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Friday, March 18, 2016

Mariner Software is having a 50% off spring sale

Mariner Software has a huge 50% off spring sale going on this and next week this is your chance save 50% off their great word editing, blogging, journal and recipe software.

Clear Insight Products has a really nice page setup about this sale and and Mariner Software. You should take the time and check the site out.

http://marinersoftware.com/products/?ap_id=twickline
Because I have been a fan of this software for so long Mariner sent me a promo code and have allowed me to pass it on to my Clear Insight Productions connections. 

This promotion is for a limited time though. At 11:59pm Central time on Sunday, March 27th 2016, the sale will come to an end. So visit the eStore and use PRN6 when you check out to receive your discount.​
“One of the best blog editors we’ve seen.”
MacWorld Magazine

"Really like this app a lot and always looking forward the next revision with its new features. I have been happily using MacJournal since the beginning. Sometimes I even get up to using it half of the days which is a lot for me."
Howard R. Lieberman
Chairman CEO
Silicon Valley Innovation Institute


"This is a thank you for a superb product. I am writing more than I have done for quite some time. It is journal writing and getting my thoughts down in words. I love that I can specify different types of journals and make sub journals. It is so easy and everything is in one place. This is so wonderful and everything is dated. I really appreciate the convenience and ease of using MacJournal. Later I may take a look at your stuff for writers. Thanks again."
Bicki Smith
MacJournal user

Monday, March 7, 2016

Mariner Software Paperless 2 review

Mariner Software’s Paperless 2 is a good replacement for typical software that comes bundled with most scanners. For just a little extra investment, you’ll get a wide range of additional features. You can create a database for every document imaginable with Paperless. From receipts and bills to your five-year-old’s drawings, Paperless stores and organizes them all.

https://winonmacs.com/

Paperless is compatible with most scanners but Mariner Software highly recommends the use of Fujitsu ScanSnap S1100, ScanSnap S1300 or ScanSnap S1500 scanners. Mariner Software is an authorized partner of Fujitsu and Paperless is designed to work seamlessly with Fujitsu ScanSnap line.

Paperless stands out for numerous of reasons and it makes organizing papers as easy as it could get. The software has a good usability. The large graphical icons at the top of the toolbar give you an access to all of the most significant functions. The main window of the software has three columns. There is a file browser on the left, document image in the middle at the top, list of documents below it and the details about the currently selected document on the right.

You can store almost any type of document such as pdf, web archives, emails, word, excel, RTF, JPEG and TIFF. Conveniently, you can scan documents directly to Paperless or import existing files from the hard drive. The scanned documents can be placed in files which you have to set out in advanced. Setting up the files for scanned documents is a fairly easy and quick.

Paperless has OCR (Optical character recognition) function which recognizes the text on the document and adds it to the Details Window. Your own notes and tags can also be added to the document. Paperless does not support reconstruction of the document after OCR. This function is available in more expensive Nuance’s Paperport software.

After scanning you can crop and rotate the documents in the scan dialogue. However, this can’t be done after the documents have been imported. It is possible to change the order of the existing pages as well as split and merge documents.

All documents can be viewed by the scanning date or by the collection. Paperless also has a calendar view. Of any collection you can create expense chart, table, pie or contact report.
A digital document is accepted by the IRS according to ruling Rev. Proc. 97-22. Therefore all your legal documents can be archived with Paperless.

Pros:
+Affordable price
+Works seamlessly with Fujitsu ScanSnap line
+Has all the necessary features for a typical user

Cons:
-OCR does not reconstruct documents

You can use any of these 4 coupons in the Mariners online store and save between 5% and 25% off the retail price of new purchases or one of the 5 pack bundles.

Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off  CodeWeavers CrossOver+ today.

Sunday, March 6, 2016

Doom 2016 Alpha running on Linux with Wine

The WINE developers and community have typically been hard at work to fix issues, particularly with big AAA games. Usually with a bit of a wait before we see enough supported libraries for the title to function properly. Now it appears a Linux user has already managed to get the latest Doom Alpha running on WINE.


