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Showing posts with label proton. Show all posts
Showing posts with label proton. Show all posts

Saturday, May 15, 2021

Proton 6.3-4 has been released

 Proton 6.3-4 has been released

  • Fix recent 2K Games launcher update
  • Fix error on startup for some Direct3D 12 games
  • Fix Divinity Original Sin 2 and Rise of Venice launcher display issues
  • Fix Star Wars Squadrons VR incorrectly launching to desktop
  • Fix Sacred Gold visual artifacts


Link to source code

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Tuesday, May 4, 2021

Proton 6.3-3 has been released

  Proton 6.3-3 has been released

  • Previously in Experimental: Update vkd3d-proton to v2.3.1.
  • Previously in Experimental: The Origin Overlay is functional, which allows It Takes Two to be played with friends.
  • Previously in Experimental: Mount & Blade II: Bannerlord is playable.
  • Previously in Experimental: Fix Red Dead Redemption 2 "Not Purchased" error.
  • Previously in Experimental: Fix Age of Empires II: Definitive Edition hang on startup.
  • Fixed launchers for Evil Genius 2, Zombie Army 4, Strange Brigade, Sniper Elite 4, Beam.NG, and Eve Online.
  • The Bus and Army General are now playable.
  • Support adjusting brightness/gamma in older games like Deus Ex.
  • Fix Xbox controller detection in Far Cry Primal.


Link to source code

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Tuesday, April 27, 2021

vkd3d-proton version 2.3.1 has been released

VKD3D-Proton is a fork of VKD3D, which aims to implement the full Direct3D 12 API on top of Vulkan. The project serves as the development effort for Direct3D 12 support in Proton.

 


 This is a minor bugfix release to address some issues solved shortly after the last release.

Fixes

  • Improved support for older Wine and Vulkan Loader versions.
  • Fix blocky shadows in Horizon Zero Dawn.
  • Fix the install script failing on Wine installs not built with upstream vkd3d.
  • Fix minor dxil translation issues.

Link to source code

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Thursday, April 22, 2021

vkd3d-proton version 2.3 has been released

VKD3D-Proton is a fork of VKD3D, which aims to implement the full Direct3D 12 API on top of Vulkan. The project serves as the development effort for Direct3D 12 support in Proton.

 


This release adds support for more D3D12 features and greatly improves GPU bound performance
in many scenarios.

Features

Early DXR 1.0 support

VK_KHR_raytracing is used to enable cross-vendor ray-tracing support.
The implementation is WIP, but it is good enough to run some real content.

As of writing, only the NVIDIA driver works correctly.
It is expected AMD RDNA2 GPUs will work when working drivers are available
(amdgpu-pro 21.10 is known to not work).

Games which are expected to work include:

  • Control (appears to be fully working)
  • Ghostrunner (seems to work, not exhaustively tested)

To enable DXR support, VKD3D_CONFIG=dxr %command% should be used when launching game.
Certain games may be unstable if DXR is enabled by default.

Conservative rasterization

Full support (tier 3) for conservative rasterization was added.

Variable rate shading

Full support (tier 2) for variable rate shading was added.

Command list bundles

Allows Kingdom Hearts remaster to get past the errors, unsure if game fully works yet.

Write Watch and APITrace

Support for D3D12_HEAP_FLAG_ALLOW_WRITE_WATCH has been added.
This means APITraces of titles can now be captured.

Performance

  • Improve GPU bound performance in RE2 by up to 20% on NVIDIA.
  • Enable async compute queues. Greatly improves GPU performance and frame pacing in many titles.
    Horizon Zero Dawn and Death Stranding see exceptional gains with this fix,
    due to how the engines work. GPU utilization should now reach ~100%.
    For best results, AMD Navi+ GPUs are recommended, but Polaris and earlier still
    see great results. It is possible to disable this path, if for whatever reason
    multiple queues are causing issues. See README.
  • Optimize bindless constant buffer GPU-bound performance on NVIDIA if certain API code paths are used.
  • Optimize sparse binding CPU overhead.
  • TRACE logging calls are disabled by default on release builds.

