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Monday, August 5, 2019

WinOnMacs 50 percent off summer sale

We are now having a brief 50% off summer sale at WinOnMacs you can use coupon code  ( AUG50 ) and receive a instant 50% discount off all products. Are products include PuTTY for Mac, Firewall Builder, 3000 fonts, MacTricks and more.

https://winereviews.onfastspring.com/

I would like to also inform you at this time that we should have "PuTTY for Mac" running on macOS 10.15 shortly after its release this coming October.
 

Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off  CodeWeavers CrossOver+ today.

Friday, August 2, 2019

Wine development release 4.13 is now available for Linux FreeBSD and macOS

The Wine development release 4.13 is now available.

What's new in this release:

  • Support for Passport HTTP redirects.
  • A bunch of header updates.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Bugs fixed in 4.13 (total 15):

  35345  Multiple applications and games fail to enumerate display/monitor driver properties in registry using setupapi (Evoland (Steam), NVIDIA GeForce Experience 3.x)
  39152  Monitor Test 3.2 fails to enumerate video devices/drivers in registry ('HKLM\\HARDWARE\\DeviceMap\\VIDEO', PnP Manager)
  43286  WSARecvMsg wrongly forbids NULL control buffers (Qt 5.7.0 based: Cannot read UDP packets: "errno 90, (Message too long)")
  46607  For Honor crash on "double free or corruption"
  46763  Second Sight:bad performance
  47029  A.R.E.S. Extinction Agenda 1.x (.NET 2.0, XNA 3.1 game) crashes during intro (needs IWMPMedia::put_name implementation)
  47356  By default only echo errors
  47411  TreeSize Free Portable exits silently on startup due to missing shell32.SHMultiFileProperties stub
  47432  bcrypt always chooses ECB mode when using AES, even if a program indicates otherwise.
  47437  Final Fantasy XIV 5.0 crashes on startup when using xaudio2_8.dll
  47445  compile error: ‘AT_NO_AUTOMOUNT’ undeclared
  47452  Ren'py unable to create displays in Wine 4.11
  47473  armv7hl compile fails due to non-AAPCS variadic function calls
  47479  Many D3D11 games show black or white screen with Wine 4.12.1 (Darkula by Locomalito, Magic the Gathering Arena, Battle.net, EVE Online, World of Warships)
  47519  Amazon Workspaces - ABNT2 keyboard dont recognize characters

Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off  CodeWeavers CrossOver+ today.

 

Wednesday, July 31, 2019

Proton 4.11-1 has been released

 Proton 4.11-1  has been released

  • Rebased Proton patches on top of Wine 4.11. This brings more than 3300 improvements from Wine into Proton. 154 patches from Proton 4.2 were upstreamed or are no longer needed.
  • Proton now ships with D9VK v0.13f. D9VK is an experimental Vulkan-based Direct3D 9 renderer. It must be enabled by the user with the PROTON_USE_D9VK user setting.
  • Proton now includes experimental support for futex-based in-process synchronization primitives, which can reduce CPU usage compared to esync. For now, this requires special kernel support. See this forum thread for testing instructions.
  • The display's current refresh rate is now reported to games.
  • Update DXVK to v1.3.
  • More window management and mouse cursor focus fixes.
  • Fix for joystick input lag and rumble support in certain games, especially Unity titles.
  • Support for the latest OpenVR SDKs.
  • Update FAudio to 19.07.
  • Fix for networking in GameMaker games.
  • Many Wine modules are now built as Windows PE files instead of Linux libraries. As work in this area progresses, this will eventually help some DRM and anti-cheat systems. If you build Proton locally, you will likely need to re-create the Vagrant VM to build PE files.

Link to source code

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Sunday, July 28, 2019

Proton 4.2-9 has been released

 Proton 4.2-9 has been released

 Fixes for multiplayer functionality in Mordhau, SOULCALIBUR VI, and others with problems from 4.2-8.


Link to source code

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