Doom currently has a closed alpha version available a Reddit user has it running on Linux, making it easier than expected. To the point there nothing really particular was done to get the game working, including excellent frame-rate on an Nvidia GTX 970. With the only things missing is the lack of Vsync. Not too shabby.
I obtained an Alpha copy of Doom with the intent of seeing how well it runs on WINE. I was a little concerned with performance and stability considering that it’s a 64-bit-only game (installed to the 32-bit folder, though), but this has proved to be a non issue. Since I’m too pleased with how well this worked, here are the major points:
  • Installed flawlessly using WINE Staging 1.9.1, but this should work with any version of WINE currently shipping with popular distros, seeing as DirectX crap-ware is not in the picture
  • Ran without any configuration (no DLL overrides, etc…)
  • Buttery smooth
  • Worked at Ultra settings with my GTX 970
  • Only issue was the lack of a VSYNC setting
So essentially, to use Doom 2016 on Linux with native performance, you will need to do the following:
  1. Set up a clean 64-Bit WINE prefix.
  2. Run the installer
  3. Install steam
  4. (Not always needed) fix DirectWrite issues with Steam (lol)
  5. Play Doom
  • i7-4790k
  • GTX970 4GB
  • 16GB DDR3-2400
  • 4.4.0-pf5turbokoopa #5 SMP PREEMPT Tue Feb 23 00:02:03 CST 2016 (linux-pf)
  • WINE 1.9.1
So as it stands, the new engine has been optimized rather nicely, seeing more advanced hardware requirements are expected for Linux. This if not a guarantee that the final version of the new Doom will just as easily, but it does give the community hope.

Doom will be released on May 13, 2016 for Windows PC, Xbox One, and PlayStation 4.

Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off  CodeWeavers CrossOver+ today.

The WineHQ Wine development release 1.9.5 is now available for Linux and Mac

The Wine development release 1.9.5 is now available.

What's new in this release:
  • New version of the Mono engine, with 64-bit support.
  • Beginnings of the WineD3D command stream.
  • Support for effect states in Direct3DX.
  • Drag & drop improvements.
  • Various bug fixes.
The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Bugs fixed in 1.9.5 (total 24):

  15473  Adobe After Effects 4 crashes on startup
  17448  Impossible to insert an MPEG file in PowerPoint 2003
  22039  LEGO Island (Mindscape) fails to start (Direct3DRMViewport::SetAppData() and IDirect3DRMViewport::GetAppData() are stubs)
  29583  JScript is missing 'new XMLHttpRequest();' support
  30687  Powerpoint 2003/2007: embedded video play/pause on click no longer works
  34318  Multiple games and applications need ntdll.dll.EtwRegisterTraceGuidsW (Process Hacker 2.x, Far Cry 4)
  34870  Multiple games and applications crash on unimplemented function msvcr100.dll _crt_debugger_hook (ArchiCAD 16, Far Cry 4)
  35286  Borderlands (Steam) crashes on unimplemented function msvcr90.dll._crt_debugger_hook
  36996  Multiple games need msvcp110.dll.??0_Pad@std@@QAE@XZ implementation (World of Tanks 9.2, Planetary Annihilation, Train Fever)
  37115  Calling ReadFile from WINBASEAPI (WinBase.h) with zero read length causes hang
  37694  Multiple applications (Kontakt 5.4.x, Trainz: A New Era, Reaktor 6.0.1) need msvcp120.dll.??0_Pad@std@@QEAA@XZ
  38788  Malwarebytes Anti-Malware 2.1.x crashes on unimplemented function msvcp100.dll.?system_category@std@@YAABVerror_category@1@XZ
  38963  Multiple applications (Minko Engine v3 based custom application, Format Factory v3.7) crash on unimplemented function msvcp120.dll.??0_Pad@std@@QAE@XZ
  39242  oleaut32:typelib fails in the Korean locale
  39591  Crimzon Clover: Page fault on launch
  39636  Assassin's Creed Syndicate crashes due to lack of DisplayConfigGetDeviceInfo in user32.dll
  39690  MAXQDA 12.0.2 installer crashes on unimplemented function ADVAPI32.dll.RegCopyTreeA (Windows Vista+ API)
  39852  3DMark03: Mother Nature test: waterfall has no transparency if AllwaysOffScreen=disabled
  39908  SuperTux 0.3.5a crashes on startup, needs msvcr120.dll.strtof
  40083  Heroes of the Storm Freezes/Crashes after its recent updates
  40186  mscoree:mscoree test regression
  40191  ntdll:rtl test regression
  40194  drag and drop doesn't work because of typo in xdnd.c
  40204  Steam client fails to start with UmePlus font installed, when running in dwrite mode

Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off  CodeWeavers CrossOver+ today.

Wednesday, March 2, 2016

PlayOnBSD easily install and run Windows software for use with Wine

I just noticed that PlayOnBSD version 4.2.8 has been added to the FreshPorts repository. It should be allot easier and straight forward for BSD users to play Games and run productivity software on FreeBSD and PC-BSD now. So, if you need to run a Microsoft Windows Game or office application go and install the port and start testing PlayOnBSD and Wine now.


This is the adaptation of PlayOnLinux to FreeBSD. The purpose of this
program is to simplify installation of MS Windows software to run under
the Windows emulator "Wine".

The name indicates, that the program was initially developed to support
easy installation of Windows games on Linux. The range of supported
applications has long been extended to cover a wide range of windows
applications including Microsoft Office.

PlayOnFreeBSD behaves significantly different than PlayOnLinux in a
number of aspects, e.g. which version of Wine to use (only a single
version is normally installed on FreeBSD, but PlayOnLinux tries to run
each Windows application in a Wine environment that has previously been
reported to give good results and installs missing Wine versions in the
user's home directory).

Reviewed by: antoine
playonbsd Easily install and run Windows software for use with wine
4.2.8 emulators on this many watch lists=0 search for ports that depend on this port Find issues related to this port Report an issue related to this port
Maintainer: se@FreeBSD.org search for ports maintained by this maintainer
Port Added: 18 Feb 2016 13:24:24
Also Listed In: games
License: GPLv3
This is a port of PlayOnLinux to FreeBSD. It allows you to easily install 
and use numerous games and apps designed to run with Microsoft Windows.
The Windows emulation is provided by Wine.

WWW: http://www.playonlinux.com/
SVNWeb : Homepage : Distfiles Availability : PortsMon

To install the port: cd /usr/ports/emulators/playonbsd/ && make install clean
To add the package: pkg install playonbsd
PKGNAME: playonbsd

NOTE: FreshPorts displays only information on required and default dependencies. Optional dependencies are not covered.
Runtime dependencies:
  1. 7z : archivers/p7zip
  2. bash : shells/bash
  3. glxinfo : graphics/mesa-demos
  4. gpg : security/gnupg
  5. gsed : textproc/gsed
  6. sudo : security/sudo
  7. xdg-open : devel/xdg-utils
  8. xterm : x11/xterm
  9. wine-gecko>=2.21 : emulators/wine-gecko
  10. wine-mono-devel>=4.5.6 : emulators/wine-mono-devel
  11. python2.7 : lang/python27
  12. wine : emulators/i386-wine-devel
  13. __init__.py : x11-toolkits/py-wxPython28
There are no ports dependent upon this port

Configuration Options
===> The following configuration options are available for playonbsd-4.2.8:
     GECKO=on: Wine-gecko HTML rendering support
     MONO=on: Mono bindings or support
===> Use 'make config' to modify these settings

USES:
python:run

FreshPorts PlayonBSD

Tuesday, March 1, 2016

ReactOS 0.4.0 has been Released

Nearly ten years ago the ReactOS Project released version 0.3.0. Today we are proud to announce the formal release of version 0.4.0. A great deal of work has gone into making this release happen and as we look back it is remarkable to consider how far the project has come since that release a decade ago. This release is both a celebration of and a testament to everything that the ReactOS team and community has achieved together. Thank you to all of you for having stood by the project for this long and we hope rewarding journey. For those of you chomping at the bit to check out the release, go to the download page to get it now.

