The Wine development release 4.2 is now available.
What's new in this release:
- Unicode string normalization support.
- Support for ECC cryptographic keys.
- Support for mixing 32/64-bit dlls in the load path.
- Futex-based implementations for more synchronization primitives.
- Various bug fixes.
The source is
available now.
Binary packages are in the process of being built, and will appear soon at their respective download locations.
Bugs fixed in 4.2 (total 60):
12453 Bad performance in Source based games
17913 Port Royale: sea is black
19748 Multiple games complain about checking occlusion query results from the wrong thread (Metro 2033, Unreal Tournament 3, Counter Strike: Source, Metro 2033, Call of Duty 4, Left 4 Dead, Left 4 Dead 2, Final Fantasy XIV, Half-Life 2)
20083 SIV (System Information Viewer) v4.00 SIVDRIVER crashes to due invalid PIO_STACK_LOCATION->FileObject passed into IRP_MJ_DEVICE_CONTROL dispatch routine
21101 Can't use SHIFT key with onboard visual keyboard and wine application
23863 The Bard's Tale (2005): unplayable due to almost completely black screen
28167 EA Sports FIFA 11 crashes on startup
35096 Kerning misbehavior for Hebrew text in Office 2010
35889 wine1.6 display fuzzy chinese ttf fonts, but dialog fonts display normal
36201 valgrind shows a definite leak under crypt32/tests/store.c
36261 valgrind shows a use after free in d3d_device_inner_Release() ddraw/tests/ddraw{4,7}.c
36267 valgrind shows an invalid read in ddraw/tests/ddraw4.c
36340 valgrind shows several warnings in ddraw/tests/ddraw2.c
36343 valgrind shows some leaks in ddraw/tests/ddraw4.c
36348 valgrind shows a couple leaks in d3d9/tests/d3d9ex.c
36349 valgrind shows a few leaks in d3d9/tests/stateblock.c
36380 valgrind shows a possible leak in in ddraw/tests/ddraw1.c
36381 valgrind shows a couple possible leaks in in ddraw/tests/ddraw2.c
36382 valgrind shows a possible leak in in ddraw/tests/ddraw7.c
36620 valgrind shows a few invalid reads in ddraw/tests/ddraw1.c
36621 valgrind shows several definite leaks in ddraw/tests/ddraw1.c
36623 valgrind shows some leaks in ddraw/tests/ddraw7.c
36631 valgrind shows a definite leak in in ddraw/tests/ddraw2.c
36658 valgrind shows an invalid read in ddraw/tests/d3d.c
36660 ddraw/tests/d3d.c CapsTest crashes under valgrind
36689 ddrawex/tests/surface.c crashes under valgrind/nvidia
37639 Multiple applications crash on unimplemented function vssapi.dll.?CreateVssBackupComponents@@YGJPAPAVIVssBackupComponents@@@Z (AlphaShadow v1.2, EMC Retrospect 7)
38021 64-bit Planetside 2 fails to load bundled xinput1_3.dll (loader must check architecture before trying to load module)
38138 Avencast: Rise of the Mage: invisible doors
38685 valgrind shows an invalid read in d3d9/tests/d3d9ex.c
39080 The Settlers: Rise of an Empire: world geometry broken
40036 Shadows of Destiny Crash After Begins
41168 Test Drive Unlimited Crash before entry main menu
42573 Several Flickering Senran Kagura Shinovi Versus
42704 1Password 6.4.377 needs function bcrypt.dll.BCryptDeriveKeyPBKDF2
42734 NormalizeString (Unicode normalization) is not implemented
42911 Bayonetta: launches but screen stays black
44150 Alien vs Predator: Crash in DX11 Mode
45312 AC Syndicate needs bcrypt algorythm/functions (ECDH_P256, BCryptGenerateKeyPair, BCryptFinalizeKeyPair)
45473 Rogue Squadron 3D crashes on startup
45524 Add a futex-based implementation of condition variables
45570 League of Legends 8.12+ fails to start a game (anticheat engine, incorrect implementation of LdrInitializeThunk)
45820 Symantec Eraser Control Driver 'eeCtrl64.sys' (Norton 360) crashes on unimplemented function ntoskrnl.exe.ExpInterlocked{Push,Pop}EntrySList
46047 Multiple applications want Windows 8+ futex-like operations kernelbase.dll.WaitOnAddress, kernelbase.dll.WakeByAddress{All,Single} (VLC)
46088 BETest tool from Windows 10 SDK (10.0.17763.x) crashes on unimplemented function vssapi.dll.CreateVssBackupComponentsInternal
46127 aria2 1.34 fails to connect, reports 'WinTLS: Channel setup failed. Schannel provider did not fulfill requested flags. Excepted: 33180 Actual: 33052'
46208 Elite Dangerous is unstable in wine-devel
46252 StarCitizen has bad performance
46300 Yousician: unimplemented function mfplat.dll.MFGetSystemTime
46341 kernel32/tests/pipe.c shows uninitialized memory use in test_overlapped_transport()
46387 ReactOS/Windows XP TASKMGR: Column headers don't scroll when scrolling horizontally (multiple listview or header control)
46516 AfterEffects CS16 headless renderer crashes due to missing crypt32 functions CryptHashCertificate2 and CryptImportPublicKeyInfoEx2
46565 Disney's Chicken Little displays text upside down
46581 HeidiSQL generates OLE error when executing custom queries against MSSQL server.
46602 3D Custom Girl fails to render characters
46611 Readiris 17 fails to load when d2d1 is enabled: fixme:d2d:d2d_factory_CreateGeometryGroup iface
46617 Far Cry v1.40 locks up on the loading screen
46618 Far Cry v1.40 locks up when changing screen resolution or anti-aliasing level
46631 winecfg fails to load
46644 Ichitarou crashes when creating a new document (needs msvcrt._ismbcl1)
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