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Friday, May 13, 2022

World Wine News issue 418

This is the 418th issue of World Wine News. Its main goal is to inform you of what's going on around Wine. Wine is an open-source implementation of the Windows API on top of X and Unix. Think of it as a Windows compatibility layer. Wine does not require Microsoft Windows, as it is a completely alternative implementation consisting of 100% Microsoft-free code. 

The full article is here

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Friday, May 6, 2022

Wine development release 7.8 is now available for Linux FreeBSD and macOS

The Wine development release 7.8 is now available.

What's new in this release:

  • X11 and OSS drivers converted to PE.
  • WoW64 support in the sound drivers.
  • Number formatting using the new locale database.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

 
Bugs fixed in 7.8 (total 37):

  18635  Adobe Lightroom 2.3: Menu bar is hidden
  43208  Assassin's Creed IV - Black Flag Hangs tightly
  43995  Uplay - Assassin's Creed 4 Black Flag won't start
  45388  user32:edit fails on Traditional Chinese and Korean locales
  48045  comdlg32:filedlg crashes or times out randomly
  48048  urlmon:protocol - The ftp test fails on Vista to Windows 8
  51181  d3d10core:d3d10core fails systematically on AMD GPUs
  51407  kernel32:time, msvcrt:time and shlwapi:ordinal fail in Wine because Hindi is Unicode-only
  51460  oleaut32:vartest has a todo because Wine uses an outdated currency symbol for Swiss Francs
  51619  advapi32:registry fails in Wine because French & German timezone name translations are too long
  52079  oleacc:main crashes randomly on Windows 10 1709+
  52149  user32:dialog fails in test_DialogBoxParam() on current Windows 10 21H1
  52362  Powershell Core 7 installer hangs forever on Chinese locale (LC_ALL=zh_CN.UTF-8)
  52554  Serbian locale mapping cause crash on multiple installshield wizards
  52559  kernel32:resource times out since 2021-12-29 at two win10 testbot systems.
  52684  Command and Conquer Generals (and C&C Zero Hour) have no ground textures
  52704  FreeHand 9 demo: invalid handle exception (0xc0000008) when attaching uxtheme.dll
  52743  cannot write to _fdopen'ed stdout when running in docker
  52771  Wine console creation breaks comctl32:button, dinput:keyboard, user32:dialog, user32:input, user32:monitor and user32:win
  52828  Incorrect instruments in MIDI playback over ALSA
  52845  Recent versions of chromium have broken sandbox again
  52847  GetACP() returns CP_UTF8 on some debian VM
  52856  kernel32:process fails when Wine has no Unix terminal
  52857  msvcp140:msvcp140 fails in Windows 8.1 on the cw-rx460 machine
  52858  kernel32:file fails in Windows 8.1 on the cw-rx460 machine
  52861  kernel32:locale fails on Windows 10 1709
  52864  windows.media.speech:speech has a refcount failure on all Windows 10 versions
  52865  windows.media.speech:speech has a Windows 10 1507-specific failure
  52866  vbscript:run fails in Wine in Arabic and Hebrew
  52867  Multiple applications crash because of ResolveLocaleName stub (dnSpy, dotnet-sdk-5.0.100-win-x64, Metatogger 7.2)
  52869  kernel32:locale - test_CompareStringA() fails on Windows with a UTF-8 code page
  52871  oleaut32:vartest has failures in Wine in the Arabic and Hebrew locales
  52887  Get-Computerinfo from NoPowershell crashes
  52904  kernel32:locale breaks oleaut32:varformat on Wine in the French locale
  52922  The Evil Within crashes before entering the main menu using Vulkan renderer
  52924  Guilty Gear XX #Reload: black screen since wine 5.0
  52953  GuiPy crashes on unimplemented function xmllite.dll.CreateXmlReaderInputWithEncodingCodePage

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Friday, April 29, 2022

World Wine News issue 417

This is the 417th issue of World Wine News. Its main goal is to inform you of what's going on around Wine. Wine is an open-source implementation of the Windows API on top of X and Unix. Think of it as a Windows compatibility layer. Wine does not require Microsoft Windows, as it is a completely alternative implementation consisting of 100% Microsoft-free code. 

The full article is here

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Friday, April 22, 2022

Proton 7.0-2 has been released

  • Now playable:
    • Atelier Ayesha
    • Devil May Cry HD Collection
    • Dragon Quest Builders 2
    • A Way Out
    • Fall in Labyrinth
    • King of Fighters XIII
    • Montaro
    • ATRI -My Dear Moments-
    • Guilty Gear Isuka
    • INVERSUS Deluxe
    • Metal Slug 2 and 3 and X
    • One Shot and One Shot: Fading Memory
    • Call of Duty Black Ops 3
    • Saint Seiya: Soldiers' Soul
    • Medieval Dynasty
    • Bright Memory: Infinite
    • Double Dragon Trilogy
    • Baseball Stars 2
    • Elden Ring

 