Image

In Memoriam

It cannot be emphasized enough that ReactOS is where it is today due to the tireless efforts of the people that make up the project. Over the course of the project developers have come and gone but they have all left a mark whether it be in their code or the memories of their interactions with those still with the project. Sadly in two cases these memories are all that we shall ever receive from them. Gé van Geldorp was one of the project’s earlier developers and was heavily involved in the development of the win32 subsystem. He also helped mentor many other developers that joined afterward and is fondly remembered for his willingness to help those just getting started in the project. Brandon Mark Turner was another developer in the earlier days of the project. He worked out a variety of components and was responsible for some of the initial work to make ReactOS buildable with Microsoft’s compiler toolchain. The 0.4.0 release is dedicated to their memory and we hope that its fruition will serve to show at least some degree of our immense gratitude for the effort they put into this project.

Features

Here we document some of the highlights that separate 0.4.0 from not just the 0.3.17 release but also the cumulative achievements that the 0.3.x series achieved.
First of course the bulletpoint shortlist for those of you who don't want to wade through my giant mountain of text.

User-Centric Improvements

  • ext2 read/write and NTFS read support
  • New explorer shell and theme support
  • SerialATA support
  • Sound support
  • USB support
  • VirtualBox and VirtualPC support
  • Wireless networking

Developer-Centric Improvements

  • CMake support for GCC and MSVC compilation
  • Compilation times significantly improved
  • GDB remote debugging interface for kernel debugging
  • WinDBG support
And now onto the meat. In alphabetical order because it’s as good as any other order.

Build Modernization

Those who have been with the project since its early days will likely shudder at recollecting the means by which ReactOS was compiled back then. The first attempt to normalize the situation was in the RBuild system, a custom build specification format based on XML that was supposed to make it easy for developers to add new files and modules to the project. While impressive for its time, it suffered from structural issues that not only introduced very subtle bugs but also prevented the project from using anything but GCC to compile ReactOS.
The solution to this was a migration to the CMake platform, an effort that took many months and saw countless issues fixed. The first formal release using the CMake-based build system was 0.3.15 and since then the modernized build system has allowed developers to use not only GCC but also Microsoft’s compiler and debugging suite to build and test ReactOS, an ability that was crucial to many of the features and improvements listed here today.

Filesystems

Since its earliest days ReactOS has relied on one form or another the FAT filesystem. There was also significant interest from the community for something better, or at least something different, but a variety of technical difficulties prevented the operating system from supporting anything else. While support for ext family of filesystems progressed slowly but steadily probably the more exciting development has been preliminary support for reading NTFS volumes. While bits and pieces of the code were folded into 0.3.17, it was incomplete and 0.4.0 will be the first version to actually provide out of the box support for reading NTFS volumes.

Graphics

From 2D to 3D there were countless improvements to ReactOS’ graphics stack. Optimization work resulted in considerably faster rendering of 2D graphics, in some cases even beating performance on Windows, while support for 3D graphics has steadily advanced since work began in the 0.3.7 time period. Furthermore, architectural fixes released as part of 0.3.8 saw the ability to properly load graphics drivers, another milestone in the project’s goal of compatibility.

Memory

The memory manager, a central piece of any operating system and whose stability and correctness underpins that of the rest of the system. The memory manager that has been with the project for so many years finally saw significant parts of it retired in the 0.3.15 release. More work remains of course but a major milestone was achieved that day.

Networking

Support for networking was first formally introduced in the 0.3.0 release and since then the team has steadily improved upon the functionality and features. These range from the mundane such as simply fixing bugs to adding of wireless support in 0.3.14, affectionately known as the the PI release internally. Since the 0.3.17 release the project has also added in support for SSL, with the inclusion of the mbed TLS library.

