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Showing posts with label linux. Show all posts
Showing posts with label linux. Show all posts

Wednesday, September 20, 2023

vkd3d 2.10 has been released with a ton of bug fixes

This release rolls up a ton of bug fixes, game and driver workarounds, and other improvements.

Features

DirectStorage MetaCommands

We can now make use of NV_memory_decompression to implement
GPU accelerated GDeflate compression in DirectStorage.
This is demonstrated to work in Ratchet & Clank: Rift Apart.

We also worked around an NV driver bug when using the fallback GDeflate shader.
The fallback works on RADV.

Enhanced Barriers

NOTE: This isn't all that well tested because there are no games shipping with this yet to our knowledge.

Device generated commands for compute

With NV_device_generated_commands_compute we can efficiently implement
Starfield's use of ExecuteIndirect which hammers multi-dispatch COMPUTE + root parameter changes.
Previously, we would rely on a very slow workaround.

NOTE: This feature is currently only enabled on RADV due to driver issues.

Misc

  • Support Root Signature version 1.2
  • Implement Shader Model 6.7
    • Includes all SM 6.7 features like AdvancedTextureOps, WaveOpsIncludeHelperLanes
    • Caveat: Technically not Vulkan spec compliant implementation, but works fine on at least NV and RADV. Currently implemented as an opt-in option for now in case some game relies on it to work
  • Implement CreateSampler2
  • Expose inverted viewport / height feature
  • Implement RelaxedFormatCasting feature from Enhanced Barriers
  • Implement support for adjacency topologies
  • Support A8_UNORM format properly by using VK_KHR_maintenance5, allowing A8_UNORM UAVs to work correctly
  • Handle range checked index buffers correctly with VK_KHR_maintenance5

New extension use

  • VK_EXT_dynamic_rendering_unused_attachments
  • VK_KHR_maintenance5
  • VK_NV_device_generated_commands_compute

Performance

  • Batch acceleration structure builds. Massively improves build performance on at least RADV.
  • Massively improve ExecuteIndirect performance when using COMPUTE + root parameter changes when VK_NV_device_generated_commands_compute is enabled.

Fixes

  • Fix root signature creation from DXIL library target (DXR) blobs
  • Fix some dual source blending PSOs scenarios. Fixes Star Wars Battlefront II
  • Implement wave operations in pixel shaders more strictly according to D3D12 rules
  • Fix spurious hangs in Ashes of Singularity when using shared fences and wait-before-signal
  • Fix PSO caching bug in mesh shaders. Fixes mesh shaders in Unreal Engine 5
  • Fix udiv remainder in DXBC, which fixed some Xenia bugs
  • Fix query heap tracking bug that was exposed by NV Streamline
  • Various DXIL -> SPIR-V fixes as usual
  • Rewrote descriptor set layouts to be more robust against application bugs
    • Motivated by Armored Core VI bug (see below)
    • Native D3D12 drivers are also robust against these application bugs :(

Workarounds

  • Workaround bad ReBAR performance in Age of Wonders 4
  • Remove workaround for KHR_present_wait on NV 535+ drivers
  • Workaround Starfield memory corruption issue where it does not correctly query for 4 KiB alignment
  • Disable ReBAR usage on Halo Infinite to workaround very poor CPU performance
  • Workaround Street Fighter 6 bug causing spurious GPU hangs
    • Also appears to have worked around GPU hangs in Resident Evil 2
  • Workaround Armored Core VI bug causing GPU hang on Balteus fight in chapter 1
  • Workaround "firefly" glitches in Resident Evil 4 caused by dubious min16float usage
  • Workaround "firefly" glitches in Monster Hunter Rise caused by dubious shader requiring particular precise math
  • Workaround Unreal Engine 5 breaking if mesh shaders are exposed, but not barycentrics
  • Workaround NV driver bug with TIMESTAMP query heaps that could cause spurious GPU hangs
  • Workaround broken CFG code generation in Xenia's DXBC emitter

 Link to vkd3d source code

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Wednesday, August 23, 2023

5 years ago Valve released Proton forever changing Linux gaming

Has it really been that long? Apparently so. Valve originally announced their rebranding of Steam Play with Proton back on August 21st, 2018. Seems like a good time for a quick reflection being halfway to a decade old now.

The problem: before, during and just after the original Steam Machine push developers just weren't porting many games to Linux, and on the whole really when you look back Linux gaming was in a period of mostly stagnation. Nothing much was happening. A lot of the early porting work that came along was slowly dying off since the Steam Machines didn't provide the boost Valve and Linux gamers were hoping for. 


Originally, “Steam Play” simply meant you could buy a game on Steam and get access to all versions of it. So if you purchased a game on Windows, you could play it on Linux if it had a Native Linux version (same again for macOS). Clearly though, that wasn't enough for what Valve had planned. So if Valve wanted to make Linux a better platform for people to actually use it, they needed something more.

Popular games needed to be able to run on Linux if more people were to use it, because what good is a platform for gaming if tons of the most played games weren’t compatible? As Valve saw with the Steam Machines (not the only reason of course) it doesn’t end well.

I remember being sat in my office at the time, going over my TODO list of various articles and games to cover, planning the week ahead. Ready to then probably go to bed and then BAM — out of nowhere this announcement comes along from Valve that basically said “you're going to be hella busy, better get a lot of coffee”. Valve had partnered up with CodeWeavers and Proton was the answer. 

Proton being the name Valve gave to their fork of Wine with a bunch of added extras, and it has changed Linux gaming forever. Steam Play is more than just Proton though, be sure to read my full Steam Play Proton guide. Side-note: John Carmack (id Software / Oculus VR / Keen Technologies) even thought Wine was the solution back in 2013.

Of course Proton wouldn't have been possible without all the many years of work that went into the Wine project in the first place, and everyone who contributed to Wine should be applauded for their effort. Valve has funded a lot of extra work though to get things like DXVK and VKD3D-Proton for the translation from Direct3D to Vulkan into a state where performance can be really great! Valve also funds work on Linux graphics drivers, Linux kernel work and the list goes on.

Just how much has Proton changed things though? Well, we certainly wouldn't have the Steam Deck if it wasn't for Proton. There's no way Valve would have released their handheld without as many games as possible, clearly learning their lesson on the failure of the Steam Machines. But as we all know, the Steam Machines burned so Proton and the Steam Deck could rise from the ashes.

Proton just makes a lot of sense. It didn't take long for Valve to expand Proton to go initially from a few select Valve-approved titles, to being able to run anything we choose to try with it. From there, Linux gaming just seemingly exploded. And then eventually we saw why Valve made Proton with the Steam Deck announcement coming less than three years later in July 2021.

When you look at the crowd-sourced reports on ProtonDB over 11,000 titles are reported to work by multiple people. It's a small fraction of Steam's overall game count but ProtonDB relies on people actually going and writing a report.

Valve's own Deck Verified rating system just for the Steam Deck hit plenty of milestones since the Steam Deck's release too, now having over 10,000 titles rated to be Playable or Verified. Although both ProtonDB and Deck Verified include a mixture of Native Linux releases and Windows games run with Proton. The point is - being on Linux now for a gamer means quite often a huge amount of your games do actually "just work". It's almost magical.

The real number of games playable on Linux will never be truly known though, because on Steam there's many tens of thousands of games and a lot of them will likely "just work" with Proton if they don’t have a Native Linux build available…and many more are releasing every week. This is a truly incredible place to be in. When you think about Linux and Steam Deck together having just less than a 2% user share on Steam overall — these are some insane numbers for game compatibility for a niche platform.

Thanks to Proton, I've been able to discover a ton of new favorite games, some I would never have played before. Games like Deep Rock Galactic, God of War, Death Stranding, Baldur’s Gate 3, Brotato, Beat Saber and so on. You get the idea, there’s a truly ridiculous selection of games available and at times it’s a little paralysing scrolling through my Steam Library deciding what to play — a delightfully annoying problem to have huh?

