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Sunday, December 26, 2021

Wine development release 7.0-rc3 is now available for Linux FreeBSD and macOS

The Wine development release 7.0-rc3 is now available.

What's new in this release:

  • Bug fixes only, we are in code freeze.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

 
Bugs fixed in 7.0-rc3 (total 22):

  39699  EDT for Windows installer crashes inside wine`s hhctrl.ocx
  41098  Descent 3 (GOG version) has problem when running with OpenGL renderer (Nvidia proprietary drivers)
  47875  kernel32:file: FindFirstFile("foo\nul\bar") succeeds on AMD graphics!
  48032  Origin often fails to install games (regression)
  48776  GoToMeeting Opener crashes
  49338  Black screen when playing videos in Lylian demo
  49397  DX11 Sample "Texturing and Lighting" fails with error "Failed to load texture"
  50159  Lylian demo plays: we can hear sounds but no video.
  50668  Submarine Titans crashes when the opening video should be played
  51159  test_NLSVersion() fails on Windows 10 >= 2004 in kernel32:locale
  51598  cmd.exe crashes on "if exist" without arguments
  51862  Error compiling function init_cpu_info() in dlls/ntdll/unix/system.c with GCC 4.8.4
  52073  The builtin libxml2/libxslt libraries break msxml3:domdoc in wow64 mode
  52180  Significant performance regression in The Sims 2
  52198  MotoGP 2 launcher 'Configure controller' menu doesn't open
  52200  Yamizome Liberator (demo): In-game video isn't played.
  52202  Notation Player 4 has no sound while playing MIDI file when using winecoreaudio.drv
  52214  Elite Dangerous game can't recognize network when using WLAN adapter, but launcher works
  52222  WINEDLLOVERRIDES="DINPUT8.dll=n,b" no longer works since 4f1095a, worked in V6.23.
  52224  inetmib1:main test times out in linux
  52225  Several games suffer from audio crackling due to underflows in winepulse.drv
  52260  Gothic 3: flickering, low-res textures with built-in msvcrt.dll

Friday, December 17, 2021

Wine development release 7.0-rc2 is now available for Linux FreeBSD and macOS

The Wine development release 7.0-rc2 is now available.

What's new in this release:

  • Bug fixes only, we are in code freeze.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

 
Bugs fixed in 7.0-rc2 (total 34):

  29934  Weird Worlds: Launcher no longer launches the game
  37255  Proteus 8 Access violation in module 'VGDVC.DLL'
  48631  Multiple games display text as squares (Death to Spies: Moment of Truth, Shadow Warrior, Resident Evil 4 HD)
  50526  ConEmu wineconsole Ctrl+m has different behavior
  50714  YooSee CMS client 10.0.0.53 crashes after login since Wine 5.12 (ntdll built as PE)
  50906  Her Story: crashes when seeking in video
  51282  Samurai Shodown Reboot 2019: low gpu usage around 5-10% and low fps around 9-20fps
  51296  Multiple applications (Cogmind, Photoshop, ...) render mouse cursor as black square
  51380  The segment register tests fail in the wow32 ntdll:exception build
  51409  Trails to Azure crashes when reaching main menu after video playback
  51479  winedevice.exe crashes on prefix shutdown
  51500  ntdll:exception test_wow64_context() randomly fails on Windows
  51521  Installer of Tencent meeting crashes when using enter key in the license agreement screen.
  51539  "server: Get the process entry point from the exe image info" breaks running if exe is loaded at a non-default address
  51589  Buttons have no icons when using the Light Blue theme
  51745  Xbox Controller no longer recognised
  51766  ^C in gdb mode makes debugger quit
  51790  MSI is no longer able to detect correct architecture for a custom action DLL
  51910  Keyboard Input Partially Broken
  51930  Final Fantasy XIV audio broken in wine-6.20
  52008  Broken symlink to 'My Documents' causes app to crash
  52020  Multiple games crash after intros (Borderlands GOTY Enhanced, Dark Souls: Remastered, Steel Division: Normandy 44)
  52038  Sonic Adventure DX (2004) crashes after intro cutscene
  52041  DAVAR4 crashes when moving mouse over document window scrollbars
  52082  Ace Ventura (CD-ROM) crashes on start
  52112  Final Fantasy XIV failing to boot
  52140  configure fails to detect libldap 2.5+
  52161  ntdll:om fails when run without elevated privileges
  52165  mfplat:mfplat has failures in test_sample_allocator_d3d12() on Windows 10 1709
  52166  mfplat:mfplat has a failure in test_d3d12_surface_buffer() on Windows 10 1709
  52187  wine-mono's WPF tests hang (broken handling of IDWriteTextAnalysisSource callbacks in analyzer)
  52195  comctl32:propsheet fails in the Hebrew locale
  52206  Logos 9 Bible Software (.NET 4.7 app) external links don't open web browser
  52207  HICON leak in CopyImage causes TheBat! to crash after a while

Friday, December 10, 2021

World Wine News issue 409

This is the 409th issue of World Wine News. Its main goal is to inform you of what's going on around Wine. Wine is an open-source implementation of the Windows API on top of X and Unix. Think of it as a Windows compatibility layer. Wine does not require Microsoft Windows, as it is a completely alternative implementation consisting of 100% Microsoft-free code. 

The full article is here

MacOS and Windows software bundles, save up to 90% off the normal retail price only at BundleHunt.
 

Wine development release 7.0-rc1 is now available for Linux FreeBSD and macOS

The Wine development release 7.0-rc1 is now available.

This is the first release candidate for the upcoming Wine 7.0. It marks the beginning of the yearly code freeze period. Please give this release a good testing and report any issue that you find, to help us make 7.0 as good as possible.

What's new in this release:

  • Reimplementation of the WinMM joystick driver.
  • All Unix libraries converted to the syscall-based interface.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

 
Bugs fixed in 7.0-rc1 (total 32):

  39244  scrrun:filesystem BOM tests fail in the Korean and Chinese locales
  47865  comctl32:propsheet: Different button order for some RTL locales in Windows 1809?
  51049  Sea of Thieves crash when entering a lobby
  51220  version:info - In Wine the GetFileVersionInfoEx() checks fail in non-English locales
  51396  cl.exe 64bit fails with internal compiler error, needs support for separated code segments in vcruntime140_1
  51413  winegcc options with multiple '=' are not handled correctly
  51748  NIK Dfine2 crashes/hangs (worked before)
  51821  EVE Online Client Crashes Due to differences in how Wine and Windows handle LdrGetDllPath with dwFlags 0x8 and relative path
  51833  GetModuleFileNameW no longer works with large buffers
  51844  winedbg command line arguments are not quoted properly
  51886  YouTube Movie Maker crashes on unimplemented function gdiplus.dll.GdipSaveAddImage
  51913  dinput8:device fails on cw-gtx560 and cw-rx460
  51915  character just run to the left and everything
  51946  cMUD 3.34 installer crashes
  51987  Multiple GUI elements are not rendered when using a theme
  52003  Stack overflow inside xml2.xmlXPathInit function.
  52060  BCryptExportKey is not implemented for BCRYPT_RSAFULLPRIVATE_BLOB
  52076  Wrong icons placement when using a theme
  52080  Light Blue theme causes broken UI in multiple apps (OpenMPT, dgVoodoo Control Panel)
  52106  dxva2:dxva2 fails in test_progressive_device() on cw-rx460 (AMD)
  52109  DTS Encoder Suite crashes on start
  52116  World of Warships: garbled textures and GL_INVALID_OPERATION errors due to invalid PBO access
  52120  Everquest launcher crash with Wine 6.22
  52129  EnumCalendarInfo hangs indefinitely when iterating over optional calendars
  52132  DeviceCapabilities(DC_PAPERSIZE) returns wrong size
  52141  NetAPI detection in configure is broken
  52147  osu! fails to load some skin elements of certain skins
  52173  Kodi crashes on unimplemented function wsdapi.dll.WSDCreateDiscoveryProvider
  52176  Houkago Cinderella - Promotion Edition doesn't start up due to stack overflow.
  52184  Initial breakpoint absent when debugging under WinDbg/CDB (build 22000.1)
  52190  Glyph (access portal for Rift) crashes on start
  52191  Null pointer dereference in MPEG3_StreamConvert

Friday, December 3, 2021

World Wine News issue 408

This is the 408th issue of World Wine News. Its main goal is to inform you of what's going on around Wine. Wine is an open-source implementation of the Windows API on top of X and Unix. Think of it as a Windows compatibility layer. Wine does not require Microsoft Windows, as it is a completely alternative implementation consisting of 100% Microsoft-free code. 

