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Tuesday, November 14, 2023

The BundleHunt 2023 Black Friday Bundle is now live

The BundleHunt 2023  Black Friday Bundle is now live!

We're talking essential Mac apps like:

  • - Mountain Duck - The power user's cloud tool
  • - CloudMounter - Effortlessly manage cloud drives
  • - NTFS for Mac - Use Windows drives seamlessly
  • - Downie - Download videos super fast
  • - GarageSale - Organize all your files perfectly

  • Key details:
  • - 40+ Sonoma compatible apps
  • - Direct from official developers
  • - Latest versions included
  • - Spend over $30, get a sweet $3 discount!

 Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off  CodeWeavers CrossOver+ today.

CodeWeavers CrossOver 23.6 for macOS Linux and ChromeOS has been released

 Hi folks,

I’m thrilled to announce that CodeWeavers has released CrossOver 23.6 for macOS, Linux and ChromeOS!

 Change Log :

23.6.0 CrossOver - October 18, 2023

    macOS:
        Support for Counter-Strike 2 and Warframe.
        Printing now works on macOS Sonoma.
    Bug fixes for all platforms:
        Quicken no longer crashes after the latest update.


Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off  CodeWeavers CrossOver+ today.

 


 

Friday, November 10, 2023

Wine development release 8.20 is now available for Linux FreeBSD and macOS

The Wine development release 8.20 is now available.

What's new in this release:

  • More DirectMusic implementation.
  • Protocol associations exported to the Unix desktop.
  • Code cleanups in preparation for code freeze.
  • Various bug fixes.

Bugs fixed in 8.20 (total 20):

 - #22904  Register URL protocol handlers under Linux
 - #52716  Sending key stroke (using [System.Windows.Forms.SendKeys]::SendWait) fails (seems to go into a loop?)
 - #53213  d3d10core:d3d10core & d3d11:d3d11 - test_texture() fails in the TestBot VMs
 - #53217  d3d10core:d3d10core & d3d11:d3d11 - test_cube_maps() crashes on gitlab-debian-32
 - #53218  d3d10core:d3d10core & d3d11:d3d11 - test_uint_shader_instructions() fails on llvmpipe
 - #54399  d3d11:d3d11 - test_vertex_formats() fails on Windows 11 + AMD
 - #54519  d3d9:visual - test_mipmap_upload() fails on AMD and Nvidia GPUs
 - #54780  UndertaleModTool display regression since wine-staging 8.4
 - #55316  d3d10core:d3d10core & d3d11:d3d11 fail systematically on w11pro64-amd
 - #55608  NAM won't open on new update
 - #55679  warframe doesn't start in experimental wow64 mode
 - #55715  Folio Views 4 crashes when storing a changed file
 - #55742  wine crashes when launching Captvty V3
 - #55782  System.Windows.Forms expects CreateActCtx() to succeed with truncated ACTCTX structure
 - #55789  Spectralayers 9 Pro crashes on audio playback
 - #55797  Max Payne (2001) has no sound
 - #55838  wget.exe fails to download anything (regression)
 - #55839  NtCreateSymbolicLinkObject fails with STATUS_OBJECT_TYPE_MISMATCH
 - #55842  Neverwinter Nights 2 Complete (GOG.com) crashes while starting a new game from the menu
 - #55856  cygwin hangs during installation at libzstd1-1.5.5-1

Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off  CodeWeavers CrossOver+ today.

Sunday, October 29, 2023

Wine development release 8.19 is now available for Linux FreeBSD and macOS

The Wine development release 8.19 is now available.

What's new in this release:

  • Mono engine updated to version 8.1.0.
  • More DirectMusic implementation.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Bugs fixed in 8.19 (total 44):

 - #8174   Ares P2P 2.x embedded media player fails to play .mpg files
 - #9027   No sound for rise of nations - all versions
 - #23489  Buccaneer: quits silently when entering the Tavern
 - #32395  Neverwinter Nights 2 : Broken sky with anti-aliasing turned on
 - #32896  Serious Sam: The Random Encounter has no sound
 - #34751  Aura: Fate of the Ages: sounds aren't played, but music works fine
 - #43372  valgrind shows a definite leak in dlls/d3dx9_36/tests/texture.c
 - #45072  Enabling csmt causes 100% CPU use in MikuMikuDance
 - #45135  Black Rockman Shooter has no sound
 - #45144  GED Keeper 2 (.NET 2.x based genealogical database app) fails to run with Wine-Mono
 - #45893  Midtown Madness: Extremely Slow with csmt on
 - #47767  Airport Mania First Flight - Very long loading times and awful performance
 - #49731  Shtriga: Summer Camp freezes with a black screen (PE-build only)
 - #49804  Multiple WPF 4.5+ .NET applications fail to run with Wine-Mono due to missing support of Ribbon control 'System.Windows.Controls.Ribbon' (OpenGL Extensions Viewer 6.1.2, CapFrameX v1.6.0)
 - #52014  Memento Mori freezes on launch
 - #52396  Stack overflows when running any 64-bit .Net 6 (.Net Core) program
 - #53264  mmdevapi:capture - test_audioclient() fails systematically on Windows 10 1909+
 - #54704  Black screen with Dungeon Keeper 2 and Wine v8.4
 - #55223  d3dx10_34:d3dx10, d3dx10_35:d3dx10, d3dx10_39:d3dx10 & d3dx10_42:d3dx10 sometimes fail on w11pro64-amd
 - #55228  kernel32:loader - test_ResolveDelayLoadedAPI() fails on Windows 10+
 - #55267  gdi32:font - The 64-bit test_RealizationInfo() gets invalid parameter errors on Windows 8+
 - #55269  ntdll:info - The 32-bit test_query_process_debug_port() gets a bad len on Windows 8 64-bit
 - #55555  secur32:secur32 - test_ticket_cache() crashes when Kerberos support is missing
 - #55560  The 64-bit dbghelp:dbghelp times out in Wine
 - #55577  advapi32:registry - The 64-bit test_performance_keys() sometimes crashes on Windows 10
 - #55580  The 32-bit uiautomationcore:uiautomation sometimes times out in Wine
 - #55605  winmm:mci sometimes gets an assertion in GitLab CI's Wine tests
 - #55650  dbghelp:dbghelp fails on macOS
 - #55654  Multiple Direct3D 8/9 applications have increased memory usage / run out of memory since Wine 8.14
 - #55688  dmusic:dmusic - test_default_gm_collection() crashes on macOS
 - #55718  Word 2007 is not able to print multiple copies of a page
 - #55720  msxml3:domdoc - test_domnode() fails in Wine
 - #55722  dmime:dmime - test_band_track_play() fails on macOS
 - #55725  The 32-bit amstream:amstream gets an assert and times out on the GitLab CI
 - #55744  psapi:psapi_main fails in Wine
 - #55745  tasklist.exe:tasklist - test_filter() fails to list ntdll.dll in Wine
 - #55746  wscript.exe:run - Dispatch_Invoke() gets wrong WScript.FullName in Wine
 - #55771  uxtheme:system - test_ShouldSystemUseDarkMode() fails on Windows 7 to 10 1909
 - #55772  uxtheme:system - test_EnableThemeDialogTexture() fails on Windows 7
 - #55777  user32:win - test_GetWindowModuleFileName() sometimes unexpectedly gets a filename on Windows 7
 - #55790  Unreal II The Awakening: general protection fault when loading a level
 - #55792  Tron 2.0 crashes before the menu appears
 - #55808  Catalan translation inserted twice in wine.desktop
 - #55817  Myst V (GOG.com, demo): access violation when NPC begins to talk

Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off  CodeWeavers CrossOver+ today.

Friday, October 13, 2023

Wine development release 8.18 is now available for Linux FreeBSD and macOS

The Wine development release 8.18 is now available.