  • Fix The Last Campfire not starting on the Steam Deck.
  • Fix STAR WARS Jedi Knight - Jedi Academy not displaying anything on the Steam Deck.
  • Fix Unity games crashing on launch with certain peripherals connected (e.g. Logitech's Unifying Receiver).
  • Fix Microsoft Flight Simulator crashing after a recent game update.
  • Fix Quake Champions crashing after a recent game update.
  • Fix multiplayer in UNO.
  • Fix some older games including Deus Ex GOTY, Prey 2006, Quake 4 and Chaser having visible banding especially in shadows compared to older Protons.
  • Fix Swords of Legends Online performance regression.
  • Fix video playback in Atelier Meruru, Cook-out, DJMAX RESPECT V, Gloomhaven, Haven, Rust, Rustler, The Complex, TOHU, Monster Train, Hardspace: Shipbreaker, Car Mechanic Simulator 2021, Nine Sols Demo.
  • Fix DiRT Rally 2 and DiRT 4 not being able to connect to the game server.
  • Fix Cyberpunk 2077 crashing with 4.0 audio setups.
  • Fix random hang on exit in Little Nightmares 2.
  • Fix Civilization VI and Chicken Invaders Universe crashing a few minutes into the game.
  • Fix Assassin's Creed Odyssey displaying unsupported driver warning in the overlay.
  • Fix Persona 4 Golden lacking audio in the cutscenes.
  • Fix low Forza Horizon 5 performance with fsync enabled.
  • Fix Uplay / Ubisoft Connect reliably failing to update with fsync enabled.
  • Fix STAR WARS: Squadrons displaying warning about outdated drivers.
  • Fix Devil May Cry 5 and Capcom Arcade Stadium crashing when scrolling through videos too quickly.
  • Fix GTA V randomly crashing on certain window managers.
  • Fix Teardown randomly crashing.
  • Fix Melty Blood: Type Lumina hanging on the intro video.
  • Fix Arma 3 launcher.
  • Fix VR Chat not handling suspend / resume well.
  • Fix Vampyr and The Beast Inside displaying menus a few pixels wide on Steam Decks.
  • Fix Apex Legends sometimes starting minimized on Steam Decks.
  • Fix Quake Live being unable to connect to multiplayer matches.
  • Fix Killing Floor 2 not connecting to the item server.
  • Fix Xbox login window lagging with updating window's content.
  • Fix Horizon Zero Dawn running in slowmotion.
  • Fix Age of Chivalry crashing when starting a match.
  • Fix Ride 3 having horizontally squished main menu on the Steam Deck.
  • Fix Chrono Trigger intro video stutter.
  • Fix Divinity: Original Sin - Enhanced Edition crash on resolution or vsync change.
  • Update dxvk to v1.10.1.
  • Update vkd3d-proton to v2.6.
  • Update dxvk-nvapi to v0.5.3

 Link to source code

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Wine development release 7.7 is now available for Linux FreeBSD and macOS

The Wine development release 7.7 is now available.

What's new in this release:

  • More progress on the PE conversion of the X11 and OSS drivers.
  • Support for UTF-8 as default Ansi codepage.
  • Theming support for control panel applets.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

 Bugs fixed in 7.7 (total 11):

   6682  IrfanView's 4.44 Help -> About window is missing a picture on the left
  24574  RAR Password Recovery Magic initial (registration) window is empty and doesn't allow any interaction
  45916  x64dbg fails to load debuggee, needs ThreadScheduler_ScheduleTask
  52223  activeCodePage utf-8 in application manifest not respected
  52640  Steam does not display anything when using the Vulkan renderer (stack overflow from official Vulkan loader calling into dxgi)
  52679  Anno 1602 / 1602 A.D. graphics too dark / black
  52703  64-bit Irfanview crashes on startup
  52763  ConEmu doesn't work with winver > Win8.1
  52787  Invalid function prototype for "RegisterUserApiHook" when compiling for C++
  52809  steamwebhelper.exe crashes repeatedly since 2aa4673f32
  52825  Capella help crashes with Error "qtwebengingeprocess has serious errors"

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Tuesday, April 19, 2022

Lutris 0.5.10.1 has been released

Lutris helps you install and play video games from all eras and from most gaming systems. By leveraging and combining existing emulators, engine re-implementations and compatibility layers, it gives you a central interface to launch all your games.

The client can connect with existing services like Humble Bundle, GOG and Steam to make your game libraries easily available. Game downloads and installations are automated and can be modified through user made scripts.

Download this version of Lutris from here.

This is a small update for the client released a few weeks ago. The goal is mainly to provide some fixes to improve Flatpak compatibility and provide a good experience on the Steam Deck.

A few fixes unrelated to Flatpak have been added as well and the MangoHUD option is now a simple switch (this requires the latest version of MangoHUD to have support for both 32bit and OpenGL games.)

CHANGELOG

  • Check for Steam executable in home folder for Flatpak
  • Adjust the Steam, application and desktop shortcuts to launch with
    Flatpak when necessary
  • Disable local (XDG) service in Flatpak
  • Simplify MangoHUD option (now an On/Off toggle)
  • Remove ability for Lutris to quit Steam
  • Don't default to fsync on older kernels
  • Default to a base resolution when Lutris is unable to read the current
    configuration
  • Fix issue with .NET 4.8 installation which affects the FF XIV launcher

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Friday, April 15, 2022

World Wine News issue 416

This is the 416th issue of World Wine News. Its main goal is to inform you of what's going on around Wine. Wine is an open-source implementation of the Windows API on top of X and Unix. Think of it as a Windows compatibility layer. Wine does not require Microsoft Windows, as it is a completely alternative implementation consisting of 100% Microsoft-free code. 

The full article is here

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Tuesday, April 12, 2022

Wine maintenance release 6.0.4 is now available for Linux FreeBSD and macOS

The Wine maintenance release 6.0.4 is now available.

