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Sunday, November 15, 2020

Lutris 0.5.8 has been released

Lutris helps you install and play video games from all eras and from most gaming systems. By leveraging and combining existing emulators, engine re-implementations and compatibility layers, it gives you a central interface to launch all your games.

The client can connect with existing services like Humble Bundle, GOG and Steam to make your game libraries easily available. Game downloads and installations are automated and can be modified through user made scripts.

Download this version of Lutris from here.

Changelog :

  • 3rd party services are now available from the main window
  • The "Import games" window has been removed. The concept of
    importing games from other services into Lutris has been removed.
    Syncing games from other services on start has been removed.
  • Integration with the lutris website such as login and showing your
    library has been delegated to the 'lutris' service in the sidebar.
  • The lutris service gives the option of searching your library or the whole
    lutris.net library.
  • Games from 3rd party services no longer depend on an install script to be
    present on the website. Lutris will automatically install games with an
    auto-generated script. Scripts from the website take precedence if available.
  • Steam games are directly loaded from the Steam API and it is no longer needed
    to sync your Steam library on the lutris website to see all your Steam games.
  • Game banners and icons are downloaded from the services themselves. This
    allows for customized media size in the UI based on what's available from the
    service.
  • Added option to hide the text under the icons
  • The installer game cache configuration has been moved to the installer
    window.
  • Installers now offer the choice between downloaded files, custom user
    provided files or cached files (when available).
  • Bonus content for GOG games such as manuals or soundtracks can now be
    downloaded as part of the install process. Selected content are downloaded
    in a 'extras' folder in the game folder. Those files will likely be in
    compressed format.
  • The right side bar has been moved to the bottom of the window to optimize
    space and to declutter the overall design. Game actions are now shown in a
    popover menu displayed next to the play button. Runner actions, if available
    (for example, wine), will show up in a popover menu next to the runner icon.
  • Running games have been moved from the right side bar to a row on the left
    side bar.
  • Added favorites section and allow to add/remove games from favorites
  • When removing a game, Lutris now displays the size of the folder to be
    deleted.
  • Game logs are no longer erased when switching to another game in the
    window.
  • Game logs can be saved to a file
  • Lutris runners can now be written in JSON instead of Python code. This
    handles only simple cases but it's enough to handle a vast number of
    emulators or game engines. Some existing runners have been migrated to JSON
    such as dgen, ppsspp, citra, ags, virtualjaguar... as well as new ones like
    melonds, tic80, pcem... Check out the share/lutris/json folder for those
    runners. If you plan to submit new JSON based runner be sure to provide a valid
    'download_url' otherwise the lutris client won't have a runner to download.
  • Lutris will not delete any game folder that is used by another game or any
    folder that is in some predefined locations. Note that protection of folders
    such as 'Documents' or 'Downloads' only works on English locales for the moment.
  • Added a Mangohud option with special modes for OpenGL and 32bit games.
  • Added a wine menu entry to launch a bash shell in the game's environment
    with WINEPREFIX set and the correct Wine build aliased to wine.
  • Added a command line option to generate a bash script that will run a
    lutris game without the client. ex: lutris quake --output-script quake.sh.
    This will create a 'quake.sh' script to launch the game.
  • Removed all platform and runner icons from the code base to eliminate any
    issue regarding their licenses (This is done to help get the lutris
    package into debian).
  • DOSBox and PCSX2 display an error if needed libraries are missing.
  • The old versions of gamemode are no longer supported. Make sure you have
    the one that ships with a gamemoderun executable.
  • The runtime now supports downloading individual files. New icons can be
    submitted by sending a PR to github.com/lutris/lutris-runtime.
  • Refactor of several core components. New python packages
    lutris.database and lutris.gui.installer

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Saturday, November 14, 2020

Proton 5.13-2 has been released

  Proton 5.13-2 has been released

  • Updated vkd3d-proton to version 2.0, which improves Direct3D 12 support.
  • Fixed Risk of Rain 2 multiplayer lobbies.
  • Fixed Killer Instinct crash when battle ends.
  • Fixed Assetto Corsa Competizione and Summer Funland in VR mode.
  • Fixed games not launching in Uplay Connect, and Origin crashing when updating.
  • Fixed mouse cursor in Mount & Blade II: Bannerlord.
  • Fixed SpellForce crash on launch on some systems.
  • Fixed very long load times in Warhammer 40k: Inquisitor - Martyr.
  • Atelier Ryza: Ever Darkness & the Secret Hideout is playable again.
  • Fixed Healer's Quest and Coloring Game 2 on AMD.
  • Scaled resolution now functional for Middle Earth: Shadow of War.
  • Restore behavior of horizontal scrolling input from previous Proton versions.
  • Proton log directory can now be configured with PROTON_LOG_DIR.

Link to source code

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Tuesday, November 10, 2020

Wine maintenance release 5.0.3 is now available for Linux FreeBSD and macOS

The Wine maintenance release 5.0.3 is now available.

