This release represents a year of development effort and over 6,000 individual changes. It contains a large number of improvements that are listed in the release notes below. The main highlights are:
- Vulkan support.
- Direct3D 12 support.
- Game controllers support.
- High-DPI support on Android.
What's new in Wine 4.0 ====================== *** Direct3D - Initial support for Direct3D 12 is implemented. Direct3D 12 support requires the vkd3d library, and a Vulkan-capable graphics card. - The Multi-Threaded Command Stream feature is enabled by default. - OpenGL core contexts are always used by default when available. In the previous release, these were already used by default for Direct3D 10 and 11 applications on AMD and Intel graphics cards. That has been extended to all graphics cards, and all versions of Direct3D before 12. - Among others, the following notable Direct3D 10 and 11 features are implemented:
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