The full article is here

MacOS and Windows software bundles, save up to 90% off the normal retail price only at BundleHunt.
 

Wine development release 6.23 is now available for Linux FreeBSD and macOS

The Wine development release 6.23 is now available.

What's new in this release:

  • Mount manager and CoreAudio driver converted to PE.
  • Support for exception handling in Wow64 mode.
  • Optional support for using the distribution's PE libraries.
  • A number of UI improvements in WineDbg.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

 Bugs fixed in 6.23 (total 48):

  25193  ICC Dasher 1.5.4 doesn't render main UI correctly and appears to be non responsive
  32991  win32-arm applications need ntdll.dll.RtlUnwindEx implementation for exception handling/unwinding
  43456  Serif WebPlus X8 fails to install
  44427  Internet Chess Club (ICC) Dasher 1.5.8 crashes after online login
  46017  Layers of Fear areas are almost entirely black rendered
  47287  Accessible Event Watcher Tool 'accevent.exe' from Windows 10 SDK (10.0.17763.x) crashes on unimplemented function oleacc.dll.AccessibleObjectFromEvent
  47843  Rockstar Game Launcher is unable to download a game completely
  48119  The tests sometimes trigger "critical section is not acquired" errors
  48950  NVDA needs oleacc.AccessibleObjectFromPoint implementation for mouse tracking
  49181  msvcrt_test.exe: missing entry point _point_get_sbh_threshold on Windows RT 8.x devices
  49426  Sookasa calls unimplemented functions and ntoskrnl.exe.RtlGetElementGenericTable ntoskrnl.exe.RtlLookupElementGenericTable
  50540  Windows PowerShell Core 6.2 Preview 2 for ARM32 crashes on unimplemented function KERNEL32.dll.RtlVirtualUnwind
  50985  ns_name_skip is glibc specific, causes failure to build on musl
  51183  Navicat V15.0.25 crashes when attempting to open database: "Unhandled exception: page fault...."
  51307  msvcp140:msvcp140 fails on msvcp140 >= 14.25
  51415  Windows PC Health Check requires msvcp_win.dll
  51490  dinput:device has a random failure in overlapped_format_tests() on Windows 8.1
  51557  GetSystemFirmwareTable fails to return SMBIOS on Apple Silicon Macs
  51624  TETRIS (16bit) shows wrong background for scoreboard
  51647  Gimp deadlocks when opening image or createing image from screenshot
  51716  gameux:gamestatistics fails on Windows 10 1809+
  51733  CreateProcess does not properly set the current directory of the new process.
  51832  Fork: "The selection contains a non-folder object" when selecting a folder
  51834  EMF DC emits invalid EMF when calling StretchDiBits with info->bmiHeader.biSizeImage = 0
  51873  Joy.cpl crashes on the FFB tab when the FFB device is selected in the drop down list
  51895  ucrtbase:misc fma(inf, 0, 0) 'succeeds' unexpectedly on some machines
  51959  Missing procedure GetDayLightFlag
  51971  postgresql-9.3 installer needs scrrun:folder_CreateTextFile implementation
  51986  Extremely small fonts when using a theme
  51989  pen-related tests (gdiplus:graphics and gdiplus:graphicspath) fail on latest Windows 10
  51993  Ashlar Vellum/DrawingBoard 1.00 redraws incorrectly tooltip bar
  51996  aarch64: NtGetContextThread/NtSetContextThread on another thread ignores FPU state due to buggy SIGUSR1 handler
  52023  VirtualFree returning error when it should not
  52025  Regression: Custom color configuration resets if custom theme is applied
  52028  Regression: Themed contents doesn't displays correctly in some themes
  52036  Match the pairs card game crashes on start
  52058  GTA 1997 autorun.exe does not work
  52061  dinput HID joystick sends unnecessary effect update reports.
  52067  ntdll MEM_DECOMMIT change breaks d3d10_1:d3d10_1, d3d8:device, d3d8:visual, d3d9:device, d3d9:visual, ddraw:ddraw1, ddraw:dsurface and dxgi:dxgi
  52068  hid:device times out randomly in test_get_input_report()
  52069  ntdll:virtual fails in test_NtAllocateVirtualMemory() on Windows 10 1709 and older
  52072  winmm:mci fails in wow64 Wine
  52075  dinput8:device, dinput8:dinput and dinput8:hid cannot run on Windows 7 anymore
  52077  Windows PC Health Check crashes on unimplemented function api-ms-win-core-featurestaging-l1-1-0.dll.SubscribeFeatureStateChangeNotification
  52093  Installing Insta360 pro stitcher breaks  wine completely ( e.g. winecfg gives:  malloc(): invalid size (unsorted) Aborted)
  52102  outSPOKEN 3.0 demo crashes on unimplemented function krnl386.exe16.GetLPErrMode
  52103  Crazy Stone crashes after splash screen
  52133  winhttp/wininet should not query mDNS for proxy auto-detection


Thursday, November 25, 2021

Proton 6.3-8 has been released

  • The following games are now playable:
    • Age of Empires 4
    • Assassin's Creed
    • Breath of Death VI
    • Call of Duty: Black Ops II singleplayer (202970)
    • DEATHLOOP
    • FIA European Truck Racing Championship
    • Fly'N
    • Game Dev Tycoon
    • Ghostbusters: The Video Game Remastered
    • GreedFall
    • Mafia II (Classic)
    • Magicka
    • Marvel's Guardians of the Galaxy (AMD GPUs only)
    • Mass Effect Legendary Edition (ME1 does not have working audio, see #4823)
    • Monster Boy and the Cursed Kingdom
    • Monster Energy Supercross - The Official Video Game
    • Monster Energy Supercross - The Official Video Game 2
    • Nickelodeon All-Star Brawl
    • Penny Arcade's On the Rain-Slicked Precipice of Darkness 3
    • RiMS Racing
    • The Riftbreaker
    • Sol Survivor
    • TT Isle of Man Ride on the Edge
    • TT Isle of Man Ride on the Edge 2

 


  • Added support for an initial set of BattlEye games.
  • Improve compatibility with games using Valve's CEG DRM.
  • Support DLSS in DX11 and DX12 games (guarded by PROTON_ENABLE_NVAPI=1 and dxgi.nvapiHack = False).
  • Support latest Steamworks SDK.
  • Fix crashes in Project Wingman, Satisfactory and other Unreal Engine 4 games using the Vulkan renderer.
  • Fix a sporadic crash when starting Baldur's Gate 3.
  • Fix networked multiplayer in RaceRoom Racing Experience.
  • Fix cutscene desync in Assassin's Creed: Odyssey.
  • Fix audio stuttering in Gahkthun Steam Edition.
  • Fix Atomic Shop and random crashes on start in Fallout 76.
  • Fix Paradox Launcher (used by Europa Universalis IV) failing to display anything.
  • Fix video freezing and causing game to hang in Deep Rock Galactic.
  • Fix Industries of Titan not listing any resolutions and monitors.
  • Fix Bloons TD6 not being able to access account settings, see docs/ICMP_ECHO.md.
  • Fix Project CARS 3 ignoring inputs after Alt+Tab.
  • Fix stuck Alt key after Alt+Tabbing out and back for Warhammer: Chaosbane.
  • Support Thai characters in Mirror and other Unity games.
  • Support Korean and Arabic characters in Cyberpunk 2077 launcher.
  • Fix connection issues in Satisfactory on systems with multiple network interfaces.
  • Fix Biomutant videos not playing.
  • Update dxvk to v1.9.2-13-g714ca482.
  • Update vkd3d-proton to v2.5-50-g0251b404.
  • Update wine-mono to 6.4.1.

Link to source code

MacOS and Windows software bundles, save up to 90% off the normal retail price only at BundleHunt.
 

Friday, November 19, 2021

Wine development release 6.22 is now available for Linux FreeBSD and macOS

The Wine development release 6.22 is now available.