What's new in this release:

  • Bundled FluidSynth library for DirectMusic.
  • More window management in the Wayland driver.
  • More effect support in Direct3D 10.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Bugs fixed in 8.18 (total 44):

 - #32574  Patrician 4 fails to start (Error in 'App::Initialize')
 - #41645  Unreal Tournament 2004 crashes
 - #43017  Unreal Tournament 2004/UT2004.exe crashes due to "intel_do_flush_locked failed: Cannot allocate memory"
 - #43185  "Battle Bugs" game in unresponsive once game starts
 - #44275  Shadow of Memories demo hangs at graphic setting screen
 - #44276  Poor resolution change handling with Shadow of Memories demo
 - #48905  Inner Chains Launches to Black Screen With Mouse Cursor
 - #52641  Feeding Frenzy 2 crashes while loading
 - #53276  comctl32:edit & user32:edit - test_paste() sometimes fails to access the clipboard on Windows
 - #54069  ddraw:ddraw7 - test_texture_wrong_caps() sometimes fails on Windows 8+
 - #54156  comctl32:edit & user32:edit - test_paste() sometimes gets an empty string on Windows
 - #54420  preloader warning "failed to reserve range" macOS Ventura
 - #54430  user32:menu - test_menu_input()'s test 0 sometimes fails on Windows 7
 - #54441  windows.media.speech:speech - test_Recognition() sometimes gets unexpected recognizer state on Windows 10
 - #54699  Motorola Ready For Assistant does not start, RoOriginateLanguageException in Windows.Networking
 - #54744  explorerframe:taskbarlist - test_ITaskbarList() sometimes gets E_NOTIMPL on Windows
 - #54783  cryptowinrt:crypto - test_Credentials_Statics() sometimes gets unexpectedly high refcount in Wine
 - #54791  explorerframe:nstc - test_events() sometimes gets unexpected events on Windows 7
 - #55108  xaudio2_8:xaudio2 fails on Windows 10+
 - #55211  Print file not truncated before new print job is started with same target file
 - #55236  scrrun:dictionary - The 64-bit test_hash_value() gets bad hashes on Windows
 - #55241  The 64-bit winmm:capture & winmm:wave crash on Windows 8
 - #55245  ntdll:om - The 32-bit test_all_kernel_objects() gets an access violation on the w8 VM
 - #55272  The 64-bit ntdll:exception crashes on Windows 10 1607 & 1709
 - #55273  ntdll:wow64 - The 64-bit test_cpu_area() gets bad offsets on Windows 10 1607 & 1709
 - #55528  Vitis 2020.1 can't find its libraries (cmd.exe bug with nested one-line if statement that sets PATH)
 - #55606  Finale 27 printing - incorrect linecap
 - #55627  secur32:negotiate & secur32:ntlm crash from a NULL dereference on macOS
 - #55631  ntdll:file - test_file_rename_information fails on Windows 10 1607 and older
 - #55632  ntdll:file - test_file_link_information() fails on Windows 10 1709 and older
 - #55634  Genshin Impact uses very long URLs
 - #55648  ntdll:wow64 - test_peb_teb() crashes on macOS
 - #55652  A FindResourceW() call prevents windows.applicationmodel:model from running on Windows 8
 - #55656  user32:dialog - test_IsDialogMessage() fails in the hi-u8 and mx-MX locales on Windows
 - #55658  msinfo32 fails to start on macOS / wow64 (was psapi:psapi_main - test_EnumProcessModules*() fails on macOS)
 - #55670  Wordpad is no longer able to print multiple copies of a page
 - #55674  64-bit wineserver/wine-preloader hangs on macOS 14.
 - #55686  msvcr120:msvcr120 - test_StructuredTaskCollection() sometimes fails in Wine
 - #55696  msvfw32:mciwnd - The 64-bit test_MCIWndCreate() crashes in Wine
 - #55701  Sniper Elite 5 launcher opens Wine Internet Explorer instead of Options window
 - #55708  cpython 3.12.0 fails to run on wine, needs unimplemented function propsys.dll.VariantToString
 - #55713  mspaint.exe crashes with:  Unhandled exception: unimplemented function propsys.dll.PropVariantToUInt32WithDefault
 - #55732  kernel32:loader - The 64-bit test_import_resolution() fails in Wine
 - #55733  ntdll:file - test_file_rename_information_ex() fails on Windows 10 1607 & 1709

Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off  CodeWeavers CrossOver+ today.

Friday, September 29, 2023

CodeWeavers CrossOver 23.5 for macOS Linux and ChromeOS has been released

Hi folks,

I’m thrilled to announce that CodeWeavers has released CrossOver 23.5 for macOS, Linux and ChromeOS!


This release offers an alternate way to run DirectX 11 and DirectX 12 games through CrossOver, using components from the Apple game porting toolkit. It can be enabled by toggling on “D3DMetal” in the right bottle sidebar.

We are happy to report that this new D3DMetal option improves quality, compatibility, and performance for many games on Macs with the M1 chip or later, including Elden Ring, Hogwarts Legacy, Cyberpunk 2077, Armored Core VI Fires of Rubicon, Mortal Kombat 1, Deep Rock Galactic, Satisfactory, Monster Hunter Rise, God of War and Batman Arkham Knight. Note that Elden Ring and Armored Core VI Fires of Rubicon default to launching with Easy Anti-Cheat disabled.

The excitement does not stop there! We are also happy to report that Baldur’s Gate 3 is working out of the box, and we recommend enabling D3DMetal or DXVK for the best experience. Denuvo games are now playable, and this release also includes support for GStreamer for multimedia decoding.

CrossOver 23.5 is the first CrossOver release with support for macOS Sonoma with optimizations from thorough compatibility testing.

CrossOver 23.5 also boasts better compatibility for a variety of distros, including Debian 13, openSUSE Leap 15.1 and the upcoming Ubuntu 23.10 release.

Lastly CrossOver 23.5 includes a handful of fixes, including special characters not rendering in certain apps and components not loading with MetaTrader 4.

Change Log :

 23.5.0 CrossOver - September 27, 2023

  • macOS:
    • Support for translation layer from the game porting toolkit.
    • New D3DMetal toggle.
    • Support for macOS Sonoma.
    • Baldur's Gate 3 runs on Ventura and Sonoma.
    • Denuvo games run on Sonoma.
    • GStreamer support.
  • Linux:
    • Compatibility updates for Debian 13, openSUSE 15.1 and Ubuntu 23.10.

Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off  CodeWeavers CrossOver+ today.
 
 

Wine development release 8.17 is now available for Linux FreeBSD and macOS

The Wine development release 8.17 is now available.

What's new in this release:

  • Bundled vkd3d upgraded to version 1.9.
  • Initial window management in the Wayland driver.
  • SoundFont support in DirectMusic.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Bugs fixed in 8.17 (total 19):

 - #34789  MeGUI: Wrong icon for file chooser
 - #38823  Sumatra PDF 3.0: tabs don't work correctly
 - #43137  The Elder Scrolls: Oblivion crashes after opening logo screens.
 - #46483  Cemu 1.12.0 crashes on unimplemented function msvcp140.dll.?_Throw_C_error@std@@YAXH@Z
 - #48969  RageMP crashes on unimplemented function msvcp140.dll.?_Throw_future_error@std@@YAXAEBVerror_code@1@@Z
 - #51327  GdipCreateFont initializes font with ANSI_CHARSET
 - #54588  iphlpapi:iphlpapi - test_GetExtendedTcpTable() sometimes fails because the buffer is too small in Wine
 - #55001  ToneX by IK Multimedia needs unimplemented function msvcp140.dll.?_Throw_C_error@std@@YAXH@Z
 - #55184  Dwarf Fortress (Steam) crashes on unimplemented function msvcp140_atomic_wait.dll.__std_acquire_shared_mutex_for_instance
 - #55240  The 64-bit winmm:capture & winmm:wave get BADDEVICEID on Windows 10+
 - #55486  Finale 27 printing mangled
 - #55522  SoftEther VPN Server Manager
 - #55529  Text in SRPG Studio games ends with a tofu/missing character glyph.
 - #55587  quartz:vmr9 - test_changed3ddevice() crashes on Windows 8+
 - #55592  Separable Subsurface Scattering needs 'mov' opcode support for fx_4_0 effect
 - #55599  Metatrader 4 - not possible to add any indicator to a chart
 - #55614  ReCore crashes on unimplemented function msvcp110.dll.?_Winerror_map@std@@YAPEBDH@Z
 - #55635  mfreadwrite:mfplat - test_interfaces() crashes on Windows 7 & 8
 - #55651  d3d10:effect - test_effect_fx_4_1_blend_state() fails on Windows 7+

Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off  CodeWeavers CrossOver+ today.

