2015

Скидка 15% от Codeweavers CrossOver

Вы можете сэкономить 20% от CodeWeavers CrossOver Linux для Mac и с промо-код на кассе ( TOM23 ) в CodeWeavers интернет-магазине. С CrossOver вы можете запускать приложения Microsoft Windows и Linux игры на Mac или без необходимости в лицензии Windows.

А если вы используете этот скидочный код ( TOM23 ) вы можете сэкономить дополнительные 20% от $20.95 цене.
 
Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off  CodeWeavers CrossOver+ today.
 

Friday, October 2, 2015

CodeWeavers CrossOver промо-код CXROSSIYA был продлен

Здравствуйте,

Наша 20% купон на скидку код ( TOM23 ) не был удлинен до 20 октября 2016 года Этот код действует для клиентов в России и на Украине и действует в течение 30 мгновенного% скидка Codeweavers наградами CrossOver Mac или Linux. Просто введите код на кассе в магазине и нажмите кнопку Применить.
 
 


Putty for Mac
Putty for Mac
$15.00

https://winereviews.onfastspring.com/putty-for-mac



Friday, September 4, 2015

CodeWeavers CrossOver 14.1.6 has been released

I am delighted to announce that CodeWeavers has just released CrossOver 14.1.6 for both Mac OSX and Linux.  CrossOver 14.1.6 has important bug fixes for both Mac and Linux users.

Mac customers with active support entitlements will be upgraded to CrossOver 14.1.6 the next time they launch CrossOver Mac.  Linux users can download the latest version from https://www.codeweavers.com/.

Change Log For CrossOver Mac and Linux :

14.1.6 CrossOver - September 2, 2015
  • Mac OS X:
  • Application Support:
    • Fixed a bug which caused Mamut Business Software to crash during installation.
  • Linux:
    • Fixed a problem which caused CrossOver to fail to load libX11 on RHEL / CentOS 6.7.
    • Fixed a problem in which CrossOver would complain about unmet dependencies of libosmesa6 on Ubuntu 14.04.3.
Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off  CodeWeavers CrossOver+ today.

Wednesday, September 2, 2015

Running CrossOver 14 Linux For An Easier Wine Experience

For a large portion of Linux and Mac users the reality is there will be some Windows program that they will still have to use on a daily or near-daily basis. For many the answer is Wine, letting them use their applications with a variable amount of success on their new *nix system. Unfortunately Wine doesn't come with any guarantee of support for a given application, nor is there any level of support from the developers beyond the community, or a generous developer. Enter CrossOver.
 
CrossOver has been the main financial support behind the Wine project for several years now, they offer a customized version of the Wine codebase and even claim explicit support for a variety of applications-- some games, some productivity software, some utilities.
 
For many users Wine meets all of their needs, free of charge, but for those who want that extra hand, or who don't trust that they'll be able to configure their wine install to meet their situation, then CrossOver is a nice compromise. 
 
For $59.95 USD, CrossOver will give you an automated installer for many applications, as well as integration into the package manager for dependencies that the compatibility layer might need -- such as codecs, mp3 and mpeg libraries, or specific fonts.
 
The buyer can also opt to buy phone support direct from CrossOver in order to get their applications working on their systems. That's not the only thing though, every purchase of CrossOver goes directly to the continuing development of the Wine project as CrossOver employs many of the contributors and developers, as well as contributing every fix they develop, "no matter how tiny", directly back to the Wine project itself. By supporting CrossOver, users support Wine.

For me personally, the biggest and most helpful feature is the integration with the package manager. All of my main applications -- MS Office, World Of Warcraft, Warcraft 3, and others all work fine in the base version of Wine. But anytime I swap a new distro to try out I always have to go back through and install all of the system dependencies, such as (32bit versions of) gstreamer codecs, libmpg, mp3 support, and others. But with CrossOver I get prompted to install those packages the moment I try to install a Windows application that has those dependencies declared. 
 
