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Monday, October 18, 2021

vkd3d-proton version 2.5 has been released

VKD3D-Proton is a fork of VKD3D, which aims to implement the full Direct3D 12 API on top of Vulkan. The project serves as the development effort for Direct3D 12 support in Proton.

 


This is a release with a little bit of everything!

Features

DXR progress

DXR has seen significant work in the background.

  • DXR 1.1 is now experimentally exposed. It can be enabled with VKD3D_CONFIG=dxr11.
    Note that DXR 1.1 cannot be fully implemented in VK_KHR_ray_tracing's current form, in particular
    DispatchRays() indirect is not compatible yet,
    although we have not observed a game which requires this API feature.
  • DXR 1.1 inline raytracing support is fully implemented.
  • DXR 1.0 support is more or less feature complete.
    Some weird edge cases remain, but will likely not be implemented unless required by a game.
    VKD3D_CONFIG=dxr will eventually be dropped when it matures.

Some new DXR games are starting to come alive, especially with DXR 1.1 enabled,
but there are significant bugs as well that we currently cannot easily debug.
Some experimental results on NVIDIA:

  • Control - already worked
  • DEATHLOOP - appears to work correctly
  • Cyberpunk 2077 - DXR can be enabled, but GPU timeouts
  • World of Warcraft - according to a user, it works, but we have not confirmed ourselves
  • Metro Exodus: Enhanced Edition -
    gets ingame and appears to work? Not sure if it looks correct.
    Heavy CPU stutter for some reason ...
  • Metro Exodus (original release) - GPU timeouts when enabling DXR
  • Resident Evil: Village - Appears to work, but the visual difference is subtle.

It's worth experimenting with these and others.
DXR is incredibly complicated, so expect bugs.
From here, DXR support is mostly a case of stamping out issues one by one.

NVIDIA DLSS

NVIDIA contributed integration APIs in vkd3d-proton which enables DLSS support in D3D12 titles in Proton.
See Proton documentation for how to enable NvAPI support.

Shader models

A fair bit of work went into DXIL translation support to catch up with native drivers.

  • Shader model 6.5 is exposed.
    Shader model 6.6 should be straight forward once that becomes relevant.
  • Shader model 6.4 implementation takes advantage of VK_KHR_shader_integer_dot_product when supported.
  • Proper fallback for FP16 math on GPUs which do not expose native FP16 support (Polaris, Pascal).
    Notably fixes AMD FSR shaders in Resident Evil: Village (and others).
  • Shader model 6.1 SV_Barycentric support implemented (NVIDIA only for now).
  • Support shader model 6.2 FP32 denorm control.

Performance

Resizable BAR can improve GPU performance about 10-15% in the best case, depends a lot on the game.
Horizon Zero Dawn and Death Stranding in particular improve massively with this change.

By default, vkd3d-proton will now take advantage of PCI-e BAR memory types through heuristics
as D3D12 does not expose direct support for resizable BAR, and native D3D12 drivers are known to use heuristics as well.
Without resizable BAR enabled in BIOS/vBIOS, we only get 256 MiB which can help performance,
but many games will improve performance even more
when we are allowed to use more than that.
There is an upper limit for how much VRAM is dedicated to this purpose.
We also added VKD3D_CONFIG=no_upload_hvv to disable all uses of PCI-e BAR memory.

Other performance improvements:

  • Avoid redundant descriptor update work in certain scenarios (NVIDIA contribution).
  • Minor tweaks here and there to reduce CPU overhead.

Fixes and workarounds

  • Fix behavior for swap chain presentation latency HANDLE. Fixes spurious deadlocks in some cases.
  • Fix many issues related to depth-stencil handling, which fixed various issues in DEATHLOOP, F1 2021, WRC 10.
  • Fix DIRT 5 rendering issues and crashes. Should be fully playable now.
  • Fix some Diablo II Resurrected rendering issues.
  • Workaround shader bugs in Psychonauts 2.
  • Workaround some Unreal Engine 4 shader bugs which multiple titles trigger.
  • Fix some stability issues when VRAM is exhausted on NVIDIA.
  • Fix CPU crash in boot-up sequence of Far Cry 6 (game is still kinda buggy though, but gets in-game).
  • Fix various bugs with host visible images. Fixes DEATHLOOP.
  • Fix various DXIL conversion bugs.
  • Add Invariant geometry workarounds for specific games which require it.
  • Fix how d3d12.dll exports symbols to be more in line with MSVC.
  • Fix some edge cases in bitfield instructions.
  • Work around extreme CPU memory bloat on the specific NVIDIA driver versions which had this bug.
  • Fix regression in Evil Genius 2: World Domination.
  • Fix crashes in Hitman 3.
  • Fix terrain rendering in Anno 1800.
  • Various correctness and crash fixes.

 Link to source code

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Sunday, October 17, 2021

Lutris 0.5.9.1 has been released

Lutris helps you install and play video games from all eras and from most gaming systems. By leveraging and combining existing emulators, engine re-implementations and compatibility layers, it gives you a central interface to launch all your games.

The client can connect with existing services like Humble Bundle, GOG and Steam to make your game libraries easily available. Game downloads and installations are automated and can be modified through user made scripts.

Download this version of Lutris from here.

Changelog :

This is a small update to Lutris 0.5.9 to fix a number of issues:

  • Fix possible escaping error for gamescope option
  • Remove walrus operator to restore compatibility with Python 3.7 / Ubuntu 18.04
  • Remove log file being written in the home folder
  • Fix install button for community installer
  • Fix markup error on gamescope option
  • Update URL for Ryujinx build
  • Fix Steam sync creating duplicate games

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Tuesday, October 12, 2021

Lutris 0.5.9 has been released

Lutris helps you install and play video games from all eras and from most gaming systems. By leveraging and combining existing emulators, engine re-implementations and compatibility layers, it gives you a central interface to launch all your games.

The client can connect with existing services like Humble Bundle, GOG and Steam to make your game libraries easily available. Game downloads and installations are automated and can be modified through user made scripts.

Download this version of Lutris from here.

Changelog :

  • Add initial support for Epic Games Store
  • Add support for Steam for Windows as a game source
  • Add support for DXVK-NVAPI and DLSS
  • Add FidelityFX Super Resolution (FSR) option for compatible Wine versions
  • Add workaround for locale issues when Lutris is launched from Steam
  • Add gamescope option
  • Lutris games can now be launched from Steam
  • 3rd party services can be enabled or disabled in the preferences
  • The main preferences window has now tabs on the left side
  • Runner configuration is now available from the main preferences window
  • VKD3D is a separate option from DXVK
  • Esync is enabled by default
  • Dolphin is available as a game source (reads games from the emulator's
    local database of games)
  • Scan for installed games when using Steam source
  • Improved automatic installers for GOG, detection of DOSBOX and ScummVM
    games.
  • DRM free services (Humble, GOG) can locate existing installations of games
  • Use 7zip as the default extractor when not given an archive type
  • Improve process monitoring, allowing for monitoring of Steam games
  • Disable AMD switchable graphics layer by default (breaks games)
  • Removed support for Gallium 9
  • Removed support for X360CE
  • Removed legacy WineD3D options

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Friday, October 8, 2021

Wine development release 6.19 is now available for Linux FreeBSD and macOS

The Wine development release 6.19 is now available.

