Wine Reviews has release information and reviews of Windows applications and games running on Linux macOS and ChromeOS using Wine from Winehq.org Proton Lutris Q4Wine PlayOnLinux PlayOnMac WineBottler WineSkin WineTricks and Wine-Staging.
The Wine team is proud to announce that the stable release Wine 11.0 is now available.
This release represents a year of development effort, around 6,300 individual changes, and more than 600 bug fixes. It contains a large number of improvements that are listed below. The main highlights are the NTSYNC support and the completion of the new WoW64 architecture.
The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.
CodeWeavers' CrossOver 25 update adds support for many more games onMac, including support for games acquired from GOG Galaxy and the Epic Games Store.
As a tool for enabling Windows games to run on Mac, CrossOver has been an invaluable item for opening up Mac gaming. With the release of CrossOver 25, that support is being expanded thanks to a bunch of new features.
Explained in a company blog post, the changes includes Wine 10.0, which has over 5,000 changes affecting many applications that are compatible with it. The update also includes Wine Mono 9.4.0, vkd3d 1.14, MoltenVK 1.2.10, and D3DMetal 2.1.
The D3DMetal 2.1 element alone introduces improved performance for the major Rockstar gaming title Red Dead Redemption 2, as well as support for The Last of Us: Part 1. It also enhances performance for other DirectX 11 games.
The addition of DXMT, a Metal-based implementation of D3D11 on macOS gives another option for running DirectX 11 titles. CodeWeavers claims that, in testing, DXMT showed good performance improvements for people using lower-specification Macs.
Platforms and tinkering
The release is going to be useful for gamers who use the Steam storefront. The latest edition now starts up Steam "significantly faster" so players can get into games quicker.
CrossOver 25 change Log :
25.1.1 CrossOver - September 15, 2025
• Bug fixes for macOS:
• Fix for Intel Tahoe.
25.1.0 CrossOver - August 12, 2025
• Bug fixes for macOS:
• Fix for Ubisoft issue. • Fix for EA app issue. • Fix for Wired Xbox One controllers. • Fix for 8bit Pro controllers. • Fix for other controller issues. • Fix for Steam downloads with msync enabled. • Fix for general steam connection issues.
• Bug fixes for Linux:
• Fix for Office 365 Outlook login. • Fix for Office 2016 crashing.
25.0.1 CrossOver - April 23, 2025
• Bug fixes for all platforms:
• Fix for Guild Wars 2 crash.
• Bug fixes for macOS:
• Fix for latest EA App update. • Fix for doubled input.
Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 15% off CodeWeavers CrossOver+ today.
I want to share my newest CodeWeavers coupon / promo code, the code is ( TOM15 ) and its good for a instant 15% discount off any product in CodeWeavers online store. Just go to CodeWeavers store and enter the code then update and you will see your discount. This promo code is valid until December 31st 2024 so feel free to share it with family and friends so they can also save 15% off CrossOver for Linux, Mac, ChromeOS.
This coupon code currently isn't valid for a discount off CrossOver Lifetime. But if you should decide to purchase CrossOver LifeTime you will receive 65 Swag Bucks that can be used in CodeWeavers Swag store.
I'm thrilled to announce the launch of our latest bundle – the 2024 Superstar Software Bundle! This bundle is an absolute steal, featuring over 40 incredible macOS and Windows software, including top-notch apps like Hookmark**,** Mountain Duck**,** uBar**,** and many more.
This bundle is a jackpot with 44 incredible macOS, Windows software, and Design Tools, all starting at an unbelievable $1 per app. Noteworthy mentions include top sellers like MailArchiver X, TextExpander, PathFinder, Studies, Blocs and so much more…
Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 15% off CodeWeavers CrossOver+ today.
I’m thrilled to announce that CodeWeavers has released CrossOver 23.6 for macOS, Linux and ChromeOS!
