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Wednesday, November 27, 2019

Lutris 0.5.4 has been released

Lutris helps you install and play video games from all eras and from most gaming systems. By leveraging and combining existing emulators, engine re-implementations and compatibility layers, it gives you a central interface to launch all your games.

The client can connect with existing services like Humble Bundle, GOG and Steam to make your game libraries easily available. Game downloads and installations are automated and can be modified through user made scripts.

Download this version of Lutris from here.

Changelog :

  • Added support for Python 3.8.
  • Added config validation.
  • Added support for Nvidia PRIME off-load.
  • Added a popup after a successful game import.
  • Added alacritty as a terminal option.
  • Newly installed games that don't specify wine version will now default to the version used during installation.
  • Provide a fallback for when Lutris can't create a working directory.
  • Update libretro runners list.
  • Removed runners that have no binary builds.
  • Esync can now be enabled for Wine Staging >= 4.6.
  • Default scaling option for Mednafen is now nn4x.
  • steamwebhelper.exe is no longer disabled to avoid issues with the new Steam UI.
  • Ignore special symbols when generating identifiers for games.
  • Wine processes are now killed if installation is cancelled.
  • Fixed installation issues for users whose username begin with "x".
  • Fixed a bug with side panels hidden by default on first start.
  • Fixed an issue that would not allow user to unselect a game in right panel by clicking on an empty space in the library if that game was no longer installed.
  • Fixed an issue that allowed user to change the configuration of a game that was already removed.
  • Fixed an issue that made games imported from native Steam to appear as uninstalled.
  • Fixed a bug that opened Wine Console instead of Wine Registry.
  • Fixed warnings that occurred when Gamemode was enabled.
  • Fixed various locale issues.
  • Fixed a bug preventing Lutris to find Gallium Nine libraries.
  • Fixed issues with positioning of the Lutris window.
  • Fixed game panel updates on game quit.
  • Fixed game loading error in cases when libstrangle is missing but was previously enabled.
  • Fixed a bug that made Lutris download Linux version of a GOG game even when the runner was set to Wine.
  • Fixed installation of the local install scripts.
  • Fixed installation issues for wine installers that don't have a "files" section.
  • Further fixed issues with wine sandboxing on non-english systems.

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Monday, November 25, 2019

Wine maintenance release 4.0.3 is now available for Linux FreeBSD and macOS

The Wine maintenance release 4.0.3 is now available.

What's new in this release:

  • Various bug fixes
  • Updates to the National Language Support files

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Bugs fixed in 4.0.3 (total 54):

