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Friday, March 12, 2021

Wine development release 6.4 is now available for Linux FreeBSD and macOS

The Wine development release 6.4 is now available.

What's new in this release:

  • Support for the DTLS protocol.
  • Fontset support in DirectWrite.
  • Dialog for editing Access Control entries.
  • Theming support for a few more common controls.
  • Support for Korean Wansung encoding.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Bugs fixed in 6.4 (total 38):

   7416  Support multiple independent displays for PowerPoint, OpenOffice.org, etc
  16676  RTG Bills 2.x (VB6 app) reports 'ADO error 1BD Object doesn't support this action' on startup (msado15 'connection_GetIDsOfNames' is a stub)
  25323  Civilization IV Beyond the Sword crashed when trying to start a new game.
  31814  Gecko should clean up when upgrading
  36463  wine can't load unstripped gecko builds
  36697  64-bit InstallShield engine COM server 'ISBEW64.exe' crashes or hangs (32-bit InstallShield based installers in 64-bit WINEPREFIX)
  37011  acid3.acidtests.org can't load with builtin IE
  38744  support _UNITY_NET_WORKAREA_REGION
  39381  32-bit Turbocad 8.0 LTE 'CrashSender.exe' utility crashes in WMI Query "SELECT * FROM Win32_NetworkAdapterConfiguration where IPEnabled='True' and index=1"
  41433  Acrobat Reader XI (11.0.8): Annotations are empty
  42827  Canon MP Navigator EX 4.x/5.x installer crashes due to setupapi SPFILENOTIFY_FILEINCABINET handler/callback insufficiencies
  46969  Multiple 64-bit WDM kernel drivers want Windows 8+ 'ntdll.RtlQueryRegistryValuesEx' (WIBUKEY, Denuvo Anti-Cheat)
  48127  Soldiers of Anarchy (demos & full game 1.1.2.178), crashes with an 'Unknown error' message when starting a level
  48879  NVIDIA PhysX System Software 9.12.1031 installer fails ('Add64Bit_Reg' VBScript action needs minimal 'WbemScripting.SWbemNamedValueSet' implementation)
  49531  Multiple Qt5 applications spam the console continuously with 'fixme:netprofm:connection_GetAdapterId' ('INetworkConnection::GetAdapter' returns incorrect adapter GUID)(Futubull 10.x, Melodics V2, Topaz Video Enhance AI 1.x)
  49830  Obduction stops with "fatal error"
  49998  widl doesn't support winrt types (runtimeclass, delegate, parameterized types, ...)
  50123  The Elder Scrolls V: Skyrim SE has rendering glitches with vulkan renderer
  50263  Entropia Universe: Won't Start the Game from Client Loader
  50377  Banished cast shadows are broken with Vulkan renderer
  50422  Multiple games (Horizon Zero Dawn, Serious Sam 4) crash on start on Nvidia due to missing unwrap for VK_OBJECT_TYPE_SURFACE_KHR
  50563  The Witcher 3: Wild Hunt has missing sunlight with Vulkan renderer
  50632  Neverwinter: Broken graphics (texturing)
  50641  Wine cmd handles incorrectly if-for on a single line
  50642  Wine cmd handles incorrectly if-set when expanding variable with brackets
  50667  Final Fantasy XI Online: Opening movie doesn't play (redux).
  50678  Filmotech v3.91: partial black area
  50698  ::wcsrtombs does not NULL "const wchar_t ** _PSource" parameter in Wine.
  50704  QueueUserAPC() Has Incorrect Error Set When Called On Terminating Thread
  50706  6.2 hangs on grey, then crashes Snapdragon855(+) Android 10
  50731  All Winelib applications built with winegcc/wineg++ segfault on startup as of Wine 6.3
  50732  Multiple Adobe products fail to start due to Wine 6.3 breaking Adobe License Manager/FLEXnet Licensing Service (Acrobat 8.x, FrameMaker 8)
  50740  The Suffering (Midway Games) crashes due to missing wmvcore 'IWMSyncReader2', CLSID '{faed3d21-1b6b-4af7-8cb6-3e189bbc187b}'
  50744  continuous spamming of fixme:msctf:InputProcessorProfileMgr_GetActiveProfile in console
  50769  notepad: menu bar items and title text are not translated.
  50774  DirectWrite should use mac platform name entry for English, if Windows entry is missing
  50781  cl.exe fails to open program database
  50786  WINEPATH env var broken by "ntdll: Set environment variables from the registry on the Unix side."

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Friday, February 26, 2021

Wine development release 6.3 is now available for Linux FreeBSD and macOS

The Wine development release 6.3 is now available.