Change Log :
23.6.0 CrossOver - October 18, 2023
macOS: Support for Counter-Strike 2 and Warframe. Printing now works on macOS Sonoma. Bug fixes for all platforms: Quicken no longer crashes after the latest update.
Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off CodeWeavers CrossOver+ today.
The Wine development release 8.20 is now available.
What's new in this release:
More DirectMusic implementation.
Protocol associations exported to the Unix desktop.
Code cleanups in preparation for code freeze.
Various bug fixes.
Bugs fixed in 8.20 (total 20):
- #22904 Register URL protocol handlers under Linux - #52716 Sending key stroke (using [System.Windows.Forms.SendKeys]::SendWait) fails (seems to go into a loop?) - #53213 d3d10core:d3d10core & d3d11:d3d11 - test_texture() fails in the TestBot VMs - #53217 d3d10core:d3d10core & d3d11:d3d11 - test_cube_maps() crashes on gitlab-debian-32 - #53218 d3d10core:d3d10core & d3d11:d3d11 - test_uint_shader_instructions() fails on llvmpipe - #54399 d3d11:d3d11 - test_vertex_formats() fails on Windows 11 + AMD - #54519 d3d9:visual - test_mipmap_upload() fails on AMD and Nvidia GPUs - #54780 UndertaleModTool display regression since wine-staging 8.4 - #55316 d3d10core:d3d10core & d3d11:d3d11 fail systematically on w11pro64-amd - #55608 NAM won't open on new update - #55679 warframe doesn't start in experimental wow64 mode - #55715 Folio Views 4 crashes when storing a changed file - #55742 wine crashes when launching Captvty V3 - #55782 System.Windows.Forms expects CreateActCtx() to succeed with truncated ACTCTX structure - #55789 Spectralayers 9 Pro crashes on audio playback - #55797 Max Payne (2001) has no sound - #55838 wget.exe fails to download anything (regression) - #55839 NtCreateSymbolicLinkObject fails with STATUS_OBJECT_TYPE_MISMATCH - #55842 Neverwinter Nights 2 Complete (GOG.com) crashes while starting a new game from the menu - #55856 cygwin hangs during installation at libzstd1-1.5.5-1
Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off CodeWeavers CrossOver+ today.
The Wine development release 8.19 is now available.
What's new in this release:
Mono engine updated to version 8.1.0.
More DirectMusic implementation.
Various bug fixes.
The source is available now.
Binary packages are in the process of being built, and will appear soon at their respective download locations.
Bugs fixed in 8.19 (total 44):
- #8174 Ares P2P 2.x embedded media player fails to play .mpg files - #9027 No sound for rise of nations - all versions - #23489 Buccaneer: quits silently when entering the Tavern - #32395 Neverwinter Nights 2 : Broken sky with anti-aliasing turned on - #32896 Serious Sam: The Random Encounter has no sound - #34751 Aura: Fate of the Ages: sounds aren't played, but music works fine - #43372 valgrind shows a definite leak in dlls/d3dx9_36/tests/texture.c - #45072 Enabling csmt causes 100% CPU use in MikuMikuDance - #45135 Black Rockman Shooter has no sound - #45144 GED Keeper 2 (.NET 2.x based genealogical database app) fails to run with Wine-Mono - #45893 Midtown Madness: Extremely Slow with csmt on - #47767 Airport Mania First Flight - Very long loading times and awful performance - #49731 Shtriga: Summer Camp freezes with a black screen (PE-build only) - #49804 Multiple WPF 4.5+ .NET applications fail to run with Wine-Mono due to missing support of Ribbon control 'System.Windows.Controls.Ribbon' (OpenGL Extensions Viewer 6.1.2, CapFrameX v1.6.0) - #52014 Memento Mori freezes on launch - #52396 Stack overflows when running any 64-bit .Net 6 (.Net Core) program - #53264 mmdevapi:capture - test_audioclient() fails systematically on Windows 10 1909+ - #54704 Black screen with Dungeon Keeper 2 and Wine v8.4 - #55223 d3dx10_34:d3dx10, d3dx10_35:d3dx10, d3dx10_39:d3dx10 & d3dx10_42:d3dx10 sometimes fail on w11pro64-amd - #55228 kernel32:loader - test_ResolveDelayLoadedAPI() fails on Windows 10+ - #55267 gdi32:font - The 64-bit test_RealizationInfo() gets invalid parameter errors on Windows 8+ - #55269 ntdll:info - The 32-bit test_query_process_debug_port() gets a bad len on Windows 8 64-bit - #55555 secur32:secur32 - test_ticket_cache() crashes when Kerberos support is missing - #55560 The 64-bit dbghelp:dbghelp times out in Wine - #55577 advapi32:registry - The 64-bit test_performance_keys() sometimes crashes on Windows 10 - #55580 The 32-bit uiautomationcore:uiautomation sometimes times out in Wine - #55605 winmm:mci sometimes gets an assertion in GitLab CI's Wine tests - #55650 dbghelp:dbghelp fails on macOS - #55654 Multiple Direct3D 8/9 applications have increased memory usage / run out of memory since Wine 8.14 - #55688 dmusic:dmusic - test_default_gm_collection() crashes on macOS - #55718 Word 2007 is not able to print multiple copies of a page - #55720 msxml3:domdoc - test_domnode() fails in Wine - #55722 dmime:dmime - test_band_track_play() fails on macOS - #55725 The 32-bit amstream:amstream gets an assert and times out on the GitLab CI - #55744 psapi:psapi_main fails in Wine - #55745 tasklist.exe:tasklist - test_filter() fails to list ntdll.dll in Wine - #55746 wscript.exe:run - Dispatch_Invoke() gets wrong WScript.FullName in Wine - #55771 uxtheme:system - test_ShouldSystemUseDarkMode() fails on Windows 7 to 10 1909 - #55772 uxtheme:system - test_EnableThemeDialogTexture() fails on Windows 7 - #55777 user32:win - test_GetWindowModuleFileName() sometimes unexpectedly gets a filename on Windows 7 - #55790 Unreal II The Awakening: general protection fault when loading a level - #55792 Tron 2.0 crashes before the menu appears - #55808 Catalan translation inserted twice in wine.desktop - #55817 Myst V (GOG.com, demo): access violation when NPC begins to talk
Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off CodeWeavers CrossOver+ today.
The Wine development release 8.18 is now available.
What's new in this release:
Bundled FluidSynth library for DirectMusic.
More window management in the Wayland driver.
More effect support in Direct3D 10.
Various bug fixes.
The source is available now.
Binary packages are in the process of being built, and will appear soon at their respective download locations.
Bugs fixed in 8.18 (total 44):
- #32574 Patrician 4 fails to start (Error in 'App::Initialize') - #41645 Unreal Tournament 2004 crashes - #43017 Unreal Tournament 2004/UT2004.exe crashes due to "intel_do_flush_locked failed: Cannot allocate memory" - #43185 "Battle Bugs" game in unresponsive once game starts - #44275 Shadow of Memories demo hangs at graphic setting screen - #44276 Poor resolution change handling with Shadow of Memories demo - #48905 Inner Chains Launches to Black Screen With Mouse Cursor - #52641 Feeding Frenzy 2 crashes while loading - #53276 comctl32:edit & user32:edit - test_paste() sometimes fails to access the clipboard on Windows - #54069 ddraw:ddraw7 - test_texture_wrong_caps() sometimes fails on Windows 8+ - #54156 comctl32:edit & user32:edit - test_paste() sometimes gets an empty string on Windows - #54420 preloader warning "failed to reserve range" macOS Ventura - #54430 user32:menu - test_menu_input()'s test 0 sometimes fails on Windows 7 - #54441 windows.media.speech:speech - test_Recognition() sometimes gets