What's new in this release:

  • IPHlpApi, NsiProxy, WineDbg and a few other modules converted to PE.
  • More HID joystick work.
  • Kernel parts of GDI moved to Win32u.
  • More work towards Dwarf 3/4 debug support.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

 
Bugs fixed in 6.19 (total 22):

  30760  Open Metronome (WAV version) crashes on exit
  32252  Corel Painter 12 EULA next button greyed out no matter what
  37167  IEC 61850 v2.02 example client expects 'wine_pcap_findalldevs_ex' to return adapter names in '<protocol>://\Device\NPF_<adaptername>' format
  37208  FreeOrion hangs when starting a quick game
  44336  PureBasic x64 IDE crashes when launching online help ("F1" key)
  47334  TP-Link PLC utility 2.2 crashes on startup with native 'packet.dll' (part of WinPcap)('wine_pcap_findalldevs' needs to handle empty adapter description)
  47505  Levelhead: Fatal error when attempting to access the game's servers when logged in
  49344  Implement kernelbase.GetModuleFileNameW using ntdll.LdrGetDllFullName
  49433  MikuMikuMoving v1275 hangs on startup
  50857  Darksiders Warmastered Edition crashes before starting an intro
  51199  Mass Effect Legendary missing api-ms-win-core-psapi-l1-1-0 and api-ms-win-core-psapi-ansi-l1-1-0 function forwards
  51504  Multiple games crash before gameplay starts/entering main menu (Control Ultimate Edition, A Plague Tale: Innocence)
  51774  quartz:mpegsplit triggers an assertion in winegstreamer's src_seek_data()
  51778  ws2_32:sock crashes due to a double free
  51789  Fatal crash in gdi32 during initialization
  51818  Reporting packet length is always 0
  51822  Simucube 2 TrueDrive: Doesn't recognize the steering wheel device
  51824  TrueDrive, SimHub, Fanaleds,etc.: Non smooth movement tracking with severe skipping/jumping of the steering wheel/controller axis
  51828  Simucube 2: All applications using raw HID access to communicate with devices, stopped tracking steering axis movement
  51831  TrueDrive: On start shows an alert that the steering wheel is turned around too close to the bump stops, while the wheel is actually aligned on top center
  51837  Thronebreaker: The Witcher Tales fails to play intro videos
  51838  No splash window while creating prefix

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Friday, September 24, 2021

Wine development release 6.18 is now available for Linux FreeBSD and macOS

The Wine development release 6.18 is now available.

What's new in this release:

  • Shell32 and WineBus libraries converted to PE.
  • Unicode data updated to Unicode version 14.
  • Mono engine updated to version 6.4.0, with COM improvements.
  • More work towards Dwarf 3/4 debug support.
  • HID joystick enabled by default.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

 
Bugs fixed in 6.18 (total 19):

  34584  Thai2English doesn't work with Wine-Mono
  38011  ID Photo Maker 3.2 can't import jpegs for editing (needs avicap32.dll.capCreateCaptureWindowW implementation)
  43109  (EZ4_Client) Crashes on start (fixed on staging)
  48442  MPGUI crashes on start with Wine-Mono
  50089  Far Manager 2.0 crashes on start-up
  50244  Melodyne 5: activation via internet fails with 12152 error
  50272  Melodyne 5: activation via internet produces "Unknown Error"
  50498  Intel Assistive Context-Aware Toolkit (ACAT) v1.00.0 (.NET 4.5 app) setup crashes with unimplemented 'System.ServiceModel.Description.MetadataExporter.set_PolicyVersion' using Wine-Mono
  50623  Windows ISO Downloader 8.45 - Error messages and freeze with wine-mono
  51503  vbscript parser error in expression with # char
  51576  Click-N-Type 3.03 virtual keyboard installer sometimes has two task panes
  51596  Unhandled exception code c0000005 when running any 64-bit Winelib application
  51631  winhttp:winhttp and winhttp:notification fail because echo.websocket.org is out of commission
  51696  ntoskrnl.exe:ntoskrnl outputs too much traces (and broke the Wine tests entirely)
  51723  Timespinner controller triggers aren't properly recognized
  51729  Unable to find an entry point named 'UiaDisconnectProvider' in DLL 'UIAutomationCore.dll'
  51741  Nt*PowerRequest syscalls do not exist on real Windows
  51757  Network application crashes
  51787  Resident Evil 7 crashes on launch

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Friday, September 10, 2021

Wine development release 6.17 is now available for Linux FreeBSD and macOS

The Wine development release 6.17 is now available.

What's new in this release:

  • WineCfg program converted to PE.
  • Better high-DPI support in builtin applications.
  • More preparation work for the GDI syscall interface.
  • Improved debugger support in Wow64 mode.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

 
Bugs fixed in 6.17 (total 12):

  23979  SMSDV's main window is empty
  36887  Trusteer Rapport setup crashes on unimplemented function ntoskrnl.exe.PsGetCurrentProcessSessionId
  37592  Filenames in themed file dialog change size
  40700  Page Scrolling Bar of PDF Eraser not rendered with wine-mono
  45133  Multiple applications need 'ntdll.NtQueryInformationProcess' to support 'ProcessSessionInformation' info class (ProcessHacker, NewProcessFromToken)
  49625  winedbg --command 'info wnd' fails with Exception c0000005
  51655  iphlpapi regression prevents Samsung SDK from working properly
  51672  Imperiums: Greek Wars has small black window on launch (caused by wrong position).
  51693  ntdll:info fails on Windows 7 64-bit
  51702  AFxW: the working directory of launched Unix application isn't set
  51726  wineserver crashes with an assert()
  51728  copypasta in pwcache.c:ctox()

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Tuesday, September 7, 2021

Lutris 0.5.9-beta2 has been released

Lutris helps you install and play video games from all eras and from most gaming systems. By leveraging and combining existing emulators, engine re-implementations and compatibility layers, it gives you a central interface to launch all your games.

The client can connect with existing services like Humble Bundle, GOG and Steam to make your game libraries easily available. Game downloads and installations are automated and can be modified through user made scripts.

Download this version of Lutris from here.

Changelog :

This is the second beta release for Lutris 0.5.9.

  • Add initial support for Epic Games Store
  • Add support for Steam for Windows as a game source
  • Add support for DXVK-NVAPI and DLSS
  • Add FidelityFX Super Resolution (FSR) option for compatible Wine versions
  • Add workaround for locale issues when Lutris is launched from Steam
  • Add gamescope option
  • Lutris games can now be launched from Steam
  • 3rd party services can be enabled or disabled in the preferences
  • The main preferences window has now tabs on the left side
  • Runner configuration is now available from the main preferences window
  • VKD3D is a separate option from DXVK
  • Esync is enabled by default
  • Dolphin is available as a game source (reads games from the emulator's
    local database of games)
  • Scan for installed games when using Steam source
  • Improved automatic installers for GOG, detection of DOSBOX and ScummVM
    games.
  • DRM free services (Humble, GOG) can locate existing installations of games
  • Use 7zip as the default extractor when not given an archive type
  • Improve process monitoring, allowing for monitoring of Steam games
  • Disable AMD switchable graphics layer by default (breaks games)
  • Removed support for Gallium 9
  • Removed support for X360CE
  • Removed legacy WineD3D options

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Friday, August 27, 2021

Wine development release 6.16 is now available for Linux FreeBSD and macOS

The Wine development release 6.16 is now available.

What's new in this release:

  • Initial version of a HID-based joystick backend.
  • Improved high-DPI theming support.
  • More preparation work for the GDI syscall interface.
  • Better CodeView support in WineDump.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

 
Bugs fixed in 6.16 (total 36):