What's new in this release:

  • Various bug fixes

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

 
Bugs fixed in 6.0.4 (total 42):

  12732  Nota Bene crashes on install
  26350  Dungeons demo (OGRE) fails to load its plugins (LoadLibraryEx with LOAD_WITH_ALTERED_SEARCH_PATH and relative path)
  32183  Cannot open console device read only, then read from it to get input
  39699  EDT for Windows installer crashes inside wine`s hhctrl.ocx
  41098  Descent 3 (GOG version) has problem when running with OpenGL renderer (Nvidia proprietary drivers)
  42030  winedbg: Internal crash at 0x9f58fd40
  44202  undname.c fails to parse symbols with rvalue-reference semantics '&&'
  47287  Accessible Event Watcher Tool 'accevent.exe' from Windows 10 SDK (10.0.17763.x) crashes on unimplemented function oleacc.dll.AccessibleObjectFromEvent
  48631  Multiple games display text as squares (Death to Spies: Moment of Truth, Shadow Warrior, Resident Evil 4 HD)
  48950  NVDA needs oleacc.AccessibleObjectFromPoint implementation for mouse tracking
  50370  Gothic 1 doesn't start correctly when screen resolution of the game matches display resolution
  50526  ConEmu wineconsole Ctrl+m has different behavior
  50714  YooSee CMS client 10.0.0.53 crashes after login since Wine 5.12 (ntdll built as PE)
  51163  WinOffice Pro 5.3 stops after splashscreen, needs WMI class SoftwareLicensingProduct
  51195  Lara Croft and the Temple of Osiris doesn't launch
  51220  version:info - In Wine the GetFileVersionInfoEx() checks fail in non-English locales
  51396  cl.exe 64bit fails with internal compiler error, needs support for separated code segments in vcruntime140_1
  51598  cmd.exe crashes on "if exist" without arguments
  51821  EVE Online Client Crashes Due to differences in how Wine and Windows handle LdrGetDllPath with dwFlags 0x8 and relative path
  51860  Missing include for uid_t on musl-based systems
  51864  VeraCrypt Installer for 1.24-Update7 (Win8+) fails with HRESULT 0x800288BD
  51911  vbscript does not handle strings in if clauses
  51938  Safe Exam Browser needs "DNSDomain" from Win32_NetworkAdapterConfiguration
  51959  Missing procedure GetDayLightFlag
  51968  Winaero WEI Tool: Crash due to C:\windows\performance\winsat\datastore missing
  51978  Autodesk Fusion 360 crashes on unimplemented function msvcp140.dll.?table@?$ctype@D@std@@QEBAPEBFXZ
  51983  foobar2000 v1.5.1+ crashes on startup with Wine v6.6+ with Windows version set to "Windows 10"
  52076  Wrong icons placement when using a theme
  52082  Ace Ventura (CD-ROM) crashes on start
  52102  outSPOKEN 3.0 demo crashes on unimplemented function krnl386.exe16.GetLPErrMode
  52141  NetAPI detection in configure is broken
  52173  Kodi crashes on unimplemented function wsdapi.dll.WSDCreateDiscoveryProvider
  52200  Yamizome Liberator (demo): In-game video isn't played.
  52220  TMIDI Player, Cherry: Playback with multiple MIDI ports is broken
  52224  inetmib1:main test times out in linux
  52298  Opening PPT with Freeoffice Presentations crashes on unimplemented function ole32.dll.OleConvertIStorageToOLESTREAMEx
  52327  Wrong WM_CONTEXTMENU message default  processing
  52349  Vortex Mod Manager Starts but Infinitely Loads
  52378  Python WMI module: AttributeError: wbemErrInvalidQuery
  52494  shell32 progman_dde tests crash if run immediately after prefix creation
  52583  ApiSetView does not display export ordinals correctly
  52626  MahjongSoul needs unimplemented function combase.dll.RoSetErrorReportingFlags

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Monday, April 11, 2022

WineTricks 20220411 has been released

Winetricks is an easy way to work around problems in Wine.

It has a menu of supported games/apps for which it can do all the workarounds automatically. It also allows the installation of missing DLLs and tweaking of various Wine settings.

This version can be downloaded here.

 



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Friday, April 8, 2022

Wine development release 7.6 is now available for Linux FreeBSD and macOS

The Wine development release 7.6 is now available.

What's new in this release:

  • Mono engine updated to version 7.2.0.
  • More progress on the PE conversion of graphics drivers.
  • Locale support using the new CLDR-based database.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

 
Bugs fixed in 7.6 (total 17):

  42309  The Crew (Uplay) crashes at start
  50158  Oculus Runtime won't start: "Could not load file or assembly 'Daybreak'"
  51437  If Windows version changes from 7 to 10, Microsoft Edge calls unimplemented function uiautomationcore.dll.UiaRaiseAutomationPropertyChangedEvent
  52340  wine-mono + RMS Express: COM Port errors connecting to radios
  52401  Improper synchronization in sock_recv/sock_send leads to arbitrary reordering of completion of I/O requests
  52616  SteelSeries GG installer crashes on unimplemented function setupapi.dll.SetupQueryInfVersionInformationW
  52628  game frozen after opening due to infinite loop in winmm.mmioDescend()
  52638  The 64-bit winmm:mci fails and crashes in test_openCloseWAVE() in Wine
  52652  Adobe Photoshop 7.0 crashes on startup
  52658  Swisslog freezes on startup
  52660  chunk allocator for GL uniform buffers kills performance in World of Warships
  52668  Sparx Enterprise architect v15.2 1560 crashing on wine 7.4
  52698  JW Scheduler installer fails to start: "Requires Microsoft .NET Framework 4.5.2"
  52713  Nota Bene installer has black background
  52721  d3dx9_36:effect, d3dx11_42:d3dx11 and d3dx11_43:d3dx11 broken by use of vkd3d_shader_compile() for D3DCompile2()
  52722  Winetricks dotnet installation hangs at wineserver -w
  52728  wine-7.5 build fails in Ubuntu 18.04

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Saturday, April 2, 2022

Lutris 0.5.10 has been released with Steam Deck support

Lutris helps you install and play video games from all eras and from most gaming systems. By leveraging and combining existing emulators, engine re-implementations and compatibility layers, it gives you a central interface to launch all your games.