Wednesday, September 20, 2023

vkd3d 2.10 has been released with a ton of bug fixes

This release rolls up a ton of bug fixes, game and driver workarounds, and other improvements.

Features

DirectStorage MetaCommands

We can now make use of NV_memory_decompression to implement
GPU accelerated GDeflate compression in DirectStorage.
This is demonstrated to work in Ratchet & Clank: Rift Apart.

We also worked around an NV driver bug when using the fallback GDeflate shader.
The fallback works on RADV.

Enhanced Barriers

NOTE: This isn't all that well tested because there are no games shipping with this yet to our knowledge.

Device generated commands for compute

With NV_device_generated_commands_compute we can efficiently implement
Starfield's use of ExecuteIndirect which hammers multi-dispatch COMPUTE + root parameter changes.
Previously, we would rely on a very slow workaround.

NOTE: This feature is currently only enabled on RADV due to driver issues.

Misc

  • Support Root Signature version 1.2
  • Implement Shader Model 6.7
    • Includes all SM 6.7 features like AdvancedTextureOps, WaveOpsIncludeHelperLanes
    • Caveat: Technically not Vulkan spec compliant implementation, but works fine on at least NV and RADV. Currently implemented as an opt-in option for now in case some game relies on it to work
  • Implement CreateSampler2
  • Expose inverted viewport / height feature
  • Implement RelaxedFormatCasting feature from Enhanced Barriers
  • Implement support for adjacency topologies
  • Support A8_UNORM format properly by using VK_KHR_maintenance5, allowing A8_UNORM UAVs to work correctly
  • Handle range checked index buffers correctly with VK_KHR_maintenance5

New extension use

  • VK_EXT_dynamic_rendering_unused_attachments
  • VK_KHR_maintenance5
  • VK_NV_device_generated_commands_compute

Performance

  • Batch acceleration structure builds. Massively improves build performance on at least RADV.
  • Massively improve ExecuteIndirect performance when using COMPUTE + root parameter changes when VK_NV_device_generated_commands_compute is enabled.

Fixes

  • Fix root signature creation from DXIL library target (DXR) blobs
  • Fix some dual source blending PSOs scenarios. Fixes Star Wars Battlefront II
  • Implement wave operations in pixel shaders more strictly according to D3D12 rules
  • Fix spurious hangs in Ashes of Singularity when using shared fences and wait-before-signal
  • Fix PSO caching bug in mesh shaders. Fixes mesh shaders in Unreal Engine 5
  • Fix udiv remainder in DXBC, which fixed some Xenia bugs
  • Fix query heap tracking bug that was exposed by NV Streamline
  • Various DXIL -> SPIR-V fixes as usual
  • Rewrote descriptor set layouts to be more robust against application bugs
    • Motivated by Armored Core VI bug (see below)
    • Native D3D12 drivers are also robust against these application bugs :(

Workarounds

  • Workaround bad ReBAR performance in Age of Wonders 4
  • Remove workaround for KHR_present_wait on NV 535+ drivers
  • Workaround Starfield memory corruption issue where it does not correctly query for 4 KiB alignment
  • Disable ReBAR usage on Halo Infinite to workaround very poor CPU performance
  • Workaround Street Fighter 6 bug causing spurious GPU hangs
    • Also appears to have worked around GPU hangs in Resident Evil 2
  • Workaround Armored Core VI bug causing GPU hang on Balteus fight in chapter 1
  • Workaround "firefly" glitches in Resident Evil 4 caused by dubious min16float usage
  • Workaround "firefly" glitches in Monster Hunter Rise caused by dubious shader requiring particular precise math
  • Workaround Unreal Engine 5 breaking if mesh shaders are exposed, but not barycentrics
  • Workaround NV driver bug with TIMESTAMP query heaps that could cause spurious GPU hangs
  • Workaround broken CFG code generation in Xenia's DXBC emitter

 Link to vkd3d source code

Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off  CodeWeavers CrossOver+ today. 

CrossOver 23 Brings More Windows Apps and Games to Mac

CrossOver is a popular compatibility layer for running Windows software on Mac, Linux, and Chromebooks, based on the open-source Wine project. The developers have been hard at work on a new version with improved DirectX 12 support and other changes, and now it's finally available as the CrossOver 23 update.

CrossOver is a popular compatibility layer for running Windows software on Mac, Linux, and Chromebooks, based on the open-source Wine project. The developers have been hard at work on a new version with improved DirectX 12 support and other changes, and now it's finally available as the CrossOver 23 update.

CodeWeavers, the company behind CrossOver, outlined a few of the most notable improvements in a blog post. The headline feature is initial support for DirectX 12, the Windows graphics API that is used in many modern games and 3D applications. The blog post explained, "Diablo II Resurrected and Diablo IV are currently running well on macOS Ventura, making them the first DirectX 12 games working on a released macOS version."

DirectX12 support has been possible on Wine and CrossOver for Linux thanks to the VKD3D project, which is primarily developed by Valve. That's the reason why many Windows games are now playable on the Steam Deck and other Linux platforms. However, macOS doesn't support the required Vulkan graphics library — Apple wants developers to use its own Metal graphics library instead. CodeWeavers pointed out the difficulty in translating DirectX instructions to Metal in a 2021 blog post, and nearly two years later, we're seeing that work pay off.

CrossOver 23 is based on Wine 8.01, which means all the changes and improvements from the last few Wine updates have been integrated (over 5,000 changes, according to CodeWeavers). It also adds initial support for geometry shaders and transform feedback, which "unlocks many games that previously suffered from missing graphics or black screens in-game." Some of the games that were previously broken and now work include Risk of Rain 2, TEKKEN 7, Octopath Traveler, Street Fighter V, Astroneer, MechWarrior 5: Mercenaries, and Trailmakers. The EA game launcher is also working, allowing games like The Sims 4, Titanfall 2, and Mass Effect Legendary Edition to be played.

CrossOver is paid software available through $74 per year subscription (so about $6.17/mo), which includes updates and bug fixes and email and phone support. If you don't renew, you lose access to dedicated support and updates, but CrossOver should continue to work until updates to macOS or the Windows software cause something to break. No one likes subscriptions, but at least you can install CrossOver on as many of your own computers as you want — take that, Adobe. There's also a lifetime purchase option for $494, which gives you access to updates and support for forever.

You can buy CrossOver from the company's website, and right now, there's a sale that drops the price to $56.98. As a warning, it's not yet fully compatible with the upcoming macOS 14 Sonoma update, but CodeWeavers will release a free update with the fixes once they're ready.

 Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off  CodeWeavers CrossOver+ today.

The Epic macOS Fall 2023 Bundle has just been released

The Epic macOS Fall 2023 Bundle, has just been launched.

This bundle features a whopping 42 remarkable macOS apps with discounts starting at an astonishing $1 per app. Notably, this bundle includes our best-selling TextSniper, Commander One Pro, Syncovery, DropShare and much much more...


Here are some key details about this exciting offer:
- This bundle is coming with the "Spend More, Save More" concept:
so if you Spend $30, you get $3 off, Spend $40, and get $4 off, and so on, up to $100 for a $10 discount!
- All Apps are directly provided by the official software developers
- Customers receive the latest and full working version of each app.
- Customers Receive a $3 discount on all orders over $30.

 Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off  CodeWeavers CrossOver+ today.  

Friday, September 15, 2023

Wine development release 8.16 is now available for Linux FreeBSD and macOS

The Wine development release 8.16 is now available.