Full Article

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Wednesday, August 16, 2023

CodeWeavers CrossOver 23.0.0 for macOS Linux and ChromeOS has been released

Hi folks,

I’m thrilled to announce that CodeWeavers has released CrossOver 23 for macOS, Linux and ChromeOS!

CrossOver 23 includes an update to Wine 8.0.1, bringing with it over 5,000 changes that offer improvements to a variety of applications. This release also includes an update to Wine Mono 7.4.0, vkd3d 1.8, DXVK 1.10.3 and MoltenVK 1.2.3.

Our most exciting feature is initial DirectX 12 support on macOS. Diablo II Resurrected and Diablo IV are currently running well on macOS Ventura, making them the first DirectX 12 games working on a released macOS version. This breakthrough was the culmination of years of development, and we look forward to continuing to aggressively pursue support for even more DirectX 12 titles. Diablo IV is also newly working on Linux with the CrossOver 23 release.

We’re pleased to announce that this release also includes initial support for geometry shaders and transform feedback on macOS Ventura. This unlocks many games that previously suffered from missing graphics or black screens in-game. Risk of Rain 2, TEKKEN 7, Octopath Traveler, Street Fighter V, Astroneer, MechWarrior 5: Mercenaries and Trailmakers are just some of the titles that are now running on CrossOver 23. Note that using wined3d instead of DXVK will produce the best results for games using geometry shaders. And speaking of wined3d, our team also noted some nice performance improvements with wined3d.

EA App is now running on both macOS and Linux with CrossOver 23. Many EA App games are now working, including The Sims 4, Titanfall 2 and Mass Effect Legendary Edition. If you are running EA App games through Steam, make sure to install “EA App for Steam” into your bottle: that CrossTie installs needed dependencies.

For our Linux users, we worked around an XWayland bug, and Office 365 applications are now running with better performance with Wayland under CrossOver 23.

One of the most requested features we get for the CrossOver GUI is the ability to uninstall applications, and that is now possible with CrossOver 23. Uninstalling is now a quick operation: simply go to the “Bottle Details” at the bottom of the right sidebar for your bottle and right-click on the application listed under “Installed Software” to find the uninstall option. CrossOver also now deletes launchers for uninstalled applications. For example, launchers for games uninstalled through Steam will now be removed for you.

Of course, this release also contains some important bug fixes, including fixes for the latest Quicken, Steam, Rockstar Games Launcher, Age of Empires II Definitive Edition and Ubisoft Connect updates that caused those applications to stop working with CrossOver.

Lastly, a note about macOS Sonoma. Currently, CrossOver 23 runs on the Sonoma beta, but there are definitely known issues. We are working on fixes, and we plan to release an update to CrossOver 23 that will be fully compatible with it. 

Change Log :

23.0.0 CrossOver - August 16, 2023

  • Core Technology Improvements:
    • CrossOver 23 includes Wine 8.0.1, with over 5,000 improvements, and selected patches from recent Wine with benefits to many popular applications.
    • Update to Wine Mono 7.4.
    • Update to vkd3d 1.8.
    • Update to DXVK 1.10.3.
    • Support for EA App.
    • Ability to uninstall applications.
  • macOS:
    • Initial support for DirectX 12 games, including Diablo II: Resurrected and Diablo IV.
    • Initial support for geometry shaders and transform feedback.
    • Update to MoltenVK 1.2.3.
  • Linux:
    • Office 365 support on Wayland.
    • Support for Diablo IV.
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Wednesday, June 7, 2023

Lutris 0.5.13 has been released

With this release, we're adding back the ability to run games with Proton. While this can be an useful thing for testing compatibility, it is still recommended to stick with the builds provided by Lutris. We are now using @GloriousEggroll's Proton based builds by default, which makes using Steam's proton an even narrower edge case.


For players with very large libraries, Lutris will be a lot more responsive thanks to the performance improvements by @danieljohnson2, along with loads of other UI improvements!

Starting from this release, it is now possible to reference ModDB links in Lutris installers. If your distribution doesn't provide the moddb Python package, you'll have to install it with: pip install moddb.
We also have an integration with Itch.io, thanks to @GoGoOtaku (note that we don't have a way to search for or install free games from Itch.io with this integration).

Changelog:

  • Add support for Proton
  • Add drag and drop on the main window. Dropped files will be matched
    No-Intro, Redump and TOSEC checksums.
  • Add support for ModDB links in installers (moddb python module required)
  • Added "Missing" sidebar option for games whose directory is missing
  • Re-style the configuration, preferences, installer and add-games windows
  • Group configuration options into sections
  • Added checkbox to stop asking for the launch config for a game
  • Added checkbox to sort installed games first
  • Support for launch-configs in shortcuts and the command line
  • Show platform badges on banners and cover-art
  • Installing games from setup files can now use different presets (Win98, 3DFX, ...)
  • Add filter field to runner list
  • Show game count in search bar
  • Workaround Humble Bundle authentication issues by allowing importing
    cookies from Firefox
  • Add Itch.io integration
  • Add Battle.net integration (protobuf dependency required)
  • Improve detection of DOSBox games on GOG
  • Added "Unspecified" Vulkan ICD option
  • Removed ResidualVM (now merged into ScummVM)
  • Detect obsolete Vulkan drivers and default to DXVK 1.x for them
  • Improved High-DPI support for custom media
  • Performance improvements

 Download this version of Lutris from here.

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Friday, April 21, 2023

Lutris 0.5.13-beta2 has been released

 Lutris helps you install and play video games from all eras and from most gaming systems. By leveraging and combining existing emulators, engine re-implementations and compatibility layers, it gives you a central interface to launch all your games.


The client can connect with existing services like Humble Bundle, GOG and Steam to make your game libraries easily available. Game downloads and installations are automated and can be modified through user made scripts.

Changelog:

2nd beta release for 0.5.13

  • Add support for Proton
  • Add drag and drop on the main window. Dropped files will be matched
    No-Intro, Redump and TOSEC checksums.
  • Add support for ModDB links in installers (moddb python module required)
  • Added "Missing" sidebar option for games whose directory is missing
  • Re-style the configuration, preferences, installer and add-games windows
  • Group configuration options into sections
  • Added checkbox to stop asking for the launch config for a game
  • Added checkbox to sort installed games first
  • Support for launch-configs in shortcuts and the command line
  • Show platform badges on banners and cover-art
  • Installing games from setup files can now use different presets (Win98, 3DFX, ...)
  • Add filter field to runner list
  • Show game count in search bar
  • Workaround Humble Bundle authentication issues by allowing importing
    cookies from Firefox
  • Add Itch.io integration
  • Add Battle.net integration (protobuf dependency required)
  • Improve detection of DOSBox games on GOG
  • Added "Unspecified" Vulkan ICD option
  • Removed ResidualVM (now merged into ScummVM)
  • Detect obsolete Vulkan drivers, warn and default to DXVK 1.x for them
  • Improved High-DPI support for custom media
  • Performance improvements

 Download this version of Lutris from here.

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Thursday, April 20, 2023

Proton 8.0-1 released brings more games to Linux

Valve's Proton, which allows Windows games to run on Linux, has been now updated to version 8.0, bringing even more games to Linux OS and Valve's Steam Deck. The latest update is probably one of the biggest yet and much awaited re-base, bringing an extensive list of fixes, as well as a list of new games that are now playable. 


Note: Proton 8.0 requires a GPU that supports Vulkan 1.3.