What's new in this release:

  • Mono engine updated to version 7.0.0.
  • Exception unwinding on ARM.
  • More improvements to HID joystick support.
  • WoW64 thunks in a number of Unix libraries.
  • Beginnings of moving USER32 to Win32u.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

 
Bugs fixed in 6.22 (total 29):

  21572  KFSensor 4.x/5.x: 'kfsnserv.exe' service fails to reliably stop/start/restart
  22260  Total Commander 7.x/8.x: editable dropdown is gray when opened and empty
  30498  Shadows broken on many games because of wrong depth formats
  38278  Multiple apps and games need wmvcore.dll.WMReader_Open implementation (Nail'd demo)
  42030  winedbg: Internal crash at 0x9f58fd40
  45130  Builtin xaudio2_7.dll break audio and slow down performance for some games since wine 3.5
  45443  Diablo 3: Starting the game causes a black screen softlock on the X-environment
  46512  Window text has last letter cut off
  47119  winedbg truncates 64-bit address when compiled with mingw
  49409  Monkey Island 2 Special Edition crash / freeze with built-in xactengine3_6
  49803  WIDL cannot import TLBs stored as resources in PE, such as stdole32.tlb and stdole2.tlb (even though both have tlb extension, they are essentially PE)
  50292  Process-local synchronization objects use private interfaces into the Unix library
  50757  (Regression) Hyperdimension Neptunia Re;Birth1 Crashes/freezes frequently with FAudio
  51027  Fonts blurred for some words in Logos Bible Software
  51587  Force feedback strength is really low in multiple games
  51864  VeraCrypt Installer for 1.24-Update7 (Win8+) fails with HRESULT 0x800288BD
  51916  Empire Earth 2 UP 1.5: ImageButtons don't render right with custom themes
  51938  Safe Exam Browser needs "DNSDomain" from Win32_NetworkAdapterConfiguration
  51944  Resident Evil 6 stops to a black screen instead of playing videos
  51953  Joystick not detected for some older games with wine 6.20
  51956  Morrowind: freezes when control keys are changing
  51968  Winaero WEI Tool: Crash due to C:\windows\performance\winsat\datastore missing
  51970  Memento Mori needs output_props_GetType
  51978  Autodesk Fusion 360 crashes on unimplemented function msvcp140.dll.?table@?$ctype@D@std@@QEBAPEBFXZ
  51983  foobar2000 v1.5.1+ crashes on startup with Wine v6.6+ with Windows version set to "Windows 10"
  52022  Multiple games have unresponsive mouse/keyboard (Borderlands GOTY Enhanced, Tom Clancy's Rainbow Six Siege, Resident Evil Revelations)
  52044  Safe exambrowser needs msctfmonitor.dll
  52051  Oceanhorn: Monster of Uncharted Seas fails to start (uses WINED3DFMT_R8G8_UINT in vertex declaration)
  52052  Wine doesn't show any window while creating/updating 64-bit prefix

Friday, November 12, 2021

World Wine News issue 407

This is the 407th issue of World Wine News. Its main goal is to inform you of what's going on around Wine. Wine is an open-source implementation of the Windows API on top of X and Unix. Think of it as a Windows compatibility layer. Wine does not require Microsoft Windows, as it is a completely alternative implementation consisting of 100% Microsoft-free code. 

The full article is here

MacOS and Windows software bundles, save up to 90% off the normal retail price only at BundleHunt.
 

Friday, November 5, 2021

Wine development release 6.21 is now available for Linux FreeBSD and macOS

The Wine development release 6.21 is now available.

What's new in this release:

  • WinSpool, GPhoto, and a few other modules converted to PE.
  • Better support for inline functions in DbgHelp.
  • Beginnings of a MSDASQL implementation.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

 
Bugs fixed in 6.21 (total 26):

  38420  Sticky mouse with xinput2
  43546  Multiple programs crash with unimplemented function vcomp{100,110,140}.dll._vcomp_for_static_simple_init_i8 (Astrotoaster, Gaea-1.0.16.8020, easyHDR 3.13.0, SimIon, BlueSkyPlan)
  44055  Multiple applications fail to run in Win7+ mode, requiring DWM composition API support to be enabled (Aero Glass, transparent windows)(Affinity Designer 1.x, Electron-based apps using isAeroGlassEnabled API)
  46000  SuperTux 0.6.0 nightly build crashes inside ucrtbase _FindAndUnlinkFrame
  46472  Linux kernel 4.19 breaks startup of Call of Duty: Black Ops II due to change in PTRACE_POKEUSER hw breakpoint behavior
  46801  Hitman: Sniper Challenge crashes on startup when using FAudio
  48377  Home Designer Suite 21.3.1.1x64 hangs on mouse button release when drawing wall
  48791  Multiple games have sound stuttering when using FAudio (Sniper Elite series, Resident Evil 0 HD Remaster, Homesick, Call of Juarez: Gunslinger)
  48981  Riot Vanguard (Riot Games) needs Microsoft Kernel Mode Cryptographic Primitives Library 'cng.sys'
  50088  Memento Mori needs WMReaderAdvanced2_OpenStream
  51267  Rise of Legends Demo crashes with null pointer exception inside SAXReader::parseURL
  51628  Samsung SDK 1.2.2 for Java ME: Black window
  51677  Resident Evil 4 HD crashes when gameplay starts
  51684  quartz:systemclock gets out of order timestamps on Windows
  51719  _pclose() does not cause child stdin to report EOF
  51815  DocumentProperties broken by last update (x64 only)
  51851  Resident Evil 6 stops to a black screen instead of playing videos (needs WMSyncReader_GetOutputCount)
  51856  access violation at emfdc_delete_object+0x17
  51911  vbscript does not handle strings in if clauses
  51914  Color picker doesn't render with custom themes
  51917  Internet Explorer 8 crashes when visiting http://www.baidu.com/ on unimplemented function dxtrans.dll.DllGetClassObject
  51919  New sal.h macros break libstdc++ includes in wineg++
  51921  Multiple games crash due to assertion failures in bundled FAudio (Unreal Engine 4 games, Skyrim SE)
  51926  Wine fails to build with glibc headers < 2.24
  51937  Resident Evil 6 stops to a black screen instead of playing videos (needs WMSyncReader_GetOutputProps)
  51951  configure says that libsane development files are not found even though they are present

Friday, October 29, 2021

World Wine News issue 406

This is the 406th issue of World Wine News. Its main goal is to inform you of what's going on around Wine. Wine is an open-source implementation of the Windows API on top of X and Unix. Think of it as a Windows compatibility layer. Wine does not require Microsoft Windows, as it is a completely alternative implementation consisting of 100% Microsoft-free code. 

The full article is here

MacOS and Windows software bundles, save up to 90% off the normal retail price only at BundleHunt.
 

Tuesday, October 26, 2021

Wine maintenance release 6.0.2 is now available for Linux FreeBSD and macOS

The Wine maintenance release 6.0.2 is now available.

What's new in this release:

  • Compilation fixes (freetype, gcc 11)
  • Default to building with GnuTLS support on macOS, if present
  • Various bug fixes

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

 
Bugs fixed in 6.0.2 (total 51):

