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Thursday, August 25, 2016

CodeWeavers CrossOver Android Preview to be released today

FINALLY!!!! We have arrived at the cusp of Androidism. It’s taken us two years, nine months, two weeks, and a day to get to this point in the process. At by this time tomorrow, CodeWeavers will release the Tech Preview of CrossOver Android to the select users who signed up for initial access. Over the past two years, nine months, two weeks and a day, the product has changed and changed and changed again all in the hopes of somehow being useful on Android devices.

http://www.wine-reviews.net/p/store.html

Think about this…When this development started, there were few, if any, Intel based phones. When this development started, there were no Intel based tablets. There was no X86 Android project. There were no Intel based laptops or clamshells. Our development team essentially built a solution for a problem that could not be solved or fixed. At best, they were building a hypothetical solution to prove that it could be possible to run Windows based applications on an Intel Android device. It’s like Henry Ford building a car for a population that didn’t have roads; or Thomas Edison creating a light bulb for a population that didn’t have electricity. And yet, here we are…

Allow me to clearly state that like the first Model T’s and the very first light bulbs, CrossOver Android is far from perfect. It will run a very limited number of Windows applications (some because they just aren’t supported yet on Android and some because Android doesn’t / won’t support them at this time). The former implies that our support isn’t good enough, yet. The latter implies that Android does not have some key components, like OpenGL, to run some Windows applications. AND there is a point to make that some devices just doesn’t have the RAM, disk space, or processing power necessary to run a Windows application. And some devices, like phones, just don’t have the physical screen necessary to make running a Windows application all that appealing. Needless to say, your ‘mileage’ as to how useful CrossOver Android will be come tomorrow will vary.

So what do you NEED to know to make the CrossOver Android Tech Preview as useful as possible for you at this time?

First, you need to confirm that you have an Intel based device. The CrossOver Android Tech Preview will not run on an ARM device. It will not run on an ARM device. It will not run on an ARM device. Understand, I’d give an eye tooth for CrossOver Android to run on an ARM device because, let’s face it, that’ roughly 90% of the market today. Unfortunately, our tech just isn’t built that way. We hope to have ARM Android support sometime next year, but it's far off on our technology roadmap.

Second, you need to know where to find CrossOver Android. The .apk will be available on the Google Play Store. You will need to have provided us your Gmail address (the same one you use for the Google Play Store) to be added to the Technology Preview. We will then e-mail you a link tomorrow so that can ‘opt in’ to our Beta. We think that it's best for us to present CrossOver Android in the Google Play Store and most convenient for our end users.

Next
, you need to know how to best install it on your Chromebook. We have an awesome tutorial on exactly what you need to do to get this to work on a Chromebook. Get the CrossOver Android on Chromebook Tutorial Here. Note that on a Chromebook that process takes approximately an hour to complete (this includes the time required to put your Chromebook in Developer Mode). On an Intel Android device, the process is much quicker.

Additionally, you can find out more about CrossOver Android on our CrossOver Android Webpage.

Finally, you need to have an open mind. The first Model T didn’t race down the highway at 100 MPH. The first light bulb didn’t last for 2000 hours before burning out. CrossOver Android is a Tech Preview. It does some very cool things. It does run Steam. It does run Office 2010. It does run Wizard101. It does not run EVERY WINDOWS APPLICATION KNOWN TO MAN.

So be patient with us. We ARE committed to making the software better and better and better with each passing release. And maybe someday, CrossOver Android will race down a highway at 100 MPH. Who knows??? When we first started development, we didn’t even have a target device in mind (and look at where we are today!!!). When we move from Tech Preview to possibly an Alpha and then straight to a Beta and then to Release Candidate and then to version 1.0, who knows what we’ll be capable of doing? Heck this Androidism thing might just be the start of a technology revolution. We may all be on the front lines of the NEXT BIG THING. (I should probably trademark Androidism now while I have the chance).

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The WineHQ Wine stable release 1.8.4 is now available for Linux and Mac

The WineHQ Wine stable release 1.8.4 is now available for Linux and Mac.