What's new in this release:

  • Beginnings of a DirectMusic revival.
  • Many fixes and improvements in the regression tests.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Bugs fixed in 8.16 (total 33):

 - #42809  GPS Track Editor: arrows not shown
 - #51561  Wine's built-in gdiplus.dll lags in Paint.NET compared to native (Win 7) gdiplus.dll
 - #51995  Roblox's bad performance on Wine
 - #52196  BENNING PC-Win ST 750-760 Designer crashes on start, needs GdipSetPenCompoundArray implementation
 - #53435  user32:msg - test_SendMessage_other_thread() sometimes gets a wrong status on Windows
 - #54202  mscoree:mscoree breaks user32:msg - subtest_hvredraw() fails on most Windows 7 test configurations
 - #54331  Game "Antecrypt": Black screen after launch
 - #54368  ::DrawGeometry doesn't respect stroke style
 - #54655  user32:msg - test_InSendMessage() sometimes gets unexpected flags on Windows
 - #54683  shlwapi:ordinal - test_SHFormatDateTimeA() fails due to daylight saving time on Windows
 - #54944  ntdll:exception - test_extended_context() crashes on Window 11
 - #54945  ntdll:exception - test_virtual_unwind() fails on Windows 11
 - #54998  DnsQuery(DNS_TYPE_SRV) fails to parse some of the server answers
 - #55225  kernel32:thread - The 32-bit test_stack() gets an unexpected values for -2 & -3 indexes on Windows
 - #55227  wtsapi32:wtsapi - The 32-bit check_wts_process_info() fails to get the user token on Windows 7 & 8
 - #55237  oleaut32:usrmarshal - The 64-bit test_marshal_VARIANT() gets bad values for wv[5&6] on Windows 8+
 - #55238  ntdll:exception - The 64-bit test_nested_exception() fails on Windows 11
 - #55244  mshtml:misc - test_HTMLStorage() crashes in Wine
 - #55246  ntdll:om - The 64-bit test_object_types() crashes on Windows 8+
 - #55317  user32:msg - test_hotkey() finds no free WinKey+letter on Windows 11
 - #55354  user32:msg - test_dialog_messages() sometimes gets a bad sequence on Windows 7
 - #55366  The GitLab CI sometimes tries to link winscard with libpcsclite on macOS
 - #55459  Softerra LDAP Browser fails to turn off LDAP_OPT_ENCRYPT, LDAP_OPT_ROOTDSE_CACHE, and LDAP_OPT_SIGN
 - #55501  PS Core (pwsh.exe) fails to start:Call to unimplemented function wldp.dll.WldpGetLockdownPolicy
 - #55505  Vitis 2020.1 needs support for `if exist ""` in batch file
 - #55507  Softerra LDAP Browser needs LDAP_OPT_CLIENT_CERTIFICATE
 - #55508  Wine 8.15: compiles successfully in Flatpak but fails during runtime with a SIGSEGV
 - #55531  combase:roapi - test_ActivationFactories() fails on Windows and Wine
 - #55532  kernel32:actctx - test_two_dlls_at_same_time() crashes on Windows 7+ and Wine
 - #55533  setupapi:devinst & setupapi:install - test_class_installer() fails on Windows 7+ and Wine
 - #55534  ucrtbase:thread - test_thread_library_reference() fails on Windows 7+ and Wine
 - #55535  The dinput:hid test summary line fails to take skip messages into account on Windows 7
 - #55539  user32:msg test_hvredraw fails in win1709 with unexpected region

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Friday, September 1, 2023

Wine development release 8.15 is now available for Linux FreeBSD and macOS

The Wine development release 8.15 is now available.

What's new in this release:

  • Support for TEXT print processor.
  • Cycle Collection support in MSHTML.
  • Cross-process memory notifications in Wow64.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Bugs fixed in 8.15 (total 19):

 - #43822  TrackMania Nations Forever (Steam) car music doesn't play
 - #45273  Chessbase 11 cannot draw arrows
 - #54064  ntdll:threadpool - test_tp_io() sometimes fails & crashes in Wine (GitLab CI)
 - #54718  msvcr90:msvcr90 - test__get_current_locale() sometimes gets an unexpected refcount on w10pro64
 - #54756  Multiple games crash on unimplemented concrt140.dll.??0_Cancellation_beacon@details@Concurrency@@QEAA@XZ (Forza Horizon 4, The Legend of Sisyphus (Andromeda Software Development))
 - #55259  TranscendPang has corrupted graphics in-game
 - #55286  msvcrt:file - The 64-bit test_invalid_stdin_child() sometimes gets a bad stdin handle on Windows 10
 - #55287  msvcrt:file - The 32-bit test_pipes() fails in the new WoW mode
 - #55333  ws2_32:sock - test_connect_events() sometimes fails in Wine
 - #55341  Colin McRae Rally 2.0 black screen
 - #55351  gdiplus:graphicspath - test_flatten2() fails on Windows 7 - 11
 - #55402  CMD '!var!' not working in 'if' statement
 - #55414  Ultimate Spider-Man: Widescreen Fix shifts HUD too much to the right
 - #55443  Wine crashes when an image is dragged onto notepad.exe and games
 - #55450  Softerra LDAP Browser needs LDAP_OPT_AUTO_RECONNECT
 - #55457  Robot Battle 1.4 crashes on startup after commit 08dc691d
 - #55471  nGlide wrapper produces black screen in games using the D3D backend
 - #55475  Respondus LockDown Browser crashes on unimplemented function KERNEL32.dll.DiscardVirtualMemory
 - #55500  Launching new processes in Virtual Desktops is slow and stutters the system

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Wednesday, August 23, 2023

DirectX 12 support comes to CrossOver on Mac

Codeweavers took to its official forums today to announce the release of CrossOver 23.0.0, the new version of its software that aims to make emulating Windows software and games easier on macOS, Linux, and ChromeOS systems.

CrossOver 23 has updated to Wine 8.0.1, and it's loaded with improvements across all its platforms. The most notable, though, is the addition of DirectX 12 support under macOS via VKD3D and MoltenVK. This marks the first time most Mac users have had access to software that relies on DirectX 12; previously, only DirectX 11 was supported, and that went for other software solutions like Parallels, too.

This new release adds "initial support" for geometry shaders and transforms feedback on macOS Ventura. Codeweavers claims that will address a lot of problems with "missing graphics or black screens in-game" in titles like MechWarrior 5: Mercenaries, Street Fighter V, Tekken 7, and Octopath Traveler.

All that said, steer clear if you're running the macOS Sonoma beta; the forum post says that while CrossOver 23 technically runs in Sonoma, "there are definitely known issues." It's worth mentioning that the public release of Sonoma later this year will include new tools for porting games to the Mac that could make additional apps like CrossOver unnecessary in some specific instances.

On the Linux side, Codeweavers said it resolved the Xwayland bug, leading to better performance for applications like those in the Microsoft 365 suite. The EA desktop app now works on macOS and Linux, too.

Those are the major improvements in compatibility, but there are a plethora of bug fixes that affect a wide range of apps like Quicken or Steam. Codeweavers says there are more than 5,000 changes in this update. You can now uninstall applications much more easily in the CrossOver GUI, too.

These updates are available to existing users who have active entitlements to the software and to new users who want to fork out $74 to get some Windows applications and games running in emulation on their machines.

Testing it out

The forum post notes that Diablo II Resurrected and Diablo IV work on macOS Ventura with DirectX 12. Before writing this article, I briefly tested Diablo IV via CrossOver 23 on an M1 Max-equipped MacBook Pro and found that it worked on medium to high settings at 1080p with some stuttering.

 Full Article

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5 years ago Valve released Proton forever changing Linux gaming

Has it really been that long? Apparently so. Valve originally announced their rebranding of Steam Play with Proton back on August 21st, 2018. Seems like a good time for a quick reflection being halfway to a decade old now.

The problem: before, during and just after the original Steam Machine push developers just weren't porting many games to Linux, and on the whole really when you look back Linux gaming was in a period of mostly stagnation. Nothing much was happening. A lot of the early porting work that came along was slowly dying off since the Steam Machines didn't provide the boost Valve and Linux gamers were hoping for. 


Originally, “Steam Play” simply meant you could buy a game on Steam and get access to all versions of it. So if you purchased a game on Windows, you could play it on Linux if it had a Native Linux version (same again for macOS). Clearly though, that wasn't enough for what Valve had planned. So if Valve wanted to make Linux a better platform for people to actually use it, they needed something more.