For advanced users, purchasing CrossOver may not have a direct benefit. But for those who are less technologically minded, or that want to help out the Wine project, then purchasing CrossOver is an easy way to support themselves, as well as support the wider community who benefits from the Wine project.
 
CrossOver has managed to work fairly well over the years, even going back to CrossOver Office 5 from 10+ years ago as well as CrossOver Games, which has since been integrated into CrossOver itself.

Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off  CodeWeavers CrossOver+ today.

Monday, August 17, 2015

World of Warships on Mac OS X with CodeWeavers CrossOver

It's no longer a secret that we've been doing work for Wargaming, Inc., the makers of the hugely popular World of Tanks, World of Warplanes, and the forthcoming World of Warships (which is currently in open beta). We're doing the Mac port of World of Warships, and we've gotten to the point where it's in good enough shape that it needs some serious testing. And who better to do some serious testing than a naval historian who's written a book on the Battle of Midway, and who is an adjunct lecturer for the U.S. Naval War College, and given talks at Pearl Harbor, the National WWII Museum, the Nimitz Museum, and blah blah blah? Yeah, ummm, I guess that'd be me.



WoWS Splash Screen
Splash screen for World of Warships, running on my Mac. Late-war Nagato-class battleship, so pretty...

So, first things first: from a purely technical standpoint, our Mac port is going to be great. I've played the game extensively on Windows and on my Macbook Pro, and there's no perceptible difference in game play. None. If anything, with my Mac's SSD drive, it plays better on the Mac than at home on Windows. No graphical glitches, no performance issues, nothing. It works very, very well. When my ship sinks on my Mac, it sinks exactly the way it ought to on Windows: broken, capsizing, and in flames. And that's not just hype.



Me, sinking...
Me, sinking: broken, capsizing and in flames... but at least I killed the pesky destroyer that killed me...

So is the game fun? Yeah, sadly, it really is. And I say "sadly," because, believe me, I need a good game to chew up my time like I need a hole in the head. (I am, after all, working on my next book.) But Wargaming has done a really good job injecting a sense of realism while tempering it with game balance as well. This is, after all, a game, and it's meant to be fun. Having done play-testing on some "hyper-realistic" games (including 360 Pacific's horrifically bad Gulf War simulation "Patriot"), I can tell you that games are supposed to be fun, first and foremost. "Realism" is nice, but "fun" is nicer. And this is a great mix of both.

So, for instance, if you're a hardcore Imperial Japanese Navy fan (which I most certainly am), you'll see a mixture of the perennial favs (battleship Fuso, heavy cruiser Mogami, and of course the mighty Yamato) mixed in with a bunch of never-built oddities. And you might be tempted to say, "The cruiser Zao? The carrier Hakuryu? What the hell were those?!?" Really, what those are, are conveniently vague placeholders that give Wargaming the wiggle-room it needs to make sure that things are reasonably well-balanced between tiers of warships.



Target in sight!
Come to me, my prey... just a little bit closer...

The equipment, likewise, "feels" realistic, even though it kinda isn't. So, yeah, if you're playing a battleship, you'll notice that your main armament has a much flatter trajectory at medium range than, say, a cruiser's armament (which is fair enough). But then again, if you take a look at the range of Yamato's main guns, 26.6km, you'll see that that's about 60% of their real-life maximum. All the weapon ranges are downscaled in this way. Likewise, ship speeds (and certainly acceleration) are all scaled up, so that players feel like they have mobility around the battlefield. In real life naval gunnery, encounters often felt as if they were being waged in slow motion, although some of the encounters in places like the Solomons could be comparatively fast-moving and short range. However, even a real-life brawl like the First Naval Battle of Guadalcanal, which was very fast to develop, and about the nearest thing to a knife-fight we got into in the Solomons, lasted for nearly 45 minutes. World of Warships encounters are all brawls of this type, but they typically take about 15-20 minutes apiece. That's a nice chunk of time: long enough to be interesting, but not so long that your wife will yell at you for being an hour late to dinner.