  12076  Multiple applications refuse to install unless '%SystemRoot%\System32\Drivers\Etc\{services,host}' exist (Informix Database apps, Autodesk 3ds Max 9, SAP GUI)
  12457  Multiple apps crash with NotImplementedException at IWebBrowser2.get_LocationName() (SharpDevelop 2.2, Clarion Enterprise Edition 9.0.10376)
  19756  Date/time picker doesn't notify app about checkbox changes (TaskCoach: Cannot add new task with a due date)
  24893  File/folder context menus have missing options (Explorer++, Double Commander)
  29903  Multiple games and applications fail to enumerate processes due to 'wtsapi32.WTSEnumerateProcessesW' stub (Visual Studio 2005, .NET 2.0 SDK DbgCLR, Akamai DL Manager, Dekaron)
  32749  Implement atl100.dll.AtlAxDialogBoxW to show error dialogs (Visual Studio 2010 (10.0) Express Edition)
  35539  Proteus 8 demo fails to install
  36010  Changing font resolution on winecfg changes default main font to Tahoma
  39841  IShellFolder.CreateViewObject() doesn't support IID_IContextMenu (Double Commander "Error: invalid parameter" when right-clicking on an empty space)
  44813  Some applications fail when calling ntdll.NtReadFile on a directory (expect STATUS_INVALID_DEVICE_REQUEST)
  46817  Steam Big Picture needs d3d11_device_CreateDeviceContextState
  47296  Google drive crashes before login
  47310  Canon TS3100 series full driver and software package refuses to install: "To install the software, you must be logged in to an administrator account."
  48123  Word 97 crashes after calling stub URLMoniker_ComposeWith
  48412  Multiple games have lighting issue and textures blinking (Call of Duty 4: Modern Warfare, Call of Duty: Modern Warfare 2)
  48507  osu! icons in the setting and music player are not being rendered
  49434  Wine builtin 'iexplore' crashes upon loading Google Account login page
  49663  Performance regression in TrackMania Nations Forever
  49954  Multiple games and applications need msvcp140_1._Aligned_get_default_resource (EVE Online Launcher, QT Creator 3.x, Kate, Snap Camera 1.11.x, Cppcheck 2.3)
  50119  Dark Souls II: Scholar of the First Sin shows a white screen with vulkan renderer
  50147  Microsoft WebView2 "evergreen bootstrapper"/installer needs IStream::CopyTo()
  50168  Error when running notepad.exe: Failed to start RpcSs service
  50318  'HKLM\System\CurrentControlSet\Services\Tcpip\Parameters\DataBasePath' registry entry has non-standard value
  50362  Fl Studio 20.8 crashes on startup
  50436  Upstream FAudio pkg-config file not found
  50492  Amazon Chime 4.x (.NET 4.5 app) reports 'Failed to InjectErrorHandlingScript, Unable to cast COM object of type 'System.__ComObject' to interface type 'mshtml.HTMLHeadElement''
  50628  Fairy Tale About Father Frost, Ivan and Nastya crashes on DDERR_SURFACE_LOST
  50673  FlatOut 2 crashes on launch
  50697  Multiple applications crash due to DHTMLEdit 'IOleObject::GetExtent' stub (Atomic Mail Sender 4.2x)
  50725  Nvidia FrameView 1.2 (Win10 app) crashes on unimplemented function tdh.dll.TdhLoadManifestFromBinary
  50756  "Path is invalid." when using "SVN update" with SVN for Windows, which is used by TortoiseSVN
  50791  NtQueryObject( ..., ObjectBasicInformation, NULL, 0, &retLen) returns incorrect NTSTATUS error code and no buffer size (EditSection, Google sandbox-attacksurface-analysis-tools v1.1.x)
  50805  Win32_OperatingSystem class is missing 'ProductType' (affects Chocolatey)
  50809  Multiple .NET 4.x application installers fail due to 'MsiNetAssemblySupport' property returning incorrect version (IronPython 2.7.5)
  50811  gdi32.res fails to compile when freetype pkg-config cflags contain "-pthread"
  50818  Mahou Shoujo Shoumou Sensen - DeadĪ©Aegis (Trial) shows unreadable text in the message box.
  50829  Process Hacker 2.38 crashes on unimplemented function dbghelp.dll.SymFromNameW
  50830  Process Hacker 2.38 crashes on unimplemented function advapi32.dll.LsaEnumerateAccounts
  50845  jscript crashes on internal assert(0) in PE build with clang
  50854  Multiple Windows 10 application installers refuse to install, requiring 'advapi32.dll' version >= 6.3.10000.0 (Elgato Stream Deck 4.9.3, Windows Admin Center 2103)
  50875  HTMLElement_get_offsetParent crashes wine if a NULL offset parent is expected (VbsEdit)
  50885  PdfSharp creates invalid PDF files
  50925  Error fetching public key in GetRSAKeyFromCert - File not found
  50952  Legends of Runeterra crashes at launch
  50960  NETCoreCheck from .NET Deployment Tools crashes on unimplemented function api-ms-win-crt-stdio-l1-1-0.dll.__stdio_common_vfwprintf_p
  51035  Alacritty v0.7.2 portable crashes: SetEnvironmentVariable  ("some_non-existant_var", NULL) should return TRUE
  51041  Scalable fonts with fsCsb[0] == 0 are not enumerated correctly
  51076  demangle_datatype in ucrtbase crash in vc2019 x86 mode
  51117  Silverlight_x64.exe (part of LEGO MINDSTORMS EV3 Home Edition installer) crashes
  51324  Imperium Great Battles of Rome can't play videos
  51631  winhttp:winhttp and winhttp:notification fail because echo.websocket.org is out of commission

Friday, October 22, 2021

Wine development release 6.20 is now available for Linux FreeBSD and macOS

The Wine development release 6.20 is now available.

What's new in this release:

  • MSXml, XAudio, DInput and a few other modules converted to PE.
  • A few system libraries are bundled with the source to support PE builds.
  • HID joystick is now the only supported joystick backend in DirectInput.
  • Better support for MSVCRT builds in Winelib.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

 
Bugs fixed in 6.20 (total 29):

  30600  Emergency 3 crashes on start
  34297  Allow reconnecting to disconnected joysticks
  36796  Mozilla Firefox 13.0 crashes on startup if run in Windows Vista+ mode (D3D10CreateEffectFromMemory needs more complete Direct3D 10 DXBC parser)
  38696  Messy screen in DxTex.exe
  41080  Need For Speed Most Wanted 2005 not working after upgrade from Ubuntu 14.04 to 16.04
  41317  WOLF RPG Editor: Gamepad axis value not recalculated after deadzone change results in ghost input events
  41700  "Install Now" and "Customize installation" buttons are invisible in Python 3.5.2 installer
  42137  DirectInput needs to join both Xbox shoulder triggers into a single axis (aka half-axis problem)
  42434  Gamepad listed twice
  42695  Path of Exile fails to start when launching with dx11 enabled with message "Failed to create WIC factory" (CoCreateInstance() called in uninitialized apartment)
  47387  Victor Vran has no sound
  49296  ZWCAD 2020: the program doesn't start (using mono)
  49887  "EA Desktop" installer fails.
  50758  Vbscript does not handle recursive calls
  51105  Diablo 2: Resurrected (D2R) stays black
  51385  DTS Encoder Suite won't start in Wine 6.0.1
  51564  Can't run 16bit programs when built without mingw
  51574  swscanf_s with %zu fails for valid value
  51583  Tetris crashes due to "visual styles"
  51707  Rise of the Tomb Raider stops the process before entering the main menu
  51749  Wine 6.17 fails to build under Slackware64 Current with multilib
  51797  Input lag with controller in Wine 6.18
  51802  Theming on 16-bit application breaks their UI
  51846  Standard library call fopen(..., "wx") not recognized - causes destruction of data
  51863  QuantumClient.exe from Raymarine SDK needs dhcpcsvc6.dll
  51871  PSScript fails with 0x80041002 (WBEM_E_NOT_FOUND) ( system property L"__Derivation" not implemented)
  51892  Program DSP-408.exe returns Assertion Failed error in afxwin1.ini line 418
  51894  ucrtbase:misc fails on some Windows 10 1607 and 1709
  51902  Project CARS 2 keyboard keys aren't responsive

Thursday, October 21, 2021

Proton 6.3-7 has been released

  • The following games are now playable:

    • Life is Strange: True Colors
    • Quake Champions (broken after a game update)
    • Divinity Original Sin 2 (broken after a game update)
    • eFootball PES 2021
    • EVERSLAUGHT VR
    • WRC 8, 9 and 10


  • Fix Logitech G920 mapping for F1 2020.

  • Fix Resident Evil Village display settings.

  • Improve Forza Horizon 4 windowing.

  • Update DXVK to v1.9.2.

  • Update vkd3d-proton to include the latest development work.

Link to source code

MacOS and Windows software bundles, save up to 90% off the normal retail price only at BundleHunt.
 

Monday, October 18, 2021

vkd3d-proton version 2.5 has been released

VKD3D-Proton is a fork of VKD3D, which aims to implement the full Direct3D 12 API on top of Vulkan. The project serves as the development effort for Direct3D 12 support in Proton.

 


This is a release with a little bit of everything!

Features

DXR progress

DXR has seen significant work in the background.

  • DXR 1.1 is now experimentally exposed. It can be enabled with VKD3D_CONFIG=dxr11.
    Note that DXR 1.1 cannot be fully implemented in VK_KHR_ray_tracing's current form, in particular
    DispatchRays() indirect is not compatible yet,
    although we have not observed a game which requires this API feature.
  • DXR 1.1 inline raytracing support is fully implemented.
  • DXR 1.0 support is more or less feature complete.
    Some weird edge cases remain, but will likely not be implemented unless required by a game.
    VKD3D_CONFIG=dxr will eventually be dropped when it matures.

Some new DXR games are starting to come alive, especially with DXR 1.1 enabled,
but there are significant bugs as well that we currently cannot easily debug.
Some experimental results on NVIDIA:

  • Control - already worked
  • DEATHLOOP - appears to work correctly
  • Cyberpunk 2077 - DXR can be enabled, but GPU timeouts
  • World of Warcraft - according to a user, it works, but we have not confirmed ourselves
  • Metro Exodus: Enhanced Edition -
    gets ingame and appears to work? Not sure if it looks correct.
    Heavy CPU stutter for some reason ...
  • Metro Exodus (original release) - GPU timeouts when enabling DXR
  • Resident Evil: Village - Appears to work, but the visual difference is subtle.