  11146  RootsMagic 3.2.x crashes when using 'Publisher' feature
  22741  Enterprise Architect 6.5: crash when generating RTF document
  23382  NVIDIA Demo: Cascades crashes on unimplemented function d3dx10_43.dll.D3DX10CreateFontA
  25359  Internet Explorer 4 setup crashes
  27737  NVIDIA D3D SDK 10 Lightning Sample crashes on unimplemented function d3dx10_43.dll.D3DX10CreateSprite
  27738  Multiple NVIDIA D3D SDK 10 example applications crash on unimplemented function d3dx10_43.dll.D3DX10CreateFontW
  37310  MMS Buchfuehrung und Bilanz fails during online update
  37771  32bit Virtualbox 4.0.8 fails to start on Wow64 wine prefix
  38010  VPython 6.11: python2.7.9 crashes when importing visual
  38136  Clickr: missing letters
  38640  Cygwin/MSYS2 compiled Hello World program couldn't display output in pure Linux console
  38867  Homesite+ (v5.5): Using keyboard shortcut for indenting text wipes out text (but undo restores to correct result)
  38868  Homesite+ (v5.5): If caps-lock is on, exiting Extended Find dialog results in caps-lock state being toggled
  39139  Microsoft Return of Arcade Anniversary Edition setup spawns DelUS.bat which never closes and consumes 100% CPU
  39873  Sumatra PDF 3.1.1 - Wine crashes during reading PDF
  40862  Kingsoft Office 2012 displays a gray editor window with invisible text
  45200  Hitman (2016) doesn't launch in Direct3D 12 mode
  49542  vkGetInstanceProcAddr shouldn't return an address for missing functions
  50405  RTL_USER_PROCESS_PARAMETERS.EnvironmentSize field is not set in process parameters
  50412  Wrong check for needed access rights in QueryServiceConfig2
  51221  Dangerous Water crash when starting a Multiplayer game (requires IDirectPlay8Server_EnumServiceProviders implementation)
  51302  NASCAR '15 Victory Edition gets in infinite loop on launch
  51304  d3dcompiler_43:hlsl_d3d9 and d3dcompiler_47:hlsl_d3d9 fail on AMD GPUs (cw-rx460)
  51547  Comet Busters doesn't start (reports 'Could not load shapes. Probably not enough memory.')
  51550  Unable to run wine at all, could not load kernel32.dll.
  51553  Purple bitmap should be transparent in scrollbar theming
  51570  Tetris (16bit) has regressions in gdi32
  51590  services:service fails when the KDE taskbar is at the top
  51614  NtGdiSetLayout is missing call to release_dc_ptr(dc)
  51620  TemTem crashes before main menu
  51626  Star Citizen crashes on launch
  51632  Downloading Wine-Mono through appwiz hangs/fails
  51635  wine fails to build with glibc 2.34
  51642  EverQuest fails to log in
  51668  mscoree tests fail, .NET executables usually fail to run
  51671  Random Dungeon: Can't show load screen.

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Wednesday, August 25, 2021

WineTricks 20210825 has been released

Winetricks is an easy way to work around problems in Wine.

It has a menu of supported games/apps for which it can do all the workarounds automatically. It also allows the installation of missing DLLs and tweaking of various Wine settings.

This version can be downloaded here.

 



Putty for Mac
Putty for Mac
$15.00

https://winereviews.onfastspring.com/putty-for-mac



Saturday, August 21, 2021

Proton 6.3-6 has been released

  • The following games are now playable:
    • Tokyo Xanadu eX+
    • Sonic Adventure 2
    • Rez Infinite
    • Elite Dangerous
    • Blood of Steel
    • Homeworld Remastered Collection
    • Star Wars Knights of the Old Republic
    • Guardians VR
    • 3D Aim Trainer


  • Improve non-English experience in Cyberpunk 2077 and Rockstar Games launchers.
  • Improve launcher behavior in Swords of Legends Online.
  • Improve video playback in Deep Rock Galactic, The Medium, Nier: Replicant, and Contra: Rogue Corps.
  • Add optional support for Nvidia's NVAPI GPU support library and DLSS. It is disabled by default and can be enabled with PROTON_ENABLE_NVAPI=1.
  • Update wine-mono to 6.3.0.
  • Update DXVK to v1.9.1.
  • Update vkd3d-proton to v2.4.
  • Update FAudio to 20.08.
  • Fix Microsoft Flight Simulator hang while loading.
  • Fix Unreal Engine 4 update installation, which impacted Everspace 2 and KARDS.
  • Fix text input and clipboard pasting in Origin overlay and launcher.
  • Fix some music not playing in Planet Coaster.
  • Fix Mafia III: Definitive Edition performance when FPS limiter is enabled.
  • Fix audio playback issues in Fallout: New Vegas, Oblivion, Borderlands 3, and Deep Rock Galactic.
  • Improve cursor capture behavior for fullscreen windows.
  • Improve input handling after focus loss in some games, including Warhammer: Chaosbane and Far Cry Primal.
  • Correct game save locations to improve Steam cloud sync behavior in:
    • Guilty Gear -Strive-
    • Death Stranding
    • Katamari Damacy Reroll
    • Scarlet Nexus

Link to source code

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Friday, August 13, 2021

Wine development release 6.15 is now available for Linux FreeBSD and macOS

The Wine development release 6.15 is now available.

What's new in this release:

  • WinSock (WS2_32) library converted to PE.
  • Support for performance data in the registry.
  • More 32->64-bit thunks for NTDLL calls.
  • Improved floating point status handling in the C runtime.
  • More preparation work for the GDI syscall interface.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

 
Bugs fixed in 6.15 (total 49):

  21910  File Encryption 2.1 does now show interface and drive units correctly
  25602  Windows Double Explorer: can't add a favorite folder when using Wine Mono
  28257  kernel32/pipe.ok flaky
  33037  Multiple Microsoft product installers fail due to missing registry performance counter information (HKEY_PERFORMANCE_DATA 230, process object)(Visual Studio 6, eMbedded Visual C++ 4.0, SQL Server Management Studio Express 2008 R2)
  34345  AOMEI Backupper: crashes when clicking on "reload" button
  34679  Split/Second Velocity Demo crashes without native d3dx9_36
  34726  e-carte bleue la banque postale: black screen on start
  36159  Google-Earth: no search results and no itinerary displayed
  39302  Multiple D3D example applications crash due to d3dx10_43.dll.D3DX10CreateEffectFromFileW stub (NVIDIA D3D SDK 10 Sparkles, DirectX SDK GPUSpectrogram)
  39365  Gas Guzzlers Combat Carnage demo has wrong rendering with ARB shaders enabled
  39821  Scrollbar theming not working
  41191  Multiple D3D example applications crash due to d3dx10_43.D3DX10CreateEffectFromMemory stub (Separable Subsurface Scattering, Nvidia's CSAA tutorial demo)
  41221  wine-mono crashes with "System.EntryPointNotFoundException" when run under gdb
  41560  Multiple MFC-based BCGControlBar Library examples fail to draw Themed Scrollbars (BCGPVisualStudioGUIDemo, BCGPOutlookDemo)
  41629  Wordpad needs a manifest file.
  41921  Zafehouse: Diaries crashes when attempting to start the game
  42341  Cryostasis: Sleep of Reason demo shows black screen after launch
  47047  Multiple kernel drivers crash due to missing 'ntoskrnl.exe.MmGetPhysicalAddress' semi-stub (64-bit MRAC Anti-Cheat (My.Com Warface) kernel service, DELL BIOS flash utility, BattlEye Anti-Cheat)
  47261  Sysinternals ClockRes returns wrong values (NtQueryTimerResolution/NtSetTimerResolution)
  48583  Waves VST Plugins do not render correctly
  48584  DTS Master Audio Suite displays a black window if dxvk is installed
  48585  DTS Master Audio Suite display turns black if it is minimised then maximised
  48854  When using Wavelab I am unable to save any file
  49067  When working in a Windows CLI environment the up arrow key no longer brings up the last command used.
  49726  ChrisPC Free VPN Connection 2.x crashes on unimplemented function rasapi32.dll.RasSetCredentialsA when clicking 'Connect to VPN'
  50167  Wavelab 6 no longer launches with introduction of wine 5.22
  50419  Windows Movie Maker 2.0 installer fails to register 'l3codeca.acm' codec (missing 'dxtrans.dll', IDXTaskManager)
  50705  Cygwin64 on Wine64-staging closes the console after every command.
  51215  Logos Bible Software crashes when selecting a resource in Library View or Factbook
  51290  Since wine 6.10 does not work HD-mod lobby game Heroes of Might and Magic 3 (HotA)
  51326  Counter:Side: No sound after losing and regaining focus for the first time
  51344  Resident Evil 4 (2007) hangs on start without native d3dx9_30
  51358  Civilization 4: XML load error when trying to start
  51374  GreedFall 1.0.5684 crashes on unimplemented function KERNEL32.dll.GetCurrentPackagePath
  51398  "The Bat!" mailer cannot send mails with attachments anymore
  51419  Multiple games crash on launch using Vulkan renderer (The Park, DARQ, HITMAN 2 (2018), Little Nightmares)
  51452  oleaut32:varformat fails in Wine when the currency sign has two characters or more
  51469  iBall Soft AP Manager crashes on unimplemented function wlanapi.dll.WlanHostedNetworkQueryProperty
  51496  On KDE riched20:editor triggers a clipboard infinite loop, crashing explorer.exe
  51501  FFXIV Launcher shows repeated certificate warning popup
  51519  Multiple applications have issues with network connections (PlayOnline Viewer, Steam).
  51533  Some Radeon driver versions seem to break kernelbase:sync
  51535  Native Access 1.13.3 crashes on unimplemented function virtdisk.dll.DetachVirtualDisk
  51540  PlayOnline Viewer (FFXI) fails to start (Wine built without MinGW).
  51560  Toon Boom Harmony 15 crashes on unimplemented function tbs.dll.Tbsi_GetDeviceInfo
  51568  Zafehouse: Diaries demo crashes on start
  51579  Regression in msvcrt breaks google earth installer
  51586  Metal Gear Solid V: The Phantom Pain crashes on launch
  51591  AFxW: file list panes aren't updated at start-up