Fixes and workarounds

  • Fix various DXIL bugs.
  • Be more robust against broken pipeline creation API calls.
    Avoids driver crashes in Forza Horizon 4.
  • Workaround some buggy shaders in F1 2020.
  • Fix bugs if depth bounds test is used in certain ways.
  • Fix a read out-of-bounds in UpdateTileMappings.
  • Fix SV_ClipDistance and SV_CullDistance in Hull Shaders.

Link to source code

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Wednesday, April 7, 2021

Proton 6.3-2 has been released

 Proton 6.3-2 has been released

 -Fix stuttering mouse cursor issue during longer play sessions.


Link to source code

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Friday, April 2, 2021

Proton 6.3-1 has been released

  Proton 6.3-1 has been released

  • Newly playable games include:
    • Divinity: Original Sin 2
    • Shenmue I & II
    • Mass Effect 3 N7 Digital Deluxe Edition (2012)
    • Tom Clancy's Rainbow Six Lockdown
    • XCOM: Chimera Squad
    • Bioshock 2 Remastered
    • Company of Heroes 2
    • logiCally
    • Rise of the Triad
    • Home Behind 2
    • Shadow Empire
    • Arena Wars 2
    • King Arthur: Knight's Tale
    • Rise of Venice
    • ARK Park
    • Gravity Sketch
    • Battle Arena VR


  • Updated Wine to version 6.3.
  • Updated DXVK to v1.8.1.
  • Updated vkd3d-proton to v2.2.
  • Updated FAudio to 21.03.05.
  • Update wine-mono to 6.1.1.
  • Previously in Experimental: Improvements for non-US keyboard layouts.
  • Previously in Experimental: Improved video support. You may see test pattern videos. This is normal.
  • Previously in Experimental: Support setting thread priorities via RTKit, or Unix priorities if your user has permissions.
  • Previously in Experimental: Controller layout and hotplugging improvements in Slay the Spire and Hades.
  • Previously in Experimental: Improved PlayStation 5 controller support.
  • Previously in Experimental: Improved Virtual Reality startup time and compatibility.
  • Improved Uplay sign-in.
  • Improved G29 steering support in Assetto Corsa Competizione.
  • Fixed Microsoft Flight Simulator in VR mode.
  • Fixed cutscenes in Bioshock 2 Remastered.
  • Overhauled build system to greatly reduce build times.

Link to source code

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Monday, February 15, 2021

Proton 5.13-6 has been released

  Proton 5.13-6 has been released

  • Fixed Cyberpunk 2077 world sound issues
  • Improved controller support and hotplugging in Yakuza Like a Dragon, Subnautica, DOOM (2016), and Virginia
  • Nioh 2 is now playable
  • Fixed black screen on focus loss in DOOM Eternal on AMD
  • Restored VR support in No Man's Sky
  • Voice chat in Deep Rock Galactic is now functional
  • Better support for PlayStation 5 controllers
  • Sound in Dark Sector is working now
  • Fixed Need for Speed (2015) hang on AMD
  • More fixes for game input being active while the Steam overlay is up

 

 

Link to source code

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Friday, January 15, 2021

Proton 5.13-5 has been released

 Proton 5.13-5 has been released

  • Support new OpenXR virtual reality API. Microsoft Flight Simulator's VR mode is now usable on AMD hardware
  • Update vkd3d-proton to v2.1.
  • Fixed world sounds in Cyberpunk 2077.
  • Online play is now functional in Red Dead Online and Read Dead Redemption 2.
  • Fix hangs or crashes in Gears Tactics, Fallout 76, Kingdoms Reborn, Need For Speed Hot Pursuit, and Conan Exiles.
  • Screenshot function is now usable in Fallout 76 and Path of Exile.
  • Most games will now stop accepting input while the Steam game overlay is up.
  • Fix missing text in Lumberjack's Destiny.
  • Fix display resolution issue in DLC Quest and other XNA games.


Link to source code

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Thursday, December 10, 2020

Proton 5.13-4 has been released

  Proton 5.13-4 has been released

 Cyberpunk 2077 is now playable (requires an AMD GPU and Mesa git).


