Pages

Showing posts with label windows. Show all posts
Showing posts with label windows. Show all posts

Wednesday, December 11, 2019

CodeWeavers released CrossOver 19.0.0 for Linux and MacOS

CodeWeavers just released CrossOver 19.0.0 for both macOS and Linux!

The capstone of CrossOver 19 is the new ability to run 32 bit Windows applications within a 64 bit process.  This enables us to support 32 bit Windows applications on the new macOS release, Catalina, which removed all support for 32 applications in October.

This has been a remarkably difficult challenge, and I appreciate everyone's patience with us as we strove to make this happen.  I particularly want to call out and celebrate the work of Ken Thomases, the senior developer  at CodeWeavers who has worked tirelessly on this for the past year and a half.

In addition to that change, CrossOver’s core technology Wine has been updated to bring much of the developments of the past year to all of our users on both Mac and Linux.  These changes include over 5,000 individual improvements, all of which will act together to improve the end user experience with CrossOver.

We have improved installation compatibility with recent Linux distributions and also taken the step of upgrading CrossOver to rely on Python 3...
 


Putty for Mac
Putty for Mac
$15.00

https://winereviews.onfastspring.com/putty-for-mac


Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off  CodeWeavers CrossOver+ today.

 

Saturday, July 6, 2019

Wine development release 4.12 is now available for Linux FreeBSD and macOS

Wine development release 4.12 is now available for Linux FreeBSD and macOS

The Wine development release 4.12 is now available.

What's new in this release:
  • Still more DLLs are built as PE files by default.
  • Support for Plug & Play device drivers.
  • Better support for the Visual Studio remote debugger.
  • More support for enumerating display devices.
  • Various bug fixes.
The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.
 
 Bugs fixed in 4.12 (total 27):

  18490  Multiple games fail to set pixel format on D3D device context created on desktop window (Empire: Total War, Napoleon: Total War, Utopia City)
  21378  lego digital designer crashes on scrolling
  27576  RT Se7en Lite installer hangs
  31260  Tomb Raider 4 Broken Lighting
  31737  Need For Speed Hot Pursuit (2010): Gamepad is not configured
  34978  Many applications need a EnumDisplayDevicesW implementation for multi-monitor environment support (DisplayFusion, Turbo Tax 2012, WPF 4.x .NET apps, CEFv3 apps, VS Code < 1.16.0)
  35413  err:module:import_dll Library libgcc_s_sjlj-1.dll not found needed by mono-2.0
  36061  winedbg crash dialog shows a leak in imm32
  37709  All Qt5 based applications have broken menu/combos positioning in multiple monitor setup due to GetMonitorInfo() returning the same hard-coded device name for all monitors
  38421  Windows Media Player 9 & 10: mp3 sound plays too fast
  41608  Golden Krone Hotel fails to launch (InitializeProcThreadAttributeList is a stub)
  42374  Hardwood Solitaire can not connect to his server
  45656  Acronis Storage Filter Management Driver 'fltsrv.sys' crashes on unimplemented function 'ntoskrnl.exe.KeBugCheckEx' in 'CrashOnError' mode
  47013  winebus.sys: hidraw_set_feature_report buffer too small for some devices in SteelSeries Engine
  47014  Multiple kernel drivers need 'ntoskrnl.exe.ExInitializePagedLookasideList' implementation (Norton 360/Symantec Eraser Control Driver)
  47017  Symantec Eraser Control Driver 'eeCtrl64.sys' (Norton 360) crashes on unimplemented function ntoskrnl.exe.IoGetStackLimits
  47340  Adobe Acrobat Reader DC crashes on startup with corefonts installed
  47352  Levelhead: Can't connect to game's network
  47367  Some WPF 4.x apps from Windows 10 SDK (10.0.17763.x) spam console with fixme:d3d:wined3d_driver_info_init Unhandled OS version 6.3, reporting Win 8. (WinVer set to 'Windows 8.1')
  47385  Overwatch crashes on unimplemented function mfreadwrite.dll.MFCreateSinkWriterFromURL
  47392  Drakensang Online crashes when exiting fullscreen
  47399  Mozart 11-13 crashes on startup
  47410  Regression in 4.10, Dune 2000 installer crashes in winevdm
  47418  Quickbooks 2018 installer crashes on Validating Install
  47424  DataTransferLength in SCSI_PASS_THROUGH and SCSI_PASS_THROUGH_DIRECT *must* have return value
  47431  Multiple applications and games show too high CPU usage and UI slowness/lag with wine-4.11-84-g074abfe097 (EnumDisplayMonitors implementation uses expensive registry accesses)
  47443  compile error: undefined reference to `clock_gettime'
 

Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off  CodeWeavers CrossOver+ today.

Thursday, January 24, 2019

PuTTY++ 9.2 has been released

WinOnMacs released Putty++ 9.2 for Microsoft Windows today.



About PuTTY++

PuTTY++ is a telnet and SSH client for Windows and UNIX. It supports several network protocols, including SCP, SSH, Telnet, rlogin, and raw socket connection.

The cost of Putty 9.2 is only $15.00. Anyone who has purchased Putty in the past three months is entitled to a free upgrade. Putty comes with three months of upgrades and of course a 14-day money back guarantee.

Supported Protocols:
  • Telnet
  • FTP
  • SFTP
  • SSH
  • SCP
Version 9.2 New Features:
  • Minor bug fixes
We now use FastSpring as our preferred storefront, you can pay with Credit / Debit Cards, PayPal, Amazon payments, Wire Transfer etc. etc. This store is very secure, simple and fast.

Saturday, December 8, 2018

Wine development release 4.0-rc1 is now available for Linux FreeBSD and macOS

Wine development release 4.0-rc1 is now available for Linux FreeBSD and macOS

This is the first release candidate for the upcoming Wine 4.0. It marks the beginning of the code freeze period. There have been many last minute changes, so please give this release a good testing to help us make 4.0 as good as possible.

What's new in this release:
  • Preloader implemented on mac OS.
  • Mouse cursor support on Android.
  • Updates to the timezone database.
  • Vulkan support updated to the latest spec.
  • Stream I/O support in WebServices.
  • Better palette support in WindowsCodecs.
  • Synchronization objects support for kernel drivers.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.



Bugs fixed in 4.0-rc1 (total 43):