The client can connect with existing services like Humble Bundle, GOG and Steam to make your game libraries easily available. Game downloads and installations are automated and can be modified through user made scripts.

Download this version of Lutris from here.

Steam Deck support

We're pleased to announce the release of Lutris 0.5.10! This is the first release since the Steam Deck has started shipping and yes, Lutris runs quite nicely on the device. Many thanks to Valve for providing a dev kit!

Please note that the Flatpak version still needs some work and will be the next point of focus now that 0.5.10 is out. Currently, Lutris has been tested with the installation from the Arch and AUR repositories. This requires disabling the read only flag of your Deck's system drive and should only be done if you're comfortable with Linux to some extent. Consider re-enabling the read-only flag after installing Lutris.

Also note that major SteamOS upgrades might reset the system partition and require you to reinstall Lutris. This hasn't happened yet, and minor Steam Deck updates won't affect your Lutris installation. We hope having the Flatpak version ready before any major upgrade happens.

It's recommended to use the "Create Steam shortcut" when installing games, this will make the game available in the Deck UI and allow you to benefit from Steam Input. If you want to play games in desktop mode and use the Deck controls as a joypad, make sure you configure Steam accordingly, as it is set by default to emulate a keyboard and mouse.

Adding games

Make sure to click the "+" button to see its new functionality. It used to be for adding a game manually but now offers a lot of other options as shown below

Screenshot from 2022-04-01 14-11-20

"Search the Lutris website" replaces the "Community installers" tab in the Lutris service. The Lutris service now acts like the others and simply show your library from lutris.net.

"Scan a folder for games" is useful if you have a folder of games you previously installed with lutris but are no longer indexed in the client. This feature matches folder names with lutris game identifiers and uses the install script to find the correct executable

"Install a Windows game from media" is useful when you want to install a game from a setup.exe in an optical media or a download.

"Install from a local install script" is a GUI version of the previously available -i / --install command line flag and allows you to install local YAML installers

"Add locally installed game" open the dialog to add a game manually, this was the default behavior of the "+" button.

Integrations

Lutris receives 2 new integration with support for Origin and Ubisoft Connect. As with the Epic Games Store integration, you will need to install the Origin and Ubisoft Connect clients to use this integration. This is especially important for Ubisoft Connect, since their API doesn't return all your games and most will be available once you have logged in the Windows client.
Ubisoft Connect also has a tendency to be slow and getting stuck on an "Initializing" dialog. If this happens, close the dialog and retry installing or launching the game you which to play.

The Origin client can sometimes fail to update itself. When this happens click the "cancel" button but when Origin asks you for confirmation to cancel the update, say no and Origin will restart the update process, completing it successfully.

Humble Bundle has made changes to their API and it is currently not possible to log in or install games until we provide a patch.

Changelog

  • Add new window to add games to Lutris, with searches from the website,
    scanning a folder for previously installed games, installing a Windows
    game from a setup file, installing from a YAML script or configuring a
    single game manually.
  • Move the search for Lutris installers from a tab in the Lutris service
    to the window for adding games.
  • Add option to add a Lutris game to Steam
  • Add a coverart format
  • Add integration with EA Origin
  • Add integration with Ubisoft Connect
  • Download missing media on startup
  • Remove Winesteam runner (install Steam for Windows in Lutris instead)
  • PC (Linux and Windows) games have their own dedicated Nvidia shader cache
  • Add dgvoodoo2 option
  • Add option to enable BattleEye anti-cheat support
  • Default to Retroarch cores in ~/.config/retroarch/cores if available
  • Add support for downloading patches and DLC for GOG games
  • Add --export and --import command line flags to export a game a lutris
    game and re-import it (requires --dest for the destination path, feature still experimental)
  • Add command line flags to manage runners: --install-runner, --uninstall-runners,
    --list-runners, --list-wine-versions
  • Change behavior of the "Stop" button, remove "Kill all Wine processes" action
  • Gamescope option is now disabled on Nvidia GPUs
  • Enable F-Sync by default

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Friday, April 1, 2022

World Wine News issue 415

This is the 415th issue of World Wine News. Its main goal is to inform you of what's going on around Wine. Wine is an open-source implementation of the Windows API on top of X and Unix. Think of it as a Windows compatibility layer. Wine does not require Microsoft Windows, as it is a completely alternative implementation consisting of 100% Microsoft-free code. 

The full article is here

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Friday, March 25, 2022

Wine development release 7.5 is now available for Linux FreeBSD and macOS

The Wine development release 7.5 is now available.