 Link to source code

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Tuesday, December 8, 2020

Proton 5.13-3 has been released

  Proton 5.13-3 has been released

  • Restore controller hotplugging.
  • Yakuza: Like A Dragon, Soulcalibur 6, Lords of the Fallen, and Hammerting are now playable.
  • Fix sound in Warframe and Ghostrunner.
  • Fix flickering graphics in Serious Sam 4.
  • Fix networking failures in Call of Duty: World War II.
  • Fix Age of Empires II HD crash in multiplayer lobbies.
  • Fix Paradox games launchers.
  • Update FAudio to 20.12.
  • Update DXVK to v1.7.3.

 

Link to source code

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Saturday, November 14, 2020

Proton 5.13-2 has been released

  Proton 5.13-2 has been released

  • Updated vkd3d-proton to version 2.0, which improves Direct3D 12 support.
  • Fixed Risk of Rain 2 multiplayer lobbies.
  • Fixed Killer Instinct crash when battle ends.
  • Fixed Assetto Corsa Competizione and Summer Funland in VR mode.
  • Fixed games not launching in Uplay Connect, and Origin crashing when updating.
  • Fixed mouse cursor in Mount & Blade II: Bannerlord.
  • Fixed SpellForce crash on launch on some systems.
  • Fixed very long load times in Warhammer 40k: Inquisitor - Martyr.
  • Atelier Ryza: Ever Darkness & the Secret Hideout is playable again.
  • Fixed Healer's Quest and Coloring Game 2 on AMD.
  • Scaled resolution now functional for Middle Earth: Shadow of War.
  • Restore behavior of horizontal scrolling input from previous Proton versions.
  • Proton log directory can now be configured with PROTON_LOG_DIR.

Link to source code

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Friday, November 6, 2020

Proton 5.0-10 has been released

  Proton 5.0-10 has been released

  • Added support for the latest Steamworks SDK.
  • Added support for the latest OpenVR SDKs.
  • Log directory is now configurable with PROTON_LOG_DIR.

Link to source code

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Friday, October 16, 2020

Proton 5.13-1 has been released

  Proton 5.13-1 has been released

  • Newly playable games include:
    • Red Dead Redemption 2
    • Horizon Zero Dawn
    • DEATH STRANDING
    • Metal Gear Solid 5: Ground Zeroes
    • Final Fantasy XV
    • Sea of Thieves
    • Star Wars: Battlefront II
    • Call of Duty: WWII
    • Call of Duty: Infinite Warfare
    • Call of Duty: Modern Warfare
    • Asssassin's Creed: Rogue
    • Assassin's Creed IV Black Flag
    • South Park: The Fractured But Whole
    • DiRT Rally 2
    • Age of Empires II: Definitive Edition
    • Age of Empires III
    • Dragon Quest Builders 2
    • Ashes of the Singularity: Escalation
    • Tron 2.0
    • AO Tennis 2
    • Fight'N Rage
    • Woolfe - The Red Hood Diaries

 


  • Improved Steam client integration, which fixes many Call of Duty titles as well as Spelunky 2, Torchlight III, Path of Exile, and RPG Maker MZ.
  • Beginnings of real support for all types of video playback. Games that use older video libraries should start working with this build. We are working on improving support for newer video libraries.
  • Improved support for systems with multiple monitors.
  • Improvements to audio playback in Halo 3, Beyond: Two Souls and Tomb Raider 2.
  • Improvements to rFactor 2 multiplayer and Call of Duty: Advanced Warfare multiplayer.
  • Fixed text rendering in SD GUNDAM G GENERATION CROSS RAYS.
  • Updated Wine to version 5.13. 256 changes in Proton 5.0 were either upstreamed or are no longer needed.
  • Updated DXVK to v1.7.2.
  • Updated FAudio to 20.10.
  • Updated to latest vkd3d-proton.
  • Built against the next generation of the Steam Linux Runtime.
  • Notes for users who build Proton:
    • This branch has new submodules. Please use git submodule update --init --recursive when updating.
    • The build system now depends on being able to build Rust code.
    • If you use the Vagrant VM, you will need to destroy and rebuild it.