NTVDM

A much requested feature for ReactOS was support for 16bit DOS applications. On Windows this support is provided by the NT Virtual DOS Machine (NTVDM) and the ReactOS implementation of it was first formally released in version 0.3.17. Needless to say since then the ReactOS NTVDM has seen considerable improvement to the point where many of the testers are sharing examples of old DOS games resurrected. And one of the biggest advantages to the way in which NTVDM is implemented in ReactOS is that support for it will continue on non IA-32 platforms, including AMD64 and even ARM.

Registry

Hate it or love it, the registry underpins much of the operating system’s configuration in the Windows family and like its NT-based relatives ReactOS also possesses one. The project has gone to great lengths to ensure that its implementation of the configuration manager works not only in ReactOS but is also able to correctly read and modify a registry from Windows, providing the ability for ReactOS’ own bootloader to be able to boot Windows 2003 successfully.

Shell

The explorer shell used in 0.3.0 was originally introduced all the way back in 0.2.0. When it was created ReactOS lacked the proper infrastructure to actually support a proper graphical shell, forcing the old explorer’s creator to reproduce much of the functionality, that was supposed to be provided by the operating system, in the shell itself. This worked for a time but as the OS became more complete the shell was unable to benefit from these improvements. The new explorer shell and all of its supporting infrastructure, and there was a great deal of infrastructure at that, was a cumulative effort by several people and is one of the truly new features being introduced in 0.4.0 with no previous releases possessing it.

Storage

Much as PS/2 connectors slowly fell out of use for keyboards and mice, storage devices in modern computers now use SATA instead of IDE. ReactOS added support for such devices in 0.3.10 by importing the UniATA driver and have steadily improved upon that support ever since.

Sound

What one might presume to be a rather basic piece of functionality was actually an extremely complex undertaking. Support for sound arrived in 0.3.9 and has progressively been improved upon ever since as we move towards a new normal of expecting things to work instead of being amazed that they do.

USB

In this day and age almost every peripheral comes with a USB connector. Initially the project sought to simply provide support for USB mice and keyboards, support first added in 0.3.10, but a full and proper USB stack is ultimately a necessity in this day and age. This stack was first provided in the 0.3.15 release and has seen continued work since.

Visuals

Making the shell look nicer was another oft-requested improvement and one that was a long time coming. In the course of adding that support the project encountered a few bumps of course but in the 0.3.16 release ReactOS was shipped with the Lautus theme for those that wanted to try it out.

Final Notes

More detailed technical information about the release can of course be found on the 0.4.0 wiki page with links to the changelog and other notes. Please also note that the VirtualBox image is not yet live at the time of this release.

Google Apps for Work start your free trial today

https://goo.gl/G11ts6
What is Google Apps?
 
Google Apps is a cloud-based productivity suite that helps teams communicate, collaborate and get things done from anywhere and on any device. It's simple to set up, use and manage, so your business can focus on what really matters.

Millions of organizations around the world count on Google Apps for professional email, file storage, video meetings, online calendars, document editing and more.

Watch a video or find out more here.

Here are some highlights:

Business email for your domain
 
Looking professional matters, and that means communicating as you@yourcompany.com. Gmail’s simple, powerful features help you build your brand while getting more done.

Access from any location or device
 
Check email, share files, edit documents, hold video meetings and more whether you’re at work, at home or in transit. You can pick up where you left off from a computer, tablet or phone.

Enterprise-level management tools
 
Robust admin settings give you total command over users, devices, security and more. Your data always belongs to you, and it goes with you if you switch solutions. Start your free trial

Why switch to Windows 10 or a Mac when you can use Linux

My buddy David Gewirtz recently wrote about the question of whether you should move from Windows 7 to Windows 10 or a Mac. I have another suggestion: Linux. Specifically Linux Mint 17.3, Rosa, with the Cinnamon desktop.

