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Saturday, April 16, 2016

The WineHQ Wine development release 1.9.8 is now available for Linux and Mac

The WineHQ Wine development release 1.9.8 is now available Linux and Mac OSX.

What's new in this release:
  • More work towards the WineD3D command stream.
  • Bug fix update of the Mono engine.
  • More WebServices reader support.
  • Still more Shader Model 5 support.
  • Support for gradients in metafiles.
  • Improved table formatting in WinHelp.
  • Various bug fixes.
The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.


 Bugs fixed in 1.9.8 (total 26):

   9030  army men hangs on black screen
  17918  AvsP Preview window fails to load
  22762  Multiple DirectX10 games need Texture2D DXGI_FORMAT_R24G8_TYPELESS format support for stencil operations (Battlefield Bad Company 2, Warhammer 40k: Kill Team)
  24421  MJ's Help Diagnostics crashes on startup (app provided MonitorEnumProc callback relies on ECX = lprcMonitor)
  31662  Office 2010 font embedding when exporting to PDF
  32007  AMD Demo - Whiteout crashes with null-ish pointer read after dxgi_output_GetDisplayModeList
  34070  Simutronics 'StormFront.exe' runs out of wndproc slots (ActiveSkin control)
  34851  Multiple applications need kernel32 GetFinalPathNameByHandleA/W (64-bit Autodesk Fusion 360, Microsoft OneDrive)
  35054  Dragon Age 2 system diagnostics tool fails to recognize GeForce GT 425M
  37460  Sid Meier's Civilization: Beyond Earth (Steam) crashes on startup
  39444  Fifa 2005 Demo version - black and flashing screen
  39573  GImageX v2.1.1 (gui for ImageX tool from Windows Assessment and Deployment Kit) crashes on unimplemented function wimgapi.dll.WIMCreateFile
  39605  GImageX v2.1.1 crashes with unimplemented function wimgapi.dll.WIMGetMountedImages
  39657  Tencent QQ 7.6  crashes on unimplemented function ntoskrnl.exe.PsRemoveLoadImageNotifyRoutine
  39730  FillRect() confuses 16bit brush handles with color constants
  39796  SCP Containment Breach page fault
  39863  Microsoft .NET Runtime Optimization Service 2.x terminates prematurely due to failure to hook up registry notifier ('RegNotifyChangeKeyValue' must treat NTSTATUS 'STATUS_PENDING' as success)
  39911  dxd9 PresentationInterval not propagated on device Reset
  40260  wine-mono 4.6 crash when starting .net app - SIGSEGV (APB Reloaded)
  40282  mIRC 7.43 options dialog does not accept focus / user input
  40286  Geforce 980 maxwell card is not properly detected
  40389  cmd.exe (native): Unimplemented function KERNEL32.dll.GetConsoleAliasExesLengthW
  40396  Windows SDK DirectWrite sample crashes on uninitialized parameter
  40397  Warhammer: Mark of Chaos - Battle March Demo needs unimplemented function sfc.dll.SRSetRestorePoint
  40406  Doom 4 requires bcrypt RNG provider
  40414  VirtualDub 1.10.4 crashes when attempting to play video with Directx9/11 backend

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Thursday, April 14, 2016

Run 64bit Wine 1.9.7 on your Mac OSX system with Wineskin WS9Wine

You can now run 64bit WineHQ Wine 1.9.7 on your Mac OSX system with Wineskin WS9Wine keep in mind this is kinda sorta beta but fun none the less...

I just repackaged for Wineskin, the 64bit engines taken from here...



I made a test installing 7-zip x86 and 7-zip x64 and it install them automatically in their appropriate folders as happens in windows x64 O.S.:

Posted Image  Posted Image

Well, seeing the launch screen of FO4 is definitely some progress. :-)


The original post is at the PortingTeam forum.

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The WineHQ Wine maintenance release 1.8.2 is now available for Linux and Mac OSX

The #WineHQ #Wine maintenance release 1.8.2 is now available for #Linux and #Mac #OSX.

What's new in this release:
  • Various bug fixes.
  • Small translation updates.
The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.