Popular games needed to be able to run on Linux if more people were to use it, because what good is a platform for gaming if tons of the most played games weren’t compatible? As Valve saw with the Steam Machines (not the only reason of course) it doesn’t end well.

I remember being sat in my office at the time, going over my TODO list of various articles and games to cover, planning the week ahead. Ready to then probably go to bed and then BAM — out of nowhere this announcement comes along from Valve that basically said “you're going to be hella busy, better get a lot of coffee”. Valve had partnered up with CodeWeavers and Proton was the answer. 

Proton being the name Valve gave to their fork of Wine with a bunch of added extras, and it has changed Linux gaming forever. Steam Play is more than just Proton though, be sure to read my full Steam Play Proton guide. Side-note: John Carmack (id Software / Oculus VR / Keen Technologies) even thought Wine was the solution back in 2013.

Of course Proton wouldn't have been possible without all the many years of work that went into the Wine project in the first place, and everyone who contributed to Wine should be applauded for their effort. Valve has funded a lot of extra work though to get things like DXVK and VKD3D-Proton for the translation from Direct3D to Vulkan into a state where performance can be really great! Valve also funds work on Linux graphics drivers, Linux kernel work and the list goes on.

Just how much has Proton changed things though? Well, we certainly wouldn't have the Steam Deck if it wasn't for Proton. There's no way Valve would have released their handheld without as many games as possible, clearly learning their lesson on the failure of the Steam Machines. But as we all know, the Steam Machines burned so Proton and the Steam Deck could rise from the ashes.

Proton just makes a lot of sense. It didn't take long for Valve to expand Proton to go initially from a few select Valve-approved titles, to being able to run anything we choose to try with it. From there, Linux gaming just seemingly exploded. And then eventually we saw why Valve made Proton with the Steam Deck announcement coming less than three years later in July 2021.

When you look at the crowd-sourced reports on ProtonDB over 11,000 titles are reported to work by multiple people. It's a small fraction of Steam's overall game count but ProtonDB relies on people actually going and writing a report.

Valve's own Deck Verified rating system just for the Steam Deck hit plenty of milestones since the Steam Deck's release too, now having over 10,000 titles rated to be Playable or Verified. Although both ProtonDB and Deck Verified include a mixture of Native Linux releases and Windows games run with Proton. The point is - being on Linux now for a gamer means quite often a huge amount of your games do actually "just work". It's almost magical.

The real number of games playable on Linux will never be truly known though, because on Steam there's many tens of thousands of games and a lot of them will likely "just work" with Proton if they don’t have a Native Linux build available…and many more are releasing every week. This is a truly incredible place to be in. When you think about Linux and Steam Deck together having just less than a 2% user share on Steam overall — these are some insane numbers for game compatibility for a niche platform.

Thanks to Proton, I've been able to discover a ton of new favorite games, some I would never have played before. Games like Deep Rock Galactic, God of War, Death Stranding, Baldur’s Gate 3, Brotato, Beat Saber and so on. You get the idea, there’s a truly ridiculous selection of games available and at times it’s a little paralysing scrolling through my Steam Library deciding what to play — a delightfully annoying problem to have huh?

Full Article

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Wine development release 8.14 is now available for Linux FreeBSD and macOS

The Wine development release 8.14 is now available.

What's new in this release:

  • PCSC framework used on macOS for smart card support.
  • Dumping of Windows registry files in WineDump.
  • Fixes for Wow64 window messages.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Bugs fixed in 8.14 (total 30):

 - #28603  Winedbg sometimes receives invalid parameters
 - #30655  DiRT 2 Demo: Low (1 - 3) FPS during race, but not in in-game menus.
 - #34678  Not all serial port work in wine
 - #36564  'Candytron' demo: certain objects are black with GLSL enabled
 - #44546  The Settlers II: 10th Anniversary runs very slow when CSMT enabled
 - #44816  Cygwin/MSYS2 `script -e` exit status forwarding randomly returns zero for non zero child process
 - #48621  Civilization 6 crashes on startup.
 - #52474  ws2_32:sock - test_connect() fails intermittently with 'Test failed: expected timeout'
 - #52492  stack overflow from GdipFlattenPath
 - #52889  Freelancer with Crossfire mod crashes on startup
 - #53171  advapi32:registry - test_performance_keys() sometimes fails due to time going backwards!
 - #54073  ws2_32:sock - test_close_events() sometimes fails in Wine
 - #54074  ws2_32:sock - test_empty_recv() sometimes gets an ERROR_IO_PENDING error in Wine
 - #54413  ws2_32:sock - DuplicateHandle(socket) sometimes look like a socket in test_WSAGetOverlappedResult() on Windows
 - #54546  ws2_32:sock - test_write_watch() gets unexpected write counts on Windows 11
 - #54676  winetricks --verify dotnet20 (AutoHotKey) fails in a wow64 build
 - #54720  Spider-Man: Shattered Dimensions - dialogue audio doesn't play
 - #54748  Greenshot crashes when drawing rectangle to make screenshot ("GDI+ status: PropertyNotFound")
 - #54831  GStreamer gst_init_check() crashes when called from winegstreamer on recent macOS, also Wine crashes on macOS Sonoma
 - #54866  ieframe:webbrowser - test_SetQueryNetSessionCount() sometimes gets an unexpected session count on Windows
 - #55127  httpapi:httpapi - test_v2_bound_port() sometimes succeeds in connecting on Windows 10
 - #55152  Crash in Notepad++ processing a WM_DRAWITEM message
 - #55231  Warframe: camera/mouse stuck in X-axis
 - #55258  steam: small window floating on top of all windows even in fullscreen mode
 - #55283  amstream:amstream systematically crashes and times out on gitlab-debian-32
 - #55291  gdi32:dc - print_something() gets a bad signature on fg-deb64-*
 - #55331  ntdll:file - The 64-bit test_file_disposition_information() gets unsupported error on Windows 10 1607 and 1709
 - #55344  Yuzu fails to start (needs MSVCP140_CODECVT_IDS.dll)
 - #55367  Trying to run WatchFaceStudio with wine 8.0 and Ubuntu 23 (lunar)
 - #55422  mfmediaengine:mfmediaengine - test_GetDuration() fails in Wine

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Wednesday, August 16, 2023

CodeWeavers CrossOver 23.0.0 for macOS Linux and ChromeOS has been released

Hi folks,

I’m thrilled to announce that CodeWeavers has released CrossOver 23 for macOS, Linux and ChromeOS!

CrossOver 23 includes an update to Wine 8.0.1, bringing with it over 5,000 changes that offer improvements to a variety of applications. This release also includes an update to Wine Mono 7.4.0, vkd3d 1.8, DXVK 1.10.3 and MoltenVK 1.2.3.

Our most exciting feature is initial DirectX 12 support on macOS. Diablo II Resurrected and Diablo IV are currently running well on macOS Ventura, making them the first DirectX 12 games working on a released macOS version. This breakthrough was the culmination of years of development, and we look forward to continuing to aggressively pursue support for even more DirectX 12 titles. Diablo IV is also newly working on Linux with the CrossOver 23 release.

We’re pleased to announce that this release also includes initial support for geometry shaders and transform feedback on macOS Ventura. This unlocks many games that previously suffered from missing graphics or black screens in-game. Risk of Rain 2, TEKKEN 7, Octopath Traveler, Street Fighter V, Astroneer, MechWarrior 5: Mercenaries and Trailmakers are just some of the titles that are now running on CrossOver 23. Note that using wined3d instead of DXVK will produce the best results for games using geometry shaders. And speaking of wined3d, our team also noted some nice performance improvements with wined3d.

EA App is now running on both macOS and Linux with CrossOver 23. Many EA App games are now working, including The Sims 4, Titanfall 2 and Mass Effect Legendary Edition. If you are running EA App games through Steam, make sure to install “EA App for Steam” into your bottle: that CrossTie installs needed dependencies.

For our Linux users, we worked around an XWayland bug, and Office 365 applications are now running with better performance with Wayland under CrossOver 23.