There's a lot more terrain on World of Warships ocean than there was in most real-world naval encounters as well. Most of the games I've played seem to be fought over the remains of some ancient, sunken volcanic calderas. (I had no idea that that many ancient sunken volcanic calderas even existed in the world.) In the game, you routinely use small islands to shield your maneuvers, or to sneak up on your opponent, or to get the hell out of the way before that enemy battleship over there unloads on you. That's "fun," but it ain't very realistic. In fact, no naval officer in his/her right mind would be willing to drive a ship into any of these horribly constricted maps festooned with toothy rocks and volcanic peaks. But then again, such maps are fun as hell, and it's a hoot to drive your Kuma-class T4 cruiser through there like a Porsche taking the curves on Hwy 1. What's not to like?



Into the valley of death...
Notice the terrain all around me? Yeah, there's a lot of that.

I also appreciated the fairly realistic tradeoffs being made between the various nationalities that reflected their "feel." So, you like torpedoes and speedy warships? Then go with the Japanese all the way, but don't expect to have super great survivability. You're into gunnery and protection? U.S. Navy, baby, but you have to get used to the fact that your plodding South Carolina is going to take a lot longer to get into the fight than my zippy little Kuma.

This brings up another point: the individual types of ships also feel and play differently. And this is good, too. So, for instance, with a battleship, you really have to think ahead to what you're going to be doing a minute or two from now, because your ship is slow, your turrets are very slow to train to new bearings, and your reload time is slow as well. So, you have to look down the road and think to yourself, "Yeah, he's going to be around there, and I need to be facing this way in order to unleash a broadside, but, oh, wait, there's going to be that island in my way, so I'd better adjust my course now." This is why I primarily play cruisers, not battleships. "Yep, everything's goin' great... mhmmm... my 6" guns are nibbling that guy to death… oh crap, torpedoes! Turn around NOW and run like hell!!!"

Anyway, the game is a hoot. I'll be playing more of it, and can't wait to see it released. If you're a naval history fan, whether you're running Mac or Linux, I think you'll really enjoy it. And if you see "JonnyKaigun" out on the servers, you know who he is now...

Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off  CodeWeavers CrossOver+ today.

Thursday, August 6, 2015

CodeWeavers CrossOver 15 status update Office 2013 Steam and Wargaming fixes just to name a few

 The last two and a half weeks of testing were heavily occupied with attention to World of Tanks and World of Warships.

World of Tanks, now with LED lights!With World of Tanks we began by triaging a crash that started with the 9.9 update. We fixed the issue quickly and sent a new build to Wargaming. We followed this with a fix for a severe drop in frame-rates with the 9.9 update. A fix for the frame-rate issue and a mouse offset issue is on it's way to Wargaming now. We continue work on a rendering issue that lights up the garage as though it were decorated with blue LED lights on Intel based systems.

For World of Warships we spent a majority of the time working with the black screen a user would be met with upon login. The problem is related to Wine Bug number 35397. With more testing and development, we hope to send the fix upstream. This means we fixed it easily for Wargaming but to ensure we don't break other applications in Wine, we need to complete the patch by adding tests and additional cases.

Following that, our normal cycle of testing did not reveal new regressions with the latest version of Wine.

We reproduced a crash reported in our forums with El Capitan and CrossOver 14.1.4. We confirmed the crash in our development branch and opened a bug report with Apple regarding the crash. This crash is caused by an exception in code that only occurs when using El Capitan.

We confirmed that Apple fixed a rendering issue with the release of El Capitan that affects Banished.

We reviewed Wine bug number 34041; we confirmed that Skyrim continues to hang on exit both with CrossOver and the latest version of Wine, 1.7.47.