Bugs fixed in 1.8.2 (total 32):

  12652  Tom Clancy's Rainbow Six: Vegas 2 fails to launch (number of quality levels for D3DMULTISAMPLE_NONMASKABLE multiple-sample type must not exceed 8)
  13683  Ultima IX: Mouse pointer missing when reading books, under inventory
  14617  Multiple Visual Basic 5/6 applications using ActiveX components depend on Standard OLE Types Typelib which is missing from 'olepro32.dll'
  15473  Adobe After Effects 4 crashes on startup
  25086  Multiple games and applications need kernel32.GetLogicalProcessorInformationEx implementation (CPU-Z 1.72, Splinter Cell: Blacklist, Adobe CC 2015, Kontakt 5)
  30687  Powerpoint 2003/2007: embedded video play/pause on click no longer works
  32827  Legrand XlPro 3 (MFC app) crashes on startup (failure to load registry-free COM servers via app hook, 'OleCreate' must ignore HRESULT of 'IOleObject::GetMiscStatus')
  33787  IE8 crashes on new tab
  33988  Star Wars: The Force Unleashed II - Crashes with a page fault
  34174  MinGW installer 0.5-beta-20120426-1 fails to process log files (sharing violation on temp file used for piped output)
  34318  Multiple games and applications need ntdll.dll.EtwRegisterTraceGuidsW (Process Hacker 2.x, Far Cry 4)
  35187  Jade Empire Special Edition configuration tool always resetting video settings
  36013  bleem! 1.4 (PlayStation emulator) fails on startup, complaining with 'Not enough memory to load program!'
  37115  Calling ReadFile from WINBASEAPI (WinBase.h) with zero read length causes hang
  37288  Not implemented feature System.Drawing.Pen.ResetTransform()
  37536  Native MSVCP120.dll override requires implementation of msvcr120.dll._W_Gettnames (Desura client)
  37556  CompareStringW should abort on the first nonmatching character to avoid invalid memory access.
  38314  Mouse Wheel doesn't work for Jagged Alliance 2 version 1.13 (it uses MOUSEHOOKSTRUCTEX)
  39591  Crimzon Clover: Page fault on launch
  39838  Wreckfest Server: Crashes at startup, unimplemented function KERNEL32.dll.GetConsoleScreenBufferInfoEx & SetConsoleScreenBufferInfoEx
  39866  XIIZeal (steam) immediately exits on start
  39875  Starcraft can't see Direct Cable Connection games hosted on another computer
  39878  Diablo II does not start on 64bit system with more than 2GB VRAM cards
  39908  SuperTux 0.3.5a crashes on startup, needs msvcr120.dll.strtof
  40021  IDEA v1.7 fails to start
  40053  Romance of the Three Kingdoms 13 (三國志13) fails to start
  40083  Heroes of the Storm Freezes/Crashes after its recent updates
  40129  MSI Reading and Writing Behaves differently than Windows
  40147  Assertion 'm->state == STATE_PASSIVE' failed at pulse/mainloop.c:827 on starting Skype 7.18.0.112
  40201  EccoPro only works on Wine 1.6.2
  40204  Steam client fails to start with UmePlus font installed, when running in dwrite mode
  40222  IMalloc(Spy)::Free nullptr

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Sunday, April 10, 2016

Experimental 64 bit Wine OS X packages ready for testing

Hi all,

Recently there were multiple requests to provide experimental OS X 64 bit packages. I decided to give it a try and updated our build system and cross compiling tool-chain during the last days. Luckily the whole idea turned out to be less difficult than I thought, and I can now present you the first 64-bit Wine packages for testing. It would be great to have some testers to find out if I made a mistake during the packaging and to evaluate how good the OS X 64 bit support already works, despite the GS segment / TEB problem.


You can find the test packages at https://repos.wine-staging.com/macosx/beta/. I didn't use the WineHQ url because those packages are really in a very early stage, so I would like to have some more testers first before we push it to the users. The pkg installer will now provide you with an option to enable 64 bit support. The files of the 32-bit and 64-bit build are merged during the installation depending on your choice. Please test both options to ensure that a pure 32-bit build also still works as expected.

The wine devel package is a pure 1.9.7 build without any additional patches applied, while the staging package contains a small hack to work around at least some of the GS segment issues (it fixed 64 bit VLC and TS3 for me). If you stumble upon any differences between both packages (besides the staged bugs), feel free to tell them to me. This way I can find out how much the hack breaks ;-). Anyway, I am looking forward to your feedback.

Regards,
Michael Müller

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Uneeq Company Launches Awesome Mac Bundle 3

Uneeq Company Launches Awesome Mac Bundle 3

Minneapolis, MN - April 10, 2016 - Uneeq Company, Inc.today launched an incredible bundle of award-winning, diverse Mac software. 8 apps, with a combined retail value of $223.00, only for $23.95.