   5402  Multiple MFC-based apps crash during non-modal child dialog control creation with active window being zero (Canon PhotoStitch 3.1.13, Flexible Renamer v8.4)
  16845  Radio buttons not being checked on focus
  23750  SpongeBob SquarePants: Diner Dash 2 - mouse has pink background
  28810  d3dx9_36/tests/mesh.ok: D3DXLoadMeshTest fails under valgrind
  29183  Heavy corruption when rendering edit control with WM_PRINTCLIENT and possibly invalid HDC
  33117  Can't load Bach41.ttf with CreateFontIndirect
  35367  Multiple applications crash due to Wine ole32 code not taking implicit MTA into account (Cyberlink Powerdirector 8, PDFXChange Editor 5.5)
  37863  Halo only works using Nvidia graphics
  38228  Wildstar game failed to download :  `winhttp:session_set_option 0` and `wine client error:41b: pipe: Too many open files`
  40031  Singularity: In Steam the game is still running after quit
  40880  Commandos 3: Destination Berlin demo has sound issues
  40971  Zombie Army Trilogy crashes before the menu
  41404  WPS Office 10.1.0.5775 unhandled exception on installation
  41488  ProfitChart RT crashes at startup
  42010  ReactOS Calc does not show dots in radio buttons.
  42255  Xenia emulator needs ntdll.dll.RtlAddGrowableFunctionTable implementation
  42474  Multiple applications crash on unimplemented function api-ms-win-core-path-l1-1-0.dll.PathCchCombineEx (Python 3.6, AutoFlashGUI, RenderDoc)
  42582  Murdered: Soul Suspect has messed up rendering
  43584  Hitman: Absolution needs dxgi_output_GetGammaControlCapabilities
  43745  Graywalkers Purgatory demo has wrong models rendering
  43889  Gradient is inverted when using gdiplus
  44015  Steam - fails to load UI since Wine 2.20 (due to dwrite commit)
  44177  Guitar Pro 5: Long freezes during draw process of dashed lines (P.M. or let ring markers)
  44588  Many kernel drivers need support for kernel synchronization objects (event, semaphore, mutex) (BattleEye's 'bedaisy.sys', Franson VSerial service 'bizvserialnt.sys')
  44897  Multiple applications using Crashpad/Chromium/CEF in Win7+ mode crash on unimplemented function ntdll.RtlGetUnloadEventTraceEx (Steam client)
  44999  Python 3.6.5 crashes due to unimplemented function api-ms-win-core-path-l1-1-0.dll.PathCchCanonicalizeEx.
  45431  Multiple D3D11 games deadlock in IDXGISwapChain::ResizeTarget while trying to resize window (Crash Bandicoot N. Sane Trilogy, Dragon Age: Inquisition)
  45453  Guild Wars 2: Launcher crashes with assertion "jobThreads && (jobThreads <= hardwareThreads)"
  45627  mdac28 fails to install (SetupDefaultQueueCallbackW copy error 32 L"C:\\users\\austin\\Temp\\IXP000.TMP\\msdaorar.dll")
  46093  GRLevel3 2.52 fails to start, hangs indefinitely
  46099  Star Citizen not loading after implementation of WaitOnAddress() in wine
  46140  .NET applications using 'WebRequest' API with MS .NET Framework crash when IPv4/6 is disabled in Linux kernel
  46142  Games launched through Windows Steam no longer launch.
  46161  Wine: Wrong GnuTLS usage?
  46168  dotnet35sp1 installer has an error under wow64
  46172  Multiple applications from Windows 7-10 crash on unimplemented function slc.dll.SLGetLicensingStatusInformation
  46173  Used e-Sword successfully a few months ago, but when I try now I get a Program Error.
  46179  Multiple Windows 10 ARM{32,64} apps need 'kernel32.dll.GetCurrentThreadStackLimits' to get stack start address
  46180  wineserver does not release atom on unregistering window classes
  46186  LoadImageA searches images in the wrong directory
  46210  explorer /desktop leaks atoms from DDE interface
  46229  server/ptrace: NetBSD debug register storage
  46235  Opening ADODB.Connection results in: Method '~' of object '~' failed

Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off  CodeWeavers CrossOver+ today.

Wednesday, November 14, 2018

The WineHQ Wine development release 3.20 is now available for Linux FreeBSD and macOS

The WineHQ Wine development release 3.20 is now available for Linux FreeBSD and macOS

What's new in this release:
  • Async interfaces and ACF files in the IDL compiler.
  • Support for substorage transforms in MSI.
  • RPC/COM marshalling fixes.
  • Support for Unicode requests in WinHTTP.
  • Shell Autocomplete optimizations.
  • Various bug fixes.
The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.


Bugs fixed in 3.20 (total 36):

   8933  Extremely slow in rendering when running Jane's USAF
  12370  AGEod's American Civil War cannot run (needs native directmusic)
  34384  Media Browser 3 Installer doesn't see .Net 4.5 as installed (wine-mono)
  35320  setlocale(Chinese_China.950) returns NULL
  38066  Memento Mori (Numen: Contest of Heroes): mouse buttons don't work (needs native dinput8)
  41269  MSI uninstaller does not clean up Registry's UpgradeCode, ProductCode
  41356  Multiple applications and games need support for szOID_NIST_sha* OIDs in crypt32 (The Crew (Uplay), Star Wars The Old Republic, PSNow v9.0.5)
  41419  Visio 2013 crashes with unimplemented function msvcp100.dll.?_GetCombinableSize@details@Concurrency@@YAIXZ
  42520  Multiple Wargaming.net games crash on startup in Win7+ mode (XAudio 2.7 'IXAudio2SourceVoice::GetState' called with 'Flags' parameter, causing register corruption) (World of {Tanks, Warships})
  42550  Photoshop CC 2017: Installation Error (needs FileAccessInformation info class)
  43358  EVE Online crashes on startup in Win7+ mode (XAudio 2.7 'IXAudio2SourceVoice::GetState' called with 'Flags' parameter, causing %ESI or %EDI register corruption)
  43464  Elite Dangerous Horizons fails to connect to server with CRC error
  43570  Bravura Easy Computer Sync 1.5 crashes on startup
  44620  `Nt{WaitFor,Release}KeyedEvent()` don't accept null handles, while Windows 7 does.
  44759  Steam show all text with italic font when dwrite is enabled
  45593  Wargaming.net Game Center: Installer deadlocks during download ('ntdll.RtlDeregisterWaitEx' must not synchronously wait when 'CompletionEvent' is NULL)
  45664  64-bit BattlEye 'BEDaisy' kernel service fails in driver entry point due to missing 'ntoskrnl.exe.PsGetProcessWow64Process'
  45665  64-bit BattlEye 'BEDaisy' kernel service fails in driver entry point due to missing 'ntoskrnl.exe.MmCopyVirtualMemory'
  45749  Multiple Node.js based applications/installers need ntdll.NtQueryInformationFile to handle 'FileModeInformation' information class (MS Visual Studio 2017 Installer, FACEIT Anti-cheat client)
  45796  Nvidia GeForce Now installer aborts due to missing 'advapi32.RegQueryReflectionKey' export
  45828  Several Microsoft games bundled with Windows 7 as part of OS install crash upon exit on unimplemented function ntdll.dll.WinSqmIncrementDWORD
  45966  Missing scrollbars in TraCFoil ribs plotting program
  45970  Add support for browseui IProgressDialog PROGDLG_AUTOTIME flag
  45997  iPed 7G 2019 (.NET 4.0 app) v13.0.10800 crashes with System.NotImplementedException at system.drawing.pen.ScaleTransform
  46004  SimSig: scroll bars in Options window do not render
  46015  Nvidia GeForce NOW crashes on unimplemented function IPHLPAPI.DLL.GetIpInterfaceTable
  46035  dotnet sdk 2.1.403 installer crashes with unimplemented Kernel32.FindStringOrdinal
  46040  Intel Extreme Tuning Utility v6.4 kernel driver 'iocbios2.sys' crashes on unimplemented function ntoskrnl.exe.KeSetTargetProcessorDpc
  46057  Multiple applications want 'ntdll.NtQueryInformationToken' to support 'TokenVirtualizationEnabled' (24) info class (Blizzard Battle.net)
  46066  GeForceNOW.exe fails to load due to missing runtime dependencies, needs 'qwave.dll' stub dll (qWAVE - Quality Windows Audio/Video Experience)
  46076  Something goes wrong when sending unicode http request
  46080  Multiple installers are missing title bar buttons
  46081  Multiple installers show readonly drives with broken size
  46084  Skype 8.33.0.50 installer crashes due to unimplemented msvcp140.dll.?_Winerror_map@std@@YAHH@Z
  46085  Multiple ARM64 apps from Windows 10 SDK (10.0.17763.x) need 'api-ms-win-core-winrt-string-l1-1-1.dll' stub dll
  46086  Multiple ARM64 apps from Windows 10 SDK (10.0.17763.x) need 'api-ms-win-core-processthreads-l1-1-3' stub dll

Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off  CodeWeavers CrossOver+ today.

Friday, January 19, 2018

The WineHQ Wine stable release 3.0.0 is now available for Linux and Mac

The Wine team is proud to announce that the stable release Wine 3.0 is now available for Linux and macOS.

This release represents a year of development effort and over 6,000 individual changes. It contains a large number of improvements that are listed in the release notes. The main highlights are:
  • Direct3D 10 and 11 support.
  • The Direct3D command stream.
  • The Android graphics driver.
  • Improved DirectWrite and Direct2D support.
Once again, because of the annual release schedule, a number of features that are being worked on have been deferred to the next development cycle. This includes in particular Direct3D 12 and Vulkan support, as well as OpenGL ES support to enable Direct3D on Android.
The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.