Linux Mint 17.3 is a great replacement for Windows 7. In fact, it's a great desktop operating system period.
Yes, I'm serious. I use all the above desktops -- yes I'm a Windows 7 and 10 user as well as a Linux guy -- and for people I think Mint 17.3 makes a great desktop.

I've been using Mint as my main Linux desktop for years now. Unlike some desktops I could name -- cough, Windows 8, cough -- Linux Mint has never had a flop. Every year that goes by, this operating system keeps getting better. The other desktops? Not so much.
Let's take a closer look.at Windows 7 vs. Linux Mint 17.3

UI Differences
 
There's really not much. While it's even easier for a Windows XP user to move to Mint than a Windows 7 user, any Windows user won't have any trouble picking up Linux Mint with Cinnamon. There's a Start Menu and settings are easy to find.

I regard Cinnamon 2.8 as the ultimate Window, Icon, Menu, Pointer (WIMP) interface. Is it ideal for tablets or smartphones? No. Is it perfect for long-time PC users? Yes.

Cinnamon does add some nice features. For example, if you mouse over the Window list, you'll now see a thumbnail for each application. It also has improved performance, system tray status indicators, and music and power applets.


What I like best about Cinnamon is that it doesn't get in the way. There's no learning curve. You may have never used Linux in your life but you can just sit down and start opening directories, running applications, and modify your PC's settings.

One small feature I like a lot, since I always run multiple work-spaces, is that the work-space switcher applet now shows a visual representation of what's running in each work-space.
Don't like Cinnamon? Unlike any version of Windows, Linux Mint comes with many different desktops. These include KDE, MATE and Xfce. Find one you like and enjoy,

Application Selection

It's true that Linux doesn't have as many application choice as Windows does. But, how many applications do you really need in 2016? I do most of my work these days on the cloud with software-as-a-service (SaaS) applications. These apps work just as well on Chrome, my favorite Web browser, on Mint as they do on any other desktop.

That said, there are many excellent Linux desktop programs. For example, instead of Microsoft Office I use LibreOffice 5. I don't use it because it's free, although most Linux desktop applications won't cost you a cent, but because it's an excellent office suite in its own right.

I also use Evolution instead of Outlook for e-mail and GIMP instead of Photoshop for my basic graphic editing needs. The bottom line is that are many great Linux programs that you can use in place of Windows appliations.

Are there some Windows programs that you can't live without? Well, you don't have to live without them.
There are two ways to run Windows programs on Linux. One is to use CodeWeaver's CrossOver Linux. This program enables you to run many popular Windows applications on Linux. Supported Windows applications include Microsoft Office (from Office 97 to Office 2010), Quicken, and some versions of Adobe Photoshop.

The application you absolutely must have won't work with CrossOver? Then run it on a virtual machine (VM) program such as Oracle's Virtual-box.

I use both methods and they work well.

Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off  CodeWeavers CrossOver+ today.

Sunday, February 28, 2016

Установка и настройка Wine программы для запуска приложений Windows

Wine (WINE Is Not an Emulator)  специальная программа, слой совместимости, для запуска Win32 приложений в UNIX-подобных системах. Проще говоря, эта штука позволяет запускать виндовые проги и игры в вашем уютном Линуксе.

Программа активно развивается, но пока, к сожалению, не все приложения корректно в ней работают (а некоторые не работают вовсе). С играми пока тоже печально – полной поддержки DirectX 10 и 11 нету, только 9 и младше. (поддержка DirectX 10 активно улучшается в последних тестовых сборках). Но тем не менее, и на DirectX 9 очень много игр. В этой статье мы установим и сконфигурируем Wine, а также установим приложение PlayOnLinux, которое очень пригодится для игр. Установка будет зависеть от вашего дистрибутива, но сама настройка программы абсолютно одинакова в подавляющем большинстве дистрибутивов. Существует две ветки Wine – стабильная и тестовая. В большинсве случаев рекомендуется использовать именно тестовую, так как программа активно развивается и улучшается. Пока рассмотрим установку стабильной версии (примеры для командной строки, однако вы можете пользоваться графическими утилитами, типа Ubuntu Software Center или Yast2 в OpenSUSE):