What's new in this release:
  • Various bug fixes.
  • A few more cards added to the GPU description table.
The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

 
Bugs fixed in 1.8.4 (total 50):

  18745  64-bit Mortal Kombat X crashes on unimplemented function KERNEL32.dll.GetLargePageMinimum
  20977  Bad hlp table rendering
  22819  Some applications like Heroes of Might and Magic 2 display loopback.
  25396  Safrosoft RoX freezes at start.
  26268  Multiple applications need ntdll.ZwSetLdtEntries stub (kwiksupport.me, Ragnarok Online patcher)
  26965  Dragon Age 2 demo - sound in cutscenes is muffled
  27680  Multiple 64-bit applications crash on startup (violation of the Windows 64-bit ABI, stack pointer (RSP) must be 16-byte aligned when making a call to Win64 API)
  28082  OCCT Perestroïka needs hal.dll.READ_PORT_ULONG
  34052  The Witcher: Character models are sometimes invisible
  36556  valgrind shows a definite leak in comctl32/tests/syslink.c
  36838  TOCA Touring Car Championship: installer copies one file from CD and then shows an error
  37063  NTLM EncryptMessage/DecryptMessage failure
  37090  Multiple applications crash with built-in amstream (Shogun: Total War, Medieval: Total War)
  37271  Applications get IP address of 127.12.34.56 when lo0 is up on OSX
  38102  Process Hacker 2.x needs winsta.dll.WinStationEnumerateW
  38137  WBaduk: "Could not obtain OLE control window handle" regression
  38811  Java JRE 8 installer 'jre-8uXX-windows-i586.exe' crashes on startup (GetThreadPreferredUILanguages is a stub)
  38962  expr.c:234 and 235 attempted computation of 1 << 31 should be 1u << 31
  39543  Multiple games and applications crash on unimplemented function KERNEL32.dll.FreeUserPhysicalPages (Microsoft Office 2007 diagnosis service, Eden Eternal)
  39579  iNode 3.6 client needs ndis.sys.NdisAllocateMemoryWithTag
  39842  Skype for windows doesn't work (needs ndis.sys.NdisSystemProcessorCount)
  39911  dxd9 PresentationInterval not propagated on device Reset
  39933  iNode 3.6 client needs ndis.sys.NdisAllocateSpinLock
  40048  Camtasia Studio 8 : crashes on unimplemented function dwmapi.dll.DwmSetPresentParameters
  40301  wxDatePickerCtrl (wxWidgets) generates an assert on DTM_GETRANGE message result
  40380  Wine should take dosbox's configuration instead of creating a new one
  40389  cmd.exe (native): Unimplemented function KERNEL32.dll.GetConsoleAliasExesLengthW
  40487  3dmark Vantage Benchmark: unimplemented functions hal.dll.READ and WRITE PORT
  40497  "Trainz: A New Era" needs msvcr120.dll.?__ExceptionPtrToBool@@YA_NPEBX@Z
  40511  Application that copies files from one place to another stoped working in wine versions greater then 1.6.2
  40532  Microsoft Word Viewer 11.8 does not show text on file properties dialog until the text is selected
  40557  KSP Trajectory Optimization Tool (MATLAB Runtime (MCR)) crashes at launch
  40562  AkelPad: [ToolBar plugin] tooltips for toolbar buttons have some extra text
  40581  Regression: dsound input recording from microphone lags with 2 seconds delay
  40614  Cisco Jabber 11.6 crashes due to missing dbghelp.dll.EnumerateLoadedModulesExW
  40618  Autodesk 123D Design needs msvcr100.dll.mbsrtowcs_s
  40659  Window with CS_OWNDC style cause DC leak when GetDC/ReleaseDC is used.
  40691  DVDFab 9.2.4.4 pre-check FabCheck.exe executable fails, needs setupapi.dll.CM_Get_DevNode_Status
  40745  Python 3.5.1 interpreter crashes, needs _set_thread_local_invalid_parameter_handler
  40747  Microsoft Expression Web 4 crashes on startup, needs gdiplus.dll.GdipGetImageAttributesAdjustedPalette
  40754  GOG Galaxy crashes with unimplemented function api-ms-win-crt-locale-l1-1-0.dll._lock_locales
  40755  GOG Galaxy crashes with unimplemented function ucrtbase.dll._lock_locales
  40756  GOG Galaxy crashes with unimplemented function api-ms-win-crt-heap-l1-1-0.dll._calloc_base
  40770  Nvidia GeForce GT 730 not recognized properly
  40796  Python 3.5.1 interpreter crashes when importing pyqtSlot
  40830  Conflict between kVK_RightCommand and macOS 10.12 Sierra in carbon framework
  40833  Batman: Arkham Origins Blackgate no sound during gameplay (except cutscenes)
  40851  macOS 10.12 Build Failure in winspool.drv with cupsGetPPD
  40923  Alone in the Dark (2008) crashes on launch with msvcrt assertion
  41132  Specific font files can cause Steam to crash unexpectedly

Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off  CodeWeavers CrossOver+ today.

Saturday, August 20, 2016

CodeWeavers CrossOver Android preview will be released next week here are the rulz

First of all, thank you to everyone that has written in asking to be part of the upcoming Technology Preview for CrossOver Android. Literally, thousands of people from around the globe have inquired about when this technology will be released and when they can start testing it for CodeWeavers. To that, I am very happy to announce that we have all intentions of releasing the Technology Preview of CrossOver Android before the end of August. While the actual release date is a surprise (to all of us), our developers have assured us that we’ll have *something* to give to our many Android enthusiasts before the end of this month. TO THAT POINT, I think I need to set some expectations for everyone that participates in our Technology Preview.


Rules for the Technology Preview:

1.) Be cool. First off, don’t be a jerk. Yes, this is harsh, but it is very true. It’s a Technology Preview, not a final product. It’s a utility for
running a very select number of Microsoft Windows applications (to start), not for running every Windows application. I know in this day and age of anonymous rage that it’s easy to be all hateful via e-mail and social media. Just remember, CrossOver Android is a Technology Preview that was provided to you for free. Keep this in mind when you test the software.

2.) Be realistic. Many users would like to run latest games and applications like Overwatch and/or Office 2016 on a Chromebook. But, let’s be realistic. First rule of thumb is that if the application is not supported in CrossOver Linux, it will not be supported (out of the box) on CrossOver Android. If you need to know what applications are supported in CrossOver Linux, you can find them here in our Compatibility Center.

3.) Be positive. This type of development is really, really, really hard. It’s taken us nearly three years to get to the point where we are today with CrossOver Android. I know that many users will be disappointed that our Technology Preview is not a finished product, but it takes time, effort, energy, and money to deliver a finished product. All the work you see in CrossOver Android has been self-funded by CodeWeavers. So, I would ask you to be positive about CrossOver Android and see the potential of where this technology *could* go in the future.

4.) Be patient. We may have several Technology Previews before the final product is released. To that point, we hope our testers will hang in there with us as we work to improve CrossOver Android. The product will continue to improve; and as it does, the end user experience (which is very important to us) will continue to get better and better and better. We also expect that more and more and more applications and games will be supported. Our goal is to get to a final product by the time ChromeOS fully supports Android applications on all Intel based Chromebooks.

5.) Be a tester. We expect your feedback on the product. Let us know what works. Let us know what isn't working. Let us know what you did to ‘break’ support for an application (so we can do the same thing and work to fix the problem). The more information you can provide the more we can go about fixing *your* application and/or game.

Full Article

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The WineHQ Wine development release 1.9.17 is now available for Linux and Mac

The WineHQ Wine development release 1.9.17 is now available for Linux and Mac

What's new in this release:
  • Better exception handling on 64-bit.
  • Various improvements in joystick support.
  • Some more stream support in the C++ runtime.
  • Font embedding improvements.
  • More metafile support in GDI+.
  • Various bug fixes.
The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.