What's new in this release:

  • ALSA driver converted to PE.
  • Locale database generated from Unicode CLDR.
  • HLSL compiler support with the bundled vkd3d.
  • Initial support for the OCSP protocol.
  • More cleanups to support 'long' type.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Bugs fixed in 7.5 (total 28):

  16221  Nota Bene requires AUTOEXEC.NT
  16222  Nota Bene requires CONFIG.NT
  33188  wine explorer: wrong behavior when dragging with no items selected
  34259  cygwin 2.819 installer hangs during postinstall
  45422  ./tools/sfnt2fon/sfnt2fon.c shows a heap buffer overflow in fill_fontinfo()
  46648  Core Temp 1.13 fails to start
  50270  Operation Lovecraft: Fallen Doll crashes
  50869  Killing Wine process in Wine 6.5 doesn't terminate the application because of the new use of start.exe
  51017  Multiple programs (Microsoft PowerToys, MS Windows terminal)  crash inside RegOpenKeyExW
  51923  Minecraft for Windows 10 needs api-ms-win-core-windowserrorreporting-l1-1-1.dll
  52048  CreateProcess() might not spawn console for new process
  52294  DYSMANTLE needs d3d11_device_CreateRasterizerState1 implementation
  52520  Samsung Magician 7.x crashes on unimplemented function setupapi.dll.SetupDiGetClassRegistryPropertyW
  52574  PlayOnline Viewer crashes after 10-20 seconds
  52580  Minecraft (Windows 10 edition) needs api-ms-win-core-memory-l1-1-5.dll
  52613  mIRC: text from clipboard is pasted twice in text boxes
  52623  Crash of `not_dll` test from `windows-rs` due missing implementation of `winspool.drv.GetSpoolFileHandle`
  52645  McAfee "FRP" removable media encryption client crashes on unimplemented function shlwapi.dll.PathMatchSpecExW
  52651  IrfanView 4.59 crashes on startup
  52654  Multiple programs crash due to window class regression (QuickPar 0.9.1, HeidiSQL, SolSuite, IP super camera, ATPDraw, KakaoTalk)
  52664  x86_64 bit vkd3d broken in --without-mingw build
  52667  DTS Master Audio Suite can't select save file location when wine's "Light" theme is used
  52669  GRID 2 crashes on launch
  52670  The Evil Within 2 crashes on launch
  52705  IRichEditOle::GetObject does not set REOBJECT's cp correctly
  52711  Cakewalk Pro Audio 9.0 no longer works in wine 7.4
  52717  dxgi:dxgi fails because DXGI_STATUS_OCCLUDED != S_OK
  52725  Audacity 2.4.2 "Play" keyboard shortcut stopped working

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Wednesday, March 23, 2022

CodeWeavers CrossOver 21.2 for Linux Mac and Chrome OS

I’m thrilled to announce that we have released CrossOver 21.2 for macOS, Linux and Chrome OS!

This new release offers both improvements from upstream Wine and important fixes for a variety of issues.

CrossOver 21.2 includes over 300 updates to wined3d from upstream Wine. We also included dozens of changes from Wine 6.0.1 and 6.0.2 and updated to Wine Mono 7.0.

Audio now works on both Mac and Linux for Halo: Master Chief Collection. We also fixed an issue with a recent Steam update that was causing some connections to take a very long time.

On macOS, we fixed a long-standing issue with mouse control in Unity games. We also included fixes for the latest Rockstar Games Launcher and Quicken updates that caused those applications to stop working on M1 machines.

For our Linux and Chrome OS users, we fixed rendering issues on Office 365. We also made changes so that CrossOver once again seamlessly installs on Chrome OS, and we added a fix for libldap dependency errors on certain Linux distros (including Ubuntu 21.10).

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Thursday, March 17, 2022

World Wine News issue 414

This is the 414th issue of World Wine News. Its main goal is to inform you of what's going on around Wine. Wine is an open-source implementation of the Windows API on top of X and Unix. Think of it as a Windows compatibility layer. Wine does not require Microsoft Windows, as it is a completely alternative implementation consisting of 100% Microsoft-free code. 

The full article is here

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Friday, March 11, 2022

Wine development release 7.4 is now available for Linux FreeBSD and macOS

The Wine development release 7.4 is now available.

What's new in this release:

  • 'Light' theme enabled by default.
  • Bundled vkd3d library.
  • WineD3D, D3D12 and DXGI modules converted to PE.
  • More large scale cleanups to support 'long' type.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

 Bugs fixed in 7.4 (total 14):

  20296  Multiple apps crash due missing support for COM dll surrogate, dllhost.exe (League of Legends 08_18_2009_04, 3Dmark03, 3Dmark05, 3Dmark06)
  41053  RawInput (RegisterRawInputDevices) does not work for gamepads
  48508  Psi-Ops: The Mindgate Conspiracy freezing in stable Wine 5.0
  50887  cannot read/run/open some files
  52204  Vibration on DualSense controller works incorrectly in all Games
  52476  QuickLOAD: wine 7 causes VB5 application to change input value by factor 10
  52562  advapi32:registry fails in Wine because some French timezone name translations are too long
  52581  Internet MIDI crashes with Light Blue theme enabled
  52596  The Godfather main menu cursor and text not rendered correctly
  52614  API set DLLs fail to load on Arch Linux with "failed to load apiset: c0000482"
  52618  32-bit EXEs do not launch from build dir on macOS 10.14 in WOW64
  52626  MahjongSoul needs unimplemented function combase.dll.RoSetErrorReportingFlags
  52637  comctl32:listbox test_LBS_NODATA() fails in the Japanese and Chinese locales
  52639  comctl32:toolbar test_visual() fails in Wine with the Light theme

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Friday, March 4, 2022

World Wine News issue 413

This is the 413th issue of World Wine News. Its main goal is to inform you of what's going on around Wine. Wine is an open-source implementation of the Windows API on top of X and Unix. Think of it as a Windows compatibility layer. Wine does not require Microsoft Windows, as it is a completely alternative implementation consisting of 100% Microsoft-free code. 