  • Now playable:
    • Forspoken
    • Samurai Maiden
    • Dead Space (2023)
    • Creativerse
    • Nioh 2 - The Complete Edition
    • One Piece: Pirate Warriors 4
    • Atelier Meruru
    • Atelier Lydie & Suelle ~The Alchemists and the Mysterious Paintings~
    • Atelier Sophie: The Alchemist of the Mysterious Book DX
    • Blue Reflection
    • Atelier Rorona ~The Alchemist of Arland~ DX
    • Disney Dreamlight Valley
    • ROMANCE OF THE THREE KINGDOMS XIV
    • ToGather:Island
    • WARRIORS OROCHI 3 Ultimate Definitive Edition
    • Exceed - Gun Bullet Children
    • Gungrave G.O.R.E.
    • Chex Quest HD
  • Fixed 2K launcher failure caused by launcher update.
  • Fixed Arabic fonts in FIFA 21 and 22.
  • Improved CJK font support in many games including NOBUNAGA'S AMBITION: Souzou with Power Up Kit, Stardom 3 and Sword and Fairy 3.
  • Improved sleep/resume functionality on Steam Deck for Tiny Tina's Wonderland.
  • Improved multi-touch support.
  • Fixed native scrollbar being always visible in Final Fantasy XIV Online launcher.
  • Fixed A Plague Tale: Innocence and A Plague Tale: Requiem showing on-screen keyboard when starting the game on the Steam Deck.
  • Fixed rendering issues during cutscenes in Tom Clancy's Splinter Cell.
  • Fixed Japanese keyboard input in Final Fantasy XIV Online.
  • Fixed Football manager 2023 crashing when trying to return from a player profile.
  • Fixed experimental regression: Fall in Labyrinth started crashing on some setups.
  • Improved CJK characters rendering in many games including NOBUNAGA'S AMBITION: Souzou with Power Up Kit.
  • Fixed Life is Strange Remastered crashing at the end of chapter 2.
  • Fixed Alt+Tab not working on Gnome 43.
  • Improved force feedback compatibility for BeamNG and Forza Horizon 5.
  • Fixed regression with Mortal Kombat X performance.
  • Fixed OpenGL launch option for Youropa.
  • Fixed raytracing in Crysis Remastered.
  • Improved multiplayer support in Company of Heroes III.
  • Improved fullscreen support for The Last Blade 2.
  • Fixed regression: Minecraft Dungeons was hanging when disconnecting from multiplayer game.
  • Fixed Immortals Fenyx Rising missing/out-of-order audio lines in cutscenes.
  • Fixed The Witcher 3: Wild Hunt launcher flickering on Wayland.
  • Fixed Story Mode not working in Dead or Alive 6.
  • Enabled nvapi for many games.
  • Updated wine to 8.0.
  • Updated dxvk to v2.1-4-gcaf31033.
  • Updated vkd3d-proton to v2.8-84-g08909d98.
  • Updated dxvk-nvapi to v0.6.2.
  • Updated wine-mono to 7.4.1.

Link to source code

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Friday, April 14, 2023

How to Install Microsoft Office on Linux

 Microsoft Office on Linux is possible. Here are three methods for getting Microsoft Office installed in a Linux environment.

The most widely used office productivity suite in the world is Microsoft Office. It doesn't matter if your PC runs Windows 10 or macOS, it's likely that you're using Microsoft Office. If you're not, you have a colleague who is.


But your PC runs Linux. How on earth are you going to install Microsoft Office on Linux and use it without running into problems?

Getting Microsoft Office on Linux is easy. We cover three methods for running Microsoft Office in a Linux environment.

How to Install Microsoft Office on Linux

You have three ways to run Microsoft's industry-defining office software on a Linux computer:

  1. Use Microsoft Office on the web in a Linux browser
  2. Install Microsoft Office using PlayOnLinux
  3. Use Microsoft Office on a Windows virtual machine

Note that there is no Microsoft Office 365 for Linux. There is also no MS Office for Linux, but these methods let you run Microsoft Office on Linux without the enhancements Office 365 brings. In case you're not sure, here are the differences between MS Office and Microsoft Office 365.

Option 1: Use Microsoft Office in a Browser

It might not be the full Microsoft Office, but what is made available via your browser is certainly good enough for a big chunk of office-based tasks. It's an easy way to start without paying for the full Microsoft Office suite.

Word, Excel, PowerPoint, and Outlook can all be accessed via your browser and Microsoft account.

Is your copy of Microsoft Office via monthly subscription to Office 365? Linux users can take advantage of the advanced browser-based tools that make this version of Office almost as complete as the Windows, Mac, and mobile versions.

As the suite is browser-based, it's not going to be available offline. However, you can make things smoother by setting office.live.com as a desktop shortcut. Files will be saved to the cloud, and the best way to manage this is with a Microsoft OneDrive account.

Without Office 365, you'll get a stripped-back collection of features. Though useful in a pinch, it doesn't do everything you expect.

Option 2: Install Microsoft Office Using PlayOnLinux

Need the full Microsoft Office on Linux? You'll need to install it. Now, you probably think that it isn't possible to install Windows software on Linux, and to a certain degree, that is true. Fortunately, other tools are available to help you install Windows software like Microsoft Word on Linux, along with the rest of the office suite.

The simplest way to install Microsoft Office on Ubuntu is using CrossOver or PlayOnLinux. The following instructions are for installing Office 365 on Ubuntu, but you'll be able to customize this for distros that use different package managers.

Install PlayOnLinux

Begin by opening a terminal and installing winbind:

sudo apt install winbind

This is a tool that ensures that PlayOnLinux correctly links the Windows login on the software you're attempting to install. You may also need to install cURL and p7zip-full if they're not already installed.

Next, install PlayOnLinux.

sudo apt install playonlinux

Alternatively, you can open your distro's app installer. On Ubuntu 20.04 LTS and above, use Ubuntu Software to search for PlayOnLinux and click Install. Wait for the installation to complete.

Now, all you need to do is launch PlayOnLinux from Menu > Applications. To install Microsoft Office, click the Office tab, then either use the search field or browse the list. Note that you'll need to install the full suite, as no individual apps (aside from Project 2010, Word Viewer, and Excel Viewer) are available.

You'll notice that with each app you select in PlayOnLinux, a summary of compatibility is displayed on the right. For further details about this, click the link. A browser window will take you to WineHQ, where you can find out more.

On Linux, you're limited to Microsoft Office 2016 as the latest version (the 32-bit version, at best). For the best, most stable results, use Microsoft Office 2016 (method B). For this, you'll need the installation media (or ISO file) or setup file, along with a genuine product key.

Install Microsoft Office on Ubuntu With PlayOnLinux

With the ISO file ready, click Install.

The PlayOnLinux wizard will start and prompt you to select a DVD-ROM or a setup file. Choose the appropriate option, then Next. If you're using a setup file, you'll need to browse to where this is stored on your Linux system.

Click Next to proceed with the installation. Once complete, Microsoft Office will be ready to run on Linux.

You'll be able to run Microsoft Office from the desktop without separately loading PlayOnLinux, which will run in the background.

Need a feature that is only available in the latest version of Microsoft Office? Consider CrossOver, a paid tool with a free trial that can run more recent versions of Microsoft Office.

Installation of CrossOver is more straightforward than PlayOnLinux, while installation of Office is along similar lines (there is a developmental connection between the two tools).

And yes, having Windows software running effortlessly on your Linux PC really is amazing, isn't it? You'll find that PlayOnLinux can support several other applications, as well as many Windows games. In short, this is how you can install MS Office on Ubuntu.

Option 3: Install Microsoft Office 365 on Linux in a Windows VM

There is another option for anyone wishing to install Microsoft Office on their Linux computer. This isn't as easy as the others, however, unless you're already running a Windows virtual machine.

In this case, all you need to do is boot your virtual machine, sign into Windows, and install Microsoft Office. Linux users can install any version of Office this way, unlike using Wine/PlayOnLinux, which can be useful for file compatibility.