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Wednesday, August 4, 2021

CodeWeavers CrossOver 21 for Linux Mac and Chrome OS

I’m thrilled to announce that CodeWeavers has released CrossOver 21 for macOS, Linux and Chrome OS!
CrossOver 21 includes an update to Wine 6.0, bringing with it thousands of improvements to a variety of applications. One of the more exciting features of Wine 6.0 is the Vulkan backend for wined3d. This feature is on by default on macOS for 64-bit Direct3D 10/11 games if DXVK is not enabled. Our testing results have largely been positive, but we know of a few games that run with DXVK but do not currently run with wined3d. We also have found a few games that work with wined3d but not DXVK. Notably, NieR:Automata should run on all platforms with wined3d on CrossOver 21, and Skyrim Special Edition should be newly playable on M1 Macs with wined3d. 

macOS users running Big Sur 11.3 or later will also find that Xbox Series X/S and PlayStation 5 DualSense controllers now work with Bluetooth.

Also relevant to our macOS users is the addition of dark mode support to the CrossOver UI. We hope that dark mode fans whose eyes are currently shocked when they open CrossOver will be pleased with the changes. 

We have several fixes for Office 2016/365 on Linux, including better support for multi-monitor configurations and a fix for problems entering a password to sign in to and activate Office. 

Both our Chrome OS and Linux users should notice faster startup times when opening CrossOver 21

In addition to many other fixes for various applications, we have updated the version of DXVK we ship to 1.7, and we also now ship Wine Mono with CrossOver. 

Lastly, I want to touch on one thing that CrossOver 21 does NOT currently include: support for macOS Monterey. We have been working closely with Apple on a solution, but right now CrossOver will not run on Monterey. We expect to be able to offer support for Monterey on CrossOver later this year in time for Monterey’s release. We will be posting progress updates on our website, so make sure you are subscribed to our blog to get the latest updates on Monterey compatibility.

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Putty for Mac
Putty for Mac
$15.00

https://winereviews.onfastspring.com/putty-for-mac



Sunday, August 1, 2021

Lutris 0.5.9-beta1 has been released

Lutris helps you install and play video games from all eras and from most gaming systems. By leveraging and combining existing emulators, engine re-implementations and compatibility layers, it gives you a central interface to launch all your games.

The client can connect with existing services like Humble Bundle, GOG and Steam to make your game libraries easily available. Game downloads and installations are automated and can be modified through user made scripts.

Download this version of Lutris from here.

Changelog :

This is the first public beta release for Lutris 0.5.9.

  • Add initial support for Epic Games Store
  • Add support for Steam for Windows as a game source
  • Add support for DXVK-NVAPI and DLSS
  • Add FidelityFX Super Resolution (FSR) option for compatible Wine versions
  • Add workaround for locale issues when Lutris is launched from Steam
  • Add gamescope option
  • 3rd party services can be enabled or disabled in the preferences
  • The main preferences window has now tabs on the left side
  • Runner configuration is now available from the main preferences window
  • VKD3D is a separate option from DXVK
  • Esync is enabled by default
  • Dolphin is available as a game source (reads games from the emulator's
    local database of games)
  • Scan for installed games when using Steam source
  • Improved automatic installers for GOG, detection of DOSBOX and ScummVM
    games.
  • DRM free services (Humble, GOG) can locate existing installations of games
  • Use 7zip as the default extractor when not given an archive type
  • Improve process monitoring, allowing for monitoring of Steam games
  • Disable AMD switchable graphics layer by default (breaks games)
  • Removed support for Gallium 9
  • Removed support for X360CE
  • Removed legacy WineD3D options

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Friday, July 30, 2021

Wine development release 6.14 is now available for Linux FreeBSD and macOS

The Wine development release 6.14 is now available.

What's new in this release:

  • Mono engine updated to version 6.3.0, with upstream updates.
  • 32->64-bit thunks implemented in WOW64 dll.
  • More preparation work for the GDI syscall interface.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

 
Bugs fixed in 6.14 (total 30):

  22120  CTL3D help file is mostly scrunched to the left
  22572  Managed C++ assemblies don't work in Wine + Mono
  25167  Multiple .NET applications crash with unimplemented System.Security.Principal.WindowsIdentity.get_User (Eraser 6.0, Chocolatey package manager, WinAuth 3.6.x) when using Wine-Mono
  28605  BurnPlot (VB6 app) fails to start
  32316  Autodesk 3ds Max 9 32-bit exits silently or crashes on startup with Wine-Mono
  41636  Multiple DirectX 11 games need ID3D11Device1::CreateDeferredContext1 implementation (WWE 2K15, Dishonored: Death of the Outsider, Pro Evolution Soccer 2019, Shantae and the Pirate's Curse, Space Engineers)
  46014  Estlcam 11.x (.NET 4.x app) crashes on startup with Wine-Mono
  48996  GRID Autosport hangs while loading
  50962  reg.exe does not implement '/reg:32' and '/reg:64' command line switches
  51126  Multiple games play truncated audio (Evil Twin in-game dialog, Fallout: New Vegas radio tracks)
  51137  Construction Set for TES4 Oblivion missing or broken text in some places
  51185  Windows fails to load the minimal PE image in kernel32:loader
  51196  ntdll:om has a timing-related failure in Wine
  51213  GZDoom Builder 2.3 r2787 fails with IdentityNotMappedException
  51284  shell32:shellpath fails on Windows when there is more than one CD drive
  51306  Wine-Mono doesn't show Japanese text (DllImport issue?).
  51319  Star Citizen, WoW causes 100% CPU usage in wineserver
  51334  Microsoft Xbox Live Developer Tool XblTestAccountGui crashes
  51346  x264guiEx partly shows square characters when using Wine-Mono (default encoding issue with C++/CLI).
  51410  mlang:mlang fails on the Hindi test configuration
  51435  iostream float formatting broken since Wine 5.12-170-g1bc6f0c8617
  51439  Grand Theft Auto V fails to save progress on game exit: "Save failed. Are you sure you want to quit now?"
  51440  Sea of Thieves hangs on loading into the game
  51450  oleaut32:varformat fails in Wine when the currency sign follows the amount
  51453  oleaut32:vartype and oleaut32:vartest fail on Windows 10 1909+
  51465  EVE Online launcher crashes
  51485  Dead Rising crashes on launch
  51493  WXDrive.exe from WeCom failed to startup.
  51505  MIDISelector's MIDI mapper configuration doesn't take effect
  51506  Disabled controls are not greyed out when theming is active

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Tuesday, July 20, 2021

Wine development release 6.13 is now available for Linux FreeBSD and macOS

The Wine development release 6.13 is now available.

