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Sunday, July 19, 2020

Lutris 0.5.7.1 has been released

Lutris helps you install and play video games from all eras and from most gaming systems. By leveraging and combining existing emulators, engine re-implementations and compatibility layers, it gives you a central interface to launch all your games.

The client can connect with existing services like Humble Bundle, GOG and Steam to make your game libraries easily available. Game downloads and installations are automated and can be modified through user made scripts.

Download this version of Lutris from here.

Changelog :

 Provide D3D12.DLL, based on vkd3d3-proton project
(https://github.com/HansKristian-Work/vkd3d-proton),
as part of our DXVK runtime. This will help push updates faster and provide better compatibility for
Direct3D 12 titles such as World of Warcraft.

MacOS and Windows software bundles, save up to 90% off the normal retail price only at BundleHunt.
 

Friday, July 17, 2020

Wine development release 5.13 is now available for Linux FreeBSD and macOS

The Wine development release 5.13 is now available.

What's new in this release:

  • Re-mapping of INI files to the registry.
  • System call thunks in NTDLL.
  • Reimplementation of floating point numbers printing.
  • Beginnings of a restructuration of the console support.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Bugs fixed in 5.13 (total 22):

   4096  IniFileMapping not Implemented (ini on win9x => Registry on NT)
  18072  Core Media Player crashes on missing CLSID_DvdGraphBuilder {fcc152b7-f372-11d0-8e00-00c04fd7c08b} (qdvd.dll)
  27298  The Witcher 2 Slow Performance on any setting.
  28109  winmm capture tests fail on some machines
  31023  CuteFTP 8.3.4 - "Encountered an improper argument." Error boxes after most actions.
  32215  11game platform crashes at start
  36546  Please remove `tmpfs` special treatment in ntdll / MSI packages cannot be installed from `tmpfs`
  42874  Battle.net App is unable to update games
  44127  Metal Gear Solid V: Ground Zeroes doesn't launch
  45701  Warframe: Launcher.exe does not update, keeps relaunching itself
  45876  Call of Duty: Black Ops III and Call of Duty: WWII have no mouse input when using native mfplat
  47587  Call to Power II: Screen doesn't repaint after selecting main menu option
  49092  Blindwrite 7 crashes with a stack overflow
  49103  Call of Duty: Modern Warfare 2 Campaign Remastered mouse input is missing
  49422  Dungeon Siege 1 & 2 weapons are misplaced
  49438  Wine on ARM64 fails with "could not exec the wine loader" unless --enable-win64 is used
  49489  Incorrect rendering in Warframe with nvidia
  49496  sprintf uses locale specific decimal point when it should not.
  49513  Battle.net fails to install World of Warcraft or Starcraft II
  49522  Mass Effect: Andromeda doesn't recognize keyboard input since 5.12
  49570  LVM_FINDITEM should do case-insensitive test for item text
  49573  Sporadic page fault on 64bit prefix creation on macOS


Saturday, July 4, 2020

Lutris 0.5.7 has been released

Lutris helps you install and play video games from all eras and from most gaming systems. By leveraging and combining existing emulators, engine re-implementations and compatibility layers, it gives you a central interface to launch all your games.

The client can connect with existing services like Humble Bundle, GOG and Steam to make your game libraries easily available. Game downloads and installations are automated and can be modified through user made scripts.

Download this version of Lutris from here.

Changelog :

  • Use Meson and Ninja to build translation files
  • Improve Debian package compliance with standards
  • Add translation strings for the code base
  • Set a default directory to manually added games, allowing to remove them
  • Deprecate MESS runner
  • Migrate all MESS games to MAME
  • Get full supported system list from the XML given by MAME
  • Allow to run MAME games by ID if the ROM path is set
  • Add a no-GUI option to RPCS3
  • Fix GalliumNine conflicts with DXVK
  • Improve performance of DirectX 12 games running on AMD GPU by setting RADV_DEBUG=zerovram
  • Code style fixes. Pylint is now used in the Travis checks.
MacOS and Windows software bundles, save up to 90% off the normal retail price only at BundleHunt.
 

PlayOnMac 4.4 is available on Catalina

 Please note

Your antivirus program may report that some PlayOnMac .exe files contain malware. Don't be alarmed! This is a false positive due to the fact that these .exe may interact with emulated Windows system registry and that could be considered harmful behavior for some antivirus programs. These .exe are safe to use, especially on macOS which do not use registry. If you encounter false positive, we really advise you to report it to your antivirus software company. Even the commercial version of Wine (Codeweavers) or ports relying on wine have the same issue.


Sources :
  • https://www.playonmac.com/en/topic-17525-Bitdefender_finds_many_qthreadsq_when_launching_PlayOnMac.html
  • https://www.codeweavers.com/support/forums/general/?t=27;msg=222870
  • https://forums.eveonline.com/t/possible-virus-malware-in-wine-components-of-eve-for-mac/197462
  • https://osu-mac.readthedocs.io/en/latest/issues/malware.html
Download PlayOnMac 4.4.3
Version 4.4.3  •  607MB  •  macOS 10.15 or macOS 11+ 
 
Version 4.3.3  •  228MB  •  macOS before 10.15

MacOS and Windows software bundles, save up to 90% off the normal retail price only at BundleHunt.
 