Get Microsoft Office for Linux Today!

Microsoft Office is not the most ideal option for running office tasks on Linux systems. However, if it's what you need to get the job done, you have four good options to install MS Office on Linux.

Yes, open-source alternatives are best for most Linux office productivity tasks but installing Microsoft Office overcomes document compatibility problems. This can prove vital in meeting deadlines or accessing complex spreadsheets and databases.

Once you've sorted out installing Microsoft Office on Linux, don't stop there. You can install much more Windows software on Linux.

 Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off  CodeWeavers CrossOver+ today. 

Friday, April 7, 2023

How To Play Roblox On Linux

 Roblox is one of the most talked-about and played in the gaming community right now. But with only options for Windows & Mac downloads, many Linux users are feeling left out. But till the devs plan to release an official version, there are several workarounds you can do to get it done for now. So today let’s look at how to get, install, and play Roblox on Linux Ubuntu.

Here’s how to get, install, and play Roblox on Linux Ubuntu:

  1. Open Internet Browser on your Linux system.
  2. We are using Mozilla Firefox for this process.
  3. Go to WineHQ webpage.
  4. Click on “Ubuntu”.
  5. Select the Ubuntu version you have.
  6. Make sure to remove any old Wine package repository first.
  7. This page will guide you with all commands.
  8. Still for your convenience, we will share them here.
  9. Open Ubuntu Terminal with Ubuntu using Ctrl+Alt+T.
  10. Type in 32-bit architecture command:
    • sudo dpkg –add-architecture i386.
  11. Now download the repository key:
    • wget -nc https://dl.winehq.org/wine-builds/winehq.key.
    • sudo apt-key add winehq.key
  12. Add the repository according to your Ubuntu version:
    • Ubuntu 21.10 – sudo add-apt-repository ‘deb https://dl.winehq.org/wine-builds/ubuntu/ impish main’
    • Ubuntu 21.04 – sudo add-apt-repository ‘deb https://dl.winehq.org/wine-builds/ubuntu/ hirsute main’
    • Ubuntu 20.10 – sudo add-apt-repository ‘deb https://dl.winehq.org/wine-builds/ubuntu/ groovy main’
    • Ubuntu 20.04 | Linux Mint 20.x – sudo add-apt-repository ‘deb https://dl.winehq.org/wine-builds/ubuntu/ focal main’
    • Ubuntu 18.04 | Linux Mint 19.x – sudo add-apt-repository ‘deb https://dl.winehq.org/wine-builds/ubuntu/ bionic main’
  13. Now use the update command:
    • sudo apt update
  14. Use of the below package:
    • Stable branch:
      • sudo apt install –install-recommends winehq-stable
    • Development branch:
      • sudo apt install –install-recommends winehq-devel
    • Staging branch:
      • sudo apt install –install-recommends winehq-staging
  15. We used the Stable branch
  16. Now get Roblox for the Windows version
  17. Wait for it to complete
  18. Open “download folder” in “File Manager”
  19. Find the Roblox file
  20. Right-click, open with, choose “Wine Windows Program Loader”
  21. Roblox will install now
  22. Once done, you will see the Roblox icon on your desktop
  23. Right-click & select “Allow Launch”
  24. Log in with your Roblox account, and enjoy

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Thursday, March 30, 2023

Wine stable release 7.0.2 is now available for Linux FreeBSD and macOS

The Wine stable release 7.0.2 is now available.

What's new in this release:

  • Various bug fixes

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Bugs fixed in 7.0.2 (total 43):

 - #36711  Sid Meier's Civilization IV crashes while loading saved game (GOG.com complete, Colonization, Warlords, Beyond the Sword)('winetricks -q msxml3' is a workaround)
 - #39346  Lego Rock Raiders crashes on startup (d3drm_device_init doesn't handle device version 3 case)
 - #40444  Find doesn't jump to a found item in WinSCP when editing a file
 - #42751  Multiple applications crash on unimplemented function msvcr{100,110}.dll.?_Schedule@_StructuredTaskCollection@details@Concurrency@@QAEXPAV_

UnrealizedChore@23@@Z (Gas Guzzlers Combat Carnage, Clip Studio Paint, Cube World, Intel ACAT)
 - #42857  Can't select a fixture in FreeStyler's fixture editor
 - #44814  cygwin's bsdtar.exe needs a better ntdll.NtQueryEaFile stub
 - #46822  Edit control in ADL search dialog gets initially not drawn in DC++ 0.868, regression
 - #47375  Multiple applications crash on unimplemented function msvcr120.dll.?_Schedule@_StructuredTaskCollection@details@Concurrency@@QEAAXPEAV_

UnrealizedChore@23@@Z (Photoshop C 2018, CLIP Studio Paint)
 - #48487  MSYS based Git 2.25 installer reports 'could not decode hex <hexstring>' (needs support for CryptStringToBinaryW CRYPT_STRING_HEX)
 - #48600  Bloomberg Terminal needs unimplemented function dbghelp.dll.SymSrvGetFileIndexInfo
 - #49285  PNotesPortable crashes inside WritePrivateProfileStructW
 - #50948  taskmgr.exe: wrong memory usage unit (GB => MB)
 - #51788  windowscodecs:wmpformat test_decode() fails randomly
 - #51842  include/winnt.h:403:50: error: size of unnamed array is negative
 - #52457  CNG Encryption Failure (BCryptEncrypt)
 - #52534  ListView: multi select never sends LVN_ODSTATECHANGED
 - #52545  ACE rights parser should allow octal and decimal formats
 - #52686  DateAdd not implemented
 - #52831  Kernel32::GetSystemPowerStatus returns invalid data if /sys/class/power_supply/BAT0 is missing
 - #52841  Leverless arcade controller SOCD cleaning does not work
 - #52972  wineusb.sys: add_usb_device erroneously releases critical section on failure path
 - #52975  VTFEdit fails to start: err:module:LdrInitializeThunk "MSVCP80.dll" failed to initialize, aborting
 - #53003  XM6 TypeG: some MIDI note-on messages aren't sent to MIDI devices (MIDI running status isn't supported in the MIDI mapper)
 - #53005  quartz:systemclock Fails after timeGetTime() wraps
 - #53027  Port Royale 4 crashes with wined3d_texture*
 - #53032  winedevice.exe segfaults on exit when built with GCC
 - #53051  Kvaser software crashes on unimplemented function ntoskrnl.exe.ExNotifyCallback
 - #53123  ListView: Ctrl+Shift+LMouse multiselect on LVS_OWNERDATA listviews erroneously sends LVN_ODSTATECHANGED
 - #53169  Rich edit control becomes unstable or trips assertion after ITextRange::SetFont is called
 - #53170  Rich edit control becomes unstable or trips assertion after changing TextFont properties
 - #53234  nsi:nsi - test_ndis_ifinfo() fails randomly on Windows 10 1507
 - #53310  Roblox Fails With HttpSendRequest
 - #53335  Crash when converting an rich text editor already containing text into a password input
 - #53455  shell32:recyclebin - test_query_recyclebin() gets unexpected recyclebin size in Wine
 - #53569  postgresql installer 9.3 needs correct string length returned from fso.GetTempName
 - #53587  comctl32 GetWindowSubclass crash in Notepad++ (v8.4.3 and 8.4.4 only)
 - #53614  KeePassXC crashes on unimplemented function msvcp140.dll.?ReportUnhandledError@_ExceptionHolder@details@Concurrency@@AEAAXXZ
 - #53645  AIMP 3 causes memory leaks
 - #53706  NtDeviceIoControlFile() is quite slow when called with and invalid handle
 - #53714  SQLGetInfo(W) doesn't fill StringLength when InfoValue is NULL
 - #53800  CRYPT_GetBuiltinDecoder Unsupported decoder for lpszStructType 1.3.6.1.4.1.311.2.1.4
 - #53821  winbase.h: ReOpenFile declaration missing (and not available in any other header)
 - #53832  wbemprox: where-clause seems to be case-sensitive

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Sunday, March 19, 2023

Wine development release 8.4 is now available for Linux FreeBSD and macOS

The Wine development release 8.4 is now available.