Included in the Awesome Mac Bundle 3 are:
- RapidWeaver
- MenuBar Stats
- MenuBar Rearranger
- StoryMill
- Mac Backup Guru
- Concealer
- PhotoMill
- DupHunter

https://uneeqco.com/categories/bundles/?ap_id=twickline

The Uneeq Mac Bundle is immediately available at https://uneeqco.com/categories/bundles/

About Uneeq Company Founded in 2015 as a online marketplace of unique computer hardware, software and tech gadgets. Uneeq is focused EXCLUSIVELY on technology - a place where visitors know that all they will see are carefully selected products that are a combination of quality and uniqueness.The company's goal is to help software developers and hardware/tech gadget manufacturers reach a broader audience and at the same time help users find the best or most uneeq software and hardware/tech gadgets on the planet. Uneeq is a pioneer in bringing unique products to the marketplace and in located in Minneapolis, MN and Denver, CO USA. The company is privately held. For more information about Uneeq, see www.uneeqco.com, or follow us on Twitter @uneeqcompany or Facebook at https://www.facebook.com/uneeqcompany/

# # #

Contact:

Tom Wickline, Uneeq Company

tom@uneeqco.com

Saturday, April 2, 2016

The WineHQ Wine development release 1.9.7 is now available for Linux and Mac

The WineHQ Wine development release 1.9.7 is now available Linux and Mac OSX.

What's new in this release:
  • More work towards the WineD3D command stream.
  • More support for Shader Model 5 shaders.
  • C++ exception handling on x86-64.
  • Support for Windows-style static import libraries.
  • Performance fixes in the XML writer.
  • Various bug fixes.
The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.


 Bugs fixed in 1.9.7 (total 42):

  10063  wineconsole run fail on korean locale.
  10156  oleidl.h has OLECONTF_ONLYUSER misspelled
  12400  Display problems in Indiana Jones and The Emperor's Tomb with vertex shader enabled
  15537  Game "PURE" shows black screen
  19081  Force closing winhlp32 without a file loaded pops up an error dialog (appinstall)
  19171  Powerpoint viewer 2003 & 2007 show weird characters (appinstall)
  19538  Microsoft Publisher 2007 and 2010 crash when opening documents/templates (TSF manager 'ITextStoreACPSink' must support QI with 'IID_ITextStoreACPServices')
  19585  Water is red in Settlers: Heritage of Kings demo
  20695  Cannot scroll documents being compared in winmerge
  26767  U-he Tyrell, Uhbik and ACE vst plugins: GUI Knob bug (image files files not being sorted correctly)
  26942  CSPRO 4 editing : context menu on grid header not working properly
  26978  tokenadmin.exe crash : Unimplemented function winscard.dll.SCardListReadersA
  28172  Civilization II crashes on startup
  29319  Internet Explorer 8 fails to start an InPrivate Browsing session
  29979  ElsterFormular crashes when trying to print already sent income tax return
  30488  IE8 shows corrupted previews on the quick tabs screen
  31393  Nvidia force antialiasing no longer works
  32347  Alien8 and Head Over Heels crash when window is moved partly off-screen
  35092  Multiple 64-bit applications need __CxxFrameHandler implementation (Ableton Live 9.1, Adobe Cloud apps)
  35711  Winelib: compile error in wincon.h if NOGDI is defined before #include
  36136  oleaut32/tests/vartest.c test shows a couple leaks with valgrind
  36297  valgrind shows uninitialized memory in msxml3/tests/domdoc.c
  36383  valgrind shows several uninitialized values in ddraw_CreateSurface() in ddraw/tests/dsurface.c
  36748  valgrind shows two possible leaks in d3drm/tests/d3drm.c
  38347  Canon PIXMA MP495 driver setup needs setupapi.dll.SetupDiSetDeviceInstallParamsW
  38670  advapi32/registry tests shows several uninitialized values
  38971  Allied Telesis Smart Switch Management Utility v1.0.0.7 crashes on unimplemented function mgmtapi.dll.SnmpMgrTrapListen
  39215  Nvidia GeForce GTX960M detected as GTX470
  39435  The 64 bit mshtml:xmlhttprequest fails on Windows 8/10
  39667  dinput: MotoGP 3 demo launcher crashes on leaving key configuration dialog.
  39681  Unimplemented function crypt32.dll.CryptMsgVerifyCountersignatureEncoded
  39786  GoodSync crashes, needs oleaut32.OleLoadPictureFile
  40048  Camtasia Studio 8 : crashes on unimplemented function dwmapi.dll.DwmSetPresentParameters
  40081  CLM Explorer needs fontsub.dll.CreateFontPackage
  40113  mshtml:xmlhttprequest regression
  40135  msvcirt.c:1386:5: warning: comparison of unsigned expression < 0 is always false
  40182  Elder Scrolls Online: Login connection issues
  40297  Multiple app crashes in macdrv_EnumDisplayMonitors
  40304  EveHQ2 crashes with builtin gdiplus
  40306  Overexposed/wrong gamma? on The Legend of Heroes Trails in the Sky SC
  40319  VerbAce Dictionary does not install correctly
  40331  The Legend of Heroes Trails in the Sky SC crashes on start with runtime error R6025