For CrossOver 14, we tested fixes with Microsoft Office 2010's behavior on dual screen systems. This includes full-screen maximize/minimize behavior of primary and secondary screens on Gnome Classic and Gnome Shell with Metacity and Debian 7. Additional testing was performed on Debian 8 with dual screen systems. This work will be included in CrossOver 15 and any future updates of CrossOver 14. We also retested the behavior of inserting Word and Excel objects in PowerPoint 2007.

For CrossOver 15
  • We confirmed a fix for Microsoft Office 2007 & 2010 installs where the contents and control panel would scan forever and never load.
  • We confirmed a fix for a bad case on bottle renaming where pressing ESC would rename the bottle in the GUI but not the system. Pressing ESC now completely cancels the bottle renaming process.
  • We confirmed a fix for a bad behavior when CrossOver was minimized to the OSX dock. It now maximizes with a single click, the same behavior as native applications.
  • We confirmed a fix where CrossOver could not download specific files based on a feature in the Mac frameworks via the user agent string. CrossOver on OSX now uses the same method as Linux for downloads.
  • We confirmed a fix for PokeXGames where a proper username is now used in the registry setting so the game can rely on it.

Magenta SteamDwrite has been completely merged into Wine with this update, this means that more people can now contribute to the work that still needs to be done for implementation. It also means that we changed how the development of branch of CrossOver is handled. We now build with dwrite for the first time in a long time. Unfortunately some titles break with this configuration, namely Steam. However, the work to make Steam functional is ongoing and we have confirmed that if Steam is not functional by the time CrossOver 15 is released, we can adjust this setting specifically for Steam.

Direct2D implementation was also merged into Wine this week. More people can now contribute to the work that still needs to be done.

As dwrite and direct2d were submitted to Wine, we performed a series of tests to ensure that Office 2013 applications remained as functional as they have been in the past weeks. This means that each application launches in the very least. In some cases that success is short lived as the application crashes quickly. Our developers have a sense of humor with this:

Ship it Quick!
With extreme caution, testing of Office 2013 can now take place with Wine and with development builds of CrossOver. Many installers do not yet work, patience.  

Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off  CodeWeavers CrossOver+ today.

Saturday, July 25, 2015

MacGourmet Deluxe 4.2 B2 from Mariner Software has been released

MacGourmet Deluxe 4.2 B2 from Mariner Software has now been released. You can use coupon code ( TOMW ) in the Mariner Software eStore and save 25% off new purchases and 5 pack bundles today!


https://winereviews.onfastspring.com/marinersoftware/
MacGourmet Deluxe and MacGourmet are our two powerful recipe management applications that enable you to easily create, edit, organize, and share your recipes.
  • Make notes about wine, beer, and cheese — like pairings, for example. You’ve got a Pinot Noir in your wine rack, should you pair it with Colby or Cheddar – or both? Is there a beer that goes well with apple pie?
  • Search the pantry for ingredients and use the results to plan a meal
  • Add Lists, Smart Lists, or sub-lists to categorize your recipes such as, Vegetarian, Gluten-fee, Low Fat, even “recipes from Grandmother”
  • Create shopping lists. Print out a list and take it with you, or sync it to Gourmet (for iOS), the mobile version, and check off items while you walk through the store
  • Flag the recipes that made you stand out at that dinner party

Wednesday, July 22, 2015

CodeWeavers CrossOver Linux and Mac one click promo code savings

I have setup a one click CodeWeavers CrossOver Linux and Mac promo code, now their is no need to input a promo code just click the 25% off image provided here and your savings are made fast, easy and simple. Go ahead give it a try and see your instant savings.

https://www.codeweavers.com/

Sunday, July 19, 2015

CodeWeavers CrossOver discount coupon and promo codes for 2015 and 2016

The following CodeWeavers CrossOver promo codes are available for discounts from 10% to 20% off CodeWeavers products for Linux and Mac users. You can share these coupon codes with your friends or post them on your website, social media accounts such as Google+, Facebook, Twitter, etc. etc.