What's new in this release:

  • Initial step of the Wayland graphics driver.
  • Cleanups in IME support.
  • A number of test fixes.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations. 

 

 

Bugs fixed in 8.3 (total 29):

 - #24256  3D Sexvilla 2: extremely long loading times
 - #34011  Path of Exile stutters constantly
 - #37146  Untis 2015 (.NET 4.0 app) crashes on startup with Wine-Mono
 - #37495  Multiple PC/SC applications need winscard.SCardEstablishContext implementation (AusweisApp2 1.x german identity card app, SmartCard test apps, Seneka EBDYS client, Aruba Key)
 - #39113  Multiple PC/SC applications need winscard.SCardListReaders implementation (Aruba key, SmartCard test apps)
 - #43224  Freelist scan can result in O(n) time when allocating
 - #45756  Button not clickable when dpi setting changed in Office 2007 Installer
 - #49113  Wine heap performs badly when multiple threads are concurrently allocating or freeing memory
 - #51259  6.0.1 Introduces error causing Wavelab to close when loading presets
 - #52506  Setup of game "What's the Secret?" fails to create icon
 - #53094  ntdll:rtlstr test crashes on win32 arch with hi-IN locale
 - #53176  KeePassXC needs Windows.Security.Credentials.KeyCredentialManager (UWP)
 - #53504  Sacred:unhandled exception in Wine 7.14
 - #53728  Escape from Tarkov needs DisplayConfigGetDeviceInfo(DISPLAYCONFIG_DEVICE_INFO_GET_TARGET_NAME) implementation
 - #54112  rouvy : fails to update with server, unimplemented function bthprops.cpl.BluetoothRegisterForAuthenticationEx
 - #54149  shlwapi:ordinal - test_SHFormatDateTimeA() fails on the mixed locales configuration
 - #54338  Swift crashes due to unimplemented api-ms-win-core-realtime-l1-1-1.dll.QueryUnbiasedInterruptTimePrecise function
 - #54432  Missing ntdll.RtlAddressInSectionTable() implementation causes all GraalVM Native Image exes to crash on load
 - #54475  Hardwar UIM6.0 crashes in 8.0, doesn't in 6.0.3
 - #54534  dbghelp:dbghelp - The test_loaded_modules() enumeration fails on Windows 10 1607
 - #54559  riched20:editor - test_EM_GETSELTEXT() fails in the Hindi locale on Windows
 - #54562  The 64-bit oleaut32:usrmarshal crashes in Wine
 - #54564  Rich Edit crashes when Ctrl+Right is pressed at past the final paragraph
 - #54565  riched20:richole - subtest_InsertObject() fails in the Hindi locale on Windows
 - #54570  Saints Row: The Third heavy rain causes heavy fps reductions
 - #54581  SpeedCommander 20 installer crashes on unimplemented function SHELL32.dll.Shell_GetCachedImageIndexW
 - #54582  kernel32:locale - test_NLSVersion() fails on Windows 10 22H2
 - #54583  kernel32:locale - The non-breaking space GetNumberFormatEx() test fails on Windows 11
 - #54584  kernel32:locale - The NtGetNlsSectionPtr() test fails on Windows 11

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Saturday, February 18, 2023

Wine development release 8.2 is now available for Linux FreeBSD and macOS

The Wine development release 8.2 is now available.

What's new in this release:

  • Better debug information in Wow64 mode.
  • Wow64 thunks in the WPCAP library.
  • Indeo IV50 codec support.
  • Monitor names set from EDID data.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations. 

Bugs fixed in 8.2 (total 22):

 - #48528  The Void crashes with builtin d3dx9_36 (needs D3DXFillCubeTextureTX() to return S_OK)
 - #51345  Regression: Visual Studio 2005 "package load failure"
 - #51545  STDOUT lost from a forked program on Cygwin/MSYS2
 - #53747  SubLab VST3 plugin fails to register (needs Windows.System.Profile.SystemManufacturers.SmbiosInformation)
 - #53926  New typelib marshaller depends on IID_IDispatch support from target interface
 - #54103  opengl32:opengl - test_copy_context() crashes on w11pro64_nv
 - #54150  d3dcompiler_43:hlsl_d3d11 & d3dcompiler_47:hlsl_d3d11 - test_trig() fails on w11pro64_nv
 - #54234  vbscript fails to compile when colon follows Else in If...Else
 - #54318  Rich Edit inserts newly composed text at wrong position when system IME composition ends while a selection is active
 - #54371  loader won't launch from PATH unless named "wine"
 - #54384  GOG Heroes of Might and Magic IV crashes on launch
 - #54431  Switching active window (alt+tab or otherwise) away from Final Fantasy XI causes keyboard keys to remain pressed
 - #54456  vbscript memory leak in For Each with SafeArray as group
 - #54457  vbscript memory leaks in interp_redim_preserve
 - #54458  vbscript memory leaks in Global_Split
 - #54463  Wrong version value is returned from win32_operatingsystem on win10 (regression)
 - #54465  dbghelp:dbghelp - The 64-bit test_modules() fails on Windows 7
 - #54477  user32:msg - test_message_conversion()'s broadcast test fails on Windows 7 and 10
 - #54486  getenv_s returns the wrong value
 - #54489  VarAbs() does not handle BSTR arguments correctly
 - #54490  vbscript fails to compile when statement follows ElseIf
 - #54493  vbscript fails to compile concat when used without space and expression begins with H

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Wednesday, February 15, 2023

Lutris 0.5.13-beta1 has been released

Lutris helps you install and play video games from all eras and from most gaming systems. By leveraging and combining existing emulators, engine re-implementations and compatibility layers, it gives you a central interface to launch all your games.

 

The client can connect with existing services like Humble Bundle, GOG and Steam to make your game libraries easily available. Game downloads and installations are automated and can be modified through user made scripts.

Download this version of Lutris from here.

Changelog:

  • Add support for Proton
  • Add drag and drop on the main window. Dropped files will be matched
    No-Intro, Redump and TOSEC checksums.
  • Add support for ModDB links in installers (moddb python module required)
  • Added "Missing" sidebar option for games whose directory is missing
  • Re-style the configuration, preferences, installer and add-games windows
  • Group configuration options into sections
  • Added checkbox to stop asking for the launch config for a game
  • Support for launch-configs in shortcuts and the command line
  • The add-games window can now create 32-bit WINE prefixes
  • Add filter field to runner list
  • Show game count in search bar
  • Workaround Humble Bundle authentication issues by allowing importing
    cookies from Firefox
  • Add Itch.io integration
  • Add Battle.net integration (protobuf dependency required)
  • Improve detection of DOSBox games on GOG
  • Added "Unspecified" Vulkan ICD option
  • Removed ResidualVM (now merged into ScummVM)
 
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Tuesday, February 14, 2023

CodeWeavers CrossOver 22.1 for macOS Linux and ChromeOS has been released

Hi folks,

I’m thrilled to announce that CodeWeavers has released CrossOver 22.1 for macOS, Linux and ChromeOS!

 

CrossOver 22.1 offers support for 32-bit DirectX 10/11 games on macOS. Our QA team’s test results confirm that several games are newly playable, including Command and Conquer Remastered Collection, Total War ROME II - Emperor Edition, BioShock Infinite and Magicka 2.