What's new in Wine 3.0

*** Direct3D

- A significant number of Direct3D 10 and 11 features are implemented in
  this release, including:
  - Compute shaders.
  - Hull and domain (tessellation) shaders.
  - Stream output.
  - Format capability queries.
  - A large number of shader model 4 and 5 shader instructions.
  - Shader model 4 and 5 interpolation modifiers.
  - Shader model 4 and 5 clip and cull distances.
  - Indirect draws and indirect compute dispatch.
  - Structured buffers.
  - Byte addressable buffers.
  - Append and consume buffers.
  - Unordered access view counters.
  - Cube-map arrays.
  - Layered rendering to 3-dimensional textures and texture arrays.
  - Mip-map generation.
  - Conservative depth output.
  - Type-less (sub)resource copies.
  - Depth bias.

- The multi-threaded command stream feature serializes Direct3D rendering
  commands from different threads into a single rendering thread. Its main
  purpose in this release is rendering correctness, but the feature also
  provides opportunities for future performance improvements. This feature
  is disabled by default.

- Support for OpenGL core contexts in Direct3D is improved, to the point
  that core contexts are used by default for Direct3D 10 and 11
  applications on AMD and Intel graphics cards. As a result, users of those
  graphics cards in combination with Mesa OpenGL drivers should no longer
  need to set the "MaxVersionGL" registry key to enable Direct3D 10 and 11
  support.

- The Direct3D graphics card database recognizes more graphics cards.

- New HKCU\Software\Wine\Direct3D registry key:
  - "csmt" (REG_DWORD)
    Enable (0x1) or disable (0x0, default) the multi-threaded command
    stream feature described above.

- Deprecated HKCU\Software\Wine\Direct3D registry keys:
  - "StrictDrawOrdering"
    This has been superseded by the multi-threaded command stream feature.
  - "OffscreenRenderingMode"
    The "fbo" setting is the only remaining supported value. The
    "backbuffer" setting, while still available, is no longer supported.

- Removed HKCU\Software\Wine\Direct3D registry keys:
  - "AlwaysOffscreen"
    This is always enabled in this release.
  - "MultiSampling"
    Use the "SampleCount" (REG_DWORD) setting to force a specific
    multi-sample anti-aliasing sample count for swapchain render targets
    instead.


*** Graphics

- Drawing outlines of Direct2D geometry objects is implemented.

- Direct2D linear and radial gradient brushes are implemented.

- Direct2D compatibility with GDI is implemented.

- Bounds computation of Direct2D geometry objects is implemented.

- Simplification of Direct2D geometry objects is implemented.

- The OpenGL extension list is updated to OpenGL version 4.6.

- The system GLU library is only needed when the Nurbs renderer is used,
  all other GLU functions are implemented internally.

- Metafile playback in GdiPlus supports most of the GdiPlus-specific
  metafile record types, in addition to the standard metafile records.

- GdiPlus graphics operations take the GDI transform into account.

- Encoding image formats with a palette is supported in WindowsCodecs.


*** Android

- Wine can be built as an APK package and behaves like a proper Android
  application.

- A full graphics driver is implemented. Because of restrictions of the
  Android window management API, only full screen desktop mode is
  supported.

- A full audio driver is implemented.

- OpenGL is supported, but it's limited to the OpenGL ES API that is
  available on Android.

- Direct3D is not supported yet, because it cannot run on top of OpenGL ES
  at this point. This will be addressed during the next development cycle.


*** Kernel

- The default Windows version is set to Windows 7.

- The full semantics of named pipes are implemented, including message-mode
  pipes.

- Position Independent Executables are supported, both for the Wine binary
  itself and also when starting external binaries.

- Serial and parallel port devices are created automatically, with the
  corresponding symlinks in the dosdevices directory. The detected ports
  can be overridden through the HKLM\Software\Wine\Ports key.

- Safe DLL search mode is implemented. It is enabled by default, and can be
  disabled by setting the "SafeDllSearchMode" value to 0 under
  HKLM\System\CurrentControlSet\Control\Session Manager.

- Safe process search mode is implemented. It is disabled by default but
  can be requested by the application, and it can be forced by setting the
  "SafeProcessSearchMode" value to 1 under
  HKLM\System\CurrentControlSet\Control\Session Manager.

- Asynchronous I/O performance is improved by reducing the number of server
  calls.

- Memory write watches work correctly when used concurrently with file I/O
  on the same buffers.

- Virtual memory allocations can be arbitrarily large on 64-bit platforms.


*** User interface

- The built-in mouse cursors are redesigned, and available in higher
  resolution for high DPI screens.

- The Shell Explorer, the common dialogs, and the RichEdit control properly
  scale on high DPI screens.

- The screen DPI value can be overridden by setting the "LogPixels" value
  under HKEY_CURRENT_USER\Control Panel\Desktop.

- In desktop mode, higher display resolutions with various aspect ratios
  are supported.

- The Task Dialog common control is implemented.

- The Internal User Interface is supported in MSI.

- Double-buffered theme painting is implemented.

- The TWAIN library supports a user dialog for selecting the scanner
  source.

- Device-independent bitmaps and metafiles can be stored into the OLE Data
  Cache.


*** Desktop integration

- The StartupWMClass field is set in generated desktop files so that they
  can be matched to their respective Windows binary.

- Clipboard changes from other X11 applications are detected through the
  Xfixes library instead of polling.

- The RichEdit control supports pasting metafiles.

- The Program Manager DDE protocol for manipulating program entries and
  groups is implemented.

- The HID service for detecting Plug & Play devices is active by default.

- Version 4 of the system tray notification protocol is supported on macOS.


*** Text and fonts

- Contextual glyph substitution is supported in UniScribe.

- Character tables are based on version 10.0.0 of the Unicode Standard.

- The Nepali and Bangla (India) locales are supported.

- Font support is compatible with the new behaviors introduced in FreeType
  version 2.8.1.


*** DirectWrite

- Trailing line trimming signs in both character and word modes is
  supported.

- Cluster wrapping mode is supported.

- Uniform and proportional line spacing methods are implemented.

- Oblique and bold simulation is also supported in bitmap rendering mode.

- Per-factory cache is thread safe.

- Overhang metrics evaluation for layouts are implemented.

- In-memory font file loader is implemented and is available to
  applications.


*** D3DX

- Support for D3DX 9 preshaders is improved.

- Support for D3DX 9 application defined effect state managers
  (ID3DXEffectStateManager) is implemented.

- Using effect pools to share effect parameters between D3DX 9 effects is
  implemented.


*** Internet and networking

- UDP/TCP listeners are implemented in Web Services.

- Web Services supports the .NET Binary Format, including the string table
  extension.

- Web Services supports the .NET Message Framing Protocol.

- Asynchronous support is enabled for receiving messages in Web Services.

- HTML event handling is rewritten to support standard-compliant mode.

- Multiple new standard-compliant HTML APIs are supported. HTML document
  mode support is improved to preserve compatibility with documents
  expecting legacy behavior.

- The WebBrowser control supports MHTML files.

- Embedding HTML documents in .NET applications is better supported.

- WinHTTP correctly parses cookie attributes.


*** Cryptography

- Cryptographic hashes are implemented internally instead of relying on
  GnuTLS.

- AES encryption is supported.

- The Microsoft Root Certificate 2011 is added to the list of known
  Microsoft certificates.

- The Mono and Gecko add-on packages are verified with SHA256 checksums.


*** ARM platforms

- On ARM, the floating point ABI defaults to 'softfp' for compatibility
  with Windows binaries.  It can be changed by passing the --with-float-abi
  flag to configure.

- The Wine preloader is also used on ARM64 platforms.

- Relay debugging is supported on ARM64 platforms.


*** Built-in applications

- Registry importing and exporting in RegEdit is reimplemented for better
  compatibility. Windows 3.1 registry files can also be imported. Registry
  files are exported to Unicode format by default.

- RegEdit always shows the 64-bit view of the registry on 64-bit prefixes.

- The Reg.exe registry manipulation tool supports importing and exporting
  registry files.

- The command interpreter implements the MKLINK command.

- The command interpreter supports escape characters in the prompt string.

- WineMine shows a confirmation dialog before resetting the best scores.


*** Tools

- The IDL compiler (widl) handles C++ aggregate returns in an
  MSVC-compatible way.