It's worth experimenting with these and others.
DXR is incredibly complicated, so expect bugs.
From here, DXR support is mostly a case of stamping out issues one by one.

NVIDIA DLSS

NVIDIA contributed integration APIs in vkd3d-proton which enables DLSS support in D3D12 titles in Proton.
See Proton documentation for how to enable NvAPI support.

Shader models

A fair bit of work went into DXIL translation support to catch up with native drivers.

  • Shader model 6.5 is exposed.
    Shader model 6.6 should be straight forward once that becomes relevant.
  • Shader model 6.4 implementation takes advantage of VK_KHR_shader_integer_dot_product when supported.
  • Proper fallback for FP16 math on GPUs which do not expose native FP16 support (Polaris, Pascal).
    Notably fixes AMD FSR shaders in Resident Evil: Village (and others).
  • Shader model 6.1 SV_Barycentric support implemented (NVIDIA only for now).
  • Support shader model 6.2 FP32 denorm control.

Performance

Resizable BAR can improve GPU performance about 10-15% in the best case, depends a lot on the game.
Horizon Zero Dawn and Death Stranding in particular improve massively with this change.

By default, vkd3d-proton will now take advantage of PCI-e BAR memory types through heuristics
as D3D12 does not expose direct support for resizable BAR, and native D3D12 drivers are known to use heuristics as well.
Without resizable BAR enabled in BIOS/vBIOS, we only get 256 MiB which can help performance,
but many games will improve performance even more
when we are allowed to use more than that.
There is an upper limit for how much VRAM is dedicated to this purpose.
We also added VKD3D_CONFIG=no_upload_hvv to disable all uses of PCI-e BAR memory.

Other performance improvements:

  • Avoid redundant descriptor update work in certain scenarios (NVIDIA contribution).
  • Minor tweaks here and there to reduce CPU overhead.

Fixes and workarounds

  • Fix behavior for swap chain presentation latency HANDLE. Fixes spurious deadlocks in some cases.
  • Fix many issues related to depth-stencil handling, which fixed various issues in DEATHLOOP, F1 2021, WRC 10.
  • Fix DIRT 5 rendering issues and crashes. Should be fully playable now.
  • Fix some Diablo II Resurrected rendering issues.
  • Workaround shader bugs in Psychonauts 2.
  • Workaround some Unreal Engine 4 shader bugs which multiple titles trigger.
  • Fix some stability issues when VRAM is exhausted on NVIDIA.
  • Fix CPU crash in boot-up sequence of Far Cry 6 (game is still kinda buggy though, but gets in-game).
  • Fix various bugs with host visible images. Fixes DEATHLOOP.
  • Fix various DXIL conversion bugs.
  • Add Invariant geometry workarounds for specific games which require it.
  • Fix how d3d12.dll exports symbols to be more in line with MSVC.
  • Fix some edge cases in bitfield instructions.
  • Work around extreme CPU memory bloat on the specific NVIDIA driver versions which had this bug.
  • Fix regression in Evil Genius 2: World Domination.
  • Fix crashes in Hitman 3.
  • Fix terrain rendering in Anno 1800.
  • Various correctness and crash fixes.

 Link to source code


MacOS and Windows software bundles, save up to 90% off the normal retail price only at BundleHunt.
 

Sunday, October 17, 2021

Lutris 0.5.9.1 has been released

Lutris helps you install and play video games from all eras and from most gaming systems. By leveraging and combining existing emulators, engine re-implementations and compatibility layers, it gives you a central interface to launch all your games.

The client can connect with existing services like Humble Bundle, GOG and Steam to make your game libraries easily available. Game downloads and installations are automated and can be modified through user made scripts.

Download this version of Lutris from here.

Changelog :

This is a small update to Lutris 0.5.9 to fix a number of issues:

  • Fix possible escaping error for gamescope option
  • Remove walrus operator to restore compatibility with Python 3.7 / Ubuntu 18.04
  • Remove log file being written in the home folder
  • Fix install button for community installer
  • Fix markup error on gamescope option
  • Update URL for Ryujinx build
  • Fix Steam sync creating duplicate games
MacOS and Windows software bundles, save up to 90% off the normal retail price only at BundleHunt.
 

Tuesday, October 12, 2021

Lutris 0.5.9 has been released

Lutris helps you install and play video games from all eras and from most gaming systems. By leveraging and combining existing emulators, engine re-implementations and compatibility layers, it gives you a central interface to launch all your games.

The client can connect with existing services like Humble Bundle, GOG and Steam to make your game libraries easily available. Game downloads and installations are automated and can be modified through user made scripts.

Download this version of Lutris from here.

Changelog :

  • Add initial support for Epic Games Store
  • Add support for Steam for Windows as a game source
  • Add support for DXVK-NVAPI and DLSS
  • Add FidelityFX Super Resolution (FSR) option for compatible Wine versions
  • Add workaround for locale issues when Lutris is launched from Steam
  • Add gamescope option
  • Lutris games can now be launched from Steam
  • 3rd party services can be enabled or disabled in the preferences
  • The main preferences window has now tabs on the left side
  • Runner configuration is now available from the main preferences window
  • VKD3D is a separate option from DXVK
  • Esync is enabled by default
  • Dolphin is available as a game source (reads games from the emulator's
    local database of games)
  • Scan for installed games when using Steam source
  • Improved automatic installers for GOG, detection of DOSBOX and ScummVM
    games.
  • DRM free services (Humble, GOG) can locate existing installations of games
  • Use 7zip as the default extractor when not given an archive type
  • Improve process monitoring, allowing for monitoring of Steam games
  • Disable AMD switchable graphics layer by default (breaks games)
  • Removed support for Gallium 9
  • Removed support for X360CE
  • Removed legacy WineD3D options
MacOS and Windows software bundles, save up to 90% off the normal retail price only at BundleHunt.
 

Friday, October 8, 2021

Wine development release 6.19 is now available for Linux FreeBSD and macOS

The Wine development release 6.19 is now available.

What's new in this release:

  • IPHlpApi, NsiProxy, WineDbg and a few other modules converted to PE.
  • More HID joystick work.
  • Kernel parts of GDI moved to Win32u.
  • More work towards Dwarf 3/4 debug support.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

 
Bugs fixed in 6.19 (total 22):

  30760  Open Metronome (WAV version) crashes on exit
  32252  Corel Painter 12 EULA next button greyed out no matter what
  37167  IEC 61850 v2.02 example client expects 'wine_pcap_findalldevs_ex' to return adapter names in '<protocol>://\Device\NPF_<adaptername>' format
  37208  FreeOrion hangs when starting a quick game
  44336  PureBasic x64 IDE crashes when launching online help ("F1" key)
  47334  TP-Link PLC utility 2.2 crashes on startup with native 'packet.dll' (part of WinPcap)('wine_pcap_findalldevs' needs to handle empty adapter description)
  47505  Levelhead: Fatal error when attempting to access the game's servers when logged in
  49344  Implement kernelbase.GetModuleFileNameW using ntdll.LdrGetDllFullName
  49433  MikuMikuMoving v1275 hangs on startup
  50857  Darksiders Warmastered Edition crashes before starting an intro
  51199  Mass Effect Legendary missing api-ms-win-core-psapi-l1-1-0 and api-ms-win-core-psapi-ansi-l1-1-0 function forwards
  51504  Multiple games crash before gameplay starts/entering main menu (Control Ultimate Edition, A Plague Tale: Innocence)
  51774  quartz:mpegsplit triggers an assertion in winegstreamer's src_seek_data()
  51778  ws2_32:sock crashes due to a double free
  51789  Fatal crash in gdi32 during initialization
  51818  Reporting packet length is always 0
  51822  Simucube 2 TrueDrive: Doesn't recognize the steering wheel device
  51824  TrueDrive, SimHub, Fanaleds,etc.: Non smooth movement tracking with severe skipping/jumping of the steering wheel/controller axis
  51828  Simucube 2: All applications using raw HID access to communicate with devices, stopped tracking steering axis movement
  51831  TrueDrive: On start shows an alert that the steering wheel is turned around too close to the bump stops, while the wheel is actually aligned on top center
  51837  Thronebreaker: The Witcher Tales fails to play intro videos
  51838  No splash window while creating prefix

Friday, September 24, 2021

Wine development release 6.18 is now available for Linux FreeBSD and macOS

The Wine development release 6.18 is now available.