This release includes several other improvements on the gaming front. We updated the SDL version to improve controller support on macOS. In particular, CrossOver now has rumble support, and the Xbox Elite Series 2 controller now works. Also for our Mac users, GTA Online is no longer crashing after a short period of playtime. We fixed an issue with Ubisoft Connect no longer running after a recent update. Additionally, we included over 400 updates to wined3d from upstream Wine and updated vkd3d to version 1.5.

For our Linux users, we fixed a crash with Adobe Acrobat Reader 11. We also fixed dependency issues for Fedora 37 and OpenSUSE Tumbleweed.

CrossOver 22.1 includes fixes for several regressions, including an issue where some macOS users were seeing blank windows for a variety of applications. Last but not least, we’re happy to report that this release has several translation updates, including Turkish, Hindi, Indonesian, Slovak, Romanian and Ukrainian.


Change Log :
 
 22.1.0 CrossOver - February 14, 2023
  • Core Technology Improvements:
    • Improvements to wined3d.
    • Update to vkd3d 1.5.
    • Fix for latest Ubisoft Connect update.
  • macOS:
    • Support for 32-bit DirectX 10/11 games.
    • Improved controller support with SDL update.
    • Fix for issue with blank application windows.
    • Fix for GTA Online crash.
  • Linux:
    • Adobe Acrobat Reader 11 no longer crashes.
    • Fix for dependency issues with Fedora 37 and OpenSUSE Tumbleweed.
 
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Saturday, February 4, 2023

Proton 7.0-6 released

Valve has just published Proton 7.0-6 as the newest version of this Wine-based software that powers Steam Play for running Windows games on Linux. Proton 7.0-6 had been available in testing and release candidate form since the end of last year while now has been promoted to stable. 



With Proton 7.0-6 comes more Windows games that are playable under Linux. The newly-supported titles include Gotham Knights, UNCHARTED: Legacy of Thieves Collection, Heroes of the Dark, Super Arcade Racing, Crazy Machines 3, King under the Mountain, NinNinDays2, and Mahjong Ladies.

Proton 7.0-6 also fixes an Ubisoft Connect launcher failure, fixing a texture issue on the menu areas on Quake III Arena, several Microsoft Flight Simulator fixes, and a range of other game fixes. Proton 7.0-6 also ships with Wine Mono 7.4 and DXVK-NVAPI 0.6.

  • Now playable:
    • Gotham Knights
    • UNCHARTED: Legacy of Thieves Collection
    • Heroes of the Dark
    • Super Arcade Racing
    • Crazy Machines 3
    • King under the Mountain
    • NinNinDays2
    • 雀姬 (Mahjong ladies)
  • Fix Ubisoft Connect launcher failure caused by launcher update.
  • Fix Septerra Core hanging on redistributables installation.
  • Fix Persona 5 Royal crashing when creating game save data.
  • Fix Vampire Survivors intermittent error message.
  • Fix Super House of Dead Ninjas, Enemy Mind, and Out There Somewhere frame hitching every few seconds.
  • Fix Zeepkist freezing when using controller.
  • Fix Overcooked! All You Can Eat being unable to add a second controller-using player.
  • Fix Quake III: Arena and Quake III: Team Arena displaying weird texture over the menu.
  • Fix the new EA launcher displaying a blank window.
  • Fix Marvel Snap not being able connect to online services.
  • Fix Microsoft Flight Simulator crashing during longer flights.
  • Fix Microsoft Flight Simulator not displaying live traffic.
  • Fix Microsoft Flight Simulator not starting after a recent game update.
  • Fix Microsoft Flight Simulator crashing when starting next to big cities.
  • Fix Sackboy: A Big Adventure failing to start the first time it's launched.
  • Fix Spyro Reignited Trilogy playing intro video in a wrong language.
  • Fix Jurassic World Evolution 2 bad performance with recent Proton versions.
  • Fix multiple monitor support in Project Cars 2 and Project Cars 3.
  • Fix Korean not being rendered correctly in Romance of the Three Kingdoms XIII launcher.
  • Fix multiple languages not rendering correctly in Sins of a Solar Empire: Rebellion.
  • Fix Lost Lands: Dark Overlord, Lost Lands: Dark Lord, Lost Lands: Redemption, and Haunted Hotel: Silent Waters Collector's Edition crashing when trying to set a wallpaper.
  • Fix video playback regression with Chronos: Before the Ashes.
  • Improve video playback with OUTRIDERS and ToGather: Island.
  • Update wine-mono to 7.4.0.
  • Update dxvk-nvapi to v0.6.

Link to source code

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Friday, December 23, 2022

Manage Your Linux Game Library With Lutris

Lutris is an open-source Linux game manager, but it’s more than that. It aims to provide a single unified way to handle gaming on Linux.

It brings together all aspects of Linux gaming into one place. Steam, Wine, HumbleBundle, GOG, and even a whole range of emulators are all brought together for a relatively seamless experience.

Lutris also provides methods for installing games. It integrates with Steam, and it provides installer scripts for even the trickiest Wine games.


Running Lutris

Start Lutris for the first time

You can start Lutris from any other graphical application. The basic screen that you get when you don’t have any games installed is fairly plain. It just prompts you to create an account and add your games.

Create a Lutris account

It’s best for you to create a Lutris account now. Your account is the way that the client can keep your game library synchronized. It also opens up the option to browse and install games from the platform’s website. You can register easily on the Lutris website.

Once you’ve set up your account, take a look at the client again. The middle button on the main screen will allow you to link your new account to the client. Click on it and enter in your username and password.

Adding Games and Runners

Lutris has a couple of ways of adding games. It uses other programs called runners to actually run games. This is more of a management platform than anything else. It organizes things but doesn’t do any heavy lifting.

Lutris Runners

To see the list of available runners, click on the icon at the top of your Lutris window. A window will open up with a list of runners. Many are emulators, but you’ll see Steam and Wine there, too. With the exception of Steam, you can install the runners through this window. You can even manage and install multiple versions of Wine. Lutris will keep track of them. It actually has custom scripts for Wine games that specify the best version of Wine to use.

Lutris Wine Install

Steam has to be installed separately through your distribution’s package manager, but Lutris will pick it up immediately once you have. In order to actually get your Steam games, you need to sign into your Lutris account in your web browser. Go to your profile and click on the “Sign in through Steam” button. This will link your Steam account so the client can display your games and other Steam features.

Lutris Games

For many other games you can browse the selection on the Lutris website. There are tons on there, and more are constantly being added. Like with Steam, you can download games from the site, and the client will set them up for you.

If you have any other games that aren’t covered through Steam or the Lutris website, you can add them manually. The plus sign at the top of the client lets you create your own custom game launcher for games that are already installed on your computer.  The development team plans on adding support for GOG and HumbleBundle in the near future, but for now you can still add games that you purchase through either of these services manually.

Once you’ve added a library of games, you’ll see a nice tiled image layout of all of your games on the main screen of the Lutris client. You can now run all of your games through Lutris!

Full Article

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Wine development release 8.0-rc2 is now available for Linux FreeBSD and macOS

The Wine development release 8.0-rc2 is now available.

What's new in this release:

  • Bug fixes only, we are in code freeze.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations. 