 Your big Crimbo 2015 savings are here : TOM23




Putty for Mac
Putty for Mac
$15.00

https://winereviews.onfastspring.com/putty-for-mac



Microsoft Office 2013 Is the Most Requested App on CrossOver for Linux and Mac

Skyrim and Guild Wars 2 are among the most requested games

CodeWeavers, the developer of the commercial and cross-platform CrossOver application that lets Linux and Mac users run Windows apps and games, wants to know on which Windows programs they should concentrate their efforts.

The company published a list of Windows applications and games that are very popular among Linux and Mac users, so that you can vote your favorite ones. The programs with the most votes will have better support in the upcoming versions of CrossOver.

Among these apps, we can mention Microsoft Office 2013, Microsoft Office 365, VMware vSphere Client, Origin, Microsoft Visio Professional 2013, Quicken 2015, Adobe Photoshop Lightroom 5, Internet Explorer 11, Microsoft Outlook 2013, Microsoft Visio 2010, iTunes 11, DirectX 11, and Quicken 2014.

Moreover, the The Elder Scrolls V: Skyrim, Guild Wars 2, World of Warcraft, League of Legends, Elite Dangerous, Diablo III, The Elder Scrolls Online, Star Wars: The Old Republic, Steam, World of Tanks, Final Fantasy XIV, and Fallout 3 are among the games that are on the list.

Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off  CodeWeavers CrossOver+ today.

Saturday, June 27, 2015

Hey gamers! DirectX 11 is coming to Linux thanks to CodeWeavers and Wine

The chains are loosening. DirectX still binds many PC games to Windows. Now, CodeWeavers expects CrossOver to support DirectX 11 by the end of the year, with Wine gaining compatibility shortly afterwards.

In other words, more Windows PC games will “just run” on Linux, and it’ll be easier for developers to package those games with compatibility code and officially support them on Linux.

CodeWeavers is bringing DirectX 11 to Linux

Wine already supports DirectX 9 very well, but many new games no longer support DirectX 9 and rely on newer versions of Microsoft’s graphics technology. Wine is an open-source compatibility layer that allows Windows applications to run on top of Linux, Mac OS X, and other non-Windows operating systems.

CodeWeavers offers a paid product, known as CrossOver, which is built on top of the open-source Wine code. It pays developers to add features, and those improvements inevitably end up back in the open-source Wine project. CrossOver also provides a convenient interface and more of a guarantee that certain applications will be officially supported and not break.


crossover on ubuntu
While the DirectX 11 support will make it into CodeWeavers’ product before it makes it to the open-source Wine project, the code will be open-source and submitted for inclusion into the Wine project. In other words, CodeWeavers helps fund and support the development of Wine.

During E3 2015, CodeWeavers’ James Ramey posted an update on the CodeWeavers blog:
“In the coming months, CodeWeavers will have support for DirectX 11; better controller support; and further improvements to overall GPU performance. While these incremental improvements for game support may seem small (at first), the cumulative improvements for game support will allow for many of these games to ‘just run’ when released.”
According to a post on Reddit, this code should be done by the end of 2015, and work has already been underway for seven months. The patches will of course be contributed to the open-source Wine project, too.

Why this matters

Microsoft’s DirectX graphics technology is only officially supported on Windows, Xbox, and other Microsoft platforms. The Wine project helps bridge this gap and already supports DirectX 9 very nicely.


crossover install skyrim
Using CrossOver for Linux to play Skyrim.
The new underlying CrossOver technology will also allow developers to port DirectX 11 games to Linux more easily. Linux gamers tend to dislike this type of port and prefer a native game that doesn’t use any Windows compatibility layer, but hey, it’s still better than nothing.

In the past, John Carmack of id Software and now Oculus has even argued that “emulation of some sort is a proper technical direction for gaming on Linux.” The better that DirectX compatibility gets, the easier it will be to port Windows-first games to Linux. And, even if certain games aren’t officially supported, it’ll become easier to just run them without any modification. Big game engines are increasingly supporting Linux, but general Windows compatibility is still helpful.

Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off  CodeWeavers CrossOver+ today.

Saturday, April 18, 2015

Hope on the Horizon for Android Games as CodeWeavers Reveals a Technology Preview for CrossOver Android

CodeWeavers is planning on releasing a technology preview for CrossOver Android sometime this summer. This will give YOU the opportunity to try it out and make suggestions as to how we can improve the CrossOver Android experience and what Windows games and software we should focus our efforts in supporting. Much like CrossOver Mac and CrossOver Linux, our users will have a voice in the direction of the product. And even more so than CrossOver for Mac and CrossOver for Linux, we believe that this type of technology is incredibly compelling considering that you can't run Microsoft Windows on an Android tablet – at all.

With more focus on making Windows games portable on Android devices, it's possible that a whole new game experience is coming in the not so distant future. Games with depth and real AI and multiplayer functionality that create real excitement for gamers. I'm excited to see the next evolution of gaming. But hey if that doesn't work, we will always be able to fling disgruntled birds.

Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off  CodeWeavers CrossOver+ today.

Sunday, March 29, 2015

Codeweavers releases CrossOver 14.1.0 for Linux and Mac

CodeWeavers recently released CrossOver 14.1.0 for Linux and mac with a host of bug fixes and application support. Below is the full change log for Crossover 14.1.0 that deatails all the major changes in this release.

Keep in mind you can use deal code ( TOM23 ) in CodeWeavers online store and get a instant 20% discount off the normal retail price.

14.1.0 CrossOver - March 17, 2015
  • Application Support:
    • It is again possible to install .Net 3.5.
    • Fixed a hang when using ATOK, a third-party Japanese input method.
    • The Equation Editor menu bar in Word 2003 and Word 97 now works.
    • The Equation Editor in Word 2003 will no longer freeze after multiple launches.
    • Typing a URL into an outgoing email in Outlook 2003 now automatically generates a clickable hyperlink.
    • Changing fonts in Outlook 2003 is now possible.
    • Improved behavior of CrossOver's built-in web browser in certain web-sites.
    • Fixed a crash when displaying certain characters with Uniscribe in Outlook 2010.
  • Mac OS X:
    • Fixed a bug which caused application launchers to disappear when a bottle was renamed.
    • Fixed a problem which made it difficult to change the window size for a maximized window (Quicken was among the impacted applications).
  • Linux:
    • Updated package dependencies to allow installation on Ubuntu 14.0.4.2.
    • Optimized the CrossOver Software Installer for faster startup times in many cases.
    • Fixed a bug which sometimes caused CrossOver to fail to open links in native web browsers.
    • Added a new option, --destdir, to various internal CrossOver command line tools. This may make package generation for Gentoo Linux easier.
     
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Tuesday, November 18, 2014

CodeWeavers CrossOver 14.0.3 ChangeLog

CodeWeavers recently released CrossOver 14.0.3 for Linux and Mac. Gaming performance continues to advance with this release. The full change log is provided below.

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14.0.3 CrossOver - November 17, 2014
  • Application Support:
    • A bug has been fixed which allows MetaTrader 4 to work with CrossOver.
    • A bug has been fixed which allows Rift to work with CrossOver.

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Friday, October 31, 2014

CodeWeavers CrossOver 14.0.1 ChangeLog

CodeWeavers recently released CrossOver 14.0.1 for Linux and Mac. Gaming performance continues to advance with this release. The full change log is provided below.

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14.0.1 CrossOver - October 30, 2014
  • Mac OS X:
    • Fixed a bug which caused Steam to sometimes fail to launch games after the 'Play' button was pressed.
  • Application Support:
    • Fixed installation for certain version of Quicken 2015.
    • Mouse-look should now work in Guild Wars 2.
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