Friday, July 3, 2020

Wine development release 5.12 is now available for Linux FreeBSD and macOS

The Wine development release 5.12 is now available.

What's new in this release:

  • NTDLL converted to PE format.
  • Support for the WebSocket API.
  • Improved RawInput support.
  • Vulkan spec update.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Bugs fixed in 5.12 (total 48):

   4905  Video intros fail to play in Grand Theft Auto 3
  10825  Adobe Photoshop 7 "Save File" dialog contents shifted to left
  19439  Windows Media Player 9 displays a distorted user interface
  20230  Multiple system information tools and debuggers need GetThreadTimes() to return correct values for all threads (SIV System Information Viewer, Ollydbg 1.x/2.x, x64dbg)
  30023  Google Chrome/Earth installer (Google update version) complains "could not connect to the internet"
  30366  Wing commander 4 fails to play videos
  33134  Windows Media Player 9 can't play winecfg's test sound (idw_testsound.wav)
  35170  Adobe Shockwave Player 11.x plugin installer crashes on startup
  37630  Very fast audio & crackly (underruns) with PulseAudio 5, not with 4
  37721  Notepad2 shows blacked out toolbar strip after switching out of transparent mode
  37892  GOTHIC 2 GOLD: Vdfs32e.exe crashes at startup
  40643  Xanadu-next: Multicolored rainbow textures
  43034  Battle.net (needed for Starcraft 2 Legacy of the Void) crashes
  44017  Battle.net fails launch with windows 7, but works normally when windows xp (Ubuntu 17.10)
  44865  Multiple applications using CEF (Autodesk Fusion 360, Between, League of Legends) crash when Windows version is set to 8 or higher due to missing DirectManipulation COM object (directmanipulation.dll, CLSID {54e211b6-3650-4f75-8334-fa359598e1c5})
  45191  winedbg: Internal crash at 0x7f1e5ee35587
  46289  Movies in emergency 3 are upside-down with native I420 codecs
  46726  Dirt Rally 2.0 does not use embedded CA cert
  46818  PS4 Remote Play 2.x (.NET 4.x app) crashes on Sign-In PlayStation network (mshtml:HTMLDocument_get_cookie should not fail for 'about:blank')
  46883  CompressonatorGUI 3.1 fails to install in Win10 mode: 'This application cannot be installed on systems earlier than Windows 2000 SP4.'
  48138  League of Legends 9.23: Crash after champ select
  48181  Donald duck couak attack crashes
  48668  rFactor2 - Physics thread slower on multiplayer mode
  48763  X2: The Threat crashes after opening
  48884  64-bit SierraChart v2068, 2072, 2074 crashes on exit
  48938  Ashes of the Singularity: Escalation crashes on start
  48959  S-Gear 2 installer does not recognize wine as Windows 10
  48997  Riot Vanguard (Riot Games) 'vgk.sys' crashes in driver entry (needs more reasonable CR0 register values in instruction emulation)
  49007  StarCitizen freezes on start
  49041  Path of Exile flickers with multithreaded renderer
  49098  Divinity: Original Sin 2 (GOG): Doesn't start since 5.7
  49153  Wine-Mono 5.0.0 breaks rendering of ReactOS' Wine .NET Framework 4.0 test app main menu
  49247  Need For Speed Hot Pursuit 2 (2002) Slow Performance on wine-5.9
  49307  Melodyne 5: crashes when launched (due to vcruntime140_1)
  49350  Silverlight 5.1 installer no longer works
  49358  MiniTool MovieMaker setup crashes on unimplemented function ADVAPI32.dll.RegEnableReflectionKey
  49425  "wine" command changes the working directory when given a path to a .exe
  49427  Grim Dawn broken after upgrade to Wine 5.11
  49439  Printing and scanning software for Brother L2540DW fails to install (VBScript parser can't handle a "case else" statement with a comment and no statements to execute)
  49444  TheHunter: Call of the Wild crashes at start with Wine 5.11
  49445  Generation Zero: FNIX Rising crashes at start with Wine 5.11
  49458  Memu installer crashes: wine: Call from 0x7b00f0b7 to unimplemented function qdvd.dll.DllRegisterServer, aborting
  49460  where.exe is missing in wine (affects Waves Central )
  49462  uninitialized request bytes in server request launched from wine_ntoskrnl_main_loop
  49464  Age of Wonders: Planetfall crashes at start with Wine 5.11
  49488  uninitialized bytes in server call from ntdll/server_write_file
  49494  Branching on uninitialized variables in unix_to_win_locale.
  49503  Page fault on prefix creation on macOS