Bugs fixed in 8.0-rc2 (total 50):

 - #31927  ws2_32:sock fails intermittently - 'Test succeeded inside todo block: GetQueuedCompletionStatus returned 0'
 - #42797  ICU64 for VICE: No highlighted read/write-colors in Memory-window.
 - #46500  Cogpack - Exercises can't be run - Error 380 - Invalid property value
 - #46538  Unreal Tournament (UT99): mouse clicks in main menu work only once
 - #49394  CED1401 USB function driver needs ntoskrnl.exe.KeInsertQueueDpc()
 - #49517  Warframe crashes during loading before menu with wined3d, gives popup
 - #50013  MyPhoneExplorer 1.8.15 crashes
 - #50043  Kholat from GOG does not launch anymore
 - #50315  Silent Hill 2 failed to install -installshield extraction error
 - #50468  winedbg fails to load symbols for non PE builtin dlls
 - #52334  Performance has degraded in multiple games (WoW 1.12.1, Kane & Lynch: Dead Men Demo)
 - #52394  "Control panel" -> "Add/Remove Programs" in builtin wine explorer is not working
 - #52564  dxgi:dxgi times out in test_find_closest_matching_mode() on cw-gtx560
 - #52708  libs/xslt/libxslt/attributes.c:136:9: error: variadic functions must use the base AAPCS variant
 - #52779  Construction Set Extender crash with an Assertion Error in wine 7.5
 - #52873  oleaut32:typelib fails in Wine in Hindi
 - #52964  kernel32:locale - test_CompareStringA() fails on Wine in Hindi
 - #52997  Integration of D3D12 support with a PE build of vkd3d causes a crash in Steam Overlay.
 - #53028  gamepad buttons stopped working correctly
 - #53099  wineserver (gcc -O0) crash when exiting LiLi USB Creator
 - #53300  Controller response delayed
 - #53384  Hogia Hemekonomi Unexpected error on first start
 - #53406  Had been running 7.10 Fedora version no problem, but today updated to 7.12 broke??
 - #53485  Cursor is missing in Visio 2003 when editing text
 - #53503  QuickBooks Pro 99 page faults with print preview or attempting to print
 - #53525  dinput:hid - test_hid_multiple_tlc() sometimes fails with testsigning turned on
 - #53550  Some Catalan locales not properly handled
 - #53595  Iran Timezone is not detected correctly
 - #53623  Resident Evil 7 has broken rendering in DX11 mode
 - #53625  In function ‘get_gnutls_cipher’ ... error: ‘GNUTLS_CIPHER_AES_128_CFB8’ undeclared
 - #53744  WM_SETTEXT between ANSI programs treating LPARAM as Unicode causing name corruption
 - #53756  configure fails in 32-bit gcc checking pthread_create using -Wl,--disable-stdcall-fixup
 - #53884  Project Ignis: EDOPro corrupted textures on resizing
 - #53894  user32:sysparams - test_WM_DISPLAYCHANGE() times out on Windows 7+
 - #53911  DC++ can't retrieve file list from another user
 - #53912  Static initialization in Winelibs may hang the loader as of Wine 7.21
 - #53918  Building with external PE libraries fails when static libraries are also installed
 - #53941  Chicken Tournament crashes on start
 - #53976  ntoskrnl.exe:ntoskrnl - test_pnp_devices() fails on Windows 7
 - #53977  amstream:amstream qedit:mediadet mf:transform mfmediaengine:mfmediaengine quartz:filtergraph winmm:mci wmp:media wmvcore:wmvcore mf:mf mfplay:mfplay qasf:asfreader broken on Debian Testing
 - #53980  httpapi:httpapi sometimes crashes testing overlapped I/O with the v2 server in Wine
 - #53990  Serious Sam 2 crashes with OpenGL renderer
 - #54000  user32:win - test_mouse_input() gets an unexpected 0x60 message on Windows 11
 - #54060  Compilation fails with gcc 4.8.4 (Error: junk at end of line, first unrecognized character is `"')
 - #54085  windows.devices.enumeration:devices - test_DeviceAccessInformation() sometimes crashes on Windows 10
 - #54094  kernel32:process - test_services_exe() sometimes fails due to an invalid buffer size in Windows
 - #54096  Non-PE builds broken since "ntdll: Move the .so module initialization to winecrt0."
 - #54101  unimplemented function MSVCP70.dll.?_Lock@?$basic_streambuf@DU?$char_traits@D@std@@@std@@QAEXXZ
 - #54105  taskschd:scheduler fails on Windows 10 1607+
 - #54121  8.0-rc1 build fails with errors in bcrypt in Ubuntu 18.04
 

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Sunday, December 11, 2022

Wine development release 8.0-rc1 is now available for Linux FreeBSD and macOS

The Wine development release 8.0-rc1 is now available.

This is the first release candidate for the upcoming Wine 8.0. It marks the beginning of the yearly code freeze period. Please give this release a good testing and report any issue that you find, to help us make the final 8.0 as good as possible.

What's new in this release:

  • Bundled vkd3d upgraded to version 1.6.
  • Vulkan and OpenGL thunking optimizations.
  • More support for print processors.
  • Improved joystick control panel.
  • Long types printf format conversion finished.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations. 

 


 Bugs fixed in 8.0-rc1 (total 52):

 - #28290  shell32:shelllink - test_load_save() crashes randomly in Wine
 - #36681  ws2_32/tests/sock.c fails on gentoo without IPX support
 - #46649  Multiple applications need D3DXDisassembleShader() implementation (Tom Clancy's Rainbow Six: Vegas 2, The Void)
 - #48105  kernel32:console fails on Japanese and Chinese Windows
 - #51234  user32:clipboard test_ClipboardOwner() has a race condition with clipboard managers
 - #51456  oleaut32:typelib: test_CreateTypeLib(SYS_WIN32) fails in 64-bit Wine
 - #51457  The 32-bit version:install fails in 64-bit wineprefixes (now todo)
 - #51780  The user32:msg output is too big in Wine
 - #52507  user32:win has some spurious GetScrollInfo failures
 - #52875  riched20:editor fails with the UTF-8 code page
 - #52877  user32:msg - test_dbcs_wm_char() fails in Wine in the Japanese and Chinese locales
 - #52909  rpcrt4:ndr_marshall crashes on the latest Windows 8.1, 21H1 and 21H2
 - #52910  mshtml:htmldoc fails on Windows with the UTF-8 codepage
 - #52965  kernel32:locale - test_GetLocaleInfoW() and test_invariant() fail on Windows in Hindi
 - #52980  conhost.exe:tty - test_tty_input() fails in most locales on Windows
 - #53183  shell32:shelllink - test_load_save() randomly fails to delete test.lnk in Wine
 - #53199  dinput:force_feedback - test_windows_gaming_input() sometimes has unexpected reference counts in Wine
 - #53207  user32:msg - test_button_messages() fails randomly in Windows and Wine
 - #53208  user32:msg - The SW_SHOWMINIMIZED test in test_messages() succeeds in Wine with fvwm
 - #53211  ddraw:ddraw1 has over 255 failures on the debian11 TestBot VMs
 - #53233  ddraw:ddraw1 - test_clear() has rare failures in Wine on the debian11 VM
 - #53240  dinput:device8 - test_sys_mouse() has some rare failures on the TestBot VMs
 - #53254  urlmon:url - test_URLDownloadToFile_abort() sometimes fails on Windows 7+
 - #53327  Ragnarok Online bad performance
 - #53342  quartz:mpegaudio - The 64-bit test_streaming_events() times out on fg-deb64
 - #53530  mshtml:htmldoc - test_editing_mode(TRUE, TRUE) sometimes fails
 - #53568  16bit applications refuse to start wine 7.15+
 - #53646  Multiple installers crash in user32 (Drakan, Star Wars, Colin McRae, X-COM, etc.)
 - #53678  vbscript can not compile CaseClausules that do not use a colon
 - #53684  ntdll:info is broken on Windows 8 to 10 1709 in the GitLab WineTest builds
 - #53686  The 64-bit kernel32:console is broken on Windows in the GitLab WineTest builds
 - #53783  vbscript can not compile private const expressions
 - #53814  TMUnlimiter 1.2.0.0 requires ini files with whitespace in the section to be parsed properly
 - #53895  ddraw:ddraw1, ddraw:ddraw2, ddraw:ddraw4, ddraw:ddraw7 - test_cursor_clipping() fails on dual screen setups in Wine
 - #53927  script56.chm help file pages not functioning properly due to wine missing beforeprint and afterprint html events
 - #53950  dup2 error returns ENFILE instead of EBADF
 - #53964  Redim should fail on fixed arrays
 - #53966  NCryptExportKey is not implemented
 - #53968  NCryptSignHash is not implemented
 - #53971  postgresql installer 9.3 needs support for Username in WScript.Network
 - #53972  BCryptSignHash does not support BCRYPT_PAD_PSS
 - #53987  Regression in print handling in Framemaker 8
 - #53996  MDB Viewer Plus: can not open database
 - #53999  JGlossator crashes
 - #54009  Wine segfaults on startup on macOS 12 and 13
 - #54012  kernel32:heap - The 64-bit test_GlobalAlloc() fails on Windows 7
 - #54043  Studio One Professional 5 crash on launch with an unimplemented function USER32.dll.RegisterSuspendResumeNotification
 - #54057  prints do not work in any application
 - #54075  wldap32:parse - test_ldap_paged_search() sometimes gets LDAP_SERVER_DOWN in Wine, crashes
 - #54087  mshtml:events sometimes gets a failure in Protocol_Continue() on Windows
 - #54098  winhttp:notification fails and times out systematically in Wine
 - #54111  Unable to run "make install" after "makedep: Add a helper function to skip spaces in strings."

