Lutris helps you install and play video games from all eras and from most gaming systems. By leveraging and combining existing emulators, engine re-implementations and compatibility layers, it gives you a central interface to launch all your games.
The client can connect with existing services like Humble Bundle, GOG and Steam to make your game libraries easily available. Game downloads and installations are automated and can be modified through user made scripts.
Download this version of Lutris from here.
This is the second beta release for Lutris 0.5.9.
- Add initial support for Epic Games Store
- Add support for Steam for Windows as a game source
- Add support for DXVK-NVAPI and DLSS
- Add FidelityFX Super Resolution (FSR) option for compatible Wine versions
- Add workaround for locale issues when Lutris is launched from Steam
- Add gamescope option
- Lutris games can now be launched from Steam
- 3rd party services can be enabled or disabled in the preferences
- The main preferences window has now tabs on the left side
- Runner configuration is now available from the main preferences window
- VKD3D is a separate option from DXVK
- Esync is enabled by default
- Dolphin is available as a game source (reads games from the emulator's
local database of games)
- Scan for installed games when using Steam source
- Improved automatic installers for GOG, detection of DOSBOX and ScummVM
- DRM free services (Humble, GOG) can locate existing installations of games
- Use 7zip as the default extractor when not given an archive type
- Improve process monitoring, allowing for monitoring of Steam games
- Disable AMD switchable graphics layer by default (breaks games)
- Removed support for Gallium 9
- Removed support for X360CE
- Removed legacy WineD3D options