What's new in this release:

  • Proper scrollbar theming.
  • More work towards WinSock PE conversion.
  • Preparation work for the GDI syscall interface.
  • Some progress on the IPHLPAPI PE conversion.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

 
Bugs fixed in 6.13 (total 31):

  15381  CoFreeUnusedLibraries will crash COM server or cause 0x800703E6/I_RpcReceive error 0x3e6
  28326  CDBurnerXP's audio player is missing some visual elements
  28795  ExeInfoPE v0.0.3.0: PE protection schemes that abuse %gs won't run (breaks glibc TLS selector)
  32517  installer of QQMusic 8.6 hangs
  34966  Academagia (WPF game) dialog windows are invisible until alt-tabed out
  35611  A lot of user32:msg tests fail in the Japanese locale
  35921  Multiple games and applications need IDirectXVideoProcessorService via DXVA2CreateVideoService (DXVA Checker 3.x/4.x, Perfect World, Kodi)
  37370  Doom 3 (CD version) installer: 'cancel' button does nothing in 'Please insert: DOOM 3 Disk x' dialog
  39377  Add support for 'msidbControlAttributesFormatSize' in static text controls to format and label properties such as 'PrimaryVolumeSpaceRequired' (SkySaga installer)
  41703  Workaround LdrUnloadDll() for C libraries that do not support the dlclose() function
  43173  Far Cry 4 sound stops
  45198  Project CARS 2 shows only a black screen (requires constant buffer offsetting)
  45620  Dishonored 2 Demo crashes at launch
  45807  Incorrect toolbar background in MFC apps, when visual theming enabled
  50374  pCon.planner doesn't finish installation and doesn't open
  50404  Sims 4 crashes on startup with builtin msvcrt
  51152  The 64-bit ntdll:exception test fails in Wine
  51262  Since 308a5e7 no 32bit program starts
  51277  Multiple games become unresponsive with plugged in controller (INSIDE, The Hong Kong Massacre, Sniper Elite 3)
  51281  C:\users\<user>\appdata\local not created on prefix update
  51295  ntoskrnl.exe:ntoskrnl occasionally hangs in test_overlapped()
  51329  Windows PC Health Check requires api-ms-win-core-featurestaging-l1-1-0.dll
  51331  Battle.net client unusable, reports "The Battle.net Update Agent went to sleep. Attempting to wake it up..."
  51340  d3d10core:d3d10core, d3d11:d3d11 test_texture_compressed_3d() fails on Nvidia (cw-gtx560)
  51348  uxtheme.SetWindowTheme should use SendMessage to send WM_THEMECHANGED
  51366  several wine-mono network tests fail with timeout
  51368  World of Warcraft : undefined d3d state
  51381  Battlefield 4 cannot find online matches
  51382  NetEase Cloud Music crashes on zh_CN.UTF-8 locale.
  51416  deferred context memory leak
  51425  Mathearbeit G 5.6 installer reports null pointer exception in module 'shell32.dll' starting with Wine 6.9-142-g98d43c5dcfb

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Thursday, July 8, 2021

vkd3d-proton version 2.4 has been released

VKD3D-Proton is a fork of VKD3D, which aims to implement the full Direct3D 12 API on top of Vulkan. The project serves as the development effort for Direct3D 12 support in Proton.

 


This is a release which focuses on performance and bug-fixes.

Performance

  • Improve swapchain latency and frame pacing by up to one frame.
  • Optimize lookup of format info.
  • Avoid potential pipeline compilation stutter in certain scenarios.
  • Rewrite how we handle image layouts for color and depth-stencil targets.
    Allows us to remove a lot of dumb
    barriers giving significant GPU-bound performance improvements.
    ~15%-20% GPU bound uplift in Horizon Zero Dawn,
    ~10% in Death Stranding,
    and 5%-10% improvements in many other titles.

Features

  • Enable support for sparse 3D textures (tiled resources tier 3).

Bug fixes and workarounds

  • Various bug fixes in DXIL.
  • Fix weird bug where sun would pop through walls in RE: Village.
  • Workaround game bug in Cyberpunk 2077 where certain locales would render a black screen.
  • Fix various bugs (in benchmark and in vkd3d-proton) allowing GravityMark to run.
  • Improve robustness against certain app bugs related to NULL descriptors.
  • Fix bug with constant FP64 vector handling in DXBC.
  • Fix bug where Cyberpunk 2077 inventory screen could spuriously hang GPU on RADV.
  • Add workaround for Necromunda: Hired Gun where character models would render random garbage on RADV.
  • Fix bug in Necromunda: Hired Gun causing random screen flicker.
  • Fix windowed mode tracking when leaving fullscreen. Fix Alt-Tab handling in Horizon Zero Dawn.
  • Temporary workaround for SRV ResourceMinLODClamp. Fix black ground rendering in DIRT 5.
    The overbright HDR rendering in DIRT 5 sadly persists however :(
  • Implement fallback maximum swapchain latency correctly.

Development features

Various features which are useful for developers were added to aid debugging.

  • Descriptor QA can instrument shaders in runtime for GPU-assisted validation.
    Performance is good enough (> 40 FPS) that games are actually playable in this mode.
    See README for details.
  • Allow forcing off CONCURRENT queue, and using EXCLUSIVE queue.
    Not valid, but can be useful as a speed hack on Polaris when single_queue is not an option
    and for testing driver behavior differences.

Link to source code

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Saturday, July 3, 2021

Lutris 0.5.8.4 has been released

Lutris helps you install and play video games from all eras and from most gaming systems. By leveraging and combining existing emulators, engine re-implementations and compatibility layers, it gives you a central interface to launch all your games.

The client can connect with existing services like Humble Bundle, GOG and Steam to make your game libraries easily available. Game downloads and installations are automated and can be modified through user made scripts.

Download this version of Lutris from here.

Changelog :

This is a bugfix release only and doesn't contain any new features. The release of lutris 0.5.9 is due soon.

Fixes:

  • Fix Steam icon showing too big on some systems
  • Fix DXVK not updating
  • Fix Python 3.9 compatibility
  • Update sidebar on service login
  • Remember position of window except on Wayland maybe
  • GST plugin path is now only set if it exists
  • Default to 7zip when not given an archive extractor
  • Switch IRC to Libera chat
  • Fix libretro info file loading
  • Let pipewire users toggle "Reduce PulseAudio latency"

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Friday, July 2, 2021

Wine development release 6.12 is now available for Linux FreeBSD and macOS

The Wine development release 6.12 is now available.

What's new in this release:

  • Builtin "Blue" and "Classic Blue" themes.
  • More work towards WinSock PE conversion.
  • Beginnings of the NSI (Network Store Interface) implementation.
  • Support for 32/64-bit registry views in reg.exe.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

 
Bugs fixed in 6.12 (total 42):