Для Debian/Ubuntu/Mint:

sudo apt-get install wine winetricks

Для OpenSUSE:

sudo zypper ar -r http://download.opensuse.org/repositories/Emulators:/Wine/openSUSE_13.1/Emulators:Wine.repo
sudo zypper in wine

Для Fedora:

sudo yum install wine
cd /tmp
wget http://www.kegel.com/wine/winetricks
chmod +x winetricks

Обратите внимание. Если у вас 64 битная система, то для корректной работы 32-х битных программ (а игры в большинстве именно такие), необходимо сконфигурировать Wine на 32-х битный префикс. Для этого водим:

WINEARCH=win32 WINEPREFIX=~/.wine winecfg

Откроется окно настроек. Можете оставить всё как есть.



Теперь нам необходимо установить комплект системных библиотек для работы наших виндовых приложений. В меню программ найдите и запустите Winetricks (или из терминала командой winetricks). В первом окне выбираем---Select the default wineprefix--- наживаем ОК. Во втором---install a Windows DLL or component---ОК


Запомните:
Нужно будет отмечать точками, как в списке. Лучше устанавливать не все сразу, а по несколько штук. Я их разделю для удобства. Далеко не уходите при установке, нужно соглашаться с лицензионными соглашениями и прочим. Будут выскакивать окошки с ошибками, жмите ОК. Начнём.

directx9, d3dx9, d3dx9_26, d3dx9_28, d3dx9_31, d3dx9_35, d3dx9_36, d3dx9_42, d3dx9_43, d3dx10, d3dx11_42, d3dx11_43, d3dxof, devenum, dinput8, dirac, directmusic, directplay, dmsynth

dotnet20

dotnet30 (посыпятся ошибки и откроется окно в файловом менеджере и в браузере, скачиваем по второй ссылке и перемещаем в это окно файлового менеджера. Набираем в консоли winetricks и снова выбираем dontnet30. Перед этим нужно проверить Настройку Wine, чтобы стояла версия Windows XP или Vista.


dxdiagn, gecko120, gfw, mfc40, mfc42, msasn1, msxml6, gdiplus , physx, quartz

vb5run, vb6run, vcrun2003, vcrun2005, vcrun2008, vcrun6, vcrun6sp6

wmp10, wsh56vb, wsh57, xact, xact_jun2010, xinput

Установим шрифты. Выбираем Instal a Font и указываем

corefonts , fontfix

Настройка реестра

Открываем Change Settings и отмечаем
1. DirectDrawRender(ddr) -- opengl
2. Multisampling Direct3D -- enabled
3. OffscreenRenderingMode(orm) -- fbo
4. PixelShaderMode(psm) -- enabled
5. Render TargetLockMode(rtlm) -- auto
6. UseGLSL(glsl) -- enabled (default)(Для видеокарт Nvidia рекомендуется оставить disabled. Это может существенно поднять производительность некоторых игр).
7. VertexShaders(vsm) -- hardware
8. VideoMemorySize 1024 (выбирете значение ОЗУ вашей видеокарты)
9. MouseWarpOverride(mwo) -- enabled (force)
Подтверждаем наши изменения – OK.

Вот собственно и всё. Теперь небольшие примечания по установке софта и игр. Во первых, ни в коем случае не устанавливайте дополнительное ПО, которое предлагает программа (всякие директиксы, visual c++ и так далее). Внимательно проверяйте и в случае чего – снимайте галочки. Во-вторых, в конце установки снимайте галочку "Запустить программу".

Теперь что касается тестовой версии. Для Ubuntu/Mint существует специальный репозиторий. Чтобы его подключить и поставить тестовую версию Wine, вводим в терминале:

sudo add-apt-reposytory ppa:ubuntu-wine/ppa
sudo apt-get update
sudo apt install wine 1.7 winetricks

В некоторых дистрибутивах (например Debian), для установки тестовой версии, её нужно собирать из исходного кода. Но это уже выходит за рамки этой статьи. Или вы можете установить wine-staging, который также является тестовым, но имеет несколько дополнительных возможностей.