The full article is here

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vkd3d-proton version 2.6 has been released

VKD3D-Proton is a fork of VKD3D, which aims to implement the full Direct3D 12 API on top of Vulkan. The project serves as the development effort for Direct3D 12 support in Proton.

 

It has been a long while since 2.5, and this release rolls up a lot of fixes, features and optimizations.

Fixes

  • Fix black screen rendering bug in Horizon Zero Dawn after latest game updates.
  • Fix crashes on startup in Final Fantasy VII: Remake and Warframe.
  • Fix crashes in Guardians of the Galaxy when interacting with certain game objects.
  • Fix hang on game shutdown in Elden Ring.
  • Fix broken geometry rendering in Age of Empires: IV.

Optimization

  • Improve generated shader code for vectorized load-store operations in DXIL.
  • Greatly reduce CPU overhead for descriptor copy operations,
    which is a key contributor to CPU overhead in D3D12.

Features

Pipeline library rewrite

Support D3D12 pipeline libraries better where we can now also cache
generated SPIR-V from DXBC/DXIL.
Massively reduces subsequent load times in Monster Hunter: Rise,
and helps other titles like Guardian of the Galaxy and Elden Ring.
Also lays the groundwork for internal driver caches down the line for games which do not use this API.
Also, deduplicates binary blobs for reduced disk size requirements.

Shader models

Shader model 6.6 is now fully implemented. This includes support for:

  • ResourceDescriptorHeap[] direct access
  • 64-bit atomics
  • IsHelperLane()
  • Compute shader derivatives
  • WaveSize attribute
  • Packed math intrinsics

Minor features

  • Handle API feature MinResourceLODClamp correctly if VK_EXT_image_view_min_lod is supported.
  • Expose CastFullyTypedFormat feature.
  • Expose some advanced shader features on Intel related to UAV formats (VK_KHR_format_feature_flags2).
  • Support COLOR -> STENCIL copies.

Workarounds

  • Workaround DEATHLOOP not emitting synchronization commands correctly. Fixes menu flicker on RADV.
  • Workaround quirky API usage in Elden Ring. Removes many kinds of stutter and chug when traversing the scenery.
  • Workaround certain environments failing to create Vulkan device if some VK_NVX_* extensions are enabled.
  • Workaround glitched foliage rendering in Horizon Zero Dawn after latest game updates.
  • Workaround some questionable UE4 shaders causing glitched rendering on RADV.

Note on future Vulkan driver requirements

2.6 is expected to be the last vkd3d-proton release before we require some newer Vulkan extensions.
VK_KHR_dynamic_rendering and VK_EXT_extended_dynamic_state
(and likely dynamic_state_2 as well) will be required.

VK_KHR_dynamic_rendering in particular requires up-to-date drivers and the legacy render pass path
will be abandoned in favor of it. Supporting both paths at the same time is not practical.
Moving to VK_KHR_dynamic_rendering allows us to fix some critical flaws with the legacy API
which caused potential shader compilation stutters and extra CPU overhead.

Link to source code

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Wednesday, March 2, 2022

Vkd3d 1.3 Released

The Wine team is proud to announce that release 1.3 of vkd3d, the Direct3D to Vulkan translation library, is now available.

This release contains improvements that are listed in the release notes. The main highlights are:

  • Initial HLSL compilation support.
  • Shader model 5.1 descriptor array support.
  • Support for disassembling Direct3D shaders.

The source is available here.

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Saturday, February 26, 2022

Lutris 0.5.10-beta2 has been released

Lutris helps you install and play video games from all eras and from most gaming systems. By leveraging and combining existing emulators, engine re-implementations and compatibility layers, it gives you a central interface to launch all your games.

The client can connect with existing services like Humble Bundle, GOG and Steam to make your game libraries easily available. Game downloads and installations are automated and can be modified through user made scripts.

Download this version of Lutris from here.

Changelog :

  • Add new window to add games to Lutris, with searches from the website,
    scanning a folder for previously installed games, installing a Windows
    game from a setup file, installing from a YAML script or configuring a
    single game manually.
  • Move the search for Lutris installers from a tab in the Lutris service
    to the window for adding games.
  • Add a coverart format
  • Add integration with EA Origin
  • Add integration with Ubisoft Connect
  • Download missing media on startup
  • Remove Winesteam runner (install Steam for Windows in Lutris instead)
  • PC (Linux and Windows) games have their own dedicated Nvidia shader cache
  • Add dgvoodoo2 option
  • Add option to enable BattleEye anti-cheat support
  • Default to Retroarch cores in ~/.config/retroarch/cores if available
  • Add support for downloading patches and DLC for GOG games
  • Add --export and --import command line flags to export a game a lutris
    game and re-import it (requires --dest for the destination path)
  • Add command line flags to manage runners: --install-runner, --uninstall-runners,
    --list-runners, --list-wine-versions
  • Change behavior of the "Stop" button, remove "Kill all Wine processes" action
  • Gamescope option is now disabled on Nvidia GPUs
  • Enable F-Sync by default

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Friday, February 25, 2022

Wine maintenance release 6.0.3 is now available for Linux FreeBSD and macOS

The Wine maintenance release 6.0.3 is now available.