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Friday, December 9, 2022

Proton 7.0-5 released

 Released as Proton Next:


  • The following games are now playable:
    • Rift
    • Unravel 2
    • Airborne Kingdom
    • Nancy Drew: Legend of the Crystal Skull
    • Re-Volt
    • Aspire: Ina's Tale
    • Battle Realms: Zen Edition
    • Deathsmiles II
    • Primal Carnage: Extinction
    • Pico Park Classic Edition
    • Six Ages: Ride Like the Wind
    • Darkstar One
    • Indiana Jones and the Emperor Tomb
    • Bulletstorm: Full Clip Edition
  • Fix Batman: Arkham City GOTY launching in the background on Steam Deck when set to fullscreen.
  • Fix Marvel's Spider-Man Remastered displaying dialog about outdated drivers on AMD systems.
  • Fix Final Fantasy IV (3D Remake) having no audio.
  • Fix Return to Monkey Island not reacting to mouse clicks after a recent game update.
  • Fix upsidedown videos in VRChat and many other games.
  • Fix Call of Duty Black Ops II Zombies and Multiplayer hanging on exit.
  • Fix Bail or Jail crashing when opening the Terms of Serivce.
  • Improve GTA V situation with not loading textures.
  • Fix Red Dead Redemption 2 crashing after a recent game update.
  • Fix Final Fantasy XIV Online launcher functionality after game update.
  • Fix cutscene stutter in Disgaea 5.
  • Fix Thrustmaster HOTAS having non-functional dial in Elite Dangerous.
  • Fix Planet Zoo randomly crashing.
  • Fix SCP: Secret Labratory not being playable after a recent game update (again).
  • Fix Tekken 7 crashing at launch.
  • Fix Armello hanging on exit.
  • Fix Sword Art Online: Hollow Realization freezing after the tutorial.
  • Fix Space Engineers intro video not playing correctly.
  • Fix Dragon's Dogma: Dark Arisen videos not playing correctly.
  • Implement network video support for VRChat.
  • Update dxvk to v1.10.3-28-ge3daa699.

Link to source code

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Monday, December 5, 2022

Lutris 0.5.12 has been released

Lutris helps you install and play video games from all eras and from most gaming systems. By leveraging and combining existing emulators, engine re-implementations and compatibility layers, it gives you a central interface to launch all your games.

The client can connect with existing services like Humble Bundle, GOG and Steam to make your game libraries easily available. Game downloads and installations are automated and can be modified through user made scripts.

Download this version of Lutris from here.

Changelog :

  • Add support for Xbox games with the xemu runner
  • Fix authentication issue with Origin
  • Fix authentication issue with EGS
  • Fix authentication issue with Ubisoft Connect when 2FA is enabled
  • Fix integration issue with GOG
  • Add Discord Rich Presence integration
  • Add ability to extract icons from Windows executables
  • Allow setting custom cover art
  • Re-style configuration dialogs

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Saturday, November 26, 2022

Wine development release 7.22 is now available for Linux FreeBSD and macOS

The Wine development release 7.22 is now available.

What's new in this release:

  • 32-on-64 thunks for both Vulkan and OpenGL.
  • OpenLDAP library bundled and built as PE.
  • Support for the RAW print processor in WinPrint.
  • More progress on the long types printf format conversion.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations. 

 


 Bugs fixed in 7.22 (total 38):

 - #41989  Musette crashes in winex11
 - #45233  TIDAL installer can't launch installed program in 64bit WINEPREFIX
 - #48053  kernel32:change fails randomly (and rarely) in Wine
 - #49091  nProtect Anti-Virus/Spyware 4.0 'TKPcFtCb64.sys' crashes on unimplemented function 'ntoskrnl.exe.KeInitializeGuardedMutex'
 - #49297  Spark AR studio installer fails to start:Spark AR Studio is not supported in this version of Windows. Please upgrade to Windows 10
 - #50097  comctl32:monthcal fails on Wednesdays!!!
 - #52511  Hemekonomi hangs on exit due to deadlock between loader_section and Win16 mutex
 - #52872  vbscript: incorrect codepage handling in Asc/Chr, causing tests failures on Hindi locale
 - #53130  ntdll:threadpool - test_tp_instance() fails (rarely) on Windows 8+
 - #53131  ntdll:threadpool - test_tp_multi_wait() fails (rarely) in Wine
 - #53266  Syberia: game crashes frequently
 - #53268  urlmon:protocol - test_protocol_terminate() fails on Windows and Wine
 - #53288  Application compiled with MSVC 2022 ASan does not start, needs QueryVirtualMemoryInformation
 - #53296  USB Device Remover crashes on unimplemented function mscoree.dll.StrongNameTokenFromAssembly
 - #53387  Vernier USB sensors are not usable in WINE
 - #53402  fake dlls such as OPENGL32.dll won't load when their unix lib is linked by LLVM lld
 - #53429  opengl32:opengl fails on Debian 11 + Intel GPU
 - #53474  Change in memory handling gives crash in Framemaker 8
 - #53529  Use wine with custom ld-linux.so.2 32-bit preloader, without hacks
 - #53670  vbscript can not compile if expressions with reversed gte, lte, (=>, =<)
 - #53677  invalid O_WRONLY read sets errno=EACCES instead of EBADF
 - #53741  Gothic II: Night of the Raven (v2.7) fails to start (failure to load msdbi.dll)
 - #53782  vbscript can not compile ReDim with list of variables
 - #53807  vbscript fails to redim original array in function when passed byref
 - #53867  vbscript fails to retrieve property array by index
 - #53868  vbscript fails to return TypeName for VT_DISPATCH
 - #53870  vkGetPhysicalDeviceSurfaceCapabilities2KHR passes invalid VkSurfaceKHR handle to driver
 - #53873  vbscript fails to compile Else If when If is on same line
 - #53909  opengl32.dll can't be loaded if win32u.so is not initialized first
 - #53915  Pivot animator runs into assert
 - #53919  crypt32:cert - testVerifyRevocation() uses an outdated certificate
 - #53923  tools/makedep during wine-7.21 build segfaults
 - #53930  Build broken with Clang in MSVC mode due to OpenLDAP import using getopt.h
 - #53932  ntlm_auth was not found or is outdated.
 - #53935  __unDName doesn't support 'G' and 'H' modifiers
 - #53940  VARA window is black when launched from RMS Express
 - #53954  Saints Row 2022 fails with Unimplemented function KERNEL32.dll.SetProcessInformation
 - #53967  Running anything hangs on start up


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