What's new in this release:

  • Shell32 and WineBus libraries converted to PE.
  • Unicode data updated to Unicode version 14.
  • Mono engine updated to version 6.4.0, with COM improvements.
  • More work towards Dwarf 3/4 debug support.
  • HID joystick enabled by default.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

 
Bugs fixed in 6.18 (total 19):

  34584  Thai2English doesn't work with Wine-Mono
  38011  ID Photo Maker 3.2 can't import jpegs for editing (needs avicap32.dll.capCreateCaptureWindowW implementation)
  43109  (EZ4_Client) Crashes on start (fixed on staging)
  48442  MPGUI crashes on start with Wine-Mono
  50089  Far Manager 2.0 crashes on start-up
  50244  Melodyne 5: activation via internet fails with 12152 error
  50272  Melodyne 5: activation via internet produces "Unknown Error"
  50498  Intel Assistive Context-Aware Toolkit (ACAT) v1.00.0 (.NET 4.5 app) setup crashes with unimplemented 'System.ServiceModel.Description.MetadataExporter.set_PolicyVersion' using Wine-Mono
  50623  Windows ISO Downloader 8.45 - Error messages and freeze with wine-mono
  51503  vbscript parser error in expression with # char
  51576  Click-N-Type 3.03 virtual keyboard installer sometimes has two task panes
  51596  Unhandled exception code c0000005 when running any 64-bit Winelib application
  51631  winhttp:winhttp and winhttp:notification fail because echo.websocket.org is out of commission
  51696  ntoskrnl.exe:ntoskrnl outputs too much traces (and broke the Wine tests entirely)
  51723  Timespinner controller triggers aren't properly recognized
  51729  Unable to find an entry point named 'UiaDisconnectProvider' in DLL 'UIAutomationCore.dll'
  51741  Nt*PowerRequest syscalls do not exist on real Windows
  51757  Network application crashes
  51787  Resident Evil 7 crashes on launch

Friday, September 10, 2021

Wine development release 6.17 is now available for Linux FreeBSD and macOS

The Wine development release 6.17 is now available.

What's new in this release:

  • WineCfg program converted to PE.
  • Better high-DPI support in builtin applications.
  • More preparation work for the GDI syscall interface.
  • Improved debugger support in Wow64 mode.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

 
Bugs fixed in 6.17 (total 12):

  23979  SMSDV's main window is empty
  36887  Trusteer Rapport setup crashes on unimplemented function ntoskrnl.exe.PsGetCurrentProcessSessionId
  37592  Filenames in themed file dialog change size
  40700  Page Scrolling Bar of PDF Eraser not rendered with wine-mono
  45133  Multiple applications need 'ntdll.NtQueryInformationProcess' to support 'ProcessSessionInformation' info class (ProcessHacker, NewProcessFromToken)
  49625  winedbg --command 'info wnd' fails with Exception c0000005
  51655  iphlpapi regression prevents Samsung SDK from working properly
  51672  Imperiums: Greek Wars has small black window on launch (caused by wrong position).
  51693  ntdll:info fails on Windows 7 64-bit
  51702  AFxW: the working directory of launched Unix application isn't set
  51726  wineserver crashes with an assert()
  51728  copypasta in pwcache.c:ctox()

Tuesday, September 7, 2021

Lutris 0.5.9-beta2 has been released

Lutris helps you install and play video games from all eras and from most gaming systems. By leveraging and combining existing emulators, engine re-implementations and compatibility layers, it gives you a central interface to launch all your games.

The client can connect with existing services like Humble Bundle, GOG and Steam to make your game libraries easily available. Game downloads and installations are automated and can be modified through user made scripts.

Download this version of Lutris from here.

Changelog :

This is the second beta release for Lutris 0.5.9.

  • Add initial support for Epic Games Store
  • Add support for Steam for Windows as a game source
  • Add support for DXVK-NVAPI and DLSS
  • Add FidelityFX Super Resolution (FSR) option for compatible Wine versions
  • Add workaround for locale issues when Lutris is launched from Steam
  • Add gamescope option
  • Lutris games can now be launched from Steam
  • 3rd party services can be enabled or disabled in the preferences
  • The main preferences window has now tabs on the left side
  • Runner configuration is now available from the main preferences window
  • VKD3D is a separate option from DXVK
  • Esync is enabled by default
  • Dolphin is available as a game source (reads games from the emulator's
    local database of games)
  • Scan for installed games when using Steam source
  • Improved automatic installers for GOG, detection of DOSBOX and ScummVM
    games.
  • DRM free services (Humble, GOG) can locate existing installations of games
  • Use 7zip as the default extractor when not given an archive type
  • Improve process monitoring, allowing for monitoring of Steam games
  • Disable AMD switchable graphics layer by default (breaks games)
  • Removed support for Gallium 9
  • Removed support for X360CE
  • Removed legacy WineD3D options
MacOS and Windows software bundles, save up to 90% off the normal retail price only at BundleHunt.
 

Friday, August 27, 2021

Wine development release 6.16 is now available for Linux FreeBSD and macOS

The Wine development release 6.16 is now available.

What's new in this release:

  • Initial version of a HID-based joystick backend.
  • Improved high-DPI theming support.
  • More preparation work for the GDI syscall interface.
  • Better CodeView support in WineDump.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

 
Bugs fixed in 6.16 (total 36):

  11146  RootsMagic 3.2.x crashes when using 'Publisher' feature
  22741  Enterprise Architect 6.5: crash when generating RTF document
  23382  NVIDIA Demo: Cascades crashes on unimplemented function d3dx10_43.dll.D3DX10CreateFontA
  25359  Internet Explorer 4 setup crashes
  27737  NVIDIA D3D SDK 10 Lightning Sample crashes on unimplemented function d3dx10_43.dll.D3DX10CreateSprite
  27738  Multiple NVIDIA D3D SDK 10 example applications crash on unimplemented function d3dx10_43.dll.D3DX10CreateFontW
  37310  MMS Buchfuehrung und Bilanz fails during online update
  37771  32bit Virtualbox 4.0.8 fails to start on Wow64 wine prefix
  38010  VPython 6.11: python2.7.9 crashes when importing visual
  38136  Clickr: missing letters
  38640  Cygwin/MSYS2 compiled Hello World program couldn't display output in pure Linux console
  38867  Homesite+ (v5.5): Using keyboard shortcut for indenting text wipes out text (but undo restores to correct result)
  38868  Homesite+ (v5.5): If caps-lock is on, exiting Extended Find dialog results in caps-lock state being toggled
  39139  Microsoft Return of Arcade Anniversary Edition setup spawns DelUS.bat which never closes and consumes 100% CPU
  39873  Sumatra PDF 3.1.1 - Wine crashes during reading PDF
  40862  Kingsoft Office 2012 displays a gray editor window with invisible text
  45200  Hitman (2016) doesn't launch in Direct3D 12 mode
  49542  vkGetInstanceProcAddr shouldn't return an address for missing functions
  50405  RTL_USER_PROCESS_PARAMETERS.EnvironmentSize field is not set in process parameters
  50412  Wrong check for needed access rights in QueryServiceConfig2
  51221  Dangerous Water crash when starting a Multiplayer game (requires IDirectPlay8Server_EnumServiceProviders implementation)
  51302  NASCAR '15 Victory Edition gets in infinite loop on launch
  51304  d3dcompiler_43:hlsl_d3d9 and d3dcompiler_47:hlsl_d3d9 fail on AMD GPUs (cw-rx460)
  51547  Comet Busters doesn't start (reports 'Could not load shapes. Probably not enough memory.')
  51550  Unable to run wine at all, could not load kernel32.dll.
  51553  Purple bitmap should be transparent in scrollbar theming
  51570  Tetris (16bit) has regressions in gdi32
  51590  services:service fails when the KDE taskbar is at the top
  51614  NtGdiSetLayout is missing call to release_dc_ptr(dc)
  51620  TemTem crashes before main menu
  51626  Star Citizen crashes on launch
  51632  Downloading Wine-Mono through appwiz hangs/fails
  51635  wine fails to build with glibc 2.34
  51642  EverQuest fails to log in
  51668  mscoree tests fail, .NET executables usually fail to run
  51671  Random Dungeon: Can't show load screen.

Wednesday, August 25, 2021

WineTricks 20210825 has been released

Winetricks is an easy way to work around problems in Wine.

It has a menu of supported games/apps for which it can do all the workarounds automatically. It also allows the installation of missing DLLs and tweaking of various Wine settings.