- The resource compiler (wrc) supports translating version resources
  through the po files.

- The Wine debugger (winedbg) supports printing floating point and SSE
  register state.

- All Perl scripts that parse XML use the standard XML::LibXML module.

- The obsolete wineinstall tool is removed.


*** Miscellaneous

- XAudio supports float audio formats with more than 2 channels.

- The Scheduler and related classes are supported in the C++ runtime.

- SQL driver installation is supported in ODBC.

- The ProgramData well known directory is supported.

- The Mono engine is updated with upstream Mono fixes, and supports the
  Mono profiler API version 2.

- The thread id is always displayed in debug traces.


*** New external dependencies

- The krb5 library is used to implement the Kerberos Authentication
  Package.

- The XFixes library is used to receive clipboard change notifications.

Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off  CodeWeavers CrossOver+ today.

Saturday, December 30, 2017

The Wine development release 3.0 RC 4 is now available for Linux and Mac

The WineHQ Wine development release 3.0 RC 4 is now available for Linux and Mac

What's new in this release:
  • Bug fixes only, we are in code freeze.
The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.


Bugs fixed in 3.0-rc4 (total 12):

  13355  Richedit very slowly open big text files
  16505  BBC iPlayer Desktop: .desktop file confuses comments with command line
  26851  Zoo Tycoon 2: Marine Mania demo installer fails
  33722  Stereo IMA ADPCM encoding in WINE produces loud static instead of sound
  34255  WinPolis 3.x: "Buy CDs" editbox does not automatically select all
  37336  U-blox U-Center 8.11 crashes when importing or exporting config file
  41070  "Call of Duty 4" does not start: heap issues
  41209  The Magic School Bus Explores the Solar System: Error message asking for the game to be reinstalled
  43971  Wine 2.20 Bcrypt compilation fails under older linux systems while Wine 2.0.3 compiles fine
  44142  steamwebhelper.exe crashes on wine-stagining 2.21 because NtQueryInformationFile fails
  44161  Possible incorrect string message in "dlls/kernel32/tests/volume.c" line 263
  44218  Black displaying of all Wine stuffs with FreeBSD

Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off  CodeWeavers CrossOver+ today.

Saturday, December 16, 2017

CodeWeavers has Released CrossOver 17.0.0 for Linux and MacOS

I am delighted to announce that CodeWeavers has just released CrossOver 17.0.0 for both macOS and Linux. CrossOver 17.0.0 has many improvements to the core Windows compatibility layer and also specific enhancements for several popular applications.



Mac customers with active support entitlements will be upgraded to CrossOver 17.0 the next time they launch CrossOver.  Linux users can download the latest version from CodeWeavers.

Change Log For CrossOver Mac and Linux :

17.0.0 CrossOver - December 5, 2017
  • Application Support:
    • CrossOver now supports Microsoft Office 2016.
    • CrossOver now supports Quicken 2017.
  • Linux:
    • League of Legends now runs in CrossOver Linux.
  • Core Technology Improvements:
    • CrossOver 17 includes an updated Wine with thousands of improvements for Windows application compatibility.
    • The default compatibility mode has been changed from Windows XP to Windows 7.
  • Bug Fixes:
    • Fixed a bug which prevented Microsoft Office 2010 from registering.
    • Fixed bugs which prevented Everquest and Everquest 2 from running.
    • Many improvements to Microsoft Office 2013 applications, including better support for drawing shapes, support for gradient brushes, and more.
    • Many Windows applications will run better on high dpi screens.



Putty for Mac
Putty for Mac
$15.00

https://winereviews.onfastspring.com/putty-for-mac


Monday, November 13, 2017

​How to run Windows apps on your Chromebook

Have you ever heard someone with a new Chromebook complaining because they couldn't run their favorite Windows application on it? I have. Now, there's a solution for them (or, for you, so you can run that one Windows application you can't live without). For years, CodeWeaver's CrossOver enabled you to run many popular Windows applications on Linux and macOS. Now, CodeWeavers is bringing those same Windows apps to your Chromebook.

Better still, the beta CrossOver on Chrome OS promises to be easier to use than ever before. Previously, you had to jump through hoops to get Windows apps running on a foreign platform. With CrossOver for ChromeOS, you type in the Windows app's name, pick it from a list when it shows up, make sure you have the installation media, and hit install. Nothing could be easier.

CrossOver won't run all Windows programs, but it runs many of them. For example, its supported Windows applications include Microsoft Office and Quicken. CrossOver also runs games. These include such popular massively multiplayer online role-playing games (MMORPGs) games as World of Warcraft and Guild Wars.

CrossOver on Chrome OS is still a beta. While I could run some of my favorite simple programs on it, like NotePad++, a source-code editor on it, I couldn't run others. For instance, while I could install Microsoft Office 2016 on my 2015 Chromebook Pixel, Office wouldn't run on it.

Games that lock the mouse, such as first-person shooters, won't work either. That's because the required application programming interface (API) isn't in Chrome OS' current version of Android. It's expected to be added shortly. Video-heavy programs that require OpenGL also aren't supported. This is because Android only supports OpenGL ES, which is an OpenSL subset.

So, I can't recommend switching to a Chromebook to run Windows applications yet. But, the beta download is free, and it's certainly worth trying. Well, it's worth giving a shot if you have a Chromebook that supports Android. You see, CrossOver on Chrome OS is really Chromebook on Android. That means you need a newer Chromebook.

Jeremey White, CodeWeavers' founder, explained the Android connection happened because: "We've been experimenting with Android support for the past four years ... There have been a lot of challenges - and a lot of challenges remain. For example, we poured a lot of energy into making Windows applications work on a variety of Android form factors, including phones and tablets. But the brutal truth is that if I give you, say, Microsoft Word, on your phone, you'll fairly quickly figure out that you don't really want the Windows version of Word on your phone. Your fingers can't operate the menus." But, then, he said, "With the announcement of support of Android in Chrome OS, suddenly things made a lot more sense. A Chromebook has a big enough screen. And a keyboard and a mouse. And often, an Intel processor. What's more, it's really handy to have Quicken or Wizard 101 or your favorite Windows application right there."

It doesn't have to be a powerful Chromebook to run Windows apps on a Chromebook, although it must have an Intel processor. That's because CrossOver uses Wine, a lightweight program that's been used for decades now to run Windows programs on macOS, Linux, and Unix. It does this by creating a Windows API compatibility layer. This enables you to install and run 32-bit Windows software without actually running Windows.

Full Article

Monday, March 20, 2017

The WineHQ Wine development release 2.4 is now available for Linux and Mac

The WineHQ Wine development release 2.4 is now available for Linux and Mac

What's new in this release:
  • Built-in implementation of cryptographic hashes.
  • Mono engine updated with upstream fixes.
  • More Direct3D command stream work.
  • Simulated bold and italic in DirectWrite.
  • Improvements to the XML reader.
  • Various bug fixes.
The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.