   8606  No network-support in the game Joint Operations Typhoon Rising
  21259  Visual C++ 2005 Trial build hangs on first run after a reboot
  24501  wine-mono does not support WPF
  27133  WiX 3.5 with Mono 2.10 generates broken MSI packages when 2 files of identical size are added to the same installer
  28393  WiX Toolset v3.x: light.exe can't find files in deeply-nested directories
  33421  Cypress PSoC Creator 3.0 installer fails with Wine-Mono ('System.SystemException: Error running C:\windows\mono\mono\mini\mono.exe: File not found.')
  34045  Provide Managed DirectX replacement assemblies for Mono (Gray Matter demo)
  34643  The Bureau XCOM Declassified (.NET 4.0 managed C++/CLI game) crashes with Wine-Mono
  42191  Multiple games require d3d11 deferred contexts (Diablo 3, Dark Souls 3, The Evil Within, Elex, Alien: Isolation, Assassin's Creed III)
  46592  Heroes III Horn of the Abyss 1.5.4 TCP/IP issue
  46595  Rainbow Six Siege hangs on Uplay splash screen
  46960  Mono's interactive C# shell crashes when typing a character
  47791  Inconsistent %ERRORLEVEL% after setting env var value in cmd.exe
  48000  Multiple installers call 'reg.exe' with unhandled 'copy' command (CDBurnerXP 4.1.x - 4.4.x, Windows PowerShell 2.0)
  48530  DWScript Http.sys 2.0 Web Application Server demo crashes on startup (needs support for httpapi.HttpSetUrlGroupProperty 'HttpServerLoggingProperty' property)
  49315  Sid Meier’s Civilization® VI remains stuck on a grey screen after the introduction video.
  49395  Multiple Direct2D applications stopped working after upgrade to Wine 5.10 which removed advertising of ID3D10Device interface on d3d11 devices (Altium Designer 20, T-Force Alpha Plus VST2 64bit plugin, MSDN-Direct2D-Demo)
  49935  mismatch behavior in API function GetOpenFileName
  50113  Total Commander 9.51: when using a third-party theme with Windows XP, the drive buttons and function buttons at the bottom of the window (F5 Copy) are not displayed
  50209  S.T.A.L.K.E.R.: Call of Pripyat needs D3DX10CreateTextureFromMemory implementation
  50506  WM_INPUT messages are not received for HID devices registered with RegisterRawInputDevices
  50603  WiX Toolset v3.11 installer crashes when loading update feed XML
  50735  MSBuild fails to launch FileTracker
  50793  Regression: Far Cry crashes on launch
  51052  6.4 regression: 32-bit Cheat Engine attaching its debugger leads to the target process crashing
  51214  rundll.exe and winoldap.mod crash
  51223  Wine 6.10 regression, dinput broken in certain situations?
  51225  regression - Warframe colors messed up - wine staging
  51244  Frostpunk doesn't launch with builtin msvcr120
  51257  Wine 6.10 regression, crash after "_Locinfo__Locinfo_ctor_cat_cstr" message in CLI
  51258  Timespinner controller input stopped working in wine 6.10
  51264  GUI exe receives invalid StdOutput HANDLE if launched via ShellExecuteEx
  51266  S.T.A.L.K.E.R. Anomaly 1.5.1: AI Targeting Is Broken
  51278  wine packages for ubuntu have dependency glitch
  51291  Youkoso! Sukebe Elf no Mori e (demo) doesn't show thumbnail image in monitor settings.
  51303  Metal Gear Solid V: Ground Zeroes needs d3d11_swapchain_GetLastPresentCount implementation
  51322  Clang-cl 12 fails on unimplemented function KERNEL32.dll.GetProcessGroupAffinity
  51324  Imperium Great Battles of Rome can't play videos
  51328  DWScript Http.sys 2.0 Web Application Server demo crashes on startup (needs httpapi.HttpSetServerSessionProperty)
  51335  Multiple applications require tbs.dll (Windows PC Health Check, TrouSerS, readpcr)
  51347  QQ 2021 installer: have no permission for the installation path.
  51375  SCM erroneously tries to start 64-bit kernel drivers as 32-bit service due to incorrect handling of 'IMAGE_FILE_DLL' image characteristics in 'kernel32.dll.G
 

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Saturday, June 26, 2021

Proton 6.3-5 has been released

  • Many improvements to video rendering. Games known to be improved include:
    • Bloodstained
    • Deep Rock Galactic
    • Metal Gear Solid V: The Phantom Pain
    • Resident Evil 2 (2019)
    • Resident Evil 3 (2020)
    • Team Sonic Racing


  • Update DXVK to v1.9.
  • Improve GPU device selection.
  • Update vkd3d-proton to include the latest development work.
  • The following games are now playable:
    • Sid Meier's Civilization VI
    • Crypt Stalker
    • Dark Devotion
    • Dorfromantic
    • Far Cry
    • Hard Reset
    • Hogs of War
    • Might & Magic: Clash of Heroes
    • Pro Cycling Manager 2020
    • Sang Froid - Tales of Werewolves
    • Secret of Mana
    • Trainz Railroad Simulator 2019
  • Improve controller support in Hades and many Unity titles.
  • Fix CyberPunk 2077, Darksburg, and other launchers hanging when external links are clicked.
  • Fix Conan Exiles and other Funcom launchers crashing.
  • Fix missing audio in Project Cars 3.
  • Better support for container-based builds outside of the build VM.

Link to source code

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Friday, June 18, 2021

Wine development release 6.11 is now available for Linux FreeBSD and macOS

The Wine development release 6.11 is now available.

What's new in this release:

  • Theming support in all builtin programs.
  • All remaining CRT math functions imported from Musl.
  • MP3 support requires libmpg123 also on macOS.
  • Support for codepage 720 (Arabic).
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

 
Bugs fixed in 6.11 (total 33):

  24172  Microsoft SyncToy 2.1 doesn't start with Wine-Mono
  29184  Hogs of War: ground is missing somewhere
  30244  Might & Magic Clash of Heroes: fails to start
  36165  msvcrt/string tests fail under valgrind
  37149  python 3.1.1:  test_cmath failed
  37858  WHO Anthro (.NET app) installer fails, reporting 'FATAL UNHANDLED EXCEPTION: The specified table does not exist.'
  39142  Roblox Client/Server connection is dropped with error "This server has shut down."
  40505  PDF Eraser Shows False File Names in File Open dialog with wine-mono
  41048  Roller Coaster Rampage fails to start: 'Failed to init XACT' - {0aa000aa-f404-11d9-bd7a-0010dc4f8f81} xactengine2_0.dll
  41292  Nexton LC-ScriptEngine freezes, possibly bad dsound notifications
  41403  Ri-li 2.0.1 shows black screen instead of actual game content
  42215  Pendulumania: Black screen (needs to emulate 8bpp mode in winex11)
  42928  EmuMovies Sync 2.x fails login with Wine-Mono
  44511  Winecfg - Only partially shows new theme after clicking apply
  45202  Stories: The Path of Destinies - multicolored textures
  45940  Missing CLSID e018945b-aa86-4008-9bd4-6777a1e40c11 (CLSID_WICPngDecoder2 ?)
  46043  Notepad++ v7.5.9 x86 'MarkdownViewer++' v0.8.2 plugin (.NET 4.0 based) causes abnormal program termination with Wine-Mono 4.7.3
  47812  Cygwin's strace.exe crashes due to custom TLS corruption
  48891  Bash from Cygwin/msys2 terminates after first command
  49459  Memu installer fails: wine: Call from 0x7b00f0b7 to unimplemented function wuaueng.dll.DllRegisterServer, aborting
  49668  Two Worlds Epic Edition needs {cd0d66ec-8057-43f5-acbd-66dfb36fd78c}, xactengine2_7 to play audio
  50041  Amnesia: Rebirth crashes with builtin vcomp140
  50520  Multiple applications need WSAIoctl(SIO_BASE_HANDLE) (Rust applications using the Mio or Smol libraries, Starcraft Remastered)
  50592  ZynAddSubFX 3.0.3 Demo can't load/open/save presets
  50595  Foxit Reader 5.1 crashes on unimplemented function 'msdrm.dll.DRMRegisterContent' when exiting
  50615  Excel 2007 needs ICreateTypeInfo2::DeleteFuncDesc()
  51184  test_font_metrics() fails in gdi32:font for bitmap fonts on Windows 10 >= 1709
  51192  GnuTLS error: Error in the pull function/ Login to Teamspeak, Blizzard... not possible.
  51222  Multiple games have rendering issues caused by import of logf from musl (Kingdom Come: Deliverance, Just Cause 4, Wizard101)
  51224  Otvdm can't start any Win16 application
  51231  WeChat can't display QR code in login dialog.
  51262  Since 308a5e7 no 32bit program starts
  51273  Starcraft 2 64 bit .exe not starting since 25b093f384

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Monday, June 7, 2021

Wine maintenance release 6.0.1 is now available for Linux FreeBSD and macOS

The Wine maintenance release 6.0.1 is now available.