What's new in this release:

  • Better debugger support in the NT syscall interface.
  • WineGStreamer library converted to PE.
  • Still more WinRT support in WIDL.
  • Optional support for build IDs.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Bugs fixed in 6.3 (total 24):

   3591  py2exe needs partial imagehlp.BindImageEx implementation
  17184  Achieve Planner 1.9.0 (.NET 1.1 app) requires explicit native override of mscoree.dll or mscoree.dll.StrongNameSignatureVerificationEx faking success
  21234  Monopoly Deluxe (Zylom Games) v1.0 installer crash at the end of the installation
  32742  Logos 4.x-9.x Bible software web-installer fails download files via BITS (client registered job notification callback not called)
  35637  Seagate Crystal Enterprise 8.0: 'inputfileserver.exe' service needs msvcirt.dll.??0fstream@@QAE@XZ
  40748  32-bit iTunes 12.1.3.6: Unusable UI
  44629  Process Hacker can't enumerate handles [needs NtQuerySystemInformation(SystemExtendedHandleInformation)]
  45132  CommonObjects tool (.NET app) from Google sandbox-attacksurface-analysis-tools v1.1.x needs 'ntdll.NtQuerySystemInformation' to support 'SystemExtendedHandleInformation'
  45374  Yet Another Process Monitor (.NET 2.0 app) reports System.AccessViolationException ('ntdll.NtQueryObject' needs to support 'ObjectTypesInformation' info class)
  46238  Cxbx crashes on unimplemented function vcomp140.dll.C2VectParallel
  46962  Macromedia Director Player 4.x based games (16-bit NE) fail to run: "This program requires at least 4MB free memory to run." (The Rock)
  47507  Regression: can't return to full-screen Civilization IV BTS window after Alt+Tab-ing to desktop since wine 4.10
  48618  Multiple applications show black client area on startup (Wargaming.net Game Center, Electron based apps)('--disable-gpu' command line parameter is a workaround)
  49689  WRC 4 crashes on loading a race (needs IXACT3EngineImpl_PrepareWave implementation)
  50150  ODBC applications fail to create DSNs due to 'odbccp32.SQLWriteDSNToIni' stub
  50581  Far Manager v3.0: cursor position is off by one
  50620  Multiple applications crash due to DHTMLEdit 'IOleObject::GetMiscStatus' stub (Atomic Mail Sender 4.25, RSSeditor 0.9.54, High Impact eMail 5)
  50652  Steam enters endless restarting cycle after launching any game
  50653  Wine fails to build with clang-10.0 as a crosscompiler
  50670  wineg++ cannot compile programs using shobjidl.h as of Wine 6.2
  50672  .toString() implementation VT_CY behaves as if .toLocaleString() was used
  50701  Multiple 32-bit ARM Thumb-2 applications cause loader to output warnings during relocation processing (Miranda, Notepad2)
  50713  Commit a8856381ed9 ("ntdll: Use xsavec in x86_64 syscall dispatcher.") breaks 64-bit Wine (wine-6.2-264-ga8856381ed9)
  50723  Can't recognize ... as an internal or external command, or batch script

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Saturday, February 20, 2021

vkd3d-proton version 2.2 has been released

VKD3D-Proton is a fork of VKD3D, which aims to implement the full Direct3D 12 API on top of Vulkan. The project serves as the development effort for Direct3D 12 support in Proton.

 


This release is mostly a maintenance release which fixes bugs and regressions.
It also unblocks significant future feature development.

Workaround removals

  • Replace old force_bindless_texel_buffer workaround with
    a more correct and performant implementation.
    Death Stranding and Cyberpunk 2077 (and probably other games as well) do the right thing by default without the hack now.
  • Remove old workaround disable_query_optimization for occlusion queries which was enabled for AC: Valhalla,
    and is now replaced by a correct and efficient implementation.

Cyberpunk 2077 status

From recent testing on our end, it is unknown at this time if VK_VALVE_mutable_descriptor_type is still required for
Cyberpunk 2077. Manual testing hasn't been able to trigger a GPU hang.
The memory allocation rewrite in 2.2 can plausibly work around some of the bugs that VK_VALVE_mutable_descriptor_type fixed by accident.
The bugs in question could also have been fixed since release day, but we cannot prove this since the bug is completely random in nature.

Regression fixes

  • Fix regression in Horizon Zero Dawn for screen space reflections on water surfaces.

Stability fixes

  • Greatly improve stability on Polaris or older cards for certain titles.
    Crashes which used to happen in Horizon Zero Dawn and Death Stranding seem to have disappeared
    after the memory allocation rewrite.
    GPU memory usage should decrease on these cards as well.
  • DIRT 5 can get in-game now due to DXIL fixes, but is not yet playable.

New features

  • Add support for Variable Rate Shading tier 1.

Future development

DXR is not yet supported, but has seen a fair bit of background work.

  • Basic DXR pipelines can be created successfully.
  • Memory allocation rewrite in 2.2 unblocks further DXR development.

Link to source code

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Monday, February 15, 2021

Proton 5.13-6 has been released

  Proton 5.13-6 has been released

  • Fixed Cyberpunk 2077 world sound issues
  • Improved controller support and hotplugging in Yakuza Like a Dragon, Subnautica, DOOM (2016), and Virginia
  • Nioh 2 is now playable
  • Fixed black screen on focus loss in DOOM Eternal on AMD
  • Restored VR support in No Man's Sky
  • Voice chat in Deep Rock Galactic is now functional
  • Better support for PlayStation 5 controllers
  • Sound in Dark Sector is working now
  • Fixed Need for Speed (2015) hang on AMD
  • More fixes for game input being active while the Steam overlay is up

 

 

Link to source code

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