One of the most requested features we get for the CrossOver GUI is the ability to uninstall applications, and that is now possible with CrossOver 23. Uninstalling is now a quick operation: simply go to the “Bottle Details” at the bottom of the right sidebar for your bottle and right-click on the application listed under “Installed Software” to find the uninstall option. CrossOver also now deletes launchers for uninstalled applications. For example, launchers for games uninstalled through Steam will now be removed for you.

Of course, this release also contains some important bug fixes, including fixes for the latest Quicken, Steam, Rockstar Games Launcher, Age of Empires II Definitive Edition and Ubisoft Connect updates that caused those applications to stop working with CrossOver.

Lastly, a note about macOS Sonoma. Currently, CrossOver 23 runs on the Sonoma beta, but there are definitely known issues. We are working on fixes, and we plan to release an update to CrossOver 23 that will be fully compatible with it. 

Change Log :

23.0.0 CrossOver - August 16, 2023

  • Core Technology Improvements:
    • CrossOver 23 includes Wine 8.0.1, with over 5,000 improvements, and selected patches from recent Wine with benefits to many popular applications.
    • Update to Wine Mono 7.4.
    • Update to vkd3d 1.8.
    • Update to DXVK 1.10.3.
    • Support for EA App.
    • Ability to uninstall applications.
  • macOS:
    • Initial support for DirectX 12 games, including Diablo II: Resurrected and Diablo IV.
    • Initial support for geometry shaders and transform feedback.
    • Update to MoltenVK 1.2.3.
  • Linux:
    • Office 365 support on Wayland.
    • Support for Diablo IV.
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Wednesday, August 2, 2023

Proton 8.0-3 has been released

 Valve has just published Proton 8.0-3 as the newest version of this Wine-based software that powers Steam Play for running Windows games on Linux. 


  • Previously playable only with Proton Experimental:
    • Propnight
    • Combat Mission: Battle for Normandy
    • Bloodrayne Terminal Cut 1/2
    • Breakout 13
    • Murasaki Tsurugi
    • PooShooter: Toilet Invaders
    • Purgo Box
    • Olympia Rising
    • Summoners War: Chronicles
    • Tom Clancy's Ghost Recon Breakpoint
    • Minecraft Legends
    • Company of Heroes: Battle of Crete
    • STRANGER OF PARADISE FINAL FANTASY ORIGIN
    • Gunfire: Reborn
    • Super Bomberman R
  • Newly playable: StreetStep: 21st Century Basketball.
  • Fixed Battle.net not starting.
  • Fixed EA launcher crashing.
  • Fixed Ubisoft Connect intermittently having an invisible window.
  • Fixed scroll bar in Final Fantasy XIV Online launcher.
  • Fixed EOS error message with Returnal and other EOS games.
  • Fixed a few Proton 8.0 regressions:
    • DJMAX RESPECT V is playable again.
    • Halo: The Master Chief Collection menus no longer are broken.
    • BeamNG.drive no longer crashes when a steering wheel is connected.
    • Cafe Stella no longer crashes with 2 elements on the flowchart.
    • Marvel’s Spider-Man Remastered no longer ignores controller input.
    • Indiana Jones and The Emperor no longer crashes on the splash screen.
    • Grand Theft Auto V no longer freezes on keyboard input.
    • TRAHA Global no longer crashes at end of second cutscene
    • Logging in online in Gears 5 works again.
    • Doom Eternal no longer crashes with ray-tracing enabled on AMDVLK / NVIDIA.
  • Fixed Creativerse hanging while exiting from a local game.
  • Fixed Call of Duty 2 hanging when loading maps.
  • Fixed New World not starting after a recent game update.
  • Fixed game stutter in Lara Croft and the Temple of Osiris.
  • Fixed Last Labyrinth displaying only a black screen on the Steam Deck.
  • Fixed Creativerse not being able to connect to a local game with a VPN connection active.
  • Fixed The Incredible Adventures of Van Helsing not rendering text in Polish correctly.
  • Fixed game looking dark and improved performance with Nosferatu: The Wrath of Malachi.
  • Fixed DXVK HUD not showing the correct git revision used.
  • Improved video playback in Roboquest.
  • Fixed various memory leaks during video playback that were affecting Street Fighter 6.
  • Enabled nvapi for many more games: Chernobylite Enhanced Edition, Dead Space (Remake), Forspoken, Forza Horizon 5, Hi-Fi Rush, Marvel's Avengers, Monster Hunter Rise, Need For Speed Unbound, Nioh 2, Propnight, Redfall, Returnal, Sackboy: A Big Adventure, SCP: 5K, Scum, The Last Of Us Part I, Watch Dogs Legion.
  • Fixed Tales of Berseria suffering from screen tearing with vsync turned on while in fullscreen / borderless.
  • Improved Final Fantasy XIII loading times.
  • Fixed Red Dead Redemption 2 taking long time to exit with Alt+F4.
  • Fixed multiple Unity titles flickering on the Steam Deck when switching display window options.
  • Fixed The Elder Scrolls Online wrongly claiming not enough space.
  • Fixed The Elder Scrolls Online launcher showing blank window.
  • Fixed Madballs in Babo: Invasion claiming the game wasn't purchased.
  • Fixed PlanetSide 2 launcher.
  • Fixed various Wo Long: Fallen Dynasty issues around video playback.
  • Fixed video playback in Nioh: Complete Edition.
  • Fixed Pentiment not being playable on desktop.
  • Fixed Grounded not being playable on desktop.
  • Improved cutscene desync in Immortals Fenyx Rising.
  • Fixed Witcher 3 launcher rendering issues.
  • Fixed Call of Duty: Black Ops III graphical glitches when loading Hex Tower.
  • Fixed video playback speed issues in METAL GEAR SOLID V: THE PHANTOM PAIN.
  • Fixed Deus Ex: Human Revolution Director's Cut hanging on exit.
  • Fixed connection error at the end of Chapter 2 in Life is Strange Remastered.
  • Fixed rendering issues in Uru: Complete Chronicles on Steam Deck.
  • Fixed Richman: Classic not starting in OpenGL mode.
  • Updated dxvk to v2.2-34-g4d254b13.
  • Updated dxvk-nvapi to v0.6.3-4-g2483eac.
  • Updated vkd3d-proton to v2.9-21-gf52e6482.

Link to source code

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BundleHunt 2023 creative macOS App Bundle is live

The BundleHunt 2023 Creative macOS Bundle featuring 35 macOS, Design and Creative Tools is now live.


You can also save 20% off the normal retail price of CodeWeavers CrossOver macOS, Linux or ChromeOS when you use ( TOM23 ) as your promo code in CodeWeavers online store.

Friday, July 21, 2023

Wine development release 8.13 is now available for Linux FreeBSD and macOS

The Wine development release 8.13 is now available.

What's new in this release:

  • Wow64 support in WineGStreamer.
  • WeakMap support in JScript.
  • Georgian translation.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Bugs fixed in 8.13 (total 36):