What's new in this release:

  • Various bug fixes
  • Add support for wine64 on Apple M1
  • Translation updates
  • Documentation updates

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

 
Bugs fixed in 6.0.1 (total 63):

   3591  py2exe needs partial imagehlp.BindImageEx implementation
  16676  RTG Bills 2.x (VB6 app) reports 'ADO error 1BD Object doesn't support this action' on startup (msado15 'connection_GetIDsOfNames' is a stub)
  21014  Dark Sector no Sound
  22635  Earth 2160 (GOG.com) can't recognize serial number
  28786  Wine File Explorer tree does not expand when clicked on plus '+' signs
  30062  Deer Hunter demo: unable to start a new game (map view unusable)
  35637  Seagate Crystal Enterprise 8.0: 'inputfileserver.exe' service needs msvcirt.dll.??0fstream@@QAE@XZ
  43422  Shadow Warrior 2: Floors are not rendered
  44038  RPCS3 emulator crashes due to 'kernel32.SetFileInformationByHandle' lacking support of 'FileEndOfFileInfo' info class
  44629  Process Hacker can't enumerate handles [needs NtQuerySystemInformation(SystemExtendedHandleInformation)]
  45046  Skyrim SE: Shadow artifacts (missing handling of 'precise' shader modifier)
  45132  CommonObjects tool (.NET app) from Google sandbox-attacksurface-analysis-tools v1.1.x needs 'ntdll.NtQuerySystemInformation' to support 'SystemExtendedHandleInformation'
  46709  VarFormatCurrency doesn't handle an already formatted string.
  46962  Macromedia Director Player 4.x based games (16-bit NE) fail to run: "This program requires at least 4MB free memory to run." (The Rock)
  47507  Regression: can't return to full-screen Civilization IV BTS window after Alt+Tab-ing to desktop since wine 4.10
  48563  Runaway: A Twist of Fate renders its cursor incorrectly
  48618  Multiple applications show black client area on startup (Wargaming.net Game Center, Electron based apps)('--disable-gpu' command line parameter is a workaround)
  48870  Aldi (Buhl) Steuer 2019/2020 installer crashes
  49531  Multiple Qt5 applications spam the console continuously with 'fixme:netprofm:connection_GetAdapterId' ('INetworkConnection::GetAdapter' returns incorrect adapter GUID)(Futubull 10.x, Melodics V2, Topaz Video Enhance AI 1.x)
  50033  WMI class SystemRestore is missing
  50086  user32:monitor tests timeout
  50123  The Elder Scrolls V: Skyrim SE has rendering glitches with vulkan renderer
  50150  ODBC applications fail to create DSNs due to 'odbccp32.SQLWriteDSNToIni' stub
  50256  Animate VST plugin activation doesn't work: wbem_services_ExecQuery gets no network adapters
  50357  Star Stable Online crashes with unimplemented function dcomp.dll.DCompositionCreateDevice2
  50376  Banished crashes when Antialiasing set to 3x MSAA with Vulkan renderer
  50377  Banished cast shadows are broken with Vulkan renderer
  50379  The Witcher 3 has broken rendering with Vulkan renderer
  50386  Sniper Elite V2 some objects aren't rendered with Vulkan renderer
  50387  Batman: Arkham Origins has broken dynamic shadows with Vulkan renderer
  50401  Multiple Adobe products crash on unimplemented function msvcp{100,110,120,140}.dll._Wcsxfrm (Audition CS6, Audition 2020)
  50407  Multiple Adobe CC products fail to start, reporting 'err:module:LdrInitializeThunk "CRClient.dll" failed to initialize' ('_Syserror_map' should return non-NULL string for unknown errors)
  50409  Adobe Audition 2020 crashes on startup (msvcrt strftime_impl uses __lc_time_data struct WCHAR members but only ANSI members have been initialized by _Gettnames)
  50424  std::mutex crashes on creation
  50441  Steel Series Engine 3 systray icon does not respond to mouse clicks
  50459  Studio One 5 crashes on unimplemented function dcomp.dll.DCompositionCreateDevice
  50485  Still Life 2 crashes when CSMT is disabled
  50486  The Sims 3 launcher hangs
  50508  ACAT Phrase, part of Intel Assistive Context-Aware Toolkit (ACAT) v1.00.0 (.NET 4.5 app) crashes on unimplemented function 'uiautomationcore.dll.UiaRegisterProviderCallback'
  50515  SofTalk 1.56 doesn't speak continuously after punctuation marks.
  50517  Apps with GUI can't work on Apple Silicon Mac
  50528  [Stasis 2]Broken rendering with Vulkan
  50562  WRC 5 crashes on launch with Vulkan renderer
  50563  The Witcher 3: Wild Hunt has missing sunlight with Vulkan renderer
  50569  World of Tanks ground texture is black rendered
  50580  iTunes 12.11.0.26 installer doesn't recognize WinVer 'Windows 10' setting (WMI 'Win32_OperatingSystem' class uses 'GetVersionEx' API to retrieve OS version info, a deprecated API in Windows 10)
  50581  Far Manager v3.0: cursor position is off by one
  50599  Game Protect Kit (GPK) 'SDGame32.sys' kernel driver crashes on unimplemented function 'ntoskrnl.exe.KdDisableDebugger' (Dragon Nest)
  50602  Far Manager redraws incorrectly after console window is resized
  50610  WMI 'Win32_OperatingSystem' OS caption property descriptions for Windows 8 and 8.1 are reversed
  50620  Multiple applications crash due to DHTMLEdit 'IOleObject::GetMiscStatus' stub (Atomic Mail Sender 4.25, RSSeditor 0.9.54, High Impact eMail 5)
  50632  Neverwinter: Broken graphics (texturing)
  50641  Wine cmd handles incorrectly if-for on a single line
  50642  Wine cmd handles incorrectly if-set when expanding variable with brackets
  50672  .toString() implementation VT_CY behaves as if .toLocaleString() was used
  50698  ::wcsrtombs does not NULL "const wchar_t ** _PSource" parameter in Wine.
  50701  Multiple 32-bit ARM Thumb-2 applications cause loader to output warnings during relocation processing (Miranda, Notepad2)
  50704  QueueUserAPC() Has Incorrect Error Set When Called On Terminating Thread
  50740  The Suffering (Midway Games) crashes due to missing wmvcore 'IWMSyncReader2', CLSID '{faed3d21-1b6b-4af7-8cb6-3e189bbc187b}'
  50744  continuous spamming of fixme:msctf:InputProcessorProfileMgr_GetActiveProfile in console
  50781  cl.exe fails to open program database
  50790  No display found when using winemac.drv in a VM
  50967  sc.exe doesn't understand the start command and other parameters

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Friday, June 4, 2021

Wine development release 6.10 is now available for Linux FreeBSD and macOS

The Wine development release 6.10 is now available.

What's new in this release:

  • Mono engine updated to version 6.2.0, with upstream updates.
  • Shell folders naming scheme follows recent Windows.
  • WinePulse library converted to PE.
  • More math functions from Musl in the C runtime.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

 
Bugs fixed in 6.10 (total 25):