   8848  SWAT4 Areas that should be in shadow and people are rendered solid black
  12332  Microsoft Windows Server 2003 DDK SP1 installer crashes ('setupapi.SetupCloseFileQueue' should do proper handle validation before accessing members)
  14695  Lifeforce demo misses codecs (msvideo1 needs to support 24 bpp output)
  25180  Clonk Endeavour's intro video is not rendered correctly (iccvid does not support non-multiple of 4 video width)
  27185  Futuremark PC Mark 7 (.NET 4.0 app) fails to run with Wine-Mono (mscoree:get_runtime Unrecognized version L"v4.0.20926")
  28196  Test Drive Unlimited: Water is always rendered on top of everything.
  31350  Multiple .NET 3.x WPF applications crash in Vista/Win7 mode due to dwmapi.DwmGetTransportAttributes stub returning E_NOTIMPL (T-Online Mediencenter Assistent, Valil.Chess, Zwift 1.0)
  38182  King of Dragon Pass: can't change audio volume level
  38421  Windows Media Player 9 & 10: mp3 sound plays too fast
  38423  Python 3.5.x exe installer fails with Access denied error
  39129  Cygwin's dash.exe crashes during installation
  39614  Wine initialises a Critical Section for Mutexes by NULL instead of (void*)-1
  41657  CoolQ 5.x reports network error on startup due to msscript:ScriptControl_Eval stub
  42078  Dungeons & Dragons: Chronicles of Mystara needs d3dx11_43.dll.D3DX11CreateShaderResourceViewFromMemory
  42374  Hardwood Solitaire can not connect to his server
  43286  WSARecvMsg wrongly forbids NULL control buffers (Qt 5.7.0 based: Cannot read UDP packets: "errno 90, (Message too long)")
  45218  Fallout 4 Script Extender fails to allocate trampoline buffers
  45449  Add diagnostic 'mscoree.dll.CorGetSvc' stub (NGEN client) to hint at broken Microsoft .NET Frameworks installation (Wine-Mono not uninstalled and/or 'mscoree.dll' placeholders not removed prior install)
  45757  Visual Studio 2017 Installer - "The installer manifest failed signature validation"
  45947  Native Access crashes on unimplemented function virtdisk.dll.OpenVirtualDisk
  46450  Volume Control doesn't work in Firefox videos (and browsers based on it) with PulseAudio driver
  46453  The Testament of Sherlock Holmes crashes while loading level with builtin d3dx9_43
  46473  Settlers IV History Edition crashes on startup
  46558  win64 dotnet Space Engineers fractal noise generation broken
  46655  Adobe Photoshop CC 2015.5: Tabs show completely black
  46905  Multiple eventlog monitor applications go haywire (endless console spam, live-loop CPU) due to advapi32.ReadEventLogA/W returning lasterror ERROR_CALL_NOT_IMPLEMENTED
  47013  winebus.sys: hidraw_set_feature_report buffer too small for some devices in SteelSeries Engine
  47023  Warframe in-game screenshot fails if screenshot directory already exists
  47069  Final Fantasy XIV Launcher renders black (needs better get_Busy implementation)
  47082  NI System Web Server crashes on unimplemented function authz.dll.AuthzFreeResourceManager
  47129  Rendering glitch in Caste Siege/Ballerburg (invalid vertex count in IDirect3DDevice3::DrawIndexedPrimitiveVB)
  47137  Multiple applications from Line 6 (Yamaha Guitar Group) crash on startup (HX Edit v2.71, POD Farm 2.5)(Wine builtin 'gdiplus.dll' missing version resource)
  47143  Trackbar thumb is too small in Metatrader 4 expert advisor
  47178  Grand Prix Legends: Service papycpu2 doesn't load
  47190  Custom protocol handler CF doesn't support aggregation
  47214  Oracle Java runtime 8.211 online installer crashes in WoW64
  47234  Wine fails to properly parse and import some of the standard root certificates
  47236  Adobe InDesign CC 2017: crashes at startup: unimplemented function msvcp140.dll._Strxfrm
  47249  CM_Set_Class_Registry_Property should use PCVOID for buffer parameter
  47285  widl generates incorrect format strings when using -Oicf flag
  47327  Japanese texts are overlapped in notepad when using bitmap font.
  47352  Levelhead: Can't connect to game's network
  47367  Some WPF 4.x apps from Windows 10 SDK (10.0.17763.x) spam console with fixme:d3d:wined3d_driver_info_init Unhandled OS version 6.3, reporting Win 8. (WinVer set to 'Windows 8.1')
  47399  Mozart 11-13 crashes on startup
  47418  Quickbooks 2018 installer crashes on Validating Install
  47424  DataTransferLength in SCSI_PASS_THROUGH and SCSI_PASS_THROUGH_DIRECT *must* have return value
  47432  bcrypt always chooses ECB mode when using AES, even if a program indicates otherwise.
  47437  Final Fantasy XIV 5.0 crashes on startup when using xaudio2_8.dll
  47514  AviUtl: Can't add a file to the ExEdit dialog after the first drop.
  47546  Touhou 14-17 experience Spell Name and Music Room text issues starting in Wine 4.1
  47564  Database mistmatch on brazillian timezone (America/Sao_Paulo)
  47578  Omni-NFS 4.13's XLPD Server crashes on unimplemented function ntoskrnl.exe.MmIsThisAnNtAsSystem
  47586  The Sims 1 visually freezes after alt-tabbing when in fullscreen mode
  47706  ntdll: Compiler warnings regression on x86_64 [stable]

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Friday, November 15, 2019

Wine development release 4.20 is now available for Linux FreeBSD and macOS

The Wine development release 4.20 is now available.