 - #24614  Multiple games crash or hang on startup due to D3DXAssembleShader not handling apostrophes in comments (Medieval II: Total War, Yu-Gi-Oh! ONLINE 3 client)('winetricks -q d3dx9_xx' is a workaround)
 - #35690  Steam network hang ups.
 - #35701  League of Legends: Right click contextual menu on friends list is invisible
 - #35866  AvP 2000 game: some ingame text has red boxes around it with built-in d3dx9 libraries
 - #41466  Steam: Tray icon menu sometimes flickers
 - #42867  steam store doesnt work
 - #44223  FrameMaker 7.2/8.0: Console window minimized and not (re)drawn
 - #44529  [Steam] Process remaining after exiting
 - #45042  Steam doesn't uninstall applications, gets stuck saying "deleting %game%" and the other popup is barely visible
 - #45564  Kolab E14 Client installation fails with "Copy failed"
 - #46221  League of Legends  8.23 crash after champion select
 - #46888  Office 2007 word does not export to PDF/A
 - #47328  Steam crashes when loading the Store tab (Assertion Failed: killing unresponsive browser for URL)
 - #49371  Incorrect output buffer length check in WSAIoctl with SIO_GET_INTERFACE_LIST
 - #50771  msys2 unlink() fails on read-only files [needs CreateFile(FILE_WRITE_ATTRIBUTES)]
 - #50868  League of Legends: infinite loading after login
 - #51383  S.T.A.L.K.E.R.: Call of Pripyat rendering is messed up with Enhanced full dynamic lighting (DX10)
 - #51950  Iperf 2.0.8 hangs in parallel dual mode on localhost
 - #51982  When installing Kobo for Desktop, user data meant for AppData\Local\Kobo is instead placed inside an arbitrary folder of the program's installation.
 - #53446  Total War Shogun 2 crashes on Intel Iris Plus Graphics G4
 - #53723  Star Ocean The Last Hope HD exits to desktop on start after NtUserSystemParametersInfo change.
 - #53890  comctl32:edit - test_ime() fails in Korean on Windows
 - #54166  Compilation fails with gcc 4.8.4 (error: ‘HTTP_STATUS_CONTINUE’ undeclared)
 - #54503  d3dx9_36:math - test_D3DXSHMultiply3() fails on Debian Testing
 - #54609  32-bit Softerra LDAP Administrator crashes due to proxy use-after-free
 - #54688  ntdll:info - test_query_cpu() fails on Windows 7
 - #54871  kernel32:console - testScroll() fails on Windows 10 1909
 - #54932  Fallout 3: Black screen when using the experimental wow64 mode
 - #55032  Multiple games have laggy rendering in DX12 mode (Kena: Bridge of Spirits, Total Conflict: Resistance)
 - #55078  Powerpoint 2007: "Print to file" broken
 - #55114  secur32:schannel - The 32-bit test_connection_shutdown() crashes on Windows <= 8
 - #55177  Hatching not printed in Framemaker 8
 - #55181  Recent versions of chromium broken again, need ProcessPrng
 - #55187  winedbg --auto crashes if target process terminates after attaching.
 - #55247  Assertion in riched20 while installing Office 2007
 - #55276  Dying Light 2: Stay Human crashes on launch

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Wednesday, July 19, 2023

Wine stable release 8.0.2 is now available for Linux FreeBSD and macOS

The Wine stable release 8.0.2 is now available.

What's new in this release:

  • Various bug fixes

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Bugs fixed in 8.0.2 (total 27):

 - #11436  Pepakura viewer: err:wgl:X11DRV_wglShareLists Could not share display lists, context already created !
 - #35254  Freemake Video Converter 4.1 installer complains about running Freemake processes (builtin 'findstr' stub app always returns "match")
 - #49964  32-bit dxdiag doesn't support '/64bit' command line switch (launch 64-bit dxdiag)
 - #51178  The Bat! v9.3.4.12: Missing content in TTreeViews on Windows versions higher than 8
 - #52322  wineserver memory leak during HTTPs download (Genshin Impact Launcher, Qt5)
 - #53073  mfplat: unimplemented function while loading Devil May Cry 1
 - #53704  Bible Black ~La Noche de Walpurgis~ won't start
 - #53781  Multiple apps crash on unimplemented function CFGMGR32.dll.CM_MapCrToWin32Err (Matrix Awakens MegaCity Unreal Engine 5.1 demo, Hogwarts Legacy)
 - #53794  Sins of the Solar Empire Rebellion (Gog 1.975.1) crashes on unimplemented function concrt140.dll.?_CheckTaskCollection@_UnrealizedChore@details@Concurrency@@IAEXXZ
 - #53826  Attempting to install / update battle.net fails with Qt error
 - #53983  Chromium broken sandbox, needs NtQueryInformationProcess with ProcessHandleTable
 - #54110  CubicSDR crashes on unimplemented function msvcp140.dll.?_Rethrow_future_exception@std@@YAXVexception_ptr@1@@Z
 - #54618  VARA FM crashes on unimplemented function pdh.dll.PdhVbGetDoubleCounterValue
 - #54640  Treecomp listviews and possibly other widgets are not drawn
 - #54675  Chocolatey OpenSSH installer fails
 - #54687  LibreVR Revive fails to run (CertGetNameStringW with dwType=CERT_NAME_ATTR_TYPE and pvTypePara missing additional fallbacks)
 - #54702  ldp.exe crashes when attempting to add, delete, modify, or compare an entry without a name
 - #54724  LDAP bind over SSL to a server and port that do not support SSL hangs forever
 - #54728  Pro Evolution Soccer 2008 demo takes +- 9 minutes to complete extracting 'Pro Evolution Soccer 2008 DEMO.msi' (disabling 'Light' theme works around)
 - #54733  Notepad3 crashes on unimplemented function SHLWAPI.dll.StrFormatByteSizeEx
 - #54799  wininet:internet - test_InternetGetConnectedStateExA() fails in the Japanese and Chinese locales in Wine
 - #54808  Access violation in ntdll when running Adolix Split and Merge PDF with .NET Framework installed
 - #54819  DnsQuery_A() mishandles CNAME DNS records
 - #54882  Conemu fails to start (cannot attach to process)
 - #54939  Dotted files are shown - but "don't show dotted" files is active
 - #54960  winhttp:winhttp - test_websocket() fails on Windows and Wine
 - #55008  wininet:http - test_secure_connection() fails on Windows and Wine

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Friday, July 7, 2023

Wine development release 8.12 is now available for Linux FreeBSD and macOS

The Wine development release 8.12 is now available.

What's new in this release:

  • Initial support for painting windows in the Wayland driver.
  • Command stream performance improvements in WineD3D.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Bugs fixed in 8.12 (total 31):

 - #7767   Zero G Software 'InstallAnywhere' installers crash or silently exit (Rosetta Stone, Reading Counts, World Religions, Parashara's Light Professional 7.0.1)
 - #9378   Combat Mission Shock Force DEMO: 'Could not initialize OpenGL graphics.'
 - #17868  tools/widl.c: warning: initialization discards qualifiers from pointer target type
 - #38938  SlingPlayer 1.5 crashes when moving the main window
 - #47089  32-bit Winamp 5.80 installer crashes in 64-bit WINEPREFIX after pressing 'Next'
 - #49772  Memory safety issues in widl
 - #53085  Free Video Converter complains about being unable to install .Net 2.0
 - #53086  Free Video Converter needs certutil.exe
 - #53907  SierraChart Freezes when allocating more than one account
 - #54257  Missing support for Windows 2003 (5.2) in OleAut version detection
 - #54532  msidb.exe: page fault on read access to 00000007 when importing a .idt file
 - #54978  vbscript fails to compile Sub when End Sub on same line
 - #54996  msys2: gpg.exe fails because "NtSetInformationFile Unsupported class (64)" / FileDispositionInformationEx
 - #55053  Prometheus exporter for Windows needs DISPATCH_PROPERTYGET support in object_Invoke
 - #55062  Starcraft II Graphics Only Work When Window is Out of Focus
 - #55096  Moving loader to PIE removed loaded modules chain view from debuggers
 - #55099  Excel 2016 crashes on date cell formatting
 - #55101  DesignDoll Declaring An Error After Loading All Component In Splash Screen
 - #55110  quartz:vmr7 & quartz:vmr9 sometimes exit prematurely in Wine
 - #55114  secur32:schannel - The 32-bit test_connection_shutdown() crashes on Windows <= 8
 - #55120  kernel32:debugger - test_debug_loop_wow64() gets wrong ntdll count in the new WoW mode
 - #55124  Can't run Flutter SDK (cmd.exe doesn't support redirecting stderr for a block)
 - #55126  Flutter application needs Windows.Devices.Geolocation.Geolocator
 - #55128  dbghelp:dbghelp & dbghelp:path - Call to SymSetExtendedOption() prevents running on Windows 7, 8 & 10 <= 1607
 - #55137  Missing support for SCARD_AUTOALLOCATE
 - #55141  virtual desktop not rendering with some dual monitor setups (regression: 8.10 -> 8.11)
 - #55144  Error when I run Navigraph FMS Data Manager
 - #55146  Virtual desktop is fullscreen regardless of the desktop size setting in winecfg
 - #55160  Loading Bay / Harry Potter Magic Awakened: Unable to install
 - #55194  oleaut32:vartest - test_VarImp() fails in Wine
 - #55201  Wine fails to build with clang-11.0.1 due to recent nameless unions/structs VARIANT changes

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Friday, June 23, 2023

Wine development release 8.11 is now available for Linux FreeBSD and macOS

The Wine development release 8.11 is now available.