What's new in this release:

  • Various bug fixes

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Bugs fixed in 5.0.3 (total 44):

   7102  Microsoft Word 6.0 for Windows: copy/paste causes crash on unimplemented function ole2.dll16.OLEISCURRENTCLIPBOARD
  26171  BVRP classic phone tools installer reports error 'Insufficient buffer' when trying to install print processor (AddPrintProcessorA stub should be symmetric to AddPrintProcessorW)
  35903  CED1401 USB function driver fails to install (setupapi should use the original INF path as a default source path when copying files)
  38020  Foxit Reader 6.12 crashes on unimplemented function msasn1.dll.ASN1_CreateModule during validation of digital signatures
  44127  Metal Gear Solid V: Ground Zeroes doesn't launch
  44306  Visual Novel "A Clockwork Ley-Line: The Borderline of Dusk" doesn't work with d3d9
  44925  Multiple kernel drivers require 'ntoskrnl.exe.ExCreateCallback' stub to return STATUS_SUCCESS (StarForce v3, TrackMania Nations ESWC. Denuvo Anti-Cheat)
  45536  Total Commander 9.x crashes on unimplemented function usp10.dll.ScriptGetFontAlternateGlyphs when Wine is not detected via named export 'ntdll.wine_get_version'
  46726  Dirt Rally 2.0 does not use embedded CA cert
  46818  PS4 Remote Play 2.x (.NET 4.x app) crashes on Sign-In PlayStation network (mshtml:HTMLDocument_get_cookie should not fail for 'about:blank')
  48256  pwsh.exe (from Powershell-6.*) crashes after 20~50 sec: System.EntryPointNotFoundException: Unable to find an entry point named 'FreeAddrInfoEx' in DLL 'ws2_32.dll'.
  48405  Battle.Net Launcher Beta crashes with Windows version set to 10
  48668  rFactor2 - Physics thread slower on multiplayer mode
  48779  Secret Files 3 crashes at launch (needs d3dx9_skin_info_Clone)
  48938  Ashes of the Singularity: Escalation crashes on start
  48959  S-Gear 2 installer does not recognize wine as Windows 10
  49147  Microsoft Teams 1.3.x crashes on unimplemented function setupapi.dll.CM_Get_Device_Interface_AliasW
  49178  Spitfire Audio 3.x crashes on start due to 'WTSQuerySessionInformationA' stub not initializing out parameters
  49179  winetest.exe fails to run on windows arm (surface rt / armv7): procedure entry point NtCurrentTeb could not be located in the dynamic link library C:\Users\User\Desktop\winetest.exe
  49189  Auslogics Registry Cleaner 8.x crashes and shows "OLE error 80004001" (SetCurrentProcessExplicitAppUserModelID stub needs to return S_OK)
  49221  Denuvo Anti-Cheat 'denuvo-anti-cheat.sys' crashes due to unhandled emulation of MSR register reads related to CPU / virtualization features (returning zero value is sufficient)
  49257  Avast Free Antivirus 20.3 crashes before installing due to unimplemented function rpcrt4.dll.RpcIfInqId
  49264  MultiSync installation crashes (needs _Command::get/put_CommandText)
  49272  MultiSync installation crashes (msado15.dll needs {b196b284-bab4-101a-b69c-00aa00341d07} IConnectionPointContainer)
  49281  FinanceExplorer crashes inside msado15.dll
  49289  Denuvo Anti-Cheat 'denuvo-anti-cheat.sys' crashes on unimplemented function ntoskrnl.exe.ExRegisterCallback
  49291  Denuvo Anti-Cheat 'denuvo-anti-cheat.sys' crashes on unimplemented function ntoskrnl.exe.ExUnregisterCallback when unloading
  49303  MultiSync installation crashes (msado15.dll needs IConnectionPointContainer::FindConnectionPoint)
  49322  cmudpro334 shows error on unimplemented ITaskbarList::SetOverlayIcon()
  49352  JamKazam 1.0.3744 msi installer fails at 'InstallFiles' action (incorrect handling of administrative image with compressed source files)
  49372  winedump crashes for sltg typelib files
  49379  Altium Designer 20 crashes on missing d2d1.dll.D2D1CreateDevice
  49388  MultiSync installation crashes (msado15.dll needs IConnectionPoint::Advise)
  49439  Printing and scanning software for Brother L2540DW fails to install (VBScript parser can't handle a "case else" statement with a comment and no statements to execute)
  49460  where.exe is missing in wine (affects Waves Central )
  49487  ListView control custom draw in report view shows blank item if handler clears uItemState CDIS_SELECTED flag
  49488  uninitialized bytes in server call from ntdll/server_write_file
  49570  LVM_FINDITEM should do case-insensitive test for item text
  49620  Tableau Desktop fails to install
  49656  SAP GUI - Ws2_32.getaddrinfo crashes with non-standard service (/etc/services)
  49662  Wine Internet Explorer crashes on https://[2600::]/
  49664  FrostyModManager v1.0.5.9 crashes on launch
  49666  Red Dead Redemption 2 requires HEAP flags offset to match Windows
  49685  Gigabyte "EasyTune" service crashes in wbemprox

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Monday, November 9, 2020

Run Windows software on your Chromebook

CrossOver is a commercial compatibility layer by CodeWeavers, based on the Wine project, which aims to run popular Windows software on Unix-based operating systems. CodeWeavers released the first beta of CrossOver for Chrome OS three years ago, and now it's finally ready for the masses.

CrossOver 20 was released today as the first version that officially supports Chrome OS. It comes configured to run thousands of popular Windows applications, including World of Warcraft, Steam, Quicken, GOG Galaxy, Microsoft Office, and others. Unlike the Parallels-based VM that Google is working on, CrossOver translates Windows API calls as needed, rather than emulating the entire operating system.

The Chrome OS version now runs on top of the Linux container, instead of running as an Android application like earlier betas did. CodeWeavers said in a blog post, "We feel that providing CrossOver using this route provides a superior user experience." However, this does mean that older Chromebooks without support for Linux apps won't be able to use the newer version.

CrossOver is paid software with three packages available. You can buy the current version for $39.95, and a Pro version with free software upgrades for a year (plus discounts on future releases) and additional customer support is available for $59.95. Finally, if you think you'll use CrossOver until the heat death of the universe, a lifetime support option is available for $494.00.

 Full Article

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