 Bugs fixed in 2.4 (total 32):

  10858  BlueByte Game Channel fails to install
  14371  cleanup undefined members in vartest
  29133  G√≥mez PEER fails to update
  30378  Xuzhou network client crashes at start
  33987  Secret Files 3 demo shows only some parts of background in ConfigTool
  36599  winhttp/tests/winhttp.c: test_secure_connection() fails under valgrind
  36600  valgrind shows a possible leak in winhttp/tests/winhttp.c
  36608  valgrind shows a definite leak in xmllite/tests/writer.c
  37436  Aliens vs. Predator (2010, Steam) crashes when loading save game
  38793  Lotus Smartsuite 3.1 installer reports insufficient disk space
  39685  Multiple applications crash on startup, need unimplemented function msvcr120.dll.??0event@Concurrency@@QAE@XZ (Rollcage Redux v1.3.8, ARC client, Playstation Now)
  40798  ACDSee Pro 9 (64-bit) needs msvcr120.dll.??0event@Concurrency@@QEAA@XZ
  40910  The Next BIG Thing can't save the game (needs native xmllite)
  41340  Unhandled page fault for Polaris Office Installer
  41472  kolotibablo needs ntoskrnl.exe.KeAcquireInStackQueuedSpinLock
  41684  unimplemented function uiautomationcore.dll.UiaClientsAreListening called in 32-bit code
  41832  Galactic Civ 3 - ships are not visible
  41951  Unimplemented function bcrypt.dll.BCryptDuplicateHash prevents DOOM from running
  42209  Native Instruments Native Access 1.0.25 (R37) crashes on unimplemented function concrt140.dll.??1_ReentrantBlockingLock@details@Concurrency@@QAE@XZ
  42239  Kontact 5.6 needs api-ms-win-crt-time-l1-1-0.dll._Wcsftime
  42450  Unimplemented copy from WINED3D_LOCATION_TEXTURE_RGB to WINED3D_LOCATION_TEXTURE_SRGB for depth/stencil buffers.
  42510  InternetOpenUrl does not send query parameters for HTTPS urls
  42557  NVIDIA GeForce GT 525M detected as GeForce GTX 470
  42559  Adobe Reader DC: No longer installs (Unimplemented function msi.dll.MsiGetComponentPathExW)
  42575  Multiple applications need msvcp140.dll.?_LogScheduleTask@_TaskEventLogger@details@Concurrency@@QAEX_N@Z
  42576  Poedit crashes on start on unimplemented function msvcp140.dll.?_Reset@_ContextCallback@details@Concurrency@@AAEXXZ
  42578  WSAStringToAddress fails to parse IP v6 addresses with port number
  42586  Adobe Reader DC crashes on startup (needs GetCurrentPackageFullName stub)
  42603  Steep (Ubisoft) needs iphlpapi.dll.NotifyUnicastIpAddressChange
  42625  Flushing file (int 0x21, ah=0x68) fails with access denied error in 16-bit code (affects QuickBooks 5.0)
  42639  Unhandled exception: page fault on read access to 0x00000000 in 32-bit code (0x7eff5a34)
  42641  winetricks ie8_kb2936068 installer fails with error

Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off  CodeWeavers CrossOver+ today.

Wednesday, January 25, 2017

The WineHQ Wine stable release 2.0 is now available for Linux and Mac

The WineHQ Wine stable release 2.0 is now available for Linux and Mac

The Wine team is proud to announce that the stable release Wine 2.0 is now available.
This release represents over a year of development effort and around 6,600 individual changes. The main highlights are the support for Microsoft Office 2013, and the 64-bit support on macOS.
It also contains a lot of improvements across the board, as well as support for many new applications and games. See the release notes below for a summary of the major changes.

This is the first release made on the new time-based, annual release schedule. This implies that some features that are being worked on but couldn't be finished in time have been deferred to the next development cycle. This includes in particular the Direct3D command stream, the full HID support, the Android graphics driver, and message-mode pipes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

 
What's new in Wine 2.0
======================


*** Text and fonts

- More DirectWrite features are implemented, including:
  - Drawing of underlines.
  - Renderer sees drawing effect associated with text segment.
  - Support for color fonts in COLR/CPAL format.
  - Initial font fallback support, builtin data for some of CJK ranges.
  - Support for Wine-specific font replacement registry settings.
  - Improved font metrics resolution in case of incomplete or
    ambiguous font data.
  - Support for EUDC font collection based on current registry
    settings.

- Font embedding in PDF files is supported.

- The RichEdit control supports bulleted and numbered lists.

- Bold glyphs can be synthesized also for bitmap fonts.

- Character tables are based on version 9.0.0 of the Unicode Standard.


*** Graphics

- Window, bitmap and GDI DC render targets are implemented in Direct2D.

- A wide range of optimizations make the DIB engine noticeably faster.

- GDI graphic paths are reimplemented for better compatibility; they
  are also supported with enhanced metafiles.

- Gradients are supported in GDI enhanced metafiles.

- Metafiles are better supported in GdiPlus.

- The macOS graphics driver supports a high-resolution ("Retina")
  rendering mode. It can be enabled by setting "RetinaMode" to "Y"
  under HKCU\Software\Wine\Mac Driver.


*** User interface

- The clipboard support is reimplemented for better compatibility;
  copy & paste of HTML text is also improved. Drag & drop works more
  smoothly.

- In desktop mode, the taskbar displays running applications and
  allows switching between them.

- Version 4 of the system tray notification protocol is implemented.

- In desktop mode, some less common display resolutions like 640x400
  and 1280x960 are supported.

- More user interface elements scale correctly with high-DPI screens.


*** Direct3D

- More Direct3D 10 and 11 features are implemented, including:
  - Several more shader model 4 and 5 shader instructions.
  - Several more resource formats.
  - Integer vertex shader inputs.
  - Typeless resources.
  - sRGB read/write support.
  - Depth and stencil clears.
  - Depth-only draws.
  - Array textures.
  - Index buffer offsets.
  - Unordered access views.
  - Primitive restart.

- The WineD3D graphics card database recognizes more graphics
  cards. When available, the GLX_MESA_query_renderer GLX extension is
  used to provide more accurate information about the graphics card.

- The (system) memory layout of texture resources more closely matches
  Windows. This affects applications that write beyond the bounds of a
  MIP-level, like for example League of Legends.

- The implementation of non-maskable multisample anti-aliasing is more
  correct. In particular, when the ARB_internalformat_query extension
  is available, only quality levels corresponding to specific sample
  counts supported by the OpenGL implementation are reported to the
  application.  Previously, reporting a large number of non-maskable
  multisample anti-aliasing quality levels would break some
  applications.

- Direct3D 11 feature levels are supported.

- Retrieving a GDI device context from DXGI surfaces is
  implemented. This is used for rendering to DXGI surfaces using GDI.

- More DXGI swapchain methods are implemented, particularly those
  relating to switching display modes and switching to and from
  fullscreen.

- When ARB_clip_control and ARB_viewport_array are both supported,
  position fixups are slightly more efficient.

- The APPLE_client_storage extension is no longer used. It caused more
  problems than it solved.

- New HKCU\Software\Wine\Direct3D registry keys:
  - "CheckFloatConstants" (REG_SZ).
    Setting this to "enabled" enables additional run-time bounds
    checking on relatively addressed shader constant access. This
    helps some (broken) applications, but comes at a performance cost.
  - "MaxShaderModelHS", "MaxShaderModelDS" and "MaxShaderModelCS" (REG_DWORD).
    These limit the maximum supported shader model for hull, domain,
    and compute shaders respectively, analogous to the existing
    "MaxShaderModelVS", "MaxShaderModelGS", "MaxShaderModelPS"
    keys. Note that these shader types are new in shader model 5, so
    setting this to anything lower than 5 will effectively disable
    them.
  - "SampleCount" (REG_DWORD).
    Setting this registry key will force the multisample anti-aliasing
    sample count to the specified value for swapchain render
    targets. This allows anti-aliasing to be forced on applications
    that do not otherwise support anti-aliasing themselves, but may
    have no effect or break the application depending on the specific
    application.


*** DirectDraw

- Retrieving a GDI device context from a DirectDraw surface is
  implemented in a more accurate way. In particular, retrieving a GDI
  device context for a "client memory" surface will retrieve a GDI
  device context that's backed by that same client memory.

- A number of fixes related to vertex transformation in early
  DirectDraw versions have been made.


*** D3DX

- The support for the D3DX 9 effect framework is more complete, in
  particular:
  - There is initial support for preshaders.
  - Many more effect states are correctly applied.

- D3DX 10 and 11 asynchronous data loaders are implemented.

- The d3dx9 DLLs no longer forward to d3dx9_36, but are built from the
  same source instead.

- The d3dcompiler DLLs no longer forward to d3dcompiler_43, but are
  built from the same source instead.


*** Sound and video

- GStreamer version 1.0 is supported for audio and video streams.

- DirectSound supports downmixing from 5.1 and 4.0 formats to stereo.


*** Internet and networking

- The Web Services API is supported. The XML reader and writer are
  implemented, along with support for serializing many common data
  types. Basic support for making SOAP calls is also included. This
  enables Microsoft Office 2013 online activation.

- The Gecko engine is updated to the version from Firefox 47.