What's new in this release:

  • Various bug fixes

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

 
Bugs fixed in 6.0.3 (total 46):

  30244  Might & Magic Clash of Heroes: fails to start
  36887  Trusteer Rapport setup crashes on unimplemented function ntoskrnl.exe.PsGetCurrentProcessSessionId
  37592  Filenames in themed file dialog change size
  39142  Roblox Client/Server connection is dropped with error "This server has shut down."
  41292  Nexton LC-ScriptEngine freezes, possibly bad dsound notifications
  47047  Multiple kernel drivers crash due to missing 'ntoskrnl.exe.MmGetPhysicalAddress' semi-stub (64-bit MRAC Anti-Cheat (My.Com Warface) kernel service, DELL BIOS flash utility, BattlEye Anti-Cheat)
  47505  Levelhead: Fatal error when attempting to access the game's servers when logged in
  47791  Inconsistent %ERRORLEVEL% after setting env var value in cmd.exe
  48891  Bash from Cygwin/msys2 terminates after first command
  49625  winedbg --command 'info wnd' fails with Exception c0000005
  49726  ChrisPC Free VPN Connection 2.x crashes on unimplemented function rasapi32.dll.RasSetCredentialsA when clicking 'Connect to VPN'
  50041  Amnesia: Rebirth crashes with builtin vcomp140
  50113  Total Commander 9.51: when using a third-party theme with Windows XP, the drive buttons and function buttons at the bottom of the window (F5 Copy) are not displayed
  50244  Melodyne 5: activation via internet fails with 12152 error
  50272  Melodyne 5: activation via internet produces "Unknown Error"
  50404  Sims 4 crashes on startup with builtin msvcrt
  50412  Wrong check for needed access rights in QueryServiceConfig2
  50603  WiX Toolset v3.11 installer crashes when loading update feed XML
  50615  Excel 2007 needs ICreateTypeInfo2::DeleteFuncDesc()
  50735  MSBuild fails to launch FileTracker
  51221  Dangerous Water crash when starting a Multiplayer game (requires IDirectPlay8Server_EnumServiceProviders implementation)
  51244  Frostpunk doesn't launch with builtin msvcr120
  51264  GUI exe receives invalid StdOutput HANDLE if launched via ShellExecuteEx
  51267  Rise of Legends Demo crashes with null pointer exception inside SAXReader::parseURL
  51291  Youkoso! Sukebe Elf no Mori e (demo) doesn't show thumbnail image in monitor settings.
  51302  NASCAR '15 Victory Edition gets in infinite loop on launch
  51303  Metal Gear Solid V: Ground Zeroes needs d3d11_swapchain_GetLastPresentCount implementation
  51348  uxtheme.SetWindowTheme should use SendMessage to send WM_THEMECHANGED
  51358  Civilization 4: XML load error when trying to start
  51382  NetEase Cloud Music crashes on zh_CN.UTF-8 locale.
  51435  iostream float formatting broken since Wine 5.12-170-g1bc6f0c8617
  51452  oleaut32:varformat fails in Wine when the currency sign has two characters or more
  51465  EVE Online launcher crashes
  51503  vbscript parser error in expression with # char
  51505  MIDISelector's MIDI mapper configuration doesn't take effect
  51506  Disabled controls are not greyed out when theming is active
  51535  Native Access 1.13.3 crashes on unimplemented function virtdisk.dll.DetachVirtualDisk
  51553  Purple bitmap should be transparent in scrollbar theming
  51574  swscanf_s with %zu fails for valid value
  51576  Click-N-Type 3.03 virtual keyboard installer sometimes has two task panes
  51590  services:service fails when the KDE taskbar is at the top
  51591  AFxW: file list panes aren't updated at start-up
  51635  wine fails to build with glibc 2.34
  51728  copypasta in pwcache.c:ctox()
  51894  ucrtbase:misc fails on some Windows 10 1607 and 1709
  51932  wine-stable 6.0.2 build fails in Ubuntu 21.10

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Wine development release 7.3 is now available for Linux FreeBSD and macOS

The Wine development release 7.3 is now available.

What's new in this release:

  • More large scale cleanups to support 'long' type.
  • Proper support for API sets.
  • Progress on the PE conversion of USER32 and WineALSA.
  • A number of HID joystick fixes.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

 
Bugs fixed in 7.3 (total 15):

  38210  WshScriptExec's StdIn StdOut and StdErr are missing.
  41386  Motocross Madness 2 crashes on start
  44635  Multiple games need ID3DXEffect CloneEffect (Gray Matter, Black and White 2)
  44658  Multiple Win7+ APIset lookup/resolver tools need 'ApiSetMap' field in PEB (ApiSetView, Dependencies)
  48096  Mulle Meck: Unhandled exception when starting game
  48201  Unimplemented function KERNEL32.dll.SetCurrentConsoleFontEx
  48733  Microsoft Visual Studio 2019 web-installer needs ncrypt.dll.NCryptOpenStorageProvider implementation
  48760  ConEmu shows 'GetConsoleProcessList failed' at startup
  51103  d3d11:d3d11 crashes on Windows + NVidia
  52155  kernel32:pipe times out on 64-bit Wine
  52290  Playground Sessions crashes on startup
  52434  Light Blue theme has rendering errors in tree views
  52526  Trails to Azure (Geofront patch) crashes on unimplemented function KERNEL32.dll.InitializeContext
  52561  d3dx9_36:math crashes on Windows 8.1 and cw-rx460
  52583  ApiSetView does not display export ordinals correctly

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Friday, February 18, 2022

World Wine News issue 412

This is the 412th issue of World Wine News. Its main goal is to inform you of what's going on around Wine. Wine is an open-source implementation of the Windows API on top of X and Unix. Think of it as a Windows compatibility layer. Wine does not require Microsoft Windows, as it is a completely alternative implementation consisting of 100% Microsoft-free code. 