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Q4Wine 1.3.0 has been released for Linux and OSX

Q4Wine is a Qt GUI for Wine. It will help you manage wine prefixes and installed applications. It currently supported on Linux, FreeBSD and OSX platforms.

Q4Wine was initially written by Alexey S. Malakhov aka John Brezerk. General idea comes from WineTools scripts which were initially written by Frank Hendriksen.


 General features are:
  • Can export Qt color theme into wine colors settings;
  • Can easy work with different wine versions at same time;
  • Easy creating, deleting and managing prefixes (WINEPREFIX);
  • Easy controlling for wine process;
  • Autostart icons support;
  • Easy cd-image use;
  • You can extract icons from PE files (.exe .dll);
  • Easy backup and restore for managed prefixes;
  • Winetriks support;
  • And more: Explore it!;
Version changes since v1.3
Added:
  • Taiwan translation (thx 2 Jeff Huang);
  • Use icons from the system icon theme where possible BUG-22;
  • Replace default raster icons with SVG analogs BUG-21;
  • Extend App icons zoom sizes up to 512px BUG-21;
  • Allow to choose .svg and .svgz images for icons BUG-21;
  • Add an app option to switch default/ambiance-light/ambiance-dark icon BUG-21;
  • Use ISO country codes for translation files (required for: pootle, gentoo ebuild);
  • Use native language name for language selection;
Fixed:
  • WineLibs paths are no longer strictly required BUG-68;
  • Process explorer is broken BUG-70;
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Sourceforge Community Choice Project of the Month Wine

For our April “Community Choice” Project of the Month, the community elected Wine, an Open Source implementation of the Windows API on top of X and Unix. Marcus Meissner, longtime developer of Wine, shared his thoughts about the project’s history, purpose, and direction.

SourceForge (SF): Tell me about the Wine project please.
Marcus Meissner (MM): The Wine project was launched with the goal to run Windows applications on the Linux operating system and also to provide a porting environment for Windows applications to Linux.

As it was launched around 1993 these were mostly Windows 3.1 applications.

SF: What made you start this?
MM: We started this project because a commercial vendor (WABI) alternative has shown it feasible to do and we wanted to provide an opensource implementation.

SF: Has the original vision been achieved?
MM: Yes, its original vision has been achieved after 15 years of development we had declared a Wine 1.0 release in 2008.
It took very long as Windows itself is a moving target.
Various commercial products embed Wine or are actually Wine in a commercial offering. Nearly every Linux user [has] heard of Wine.

Full interview
 

Friday, April 1, 2016

Codeweavers CrossOver 15.1.0 for Linux and Mac OSX has been released

I am delighted to announce that CodeWeavers has just released CrossOver 15.1.0 for both Mac OSX and Linux.  CrossOver 15.1.0 has important bug fixes for both Mac and Linux users.

Mac customers with active support entitlements will be upgraded to CrossOver 15.1.0 the next time they launch CrossOver Mac.  Linux users can download the latest version from https://www.codeweavers.com/.


Change Log For CrossOver Mac and Linux :

 15.1.0 CrossOver - March 31, 2016
  • Mac OS X:
    • Improved some confusing behavior in CrossOver's Software Installer.
    • Fixed a bug where CrossOver's Software Installer would hang while looking for compatible bottles.
    • Improved our resilience to custom Python installations. We now refrain from loading custom Python module installed in system directories, which prevents crashes when incompatible modules are present.
    • Improved security for Sparkle updates.
  • General Improvements
    • Fixed a problem initializing some fonts with dwrite, which could cause Steam to fail.
    • Fixed a bug in setting CrossOver's anti-virus scanner from a configuration file.
  • Application Support:
    • Fixed a bug which caused Heroes of the Storm to freeze.
    • Fixed a bug which prevented login to World of Warcraft.
    • Fixed some graphical problems in Alekhine's Gun on Intel graphics hardware.
    • Fixed a bug which caused Microsoft Excel to hang when accepting non-English input via an Input Method Editor.
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