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Выпуск Wine 1.9.4

Доступен очередной экспериментальный выпуск открытой реализации Win32 API - Wine 1.9.4. С момента выпуска версии 1.9.3 было закрыто 27 отчётов об ошибках.
Наиболее важные изменения:
  • В DirectWrite добавлена поддержка цветных глифов и запасных шрифтов (font fallback);
  • Внесены улучшения в WebServices Reader;
  • Добавлены дополнительные форматы в Direct3D 11
  • Упрощён синтаксис и проведена чистка тестов, в которых используется вызов todo_wine_if();
Закрыты отчёты об ошибках, связанные с работой игр и приложений: Ultima IX, Pendulumania, Dolphin Wii/GCN emulator, BitComet, UltraISO, No Limits 2, Jagged Alliance 2, PCB Design Toolkit 6.86, IE 7, XIIZeal, Three Kingdoms 13, 3DMarkVantage, SimCity 4 Deluxe.

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The WineHQ Wine development release 1.9.4 is now available for Linux and Mac

The #WineHQ #Wine development release 1.9.4 is now available for #Linux and #Mac.

What's new in this release:
  • Support for color glyphs and font fallbacks in DirectWrite.
  • Improvements to the WebServices reader.
  • Support for more formats in Direct3D 11.
  • Simplified syntax and clean up of tests marked todo.
  • Various bug fixes.
The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Bugs fixed in 1.9.4 (total 27):

   9823  Mentioning "wine eject" in SGML
  11657  Problems with MessageBox API
  12217  Documentation should be in XML and not SGML format
  13683  Ultima IX: Mouse pointer missing when reading books, under inventory
  19733  Pendulumania crashes
  21454  Dolphin Wii/GCN emulator crashes on rom load
  27680  Multiple 64-bit applications crash on startup (violation of the Windows 64-bit ABI, stack pointer (RSP) must be 16-byte aligned when making a call to Win64 API)
  29862  BitComet version<1 .37="" br="" fails="" start="" to="">  33581  Wine does not quit gracefully
  34174  MinGW installer 0.5-beta-20120426-1 fails to process log files (sharing violation on temp file used for piped output)
  35824  UltraISO 'ISODrive.sys' crashes in entry point (SCM doesn't start SERVICE_FILE_SYSTEM_DRIVER type services with winedevice hosting process)
  36013  bleem! 1.4 (PlayStation emulator) fails on startup, complaining with 'Not enough memory to load program!'
  37288  Not implemented feature System.Drawing.Pen.ResetTransform()
  37373  No Limits 2: Help files fails to show text. Needs Times New Roman, or dwrite ability to use font replacements
  37556  CompareStringW should abort on the first nonmatching character to avoid invalid memory access.
  38314  Mouse Wheel doesn't work for Jagged Alliance 2 version 1.13 (it uses MOUSEHOOKSTRUCTEX)
  39433  mshtml:xmlhttprequest fails on IE 7
  39792  Saturn PCB Design Toolkit 6.86 fails to load, reporting missing 'SHCore.dll' dependency (import descriptors with empty thunk list must be ignored)
  39866  XIIZeal (steam) immediately exits on start
  40034  Linksys usb wireless adapter installer needs wlanapi.dll.WlanEnumInterfaces
  40053  Romance of the Three Kingdoms 13 (三國志13) fails to start
  40075  3DMarkVantage needs SM4 dcl_output_siv support
  40094  SimCity 4 Deluxe fails to start when set to use hardware rendering
  40108  kernel32:process regression
  40114  mshtml:style regression (crash)
  40129  MSI Reading and Writing Behaves differently than Windows
  40166  drcom.exe client needs rasapi32.RasGetLinkStatistics

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