  15781  Multiple Office/MSAccess applications fail on startup due to 'ICreateTypeInfo2_fnDeleteImplType' stub (AllInOne-Office 4.x/5.11, Acclaim Cashbook)
  29903  Multiple games and applications fail to enumerate processes due to 'wtsapi32.WTSEnumerateProcessesW' stub (Visual Studio 2005, .NET 2.0 SDK DbgCLR, Akamai DL Manager, Dekaron)
  31310  TIE: Fighter: Collectors Edition (1998 Tie Fighter collectors series, remake of the original 1995 DOS version) crashes on startup
  34746  Dino Crisis Demo doesn't play video sequences even though Indeo codecs are installed
  36010  Changing font resolution on winecfg changes default main font to Tahoma
  41253  GZDoom Builder 2.3 (.NET 3.5 app) crashes with Wine-Mono when trying to open new project or existing map
  46320  Multiple applications and games need support for Windows Vista+ User Shell Folder layout, specifically 'Local AppData' (Amazon Kindle for PC)
  47180  Nocturne unhandled exception bug on startup
  47915  League of Legends 9.20: Crash after champ select
  48043  user32:dce has a pair of random failures
  48094  Simplify debugging test timeouts
  48507  osu! icons in the setting and music player are not being rendered
  49663  Performance regression in TrackMania Nations Forever
  49801  Freight Yard Manager 5.x crashes on start with wine-mono
  50147  Microsoft WebView2 "evergreen bootstrapper"/installer needs IStream::CopyTo()
  50224  Grand Theft Auto 4: Crashes when starting the game
  50366  Starcraft Remastered fails to create a local LAN game (needs undocumented socket "recv" ioctl 0x12014)
  50613  several Wine Mono tests fail to load a referenced assembly on x86_64
  50974  Multiple applications fail to open \Device\Afd\xxx with non-empty final element (Rust applications using the Mio or Smol libraries, Starcraft Remastered)
  50975  Multiple applications need an implementation of undocumented socket "poll" ioctl 0x12027 (Rust applications using the Mio or Smol libraries, Starcraft Remastered)
  50987  dinput8:device fails on the w10pro64_fr TestBot VM
  50988  New ProcessBasicInformation() failure in kernel32:process
  50989  ntdll:time: New intermittent QpcSystemTimeIncrement failure
  51188  test_user_shared_data() fails in ntdll:virtual
  51209  Regression: Wine-mono installers in the parent folder of build trees can not be found

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Friday, May 21, 2021

Wine development release 6.9 is now available for Linux FreeBSD and macOS

The Wine development release 6.9 is now available.

What's new in this release:

  • WPCAP library converted to PE.
  • Support for paper forms in the print spooler.
  • More math functions from Musl in the C runtime.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

 
Bugs fixed in 6.9 (total 25):

  20439  TroopMaster hangs on startup
  24631  comctl32:listview NM_HOVER tests sometimes fail
  28083  Agenda Circling Forth GPU particle demo:bunch of fixme and errors
  32749  Implement atl100.dll.AtlAxDialogBoxW to show error dialogs (Visual Studio 2010 (10.0) Express Edition)
  33846  crash on unimplemented function OpenCL.dll.clRetainDevice (clinfo)
  34314  Touhou Danmakufu 0.12m crashes on start (DMUSIC_CreateMidiOutPortImpl is a stub)
  34756  32-bit Visual C++ 2010 Express full installer throws an exception with wine-mono
  43377  msxml3:domdoc Crashes in wow64 due to double free of properties
  44813  Some applications fail when calling ntdll.NtReadFile on a directory (expect STATUS_INVALID_DEVICE_REQUEST)
  47150  Overwatch freezes when new menu music starts playing
  47866  comctl32:datetime: Fails in the Arabic locale
  47872  gdiplus:font fails in Japanese locale on Windows 10
  48054  gdi32:bitmap fails on Windows XP and 2003
  48061  WineTest: get_subtests() fails randomly
  50086  user32:monitor tests timeout
  50830  Process Hacker 2.38 crashes on unimplemented function advapi32.dll.LsaEnumerateAccounts
  50843  infosoft:infosoft has 2 failures on all Windows version up to Win10 1507
  50844  infosoft:infosoft crashes on Windows 10 1607+
  50853  Elgato Stream Deck 4.9.3 (.NET 4.5 app) installer: 'WINE_MONO_TRACE=all' crashes Wine-Mono
  51047  Significant performance regression in The Sims 2
  51080  DCS World updater - not detecting selected windows version
  51101  Regression in PGVDemo: C:\\windows\\Microsoft.NET\\Framework64\\v2.0.50727\\mscorwks.dll could not be loaded
  51117  Silverlight_x64.exe (part of LEGO MINDSTORMS EV3 Home Edition installer) crashes
  51131  The 64-bit msxml3:domdoc crashes on Windows
  51151  The 64-bit psapi:psapi_main fails in Wine

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Saturday, May 15, 2021

Proton 6.3-4 has been released

 Proton 6.3-4 has been released

  • Fix recent 2K Games launcher update
  • Fix error on startup for some Direct3D 12 games
  • Fix Divinity Original Sin 2 and Rise of Venice launcher display issues
  • Fix Star Wars Squadrons VR incorrectly launching to desktop
  • Fix Sacred Gold visual artifacts


Link to source code

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Friday, May 7, 2021

Wine development release 6.8 is now available for Linux FreeBSD and macOS

The Wine development release 6.8 is now available.

What's new in this release:

  • Libraries installed into architecture-specific subdirectories.
  • Secur32 library converted to PE.
  • Support for Map object in JavaScript.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Bugs fixed in 6.8 (total 35):

  11833  GroupMail 5.x crashes when creating new message
  19756  Date/time picker doesn't notify app about checkbox changes (TaskCoach: Cannot add new task with a due date)
  22327  Cannot install PGV demo for Windows using a clean wineprefix.
  24893  File/folder context menus have missing options (Explorer++, Double Commander)
  26189  Crysis Wars Dedicated Server no longer shows console on start under X
  28372  Ubuntu Skin Pack 5.0-XP installer crashes
  35102  Qvodplayer 3.5 Crashes on start
  35539  Proteus 8 demo fails to install
  37375  Visual C++ 2005 Express SP1 install fails
  39841  IShellFolder.CreateViewObject() doesn't support IID_IContextMenu (Double Commander "Error: invalid parameter" when right-clicking on an empty space)
  40227  LibreOffice 5.1.0 crashes when trying to run any Office program
  40382  CUEcards 2000 (v2.37) takes a lot of time to return with search results
  40823  Stone Giant demo crashes after launch
  41318  Sins of a Solar Empire: Rebellion requires binormal vectors support in D3DXComputeTangentFrameEx
  46948  Characters in The Sims Complete Collection render completely white
  49697  Age of Empires II (SafeDisc 1.x) fails to start since 3.0-rc
  49763  ALOTInstaller crashes
  49977  FIFA 11 Demo fifaconfig crashes when pressing Exit button
  49989  Samsung Dex installer crashes
  50006  The intro in The Sims Complete Collection gets played too fast
  50026  Powershell Core needs ntdll.RtlQueryProcessPlaceholderCompatibilityMode when run in win10 mode
  50117  winedbg --gdb doesn't work
  50396  Sacred Gold: wrong z-order or something else
  50503  Diablo 1: Game crashes after intro videos
  50961  Swtor game crash on splash screen 6.6
  50963  NtCreateUserProcess occasionally fails with STATUS_IMAGE_NOT_AT_BASE
  50980  Royal Quest: "out of memory" and other errors
  50992  Star Citizen crashes on unimplemented function advapi32.dll.QueryTraceA
  51028  Solid Edge 2021 Academic Edition: crash on startup
  51041  Scalable fonts with fsCsb[0] == 0 are not enumerated correctly
  51057  `winetricks -q mfc42` fails
  51067  ToolTaskTest:Execute_2 test fails on x86_64
  51070  Wine fails to create or update prefix
  51076  demangle_datatype in ucrtbase crash in vc2019 x86 mode
  51082  Regression: Powershell Core installs in wrong directory

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Tuesday, May 4, 2021

Proton 6.3-3 has been released

  Proton 6.3-3 has been released

  • Previously in Experimental: Update vkd3d-proton to v2.3.1.
  • Previously in Experimental: The Origin Overlay is functional, which allows It Takes Two to be played with friends.
  • Previously in Experimental: Mount & Blade II: Bannerlord is playable.
  • Previously in Experimental: Fix Red Dead Redemption 2 "Not Purchased" error.
  • Previously in Experimental: Fix Age of Empires II: Definitive Edition hang on startup.
  • Fixed launchers for Evil Genius 2, Zombie Army 4, Strange Brigade, Sniper Elite 4, Beam.NG, and Eve Online.
  • The Bus and Army General are now playable.
  • Support adjusting brightness/gamma in older games like Deus Ex.
  • Fix Xbox controller detection in Far Cry Primal.


Link to source code

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