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Friday, August 19, 2022

World Wine News issue 424

This is the 424th issue of World Wine News. Its main goal is to inform you of what's going on around Wine. Wine is an open-source implementation of the Windows API on top of X and Unix. Think of it as a Windows compatibility layer. Wine does not require Microsoft Windows, as it is a completely alternative implementation consisting of 100% Microsoft-free code. 

The full article is here

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Wednesday, August 17, 2022

Proton 7.0-4 has been released

 

  • The following games are now playable:
    • Aquarist - My First Job
    • Trove
    • Chuzzle Deluxe
    • Zuma's Revenge!
    • Karmaflow The Rock Opera Videogame - Act I & Act II
    • The Rising of the Shield Hero: Relive The Animation
    • Disgaea 5


  •  Fix Elden Ring getting stuck on a white screen on first launch.
  • Support automatically bringing up on screen keyboard on Steam Deck in the Final Fantasy XIV launcher.
  • Fix Final Fantasy XIV launcher exiting silently when there's not enough space to download the update.
  • Fix Chrono Trigger, Adventure Pals crashing during cutscenes.
  • Fix The Ball displaying error message on the first launch.
  • Fix video playback in: POSTAL: Brain Damaged, Lost Ember.
  • Fix Hardspace: Shipbreaker failing to connect to online services.
  • Fix Azur Lane: Crosswave hanging on a black screen for some users.
  • Fix Dokyusei Bangin' Summer showing only flickering black window on desktop.
  • Fix Bloons TD 6 crashing on touch input.
  • Fix Sid Meier's Civilization IV crashing on world creation.
  • Fix Assassin's Creed Origins hanging during gameplay after recent game update.
  • Fix Call of Duty: Black Ops II - Zombies and Call of Duty: Black Ops II - Multiplayer crashing after connecting online.
  • Fix graphical glitches in Cossacs 3 on desktop.
  • Fix garbled audio in Monster Hunter Rise: Sunbreak.
  • Fix Elite Dangerous and other launchers not working properly when cloned displays are present.
  • Implement Vulkan other process rendering (used by nw.js games).
  • Improve performance of HROT.
  • Improve video playback for many games that previously required targeted hacks.
  • Reduce space used by game prefixes if filesystem supports copy on write.
  • Update dxvk to v1.10.3.
  • Update vkd3d-proton to v2.6-1-gc05900da.

 Link to source code

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Saturday, August 13, 2022

Wine development release 7.15 is now available for Linux FreeBSD and macOS

The Wine development release 7.15 is now available.

What's new in this release:

  • Command lists in Direct2D.
  • RSA encryption.
  • Initial Wow64 thunking in WIN32U.
  • Optional support for colors in test output.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Bugs fixed in 7.15 (total 22):

 - #40444  Find doesn't jump to a found item in WinSCP when editing a file
 - #47057  Call of Cthulhu fails to completely load levels and trigger cutscenes
 - #49461  Gridrunner Revolution: sound effects stop working after a while
 - #49678  Lost Chronicles of Zerzura hangs on startup
 - #49692  Multiple applications need a Media Foundation media source implementation
 - #50131  Remothered: Tormented Fathers crashes on video loading
 - #50546  Persona 4 Golden requires notification message XACTNOTIFICATIONTYPE_WAVEBANKPREPARED to play sounds.
 - #50593  Sforzando Sample Player don't draw text, needs font fallback support
 - #52448  Multiple visual novels display videos inside separate ActiveMovie window (Hoshi Ori Yume Mirai)
 - #52534  ListView: multi select never sends LVN_ODSTATECHANGED
 - #52601  The Settlers V: crashes when starting
 - #52610  Memory corruption in PE build, when using FIXME in krnl386.exe __wine_vxd_open() function
 - #52933  windows.media.speech:speech: The IAsyncInfo_Close() tests fail on Windows
 - #52957  Invisible pop-ups text in SeaMonkey 2.53.12
 - #53123  ListView: Ctrl+Shift+LMouse multiselect on LVS_OWNERDATA listviews erroneously sends LVN_ODSTATECHANGED
 - #53196  foobar2000: Crashes randomly when opening items in menu bar while playing audio
 - #53275  emule crashes with ntdll_set_exception_jmp_buf error
 - #53364  Mouse does not move scroll bar in multiple applications (Framemaker 8, Audacity, Visio 2003)
 - #53366  Can't compile AES-CCM support prior to GNUTLS version 3.4.0
 - #53483  CFB implementation partially missing
 - #53487  Keyboard input doesn't work for a multiple games (Witcher 3, Just Cause 4, Unravel Two)
 - #53495  "HP" text does not render in Vestaria Saga Non-Visual Battles

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Friday, August 5, 2022

Lutris 0.5.11-beta1 has been released

Lutris helps you install and play video games from all eras and from most gaming systems. By leveraging and combining existing emulators, engine re-implementations and compatibility layers, it gives you a central interface to launch all your games.

The client can connect with existing services like Humble Bundle, GOG and Steam to make your game libraries easily available. Game downloads and installations are automated and can be modified through user made scripts.

Download this version of Lutris from here.

Changelog :

  • Fix for some installers commands exiting with return code 256
  • Change shortcut for show/hide installed games to Ctrl + i
  • Show/hide hidden games is assigned to Ctrl + h
  • Install game launcher before login for services that use one.
  • Added SheepShaver, BasiliskII and Mini vMac runners
  • Don't perform runtime updates when a game is launched via a shortcut
  • Fix crash when Lutris is unable to read the screen resolution
  • Enable Gamescope on Nvidia >= 515
  • Fixes for Steam shortcuts
  • Add Gnome Console and Deepin Terminal to supported terminal emulators
  • Fix crash when Mangohud is used alongside Gamescope
  • Translation updates

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