The full article is here

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Wednesday, February 16, 2022

Proton 7.0-1 has been released

  • The following games are now playable:
    • Anno 1404
    • Call of Juarez
    • DCS World Steam Edition
    • Disgaea 4 Complete+
    • Dungeon Fighter Online
    • Epic Roller Coasters XR
    • Eternal Return
    • Forza Horizon 5
    • Gravity Sketch VR
    • Monster Hunter Rise
    • NecroVisioN
    • Nights of Azure
    • Oceanhorn: Monster of the Uncharted Seas
    • Order of War
    • Persona 4 Golden
    • Resident Evil 0
    • Resident Evil Revelations 2
    • Rocksmith 2014 Edition
    • SCP: Secret Laboratory
    • Wargroove
    • Wartales
    • Yakuza 4 Remastered


  • Added support for EasyAntiCheat if the game has enabled a Linux module.
  • Added support for local decoding of H264 videos.
  • Fix Sea of Thieves' voice chat.
  • Fix Sea of Thieves getting stuck on "locating fresh supplies" when joining multiplayer.
  • Improve Steam Input controller support for games running via Origin.
  • Fix Beacon crashing when getting into daily/weekly challenge.
  • Improve audio support in Skyrim and Fallout 4.
  • Fix flickering in Mount & Blade II: Bannerlord launcher.
  • Fix Age of Empires IV and Marvel's Avengers displaying graphics drivers warnings.
  • Fix audio in Mass Effect 1 from Mass Effect Legendary Edition.
  • Improve Runescape stability.
  • Fix quick save in Castlevania Advance Collection.
  • Improve Paradox Launcher support.
  • Fix Pathfinder: Wrath of the Righteous hang on exit.
  • Fix Far Cry regression - the game is playable again.
  • Fix Doom Eternal's multiplayer.
  • Various performance improvements around input, windowing, and memory allocation that were previously in Experimental.
  • Update Wine to 7.0.
  • Update DXVK to 1.9.4.
  • Update vkd3d-proton to 2.5-146-g33f17cc7.
  • Update wine-mono to 7.1.2.

Link to source code

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Saturday, February 12, 2022

Lutris 0.5.10-beta1 has been released

Lutris helps you install and play video games from all eras and from most gaming systems. By leveraging and combining existing emulators, engine re-implementations and compatibility layers, it gives you a central interface to launch all your games.

The client can connect with existing services like Humble Bundle, GOG and Steam to make your game libraries easily available. Game downloads and installations are automated and can be modified through user made scripts.

Download this version of Lutris from here.

Changelog :

  • Add new window to add games to Lutris, with searches from the website,
    scanning a folder for previously installed games, installing a Windows
    game from a setup file, installing from a YAML script or configuring a
    single game manually.
  • Move the search for Lutris installers from a tab in the Lutris service
    to the window for adding games.
  • Add a coverart format
  • Add integration with EA Origin
  • Add integration with Ubisoft Connect
  • Download missing media on startup
  • Remove Winesteam runner (install Steam for Windows in Lutris instead)
  • PC (Linux and Windows) games have their own dedicated Nvidia shader cache
  • Add dgvoodoo2 option
  • Add option to enable BattleEye anti-cheat support

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Friday, February 11, 2022

Wine development release 7.2 is now available for Linux FreeBSD and macOS

The Wine development release 7.2 is now available.

What's new in this release:

  • Large scale cleanup to support 'long' type with MSVCRT.
  • Mono engine updated to version 7.1.1.
  • More theming fixes in common controls.
  • Beginnings of a WMA decoder.
  • Support for 64-bit time_t.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Bugs fixed in 7.2 (total 23):

  12732  Nota Bene crashes on install
  33086  QQ 2013 Beta2: text in input box can't display normally
  34326  uplive.exe from TypeEasy crashes
  36566  Half-Life's (CD Version) Menu refuses to work after a while
  37609  Macromedia Freehand 9 demo hangs during startup
  38809  QQ 7.3 Light crashes randomly
  40827  VMWare VSphere 4.x/5.x/6.x clients fail to install
  44202  undname.c fails to parse symbols with rvalue-reference semantics '&&'
  46284  Call of Juarez crashes with unimplemented function d3dx9_29.dll.D3DXSHProjectCubeMap
  47463  QQ 9.1.5 crash on start.
  48815  user32:win "unexpected 0x738 message" Windows 10 failures
  50352  Maximum sockets per process is set very low
  50842  The 64-bit msado15:msado15 test crashes
  51130  user32:win test_SetActiveWindow() has 2 failures on Vista to Windows 8.1
  51392  user32:monitor breaks user32:win
  51513  Multiple applications (PG Offline 4.0.907, lessmsi v1.10.0, MIDIopsy 1.2, Quickroute) crash on start with IndexOutOfRangeException with Wine-Mono
  51754  Iris Down CountDown Crash at start - dotnet4.5
  51798  MAmidiMEmo doesn't start up ("System.resources" is required)
  52433  TASInput (Mupen64-RR-Lua): checkbox is not cleared correctly
  52436  In Light Blue theme, checkable toggle buttons (BS_AUTOCHECKBOX) look unchecked when hovered
  52490  Clipboard.GetText() doesn't work
  52494  shell32 progman_dde tests crash if run immediately after prefix creation
  52510  alt:V mod for Grand Theft Auto V fails due to missing concrt140._Byte_reverse_table@details@Concurrency@@3QBEB

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