 Bugs fixed in 1.9.17 (total 53):

  13272  Scrapland crashes on startup due to IDirectDrawStreamSample::GetSurface method stub
  15824  Microsoft Chat's comic mode graphical glitches
  18018  Gun Metal is unresponsive to joystick
  18095  VisualFEA's Toolbar is broken (does no line wrapping)
  20080  Perfect Cherry Blossom controls go crazy
  22491  Total Commander: Pressing the "Program information" button opens multiple windows instead of just one
  26365  Geneforge 1 - text gets cut away
  26762  Shadow Vault has display errors
  29961  ADO.NET query on a Jet database fails.
  30844  VirtualDJ Home Free crashes after sitting idle for a few minutes.
  31693  CAPCOM games using gamepad start with axes X/Y pressed up/left
  32362  Multiple DirectX9 games need D3D11CreateDevice implementation with D3D_FEATURE_LEVEL_9_x support (Ghost Recon: Future Soldier)
  32774  Multiple games (Lucius, X Rebirth) don't expect blending to be enabled by RS_EDGEANTIALIAS
  34281  PlotSoft PDFill 10 fails on startup, reports 'No Fonts found under: C:\\windows\\Fonts' (at least one font name in registry must contain 'truetype' token)
  34286  dinput doesn't report DIDOI_ASPECT* for joystick axes
  36421  valgrind shows some leaks in oledb32/tests/database.c
  36625  can't set text background color in richedit
  36850  Fury 3 does not recognize Gamepad/Joystick
  36859  Don't Starve 2.4.0 does not start: Missing Shader 'shaders/font.ksh'.
  37518  Huge Drop Performance Alan Wake, Alan Wake American Nightmare, Shadow Warrior 2013
  37847  Shantae - Risky's Revenge has glitchy graphics
  37954  Test application using old MSVC++ iostream library crashes on startup ('msvcirt.??0ostrstream@@QAE@XZ' takes one argument)
  38276  IsDialogMessage(NULL,...) must always return FALSE
  38726  valgrind shows uninitialized memory in qcap/tests/smartteefilter.c
  39506  King Arthur II demo crashes with unimplemented function d3dx10_43.dll.D3DX10CreateEffectPoolFromFileW
  39541  Rollercoaster Tycoon - X Error of failed request:  BadValue (integer parameter out of range for operation)
  40384  dinput8:dinput regression caused by new compiler
  40385  usp10:usp10 regression caused by new cross-compiler
  40411  Regedit.exe /e only exports HKLM
  40665  'INFINITY' undeclared (In function 'test_effect_preshader_ops')
  40710  Multiple games crashes with unimplemented function d3dx11_43.dll.D3DX11CreateTextureFromMemory
  40846  Dead by Daylight: Crash on start, needs D3DX11CompileFromFileW
  40848  S.T.A.L.K.E.R. Call of Pripyat Benchmark needs d3dx10_43.dll.D3DX10CreateDeviceAndSwapChain
  40989  Adventure Lamp needs ntdll.NtSuspendProcess
  41002  Worms 2 (GOG version) fails to start, crashes with a Visual C++ runtime error
  41025  Worms 2 in-game audio no longer works
  41061  Unimplemented function msvcp140.dll._Mtx_init_in_situ needed by Battle.net
  41066  Unhandled page fault in RtlWow64EnableFsRedirectionEx when passed bad *old_value pointer
  41067  Spellforce 2 - Demons of the Past needs d3dx9_34.dll.D3DXFillVolumeTextureTX
  41072  GOG Galaxy fails to start without setting ucrtbase to (native, builtin)
  41074  Unimplemented function msvcp140.dll.__crtInitializeCriticalSectionEx needed by Battle.net
  41078  Unimplemented function msvcp140.dll.__crtCreateEventExW needed by Battle.net
  41079  Hauppauge Capture crashes on unimplemented function cfgmgr32.dll.CM_Get_Version
  41084  Unimplemented function msvcp140.dll.__crtCreateSemaphoreExW needed by Battle.net
  41088  Bug on Startup Buhl Tax2016 on Wine Windows7
  41089  Regression bug: E-Sword Search now showing a black dialog.
  41103  Fails to parse Extended Properties since it has quotes around its value.
  41109  8-bit Armies launches with a very small window
  41111  CPU-Z driver needs hal.dll.WRITE_PORT_UCHAR
  41125  unimplemented function inetcomm.dll.MimeOleObjectFromMoniker
  41128  Art of Murder: Hunt for the Puppeteer (AoM: Cards of Destiny) doesn't stretch fullscreen properly
  41132  Specific font files can cause Steam to crash unexpectedly
  41140  gcc6: comctl32 build warnings

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