Link to source code

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Friday, June 12, 2020

Proton 5.0-9 has been released

  Proton 5.0-9 has been released

  • Fix running games that require the EA Origin client.
  • Fix crash in Final Fantasy XII: The Zodiac Age.


Link to source code

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Saturday, June 6, 2020

Proton 5.0-8 has been released

 Proton 5.0-8 has been released

  • Dramatically improve loading times for Streets of Rage 4.
  • Fix crashes in Detroit: Become Human, Planet Zoo, Jurassic World: Evolution, Unity of Command II, and Splinter Cell Blacklist.
  • Performance improvements for DOOM Eternal, Detroit: Become Human, and We Happy Few.
  • Support latest Steam SDKs, which fixes games such as Scrap Mechanic, and Mod and Play.
  • Fix some Rockstar Launcher errors on some systems.
  • Update DXVK to v1.7.
  • Update FAudio to 20.06.
  • Pull in latest vkd3d work.
  • On KDE, games being fullscreen should no longer prevent alt-tabbing out of the game.
  • Fix crash on launch in STEINS;GATE 0.
  • Fix missing network ping times in some multiplayer games like Path of Exile and Wolcen.
  • Fix external links in Lords Mobile.
  • Fix crash on launch in TOXIKK.
  • Improve gstreamer performance.
  • Fix WRC 7 crash when using a steering wheel controller. Note that some force-feedback effects may require a kernel >= 5.7.

 

 

Link to source code

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Saturday, May 2, 2020

Proton 5.0-7 has been released

  Proton 5.0-7 has been released

  • Street Fighter 5 and Streets of Rage 4 are now playable.
  • Update DXVK to v1.6.1.
  • Fixes for sound in TrackMania Nations Forever, TrackMania Ultimate Forever, and Zusi 3 Aerosoft.
  • Fix crash in Plebby Quest: The Crusades.
  • Fix connecting to Gearbox SHiFT in Borderlands 3.
  • Grand Theft Auto 4 is now playable.
  • Updates to vkd3d to improve Direct3D 12 compatibility and performance.
  • Improve developer debugging experience.

Link to source code

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Thursday, April 16, 2020

Proton 5.0-6 has been released

  Proton 5.0-6 has been released

  • Fix DOOM Eternal DRM failures. This game requires the very latest video drivers.
  • Performance and graphical improvements for Resident Evil 2 in Direct3D 12 mode.
  • Fix Proton 5.0 regressions in Rock of Ages, Dead Space, and Elder Scrolls Online.
  • Fix Fallout 3, Panzer Corps hanging on launch.
  • Fix external web browser links in some games, including Football Manager 2020 and Age of Empires II: HD Edition.
  • Improve Rockstar Launcher appearance.
  • Ignore Wacom tablets that present as joysticks.
  • Fix DmC Devil May Cry crashing with rumble controllers.
  • Fix VR error when users have a custom XDG_CONFIG_HOME setting.

 

Link to source code

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Saturday, March 21, 2020

Proton 5.0-5 has been released

  Proton 5.0-5 has been released

  • Fix crash in some games introduced in Proton 5.0-4.
  • Fix networking error in Granblue Fantasy: Versus.
  • Support for latest OpenVR SDKs.
  • Add support for new Vulkan extensions used by some recent titles.

Link to source code

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Wednesday, March 11, 2020

Proton 5.0-4 has been released

 Proton 5.0-4  has been released

  • EA's Origin launcher is now functional and Jedi Fallen Order is playable.
  • Fix crash on launch in Grand Theft Auto V Online.
  • Fix Denuvo DRM failures in Just Cause 3 and Batman Arkham Knight.
  • Update DXVK to v1.5.5.
  • Improve performance when emulating display resolution changes.
  • Improve performance in Monster Hunter World.
  • Fix mouse cursor issue on focus loss in Ryse: Son of Rome.
  • Improve game launch times.

Link to source code

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Friday, March 6, 2020

Proton 4.11-13 has been released

  Proton 4.11-13 has been released

 Fix missing low color depth modes on certain hardware.


 Link to source code

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