This version can be downloaded here.

 



Putty for Mac
Putty for Mac
$15.00

https://winereviews.onfastspring.com/putty-for-mac



Saturday, August 21, 2021

Proton 6.3-6 has been released

  • The following games are now playable:
    • Tokyo Xanadu eX+
    • Sonic Adventure 2
    • Rez Infinite
    • Elite Dangerous
    • Blood of Steel
    • Homeworld Remastered Collection
    • Star Wars Knights of the Old Republic
    • Guardians VR
    • 3D Aim Trainer


  • Improve non-English experience in Cyberpunk 2077 and Rockstar Games launchers.
  • Improve launcher behavior in Swords of Legends Online.
  • Improve video playback in Deep Rock Galactic, The Medium, Nier: Replicant, and Contra: Rogue Corps.
  • Add optional support for Nvidia's NVAPI GPU support library and DLSS. It is disabled by default and can be enabled with PROTON_ENABLE_NVAPI=1.
  • Update wine-mono to 6.3.0.
  • Update DXVK to v1.9.1.
  • Update vkd3d-proton to v2.4.
  • Update FAudio to 20.08.
  • Fix Microsoft Flight Simulator hang while loading.
  • Fix Unreal Engine 4 update installation, which impacted Everspace 2 and KARDS.
  • Fix text input and clipboard pasting in Origin overlay and launcher.
  • Fix some music not playing in Planet Coaster.
  • Fix Mafia III: Definitive Edition performance when FPS limiter is enabled.
  • Fix audio playback issues in Fallout: New Vegas, Oblivion, Borderlands 3, and Deep Rock Galactic.
  • Improve cursor capture behavior for fullscreen windows.
  • Improve input handling after focus loss in some games, including Warhammer: Chaosbane and Far Cry Primal.
  • Correct game save locations to improve Steam cloud sync behavior in:
    • Guilty Gear -Strive-
    • Death Stranding
    • Katamari Damacy Reroll
    • Scarlet Nexus

Link to source code

MacOS and Windows software bundles, save up to 90% off the normal retail price only at BundleHunt.
 

 

Friday, August 13, 2021

Wine development release 6.15 is now available for Linux FreeBSD and macOS

The Wine development release 6.15 is now available.

What's new in this release:

  • WinSock (WS2_32) library converted to PE.
  • Support for performance data in the registry.
  • More 32->64-bit thunks for NTDLL calls.
  • Improved floating point status handling in the C runtime.
  • More preparation work for the GDI syscall interface.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

 
Bugs fixed in 6.15 (total 49):

  21910  File Encryption 2.1 does now show interface and drive units correctly
  25602  Windows Double Explorer: can't add a favorite folder when using Wine Mono
  28257  kernel32/pipe.ok flaky
  33037  Multiple Microsoft product installers fail due to missing registry performance counter information (HKEY_PERFORMANCE_DATA 230, process object)(Visual Studio 6, eMbedded Visual C++ 4.0, SQL Server Management Studio Express 2008 R2)
  34345  AOMEI Backupper: crashes when clicking on "reload" button
  34679  Split/Second Velocity Demo crashes without native d3dx9_36
  34726  e-carte bleue la banque postale: black screen on start
  36159  Google-Earth: no search results and no itinerary displayed
  39302  Multiple D3D example applications crash due to d3dx10_43.dll.D3DX10CreateEffectFromFileW stub (NVIDIA D3D SDK 10 Sparkles, DirectX SDK GPUSpectrogram)
  39365  Gas Guzzlers Combat Carnage demo has wrong rendering with ARB shaders enabled
  39821  Scrollbar theming not working
  41191  Multiple D3D example applications crash due to d3dx10_43.D3DX10CreateEffectFromMemory stub (Separable Subsurface Scattering, Nvidia's CSAA tutorial demo)
  41221  wine-mono crashes with "System.EntryPointNotFoundException" when run under gdb
  41560  Multiple MFC-based BCGControlBar Library examples fail to draw Themed Scrollbars (BCGPVisualStudioGUIDemo, BCGPOutlookDemo)
  41629  Wordpad needs a manifest file.
  41921  Zafehouse: Diaries crashes when attempting to start the game
  42341  Cryostasis: Sleep of Reason demo shows black screen after launch
  47047  Multiple kernel drivers crash due to missing 'ntoskrnl.exe.MmGetPhysicalAddress' semi-stub (64-bit MRAC Anti-Cheat (My.Com Warface) kernel service, DELL BIOS flash utility, BattlEye Anti-Cheat)
  47261  Sysinternals ClockRes returns wrong values (NtQueryTimerResolution/NtSetTimerResolution)
  48583  Waves VST Plugins do not render correctly
  48584  DTS Master Audio Suite displays a black window if dxvk is installed
  48585  DTS Master Audio Suite display turns black if it is minimised then maximised
  48854  When using Wavelab I am unable to save any file
  49067  When working in a Windows CLI environment the up arrow key no longer brings up the last command used.
  49726  ChrisPC Free VPN Connection 2.x crashes on unimplemented function rasapi32.dll.RasSetCredentialsA when clicking 'Connect to VPN'
  50167  Wavelab 6 no longer launches with introduction of wine 5.22
  50419  Windows Movie Maker 2.0 installer fails to register 'l3codeca.acm' codec (missing 'dxtrans.dll', IDXTaskManager)
  50705  Cygwin64 on Wine64-staging closes the console after every command.
  51215  Logos Bible Software crashes when selecting a resource in Library View or Factbook
  51290  Since wine 6.10 does not work HD-mod lobby game Heroes of Might and Magic 3 (HotA)
  51326  Counter:Side: No sound after losing and regaining focus for the first time
  51344  Resident Evil 4 (2007) hangs on start without native d3dx9_30
  51358  Civilization 4: XML load error when trying to start
  51374  GreedFall 1.0.5684 crashes on unimplemented function KERNEL32.dll.GetCurrentPackagePath
  51398  "The Bat!" mailer cannot send mails with attachments anymore
  51419  Multiple games crash on launch using Vulkan renderer (The Park, DARQ, HITMAN 2 (2018), Little Nightmares)
  51452  oleaut32:varformat fails in Wine when the currency sign has two characters or more
  51469  iBall Soft AP Manager crashes on unimplemented function wlanapi.dll.WlanHostedNetworkQueryProperty
  51496  On KDE riched20:editor triggers a clipboard infinite loop, crashing explorer.exe
  51501  FFXIV Launcher shows repeated certificate warning popup
  51519  Multiple applications have issues with network connections (PlayOnline Viewer, Steam).
  51533  Some Radeon driver versions seem to break kernelbase:sync
  51535  Native Access 1.13.3 crashes on unimplemented function virtdisk.dll.DetachVirtualDisk
  51540  PlayOnline Viewer (FFXI) fails to start (Wine built without MinGW).
  51560  Toon Boom Harmony 15 crashes on unimplemented function tbs.dll.Tbsi_GetDeviceInfo
  51568  Zafehouse: Diaries demo crashes on start
  51579  Regression in msvcrt breaks google earth installer
  51586  Metal Gear Solid V: The Phantom Pain crashes on launch
  51591  AFxW: file list panes aren't updated at start-up

Wednesday, August 4, 2021

CodeWeavers CrossOver 21 for Linux Mac and Chrome OS

I’m thrilled to announce that CodeWeavers has released CrossOver 21 for macOS, Linux and Chrome OS!
CrossOver 21 includes an update to Wine 6.0, bringing with it thousands of improvements to a variety of applications. One of the more exciting features of Wine 6.0 is the Vulkan backend for wined3d. This feature is on by default on macOS for 64-bit Direct3D 10/11 games if DXVK is not enabled. Our testing results have largely been positive, but we know of a few games that run with DXVK but do not currently run with wined3d. We also have found a few games that work with wined3d but not DXVK. Notably, NieR:Automata should run on all platforms with wined3d on CrossOver 21, and Skyrim Special Edition should be newly playable on M1 Macs with wined3d. 

macOS users running Big Sur 11.3 or later will also find that Xbox Series X/S and PlayStation 5 DualSense controllers now work with Bluetooth.

Also relevant to our macOS users is the addition of dark mode support to the CrossOver UI. We hope that dark mode fans whose eyes are currently shocked when they open CrossOver will be pleased with the changes. 

We have several fixes for Office 2016/365 on Linux, including better support for multi-monitor configurations and a fix for problems entering a password to sign in to and activate Office. 