- IDN name resolution is supported.

- Various SHA hashes are supported using GnuTLS.

- Looking up the host address prioritizes non-loopback interfaces,
  which fixes a number of networked games.

- XML writing is faster for large files.

- Winsock supports the IP_DONTFRAGMENT socket option.

- Long URLs are handled correctly.

- JavaScript performance is improved. JSON is also supported.


*** Internationalization

- There is proper support for the Persian locale.

- Uniscribe better supports right-to-left languages.

- Japanese Hiragana, Katakana and full-width/half-width character
  mapping is implemented.


*** 64-bit support

- 64-bit applications are supported on macOS.

- The Mono engine has 64-bit support.

- C++ exceptions are handled correctly on x86-64, including nested
  exceptions and collided unwinds.

- The debug registers are supported on x86-64.


*** Built-in applications

- The 'winebrowser' helper application supports multiple arguments to
  invoke the host browser or mailer.

- The 'reg' command-line registry utility supports the 'query'
  command, all registry data types, and has more robust command line
  handling.

- The 'winhlp32' help viewer properly displays tables and images.

- The 'wineconsole' tool better supports East-Asian fonts. Color
  handling is also improved.


*** Build environment

- Import libraries can optionally be built as static libraries
  similarly to Windows, instead of .def files. This avoids the need
  for a separate .def.a library file.

- The IDL compiler supports "midl_pragma warning" directives.

- Cross-compilation with the Mingw-w64 Clang and ARM toolchains is
  supported.


*** Kernel

- A new driver architecture is in place for supporting HID devices.
  This follows the Windows model, with platform-specific bus drivers
  and HID minidrivers. It will be used in future releases to unify
  support for HID devices, and potentially also for USB device
  support.

- Loading multiple kernel drivers inside the same user-mode process is
  supported. This is used for HID drivers.

- A directory cache is implemented, to allow returning files in the
  expected order and avoid relying on platform-specific system calls.

- Many more API Set libraries (the oddly-named api-ms-win-* dlls) are
  implemented.

- Interrupt 0x2d (used for debugger checks) is emulated.


*** Miscellaneous

- Read interval timeouts are supported for serial ports.

- Variables starting with 'QT_' are filtered from the Unix environment
  since they may have unwanted effects on Qt-based Windows
  applications.

- Support for joystick button mapping and force feedback effects is
  improved.

- Many stream classes are implemented in MSVCIRT, the old I/O stream
  C++ runtime.

- Windows Management Instrumentation (WMI) implements some more WBEM
  classes.

- Most remaining OpenMP functions are implemented.

- Uninstallation support in MSI is improved.


*** New external dependencies

- libudev is used for HID device support.

- GStreamer version 1.0 is used instead of version 0.10.

- GnuTLS version 2.10 or higher is required for the SHA hashing
  functions to be supported.


*** Configuration changes

- A number of DLLs are now built separately from a common source,
  instead of forwarding to a master DLL. This means that native DLL
  overrides need to be set on the specific version of the DLL being
  loaded, instead of the master one. This applies to the d3dx9_*,
  d3dcompiler_*, xaudio2_*, xapofx1_* and x3daudio1_* DLLs.


*** Release numbering

- Starting with 2.0, version numbering will change: stable release
  updates will follow the existing scheme: 2.0.1, 2.0.2, 2.0.3, etc.
  but the developemnt branch will drop the intermediate number: the
  releases will be numbered 2.1, 2.2, 2.3, etc. leading to the next
  stable release, which will be called 3.0.

--
Alexandre Julliard
julliard@winehq.org

Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off  CodeWeavers CrossOver+ today.

Sunday, October 9, 2016

Codeweavers CrossOver 15.3.1 for Linux and Mac OSX has been released

I am delighted to announce that CodeWeavers has just released CrossOver 15.3.1 for both Mac OSX and Linux. CrossOver 15.3.1 has important bug fixes for both Mac and Linux users.

Mac customers with active support entitlements will be upgraded to CrossOver 15.3.1 the next time they launch CrossOver Mac. Linux users can download the latest version from https://www.codeweavers.com/.


Change Log For CrossOver Mac and Linux :

15.3.1 CrossOver - October 4, 2016
  • macOS:
    • Fixed a bug which could cause Windows applications to hang when working with directories that contained many files.

Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off  CodeWeavers CrossOver+ today.

The Wine maintenance release 1.8.5 is now available for Linux and MacOS

The Wine maintenance release 1.8.5 is now available for Linux and MacOS

What's new in this release:
  • Various bug fixes.
The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.



 Bugs fixed in 1.8.5 (total 58):

  16971  Windows Movie Maker 2.x needs ole32.dll.StgOpenPropStg
  19538  Microsoft Publisher 2007 and 2010 crash when opening documents/templates (TSF manager 'ITextStoreACPSink' must support QI with 'IID_ITextStoreACPServices')
  20896  Use-after-free in DdeClientTransaction in user32 dde tests
  23298  Windows utility 'relog.exe' crashes on unimplemented function 'pdh.dll.PdhGetLogFileTypeW'
  24645  PDF Factory 3.x/4.x installer fails to install printer drivers (winspool.SetPrinterW lacks support for level 8, global default printer settings)
  31693  CAPCOM games using gamepad start with axes X/Y pressed up/left
  31913  EasyPal version August 6 2012 crashes on unimplemented function msvcp60.dll.??Dstd@@YA?AV?$complex@N@0@ABNABV10@@Z
  32491  dbghelp doesn't support DW_FORM_flag_present
  32936  SmartMusic 2012/2014 crashes on startup (Core Audio adapter 'PKEY_DeviceInterface_FriendlyName' property not supported)
  33140  Photos opened in Nikon Capture NX 2.4 have inverted red and blue channel for displaying.
  33398  Word / Excel 2010: crash when clicked (2nd or 3rd times) on a link
  33457  An integer overflow @line 268 of dsa.c ?
  34281  PlotSoft PDFill 10 fails on startup, reports 'No Fonts found under: C:\\windows\\Fonts' (at least one font name in registry must contain 'truetype' token)
  34286  dinput doesn't report DIDOI_ASPECT* for joystick axes
  34504  __unDName doesn't support function pointer with type "P8"
  34507  __unDName doesn't support data type "$$B"
  34870  Multiple games and applications crash on unimplemented function msvcr100.dll _crt_debugger_hook (ArchiCAD 16, Far Cry 4)
  35286  Borderlands (Steam) crashes on unimplemented function msvcr90.dll._crt_debugger_hook
  35824  UltraISO 'ISODrive.sys' crashes in entry point (SCM doesn't start SERVICE_FILE_SYSTEM_DRIVER type services with winedevice hosting process)
  35892  sdb2xml (.NET 2.0 app) crashes on unimplemented function apphelp.dll.SdbGetAppPatchDir
  36625  can't set text background color in richedit
  38276  IsDialogMessage(NULL,...) must always return FALSE
  38310  Trackbar control (msctls_trackbar32) does not send WM_CTLCOLORSTATIC as it does in Windows
  39034  SuperTux 0.3.5a crashes on startup
  39074  IXMLDOMDocument::cloneNode crash
  39181  "When Monster Strikes", "The Vanishing of Ethan Carter Redux" require msvcr120.dll._set_FMA3_enable
  39195  msvcr120.dll.nextafter is needed by Sonkwo
  39475  PhysX 9.15.0428 installer does not run ('advapi32.RegOpenCurrentUser' must return a real handle instead of 'HKEY_CURRENT_USER' for user root key)
  39677  Zararadio crashes when it has to change from a playlist to another.
  39744  No sound with winepulse.drv in multiple applications when PulseAudio fails to allocate full buffer
  39792  Saturn PCB Design Toolkit 6.86 fails to load, reporting missing 'SHCore.dll' dependency (import descriptors with empty thunk list must be ignored)
  39823  "fixme:nls:CompareStringEx semi-stub behavor for flag(s) 0x10000000" appears thousands of times in terminal when running the Lego Mindstorms EV3 software
  39852  3DMark03: Mother Nature test: waterfall has no transparency if AllwaysOffScreen=disabled
  39861  Windows utility 'relog.exe' crashes on unimplemented function 'pdh.dll.PdhBindInputDataSourceW'
  39874  Alien Shooter crashes often with access violation
  39892  UFile crashes with runtime error when rendering certain pages
  39950  Cabal II can't be opened, needs msvcp100.dll.?lowest@?$numeric_limits@M@std@@SAMXZ
  40034  Linksys usb wireless adapter installer needs wlanapi.dll.WlanEnumInterfaces
  40035  VMware shared folders network provider fails loading in MPR
  40411  Regedit.exe /e only exports HKLM
  40580  TASCAM US-16x08 soundcard controller crashes
  40734  Unreal Tournament 3 doesn't quit properly when Pulseaudio is used
  40757  GOG Galaxy crashes with unimplemented function api-ms-win-crt-stdio-l1-1-0.dll.__stdio_common_vsnwprintf_s
  40758  GOG Galaxy crashes with unimplemented function api-ms-win-crt-runtime-l1-1-0.dll._get_wide_winmain_command_line
  40815  comctl32: Leftmost position of trackbar not selectable with mouse, slider initial position wrong
  40882  Nvidia GT 740M is not correctly recognized
  40905  Multiple applications need api-ms-win-crt-runtime-l1-1-0.dll._get_narrow_winmain_command_line (PCSX2 1.4.0, Battle.Net Launcher)
  41010  TVS_TRACKSELECT uses wrong hittest region
  41015  comctl32/treeview: Alt-Up/Down keyboard shortcuts don't work
  41040  VariantChangeTypeEx lead to error when casting IUnknown(nil) -> IDispatch
  41044  Age of Mythology: Extended Edition needs api-ms-win-crt-stdio-l1-1-0.dll.__stdio_common_vswprintf_s
  41066  Unhandled page fault in RtlWow64EnableFsRedirectionEx when passed bad *old_value pointer
  41079  Hauppauge Capture crashes on unimplemented function cfgmgr32.dll.CM_Get_Version
  41094  comctl32/treeview: TVS_FULLROWSELECT style does not work
  41103  Fails to parse Extended Properties since it has quotes around its value.
  41111  CPU-Z driver needs hal.dll.WRITE_PORT_UCHAR
  41165  MiTeC System Information X needs unimplemented function wlanapi.dll.WlanCloseHandle
  41182  Don't export QT_QPA_PLATFORM

Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off  CodeWeavers CrossOver+ today.

Friday, October 7, 2016

The Wine Staging release 1.9.20 is now available

The Wine Staging release 1.9.20 is now available for Linux and Mac.

What's new in this release:
  • Improved palette support in windowscodecs.dll.
  • Various bug fixes.
In addition, Wine Staging users will also benefit from the following changes merged in the development branch:
  • Re implementation of the clipboard API.
  • Message handling in WebServices.
  • Many more API Set libraries.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off  CodeWeavers CrossOver+ today.

Sunday, October 2, 2016

The WineHQ Wine development release 1.9.20 is now available for Linux and Mac

The WineHQ Wine development release 1.9.20 is now available for Linux and Mac

What's new in this release:
  • Reimplementation of the clipboard API.
  • Message handling in WebServices.
  • Many more API Set libraries.
  • Various bug fixes.
The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.


 Bugs fixed in 1.9.20 (total 18):

  27671  ComboFix fails to install
  29661  wineboot unable to create win32 prefix if the directory already exists
  30368  AMD Radeon 6480g detected as ATI Radeon 3200
  32694  NVIDIA GTX 690 not in the list of recognized cards.
  39447  Unimplemented function hid.dll.HidP_TranslateUsagesToI8042ScanCodes
  41050  Age of Mythology: Extended Edition needs api-ms-win-crt-stdio-l1-1-0.dll.__stdio_common_vswscanf
  41086  Unimplemented function msvcp140.dll.??0?$codecvt@_WDU_Mbstatet@@@std@@QAE@I@Z needed by Battle.net
  41136  GOG Galaxy installer crashes with "wine: Call from 0x7b43c7cc to unimplemented function msvcp140.dll.?_Execute_once@std@@YAHAAUonce_flag@1@P6GHPAX1PAPAX@Z1@Z"
  41273  Texted added to clipboard in Wine not pasting in native Linux applictions.
  41315  Windows 10 DISM doesn't launch, needs advapi32.EventWriteTransfer
  41333  MeterBasic (Tonne Software) crashes at start
  41336  Windows 10 DISM pkgmgr.exe doesn't launch, needs api-ms-win-core-libraryloader-l1-2-2.dll
  41343  Ellisys Visual USB needs unimplemented function newdev.dll.DiInstallDriverA
  41352  World of Tanks crashes with unimplemented function msvcp140.dll.
  41381  Marvelous Designer 6 needs msvcp140.dll.
  41389  ComboFix fails to install: complains about missing HKLM\System\CurrentControlSet\Control\hivelist
  41396  Sony Xperia Companion needs KERNEL32.dll.SetDefaultDllDirectories
  41399  GOG Galaxy crashes with unimplemented function msvcp140.dll.

Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off  CodeWeavers CrossOver+ today.

Monday, September 26, 2016

Q4Wine 1.3.2 has been released for Linux and Mac OSX

Q4Wine is a Qt GUI for Wine. It will help you manage wine prefixes and installed applications. It currently supported on Linux, FreeBSD and Mac OS X platforms.

Q4Wine was initially written by Alexey S. Malakhov aka John Brezerk. General idea comes from WineTools scripts which were initially written by Frank Hendriksen.


General features are:
  • Can export Qt color theme into wine colors settings;
  • Can easy work with different wine versions at same time;
  • Easy creating, deleting and managing prefixes (WINEPREFIX);
  • Easy controlling for wine process;
  • Autostart icons support;
  • Easy cd-image use;
  • You can extract icons from PE files (.exe .dll);
  • Easy backup and restore for managed prefixes;
  • Winetriks support;
  • And more: Explore it!;
 Changelog for 1.3.2:

Fixed:
  • [regression, bisected] Icon information is not displayed correctly BUG-80;
  • Winetricks does not update BUG-77;
  • First startup wizard (quick mount profile): profile strings are initially empty if fuseiso is not installed BUG-81;
  • Download (latest) Winetricks from GitHub BUG-82;
  • Correct proxy-related environment variables in Winetricks plugin BUG-83;
  • Use env command in the command line to download Winetricks BUG-83;
  • Support proxy username/password in Winetricks plugin BUG-83;
  • Treat aarch64 as 64 bit platform and put libraries in lib64 directory BUG-85;

Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off  CodeWeavers CrossOver+ today.

Saturday, July 30, 2016

The WineHQ Wine development release 1.9.15 is now available for Linux and Mac

The #WineHQ Wine development release 1.9.15 is now available for #Linux and #Mac

The Wine development release 1.9.15 is now available.
What's new in this release:
  • More shader instructions in Direct3D.
  • Performance improvements in GDI.
  • Better multi-joystick support on macOS.
  • Active Scripting improvements.
  • Additional stream support in the C++ runtime.
  • Various bug fixes.
The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.


 Bugs fixed in 1.9.15 (total 22):

   2905  Kings Quest 8 crashes while loading a saved game
  14821  Kirikiri based games update screen slowly
  21891  info zip 3.0 won't append to existing archive
  33225  Metacell demo can't play music in mp3 format
  36653  Tesla Effect (game): Video sequences display green screen.
  37361  Scottrade Elite 2013 fails data streaming after about 90% of logins
  37429  Post provider setup of WMI core 1.5 installer needs advapi32.dll.WmiQueryGuidInformation stub
  37977  Multiple applications using VBScript/JScript need scripting host 'WScript.Quit' implementation
  38475  Unused variable in glsl_shader.c
  38997  Non-deterministic device id assignment when using more than one joystick/gamepad (multiplayer). Unable to deactivate joystick through registry or wine control applet
  39845  Randomly "WinMorse2.exe" doesn't work under Wine.
  40760  GOG Galaxy crashes with unimplemented function vcruntime140.dll.set_unexpected
  40764  Bloodrayne 1-2 hang when playing videos
  40822  Aliens vs. Triangles demo needs WINED3DFMT_R32_SINT format
  40861  Kingsoft Office 2012 needs ntoskrnl.exe.IoAttachDevice
  40872  Gauntlet requires dcl_immediateConstantBuffer support
  40887  Nook eReader 2.5.3.4630 needs ncrypt.dll.NCryptOpenStorageProvider
  40915  Max Payne demo installer displays highlighted text
  40923  Alone in the Dark (2008) crashes on launch with msvcrt assertion
  40932  [GAME] RAN GS crashes when starting (needs msvcp90.dll.?_Random_device@tr1@std@@YAIXZ)
  40939  dlls/msvcr100 - error building on NetBSD
  40959  mIRC: Crash on running code to see if mIRC is running in Wine.

Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off  CodeWeavers CrossOver+ today.

Sunday, April 3, 2016

The WineHQ Wine development release 1.9.7 is now available for Linux and Mac

The WineHQ Wine development release 1.9.7 is now available Linux and Mac OSX.

What's new in this release:
  • More work towards the WineD3D command stream.
  • More support for Shader Model 5 shaders.
  • C++ exception handling on x86-64.
  • Support for Windows-style static import libraries.
  • Performance fixes in the XML writer.
  • Various bug fixes.
The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.


 Bugs fixed in 1.9.7 (total 42):

  10063  wineconsole run fail on korean locale.
  10156  oleidl.h has OLECONTF_ONLYUSER misspelled
  12400  Display problems in Indiana Jones and The Emperor's Tomb with vertex shader enabled
  15537  Game "PURE" shows black screen
  19081  Force closing winhlp32 without a file loaded pops up an error dialog (appinstall)
  19171  Powerpoint viewer 2003 & 2007 show weird characters (appinstall)
  19538  Microsoft Publisher 2007 and 2010 crash when opening documents/templates (TSF manager 'ITextStoreACPSink' must support QI with 'IID_ITextStoreACPServices')
  19585  Water is red in Settlers: Heritage of Kings demo
  20695  Cannot scroll documents being compared in winmerge
  26767  U-he Tyrell, Uhbik and ACE vst plugins: GUI Knob bug (image files files not being sorted correctly)
  26942  CSPRO 4 editing : context menu on grid header not working properly
  26978  tokenadmin.exe crash : Unimplemented function winscard.dll.SCardListReadersA
  28172  Civilization II crashes on startup
  29319  Internet Explorer 8 fails to start an InPrivate Browsing session
  29979  ElsterFormular crashes when trying to print already sent income tax return
  30488  IE8 shows corrupted previews on the quick tabs screen
  31393  Nvidia force antialiasing no longer works
  32347  Alien8 and Head Over Heels crash when window is moved partly off-screen
  35092  Multiple 64-bit applications need __CxxFrameHandler implementation (Ableton Live 9.1, Adobe Cloud apps)
  35711  Winelib: compile error in wincon.h if NOGDI is defined before #include
  36136  oleaut32/tests/vartest.c test shows a couple leaks with valgrind
  36297  valgrind shows uninitialized memory in msxml3/tests/domdoc.c
  36383  valgrind shows several uninitialized values in ddraw_CreateSurface() in ddraw/tests/dsurface.c
  36748  valgrind shows two possible leaks in d3drm/tests/d3drm.c
  38347  Canon PIXMA MP495 driver setup needs setupapi.dll.SetupDiSetDeviceInstallParamsW
  38670  advapi32/registry tests shows several uninitialized values
  38971  Allied Telesis Smart Switch Management Utility v1.0.0.7 crashes on unimplemented function mgmtapi.dll.SnmpMgrTrapListen
  39215  Nvidia GeForce GTX960M detected as GTX470
  39435  The 64 bit mshtml:xmlhttprequest fails on Windows 8/10
  39667  dinput: MotoGP 3 demo launcher crashes on leaving key configuration dialog.
  39681  Unimplemented function crypt32.dll.CryptMsgVerifyCountersignatureEncoded
  39786  GoodSync crashes, needs oleaut32.OleLoadPictureFile
  40048  Camtasia Studio 8 : crashes on unimplemented function dwmapi.dll.DwmSetPresentParameters
  40081  CLM Explorer needs fontsub.dll.CreateFontPackage
  40113  mshtml:xmlhttprequest regression
  40135  msvcirt.c:1386:5: warning: comparison of unsigned expression < 0 is always false
  40182  Elder Scrolls Online: Login connection issues
  40297  Multiple app crashes in macdrv_EnumDisplayMonitors
  40304  EveHQ2 crashes with builtin gdiplus
  40306  Overexposed/wrong gamma? on The Legend of Heroes Trails in the Sky SC
  40319  VerbAce Dictionary does not install correctly
  40331  The Legend of Heroes Trails in the Sky SC crashes on start with runtime error R6025


Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off  CodeWeavers CrossOver+ today.

Saturday, April 2, 2016

Codeweavers CrossOver 15.1.0 for Linux and Mac OSX has been released

I am delighted to announce that CodeWeavers has just released CrossOver 15.1.0 for both Mac OSX and Linux.  CrossOver 15.1.0 has important bug fixes for both Mac and Linux users.

Mac customers with active support entitlements will be upgraded to CrossOver 15.1.0 the next time they launch CrossOver Mac.  Linux users can download the latest version from https://www.codeweavers.com/.


Change Log For CrossOver Mac and Linux :

 15.1.0 CrossOver - March 31, 2016
  • Mac OS X:
    • Improved some confusing behavior in CrossOver's Software Installer.
    • Fixed a bug where CrossOver's Software Installer would hang while looking for compatible bottles.
    • Improved our resilience to custom Python installations. We now refrain from loading custom Python module installed in system directories, which prevents crashes when incompatible modules are present.
    • Improved security for Sparkle updates.
  • General Improvements
    • Fixed a problem initializing some fonts with dwrite, which could cause Steam to fail.
    • Fixed a bug in setting CrossOver's anti-virus scanner from a configuration file.
  • Application Support:
    • Fixed a bug which caused Heroes of the Storm to freeze.
    • Fixed a bug which prevented login to World of Warcraft.
    • Fixed some graphical problems in Alekhine's Gun on Intel graphics hardware.
    • Fixed a bug which caused Microsoft Excel to hang when accepting non-English input via an Input Method Editor.

Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off  CodeWeavers CrossOver+ today.

Saturday, March 26, 2016

Vineyard Wine Configuration Application for Linux has been released

Wine version handling, better 64-bit support and bug-fixes!

Vineyard for Ubuntu and Linux has seen some development during the past few weeks and has received bug-fixes and new features! Some of the more advanced functionality – that was previously only supported by editing the wrapper.cfg file – is now easily accessible!


Here’s a list of some the most visible changes:
  • Creating a prefix has been overhauled:
    • You can now choose between creating a 64-bit or 32-bit prefix.
    • A specific version of Wine can be selected to be used for the prefix.
    • Installed versions of Wine are auto-detected (looks through $PATH, /opt and PlayOnLinux folders).
    • Progress indication works (finally).
  • 64-bit support is now auto-detected from the Wine version.
  • The main tab now shows which Wine binaries/version and arch (64/32-bit) is used.
  • The “Run executable” tool works again for .exe files in modern distros.
  • Added newer versions of MS Visual C++ to install list.
  • Launching a terminal in a prefix now works correctly again.
  • The menu icon has been changed to the modern gtk menu icon.
And since a picture is worth a thousand words:

The new prefix creation dialogue

New builds in the PPA

I’ve overhauled the packaging of Vineyard, and we now have builds back up for all LTS (long term support) Ubuntu releases going back to 12.04 (Precise) as well as for 15.10 (Wily) and 16.04 (Xenial). 16.04 deprecated the python-support package in favor of dh-python (in line with Debian), so Vineyard can now be built using both.

The name of the vineyard-testing PPA has also been changed to “PPA for Vineyard” as it really is the current stable PPA; the link is the same, so there’s no need to change your APT configuration.

Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off  CodeWeavers CrossOver+ today.