What's new in this release:

  • More mouse cursor clipping improvements.
  • Support for TLS alerts.
  • Increased available address space in WoW64 mode.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Bugs fixed in 8.11 (total 26):

 - #48811  StarCraft II fails to load in staging
 - #51640  LibreOffice 7.2.0 crashes while browsing directories
 - #53682  wineboot shows "user_check_not_lock BUG: holding USER lock" on aarch64 since wine-7.14
 - #54380  Installed windows driver triggers a window when running any program in winXP mode (unimplemented function ntoskrnl.exe.Ke386QueryIoAccessMap)
 - #54442  experimental wow64 mode: doesn't show some graphical windows
 - #54738  msi:action - The 64-bit test_register_class_info() fails in Wine
 - #54742  The 64-bit advapi32:registry breaks the 32-bit test_redirection() in Wine
 - #54751  The 64-bit advapi32:registry breaks test_CoGetPSClsid() in ole32:compobj in Wine
 - #54797  Lunar Magic 3.33: Crashes with BadWindow unless WINEDEBUG=+all
 - #54848  dnsapi:query - test_DnsQuery() fails on Rémi's Wine test machines
 - #54980  wine lost ability to correctly handle printer(CUPS)-supplied fonts (several programs)
 - #54993  Framemaker 8 crashes in internal search operation
 - #55013  user32:monitor - test_EnumDisplayMonitors() sometimes fails on Linux
 - #55016  xaudio2_8:xaudio2 - test_simple_streaming() crashes on Windows 8+
 - #55027  Microsoft Office: IME result string may get doubled when edit is done
 - #55042  IDictionary::Add() fails to add entries with numerical keys that have the same hashes
 - #55043  Z-Vision for Windows: Assertion failed when clicking "LOAD" button.
 - #55046  ALT-TAB broken with virtual desktop and capture mouse (regression: 8.9 -> 8.10)
 - #55047  d3d test_cursor_clipping() fails
 - #55050  Wine stucks when creating prefix
 - #55051  Build regression in wine 8.10 using clang on aarch64 (error in backend: Invalid register name "x18")
 - #55055  Japanese IME fails to clear composition string when deleting the only remaining character
 - #55074  Multiple apps fail to show anything after launch in virtual desktop mode (Steam, Ubisoft Connect)
 - #55088  Program crashes when Common Dialog File open function is called
 - #55091  preloader build failure with GOTPCREL relocation
 - #55097  cmd.exe does not handle PATH with leading or sequential semicolons

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Friday, June 9, 2023

Wine development release 8.10 is now available for Linux FreeBSD and macOS

The Wine development release 8.10 is now available.

What's new in this release:

  • All PE->Unix transitions go through the syscall interface.
  • Mouse cursor clipping improvements.
  • Support for virtual memory placeholders.
  • Locale and timezone data updates.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Bugs fixed in 8.10 (total 13):

 - #18889  Multiple isolation-aware applications fail to load (MSN Messenger Live 2009, Lync 2010, Adobe Premiere Pro CS3, Quicken 201X)(embedded PE manifest search should support ISOLATIONAWARE_MANIFEST_RESOURCE_ID)
 - #24946  uTorrent 2.2.0 hangs on startup (FD_WRITE event is reported over and over in WSAEnumNetworkEvents for a bound UDP socket)
 - #27827  Creo Elements/Direct Modeling Express 4.0/6.0 loader failure due to missing msvcrt.dll dependency (native netapi32.dll imports msvcrt functions)
 - #47808  Cygwin's mintty.exe crashes with a stack overflow
 - #52868  TwitchTest crashes on unimplemented function IPHLPAPI.DLL.GetPerTcpConnectionEStats
 - #53092  Animated Puzzles crashes on start
 - #54410  .NET 3.5 Checkbox checkmarks should be black instead of "Foreground" color
 - #54599  Honeygain crashes on unimplemented function IPHLPAPI.DLL.GetCurrentThreadCompartmentId
 - #54810  PmxEditor 0.2.7.5 doesn't start after Wine 8.4.
 - #54913  ntdll: NtDuplicateToken has wrong prototype
 - #54949  user32:msg gets an extra WM_NCPAINT in ShowWindow(child, SW_SHOW)
 - #54991  Chinese IME no longer works in Naver LINE since Wine 8.9
 - #55008  wininet:http - test_secure_connection() fails on Windows and Wine

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Wednesday, June 7, 2023

Lutris 0.5.13 has been released

With this release, we're adding back the ability to run games with Proton. While this can be an useful thing for testing compatibility, it is still recommended to stick with the builds provided by Lutris. We are now using @GloriousEggroll's Proton based builds by default, which makes using Steam's proton an even narrower edge case.


For players with very large libraries, Lutris will be a lot more responsive thanks to the performance improvements by @danieljohnson2, along with loads of other UI improvements!

Starting from this release, it is now possible to reference ModDB links in Lutris installers. If your distribution doesn't provide the moddb Python package, you'll have to install it with: pip install moddb.
We also have an integration with Itch.io, thanks to @GoGoOtaku (note that we don't have a way to search for or install free games from Itch.io with this integration).

Changelog:

  • Add support for Proton
  • Add drag and drop on the main window. Dropped files will be matched
    No-Intro, Redump and TOSEC checksums.
  • Add support for ModDB links in installers (moddb python module required)
  • Added "Missing" sidebar option for games whose directory is missing
  • Re-style the configuration, preferences, installer and add-games windows
  • Group configuration options into sections
  • Added checkbox to stop asking for the launch config for a game
  • Added checkbox to sort installed games first
  • Support for launch-configs in shortcuts and the command line
  • Show platform badges on banners and cover-art
  • Installing games from setup files can now use different presets (Win98, 3DFX, ...)
  • Add filter field to runner list
  • Show game count in search bar
  • Workaround Humble Bundle authentication issues by allowing importing
    cookies from Firefox
  • Add Itch.io integration
  • Add Battle.net integration (protobuf dependency required)
  • Improve detection of DOSBox games on GOG
  • Added "Unspecified" Vulkan ICD option
  • Removed ResidualVM (now merged into ScummVM)
  • Detect obsolete Vulkan drivers and default to DXVK 1.x for them
  • Improved High-DPI support for custom media
  • Performance improvements

 Download this version of Lutris from here.

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Friday, May 26, 2023

Wine development release 8.9 is now available for Linux FreeBSD and macOS

The Wine development release 8.9 is now available.

What's new in this release:

  • Mono engine updated to version 8.0.0.
  • Completion of PE conversion in the PostScript driver.
  • Doppler shift support in DirectSound.
  • GdiPlus performance improvements.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Bugs fixed in 8.9 (total 16):

 - #3452   BC3000 - Horribly Slow
 - #36230  Silverlight 5.x requires the "Audio Capture Filter" for recording from the microphone
 - #50955  .netCore app can't bind to port shortly after another .netCore program binding to the same port was terminated
 - #53860  Wine Notepad : Using Japanese Input Method(IM), sometimes cursor goes back when string converted
 - #54916  touhou 12.3 with dpad mod crashes on start
 - #54917  Need For Speed Underground has keyboard input issues
 - #54934  Battle.net unimplemented function msauddecmft.dll.DllGetClassObject called in 32-bit code
 - #54936  Wine 8.7 and 8.8 does not print
 - #54939  Dotted files are shown - but "don't show dotted" files is active
 - #54955  Battle.net crashes on unimplemented function msmpeg2vdec.dll.DllGetClassObject
 - #54956  Framemaker 8 crashes on printing
 - #54960  winhttp:winhttp - test_websocket() fails on Windows and Wine
 - #54965  Rich Edit erroneously moves the cursor to the end of text when system IME composition ends
 - #54974  armv7 ELF builds crashing since "ntdll: Support the machine extended parameter in NtMapViewOfSectionEx()."
 - #54976  Mono/.Net assemblies fail to start: Application could not be started, or no application associated with the specified file.
 - #54982  Visio 2003 print dialog shows broken paper sizes when printing

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