The Wine development release 6.0-rc1 is now available.
This is the first release candidate for the upcoming Wine 6.0. It
marks the beginning of the yearly code freeze period. Please give this
release a good testing to help us make 6.0 as good as possible.
What's new in this release:
- Gecko engine update.
- WindowsCodecs and QCap libraries converted to PE.
- Faster font initialization at process start.
- Support for named pipes with empty names.
- Various bug fixes.
The source is available now.
Binary packages are in the process of being built, and will appear soon at their respective download locations.
Bugs fixed in 6.0-rc1 (total 53):
15301 Biliardo 2 installer terminates on launch (32-bit Ghost-based installer uses year 2045 file date for decrypting database, triggering y2038 problem)
21881 iScreensaver Designer 3.5 crashes
28089 exception handling code touches stack for exceptions handled by the debugger
28332 Wazzal 1.2 (2002 release) crashes after clicking 'Play'
33310 Minimizing window erases chess board in Shredder Classic 4 Windows
33996 Multiple installers fail in VBScript custom actions due to missing support of Properties with Parameters (IncrediMail, LabChart Reader 8, Toad for MySQL Freeware 7.x)
34770 Some WMI applications fail when incorrectly passing WBEM_MASK_CONDITION_ORIGIN to IWbemClassObject::GetNames method
35272 Mortal Kombat Komplete Edition (Steam) crashing to desktop within graphics autoconf.
40146 Mein Verein 2016 Trial fails to install
42095 winamp: skins don't change unless app is restarted
42623 Changing current dir ~/.wine crashes Far Manager
42741 Multiple Blizzard games fail to launch (StarCraft I & II, Diablo III, Heroes of the Storm)
43567 Vietcong - game crashes during radiocalls ('kernel32.GetTickCount' clobbers ECX)
44061 Destiny 2 crashes on launch (needs non-zero TimeDateStamp field in PE file header)
44435 Call of Duty WWII crash
44502 Epic Games Launcher (Fortnight 7.x) reports 'Error: Initialization failed while advising the language notification sink to the TSF source. (0x80004001)' (unsupported ITfActiveLanguageProfileNotifySink)
44524 skyrim keypad 0~9,'*','/' is not working causing some shortcut not work.
44882 Call of Duty Infinite Warfare crashes after Splash-Screen with a Direct-X Error
45383 Xanadu Next: movies not working (avi/MPEG-4 (XviD))
45510 Sentinel HASP Runtime v6.6-7.8 driver installer reports Windows error 1053 when starting the 32-bit hardlock kernel driver service (custom imports resolver fails to locate some ntoskrnl exports)
46028 Provide separate debug/symbol info files (.pdb) for 32-bit and 64-bit Wine-Gecko 2.47+ package (unstripped 32-bit 'xul.dll' too large to be mapped)
46216 Multiple games need ThreadEnableAlignmentFaultFixup (Lords of the Fallen, Batman: Arkham Knight, Mirror's Edge: Catalyst)
46236 Far 3.0 x64 crashes starting from build 5200
46237 Far 3.0 x86 crashes starting from build 5288
47950 Ys: Memories of Celceta crashes on launch
48545 SDL GameControllerAddMapping registry keys do not work
49116 Multiple installers using "mbahost.dll" crash due to method invocation on CCW class interface (Windows 10 1903 SDK (10.0.18362.0), SQL Server Management Studio, Raid Shadow Legends)
49437 Segmentation fault (core dumped) even on winecfg or wineconsole on FreeBSD
49969 Videos are not synced in X3 Reunion
49975 Battlefield 1, 4 and V not start from with wine-staging 5.17 on
50031 The Foundation Game crashes with bundled ucrtbase
50037 wineconsole and mingw64 gdb.exe and keyboard input
50080 Burnout Paradise: The Ultimate Box crashes between intros
50094 Rockstar Games Launcher installer hyperlinks don't work
50096 Performance Regression in Secondhand Lands
50105 New Vegas Heap Replacer crashes with "Call from 0x7bc91c09 to unimplemented function d3dx9_38.dll.D3DXMatrixMultiply"
50134 Steam terminates/crashes in clean prefix.
50154 Allow using SDL_GAMECONTROLLERCONFIG to configure SDL controller mappings
50160 VstHost crashes on unimplemented function avrt.dll.AvSetMmMaxThreadCharacteristicsA
50163 Multiple applications crash with a stack overflow (Mod Organizer 2, World of Tanks, SWTOR, Audacity)
50169 Regression: Microsoft Flight Simulator X hangs on startup (bisected)
50171 32-bit PE entry point no longer called through BaseThreadInitThunk() assembly wrapper when Wine is built with LLVM MinGW
50176 Tracing with 'msvcrt' debug channel causes any application to fail with stack overflow in Wine 5.22
50179 Future Pinball: parse_hex_literal invalid literal
50188 Audacity fails to start
50189 Multiple 64-bit applications crash with Wine MinGW PE build due to violation of Windows 64-bit ABI (RSP must be 16-byte aligned when making a call to Win64 API)
50192 Python "import sys" crashes with Unhandled exception
50197 cmd and winedbg: Unable to insert some chars (*, _) with de-adnw keyboard layout
50204 wineserver from Wine 5.22-195-gcbca9f847f6 debug dumps NLS object information on shutdown
50206 Cinebench R23 needs dcomp.dll
50213 Summer Pockets (demo) complains about timezone settings.
50236 Multiple console applications using WriteFile() to write to console don't show any output since Wine 5.22 (winepath)
50240 CLR console applications loop output infinitely
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