Both our Chrome OS and Linux users should notice faster startup times when opening CrossOver 21

In addition to many other fixes for various applications, we have updated the version of DXVK we ship to 1.7, and we also now ship Wine Mono with CrossOver. 

Lastly, I want to touch on one thing that CrossOver 21 does NOT currently include: support for macOS Monterey. We have been working closely with Apple on a solution, but right now CrossOver will not run on Monterey. We expect to be able to offer support for Monterey on CrossOver later this year in time for Monterey’s release. We will be posting progress updates on our website, so make sure you are subscribed to our blog to get the latest updates on Monterey compatibility.
 
MacOS and Windows software bundles, save up to 90% off the normal retail price only at BundleHunt.
 

 

 

 


Putty for Mac
Putty for Mac
$15.00

https://winereviews.onfastspring.com/putty-for-mac



Sunday, August 1, 2021

Lutris 0.5.9-beta1 has been released

Lutris helps you install and play video games from all eras and from most gaming systems. By leveraging and combining existing emulators, engine re-implementations and compatibility layers, it gives you a central interface to launch all your games.

The client can connect with existing services like Humble Bundle, GOG and Steam to make your game libraries easily available. Game downloads and installations are automated and can be modified through user made scripts.

Download this version of Lutris from here.

Changelog :

This is the first public beta release for Lutris 0.5.9.

  • Add initial support for Epic Games Store
  • Add support for Steam for Windows as a game source
  • Add support for DXVK-NVAPI and DLSS
  • Add FidelityFX Super Resolution (FSR) option for compatible Wine versions
  • Add workaround for locale issues when Lutris is launched from Steam
  • Add gamescope option
  • 3rd party services can be enabled or disabled in the preferences
  • The main preferences window has now tabs on the left side
  • Runner configuration is now available from the main preferences window
  • VKD3D is a separate option from DXVK
  • Esync is enabled by default
  • Dolphin is available as a game source (reads games from the emulator's
    local database of games)
  • Scan for installed games when using Steam source
  • Improved automatic installers for GOG, detection of DOSBOX and ScummVM
    games.
  • DRM free services (Humble, GOG) can locate existing installations of games
  • Use 7zip as the default extractor when not given an archive type
  • Improve process monitoring, allowing for monitoring of Steam games
  • Disable AMD switchable graphics layer by default (breaks games)
  • Removed support for Gallium 9
  • Removed support for X360CE
  • Removed legacy WineD3D options
MacOS and Windows software bundles, save up to 90% off the normal retail price only at BundleHunt.
 

Friday, July 30, 2021

Wine development release 6.14 is now available for Linux FreeBSD and macOS

The Wine development release 6.14 is now available.

What's new in this release:

  • Mono engine updated to version 6.3.0, with upstream updates.
  • 32->64-bit thunks implemented in WOW64 dll.
  • More preparation work for the GDI syscall interface.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

 
Bugs fixed in 6.14 (total 30):

  22120  CTL3D help file is mostly scrunched to the left
  22572  Managed C++ assemblies don't work in Wine + Mono
  25167  Multiple .NET applications crash with unimplemented System.Security.Principal.WindowsIdentity.get_User (Eraser 6.0, Chocolatey package manager, WinAuth 3.6.x) when using Wine-Mono
  28605  BurnPlot (VB6 app) fails to start
  32316  Autodesk 3ds Max 9 32-bit exits silently or crashes on startup with Wine-Mono
  41636  Multiple DirectX 11 games need ID3D11Device1::CreateDeferredContext1 implementation (WWE 2K15, Dishonored: Death of the Outsider, Pro Evolution Soccer 2019, Shantae and the Pirate's Curse, Space Engineers)
  46014  Estlcam 11.x (.NET 4.x app) crashes on startup with Wine-Mono
  48996  GRID Autosport hangs while loading
  50962  reg.exe does not implement '/reg:32' and '/reg:64' command line switches
  51126  Multiple games play truncated audio (Evil Twin in-game dialog, Fallout: New Vegas radio tracks)
  51137  Construction Set for TES4 Oblivion missing or broken text in some places
  51185  Windows fails to load the minimal PE image in kernel32:loader
  51196  ntdll:om has a timing-related failure in Wine
  51213  GZDoom Builder 2.3 r2787 fails with IdentityNotMappedException
  51284  shell32:shellpath fails on Windows when there is more than one CD drive
  51306  Wine-Mono doesn't show Japanese text (DllImport issue?).
  51319  Star Citizen, WoW causes 100% CPU usage in wineserver
  51334  Microsoft Xbox Live Developer Tool XblTestAccountGui crashes
  51346  x264guiEx partly shows square characters when using Wine-Mono (default encoding issue with C++/CLI).
  51410  mlang:mlang fails on the Hindi test configuration
  51435  iostream float formatting broken since Wine 5.12-170-g1bc6f0c8617
  51439  Grand Theft Auto V fails to save progress on game exit: "Save failed. Are you sure you want to quit now?"
  51440  Sea of Thieves hangs on loading into the game
  51450  oleaut32:varformat fails in Wine when the currency sign follows the amount
  51453  oleaut32:vartype and oleaut32:vartest fail on Windows 10 1909+
  51465  EVE Online launcher crashes
  51485  Dead Rising crashes on launch
  51493  WXDrive.exe from WeCom failed to startup.
  51505  MIDISelector's MIDI mapper configuration doesn't take effect
  51506  Disabled controls are not greyed out when theming is active

Tuesday, July 20, 2021

Wine development release 6.13 is now available for Linux FreeBSD and macOS

The Wine development release 6.13 is now available.

What's new in this release:

  • Proper scrollbar theming.
  • More work towards WinSock PE conversion.
  • Preparation work for the GDI syscall interface.
  • Some progress on the IPHLPAPI PE conversion.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

 
Bugs fixed in 6.13 (total 31):

  15381  CoFreeUnusedLibraries will crash COM server or cause 0x800703E6/I_RpcReceive error 0x3e6
  28326  CDBurnerXP's audio player is missing some visual elements
  28795  ExeInfoPE v0.0.3.0: PE protection schemes that abuse %gs won't run (breaks glibc TLS selector)
  32517  installer of QQMusic 8.6 hangs
  34966  Academagia (WPF game) dialog windows are invisible until alt-tabed out
  35611  A lot of user32:msg tests fail in the Japanese locale
  35921  Multiple games and applications need IDirectXVideoProcessorService via DXVA2CreateVideoService (DXVA Checker 3.x/4.x, Perfect World, Kodi)
  37370  Doom 3 (CD version) installer: 'cancel' button does nothing in 'Please insert: DOOM 3 Disk x' dialog
  39377  Add support for 'msidbControlAttributesFormatSize' in static text controls to format and label properties such as 'PrimaryVolumeSpaceRequired' (SkySaga installer)
  41703  Workaround LdrUnloadDll() for C libraries that do not support the dlclose() function
  43173  Far Cry 4 sound stops
  45198  Project CARS 2 shows only a black screen (requires constant buffer offsetting)
  45620  Dishonored 2 Demo crashes at launch
  45807  Incorrect toolbar background in MFC apps, when visual theming enabled
  50374  pCon.planner doesn't finish installation and doesn't open
  50404  Sims 4 crashes on startup with builtin msvcrt
  51152  The 64-bit ntdll:exception test fails in Wine
  51262  Since 308a5e7 no 32bit program starts
  51277  Multiple games become unresponsive with plugged in controller (INSIDE, The Hong Kong Massacre, Sniper Elite 3)
  51281  C:\users\<user>\appdata\local not created on prefix update
  51295  ntoskrnl.exe:ntoskrnl occasionally hangs in test_overlapped()
  51329  Windows PC Health Check requires api-ms-win-core-featurestaging-l1-1-0.dll
  51331  Battle.net client unusable, reports "The Battle.net Update Agent went to sleep. Attempting to wake it up..."
  51340  d3d10core:d3d10core, d3d11:d3d11 test_texture_compressed_3d() fails on Nvidia (cw-gtx560)
  51348  uxtheme.SetWindowTheme should use SendMessage to send WM_THEMECHANGED
  51366  several wine-mono network tests fail with timeout
  51368  World of Warcraft : undefined d3d state
  51381  Battlefield 4 cannot find online matches
  51382  NetEase Cloud Music crashes on zh_CN.UTF-8 locale.
  51416  deferred context memory leak
  51425  Mathearbeit G 5.6 installer reports null pointer exception in module 'shell32.dll' starting with Wine 6.9-142-g98d43c5dcfb