What's new in this release:

  • New version of the Mono engine with an FNA update.
  • Code persistence in VBScript and JScript.
  • Vulkan spec updates.
  • Improved support for LLVM MinGW.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Bugs fixed in 4.20 (total 37):

  10728  LEGO Island character models are textureless
  13499  The Odyssey: Winds Of Athena: access violation when trying to run
  16644  SimGolf v1.03 does not render terrain
  16808  Password Safe crashes with page fault when renaming entries
  19667  Demo for Total Annihilation: mouse scrolling of screen unworkable.
  24529  TSDoctor 1.0.58 fails to run
  33498  Multiple application installers need setupapi.SetupDiCallClassInstaller implementation (USB over Network 5, Microsoft Windows CE Platform Manager 4.0/sub-installer of Embedded VC++ 4.0)
  34723  Resident Evil 3: changing settings during the game (in fullscreen mode) results in a crash
  35821  wPrime 2.x (VB6 app) reports 'Run-time error 445: Object doesn't support this action' (needs ITextStream ReadLine method implementation)
  35925  Age of Wonders III (version <1.5) has graphical issues (fbo bailing out on context_set_gl_context)
  36431  valgrind shows a possible leak in shell32/tests/ebrowser.c
  36538  Livestream Procaster needs D3D10CompileEffectFromMemory
  38070  Multiple application installers need vbscript:Global_Replace implementation in VBScript custom actions (GEOVIA Surpac 6.x, Hog4PC 3.x)
  40442  Unexplained new random comctl32:header failure (cross-compiler issue?)
  40950  ProgramFiles(x86) environment variable is not created
  41106  Multiple games crash at launch without native .NET 4.0 (Lethe - Episode One, A Story About My Uncle)
  41119  vbscript fails to parse 'createobject("wscript.shell").run' statement
  44975  Multiple applications need 'find.exe' command line tool with functionality to search for string pattern from stdin (ConEmu)
  45031  HotS - taking screenshot causes client crash, needs d3dx11_42.dll.D3DX11SaveTextureToFileW
  46417  Abiword 2.6.8 comboboxes should have a white background color
  46578  IVMU Social Network Client (500 series) crashes when selecting menu / settings
  46683  TopoEdit crashes with unimplemented function mf.dll.MFCreateVideoRendererActivate
  47305  Notepad doesn't adjust caret and scroll position properly
  47349  TesModManager require SetFileInformationByHandle with FileBasicInfo to properly set file timestamps
  47807  Wine Mono fails to install fakedlls in a new 64-bit prefix
  47815  Virtual desktop is missing window decorations
  47821  gcin cannot input chinese characters
  47876  mmdevapi:capture issues an invalid and fake todo
  47885  games are now restricted to resolutions not bigger than the virtual desktop
  47945  dinput:mouse regression on Wine
  47947  wine control freezes on exit
  47954  Bug in unicode path handling
  47958  Mi PC Suite: It won't install (call to unimplemented function propsys.dll.PSCreatePropertyStoreFromObject)
  48017  Winlink needs httpapi.dll.HttpReceiveRequestEntityBody() when using native .NET
  48019  SSE register MXCSR is wrong for new threads
  48067  Epic Games Launcher no longer installs
  48076  compile error: ucrtbase: ‘for’ loop initial declarations are only allowed in C99 mode

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Saturday, November 9, 2019

Proton 4.11-8 has been released

 Proton 4.11-8 has been released

  • Proton now includes vkd3d, which provides Direct3D 12 support.
  • Improvements for the Rockstar Launcher and Grand Theft Auto 5.
  • Better controller support in Farming Simulator 19 and Resident Evil 2.
  • Fix mouse input in Arma 3.
  • DmC: Devil May Cry is now playable.
  • DXVK is updated to v1.4.4.
  • D9VK is updated to 0.30.
  • FAudio is updated to 19.11.
  • Wine-mono is updated to 4.9.4.
  • Proton's distribution has been improved to use less disk space and decrease the download size for future updates.
  • Wine and other libraries are now shipped with debug symbols removed. For developers who wish to have debug symbols, select the "debug" branch for Proton in the Steam client.
  • Build system upgrades: new 'redist' makefile target allows for easier redistribution of Proton builds between users; the build is now much faster; the build VM has been upgraded to Debian 10.

 

Link to source code

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