unexpected recognizer state on Windows 10 - #54699 Motorola Ready For Assistant does not start, RoOriginateLanguageException in Windows.Networking - #54744 explorerframe:taskbarlist - test_ITaskbarList() sometimes gets E_NOTIMPL on Windows - #54783 cryptowinrt:crypto - test_Credentials_Statics() sometimes gets unexpectedly high refcount in Wine - #54791 explorerframe:nstc - test_events() sometimes gets unexpected events on Windows 7 - #55108 xaudio2_8:xaudio2 fails on Windows 10+ - #55211 Print file not truncated before new print job is started with same target file - #55236 scrrun:dictionary - The 64-bit test_hash_value() gets bad hashes on Windows - #55241 The 64-bit winmm:capture & winmm:wave crash on Windows 8 - #55245 ntdll:om - The 32-bit test_all_kernel_objects() gets an access violation on the w8 VM - #55272 The 64-bit ntdll:exception crashes on Windows 10 1607 & 1709 - #55273 ntdll:wow64 - The 64-bit test_cpu_area() gets bad offsets on Windows 10 1607 & 1709 - #55528 Vitis 2020.1 can't find its libraries (cmd.exe bug with nested one-line if statement that sets PATH) - #55606 Finale 27 printing - incorrect linecap - #55627 secur32:negotiate & secur32:ntlm crash from a NULL dereference on macOS - #55631 ntdll:file - test_file_rename_information fails on Windows 10 1607 and older - #55632 ntdll:file - test_file_link_information() fails on Windows 10 1709 and older - #55634 Genshin Impact uses very long URLs - #55648 ntdll:wow64 - test_peb_teb() crashes on macOS - #55652 A FindResourceW() call prevents windows.applicationmodel:model from running on Windows 8 - #55656 user32:dialog - test_IsDialogMessage() fails in the hi-u8 and mx-MX locales on Windows - #55658 msinfo32 fails to start on macOS / wow64 (was psapi:psapi_main - test_EnumProcessModules*() fails on macOS) - #55670 Wordpad is no longer able to print multiple copies of a page - #55674 64-bit wineserver/wine-preloader hangs on macOS 14. - #55686 msvcr120:msvcr120 - test_StructuredTaskCollection() sometimes fails in Wine - #55696 msvfw32:mciwnd - The 64-bit test_MCIWndCreate() crashes in Wine - #55701 Sniper Elite 5 launcher opens Wine Internet Explorer instead of Options window - #55708 cpython 3.12.0 fails to run on wine, needs unimplemented function propsys.dll.VariantToString - #55713 mspaint.exe crashes with: Unhandled exception: unimplemented function propsys.dll.PropVariantToUInt32WithDefault - #55732 kernel32:loader - The 64-bit test_import_resolution() fails in Wine - #55733 ntdll:file - test_file_rename_information_ex() fails on Windows 10 1607 & 1709
Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off CodeWeavers CrossOver+ today.
I’m thrilled to announce that CodeWeavers has released CrossOver 23.5 for macOS, Linux and ChromeOS!
This release offers an alternate way to run DirectX 11 and DirectX 12
games through CrossOver, using components from the Apple game porting
toolkit. It can be enabled by toggling on “D3DMetal” in the right bottle
sidebar.
We are happy to report that this new D3DMetal option improves
quality, compatibility, and performance for many games on Macs with the
M1 chip or later, including Elden Ring, Hogwarts Legacy, Cyberpunk 2077,
Armored Core VI Fires of Rubicon, Mortal Kombat 1, Deep Rock Galactic,
Satisfactory, Monster Hunter Rise, God of War and Batman Arkham Knight.
Note that Elden Ring and Armored Core VI Fires of Rubicon default to
launching with Easy Anti-Cheat disabled.
The excitement does not stop there! We are also happy to report that
Baldur’s Gate 3 is working out of the box, and we recommend enabling
D3DMetal or DXVK for the best experience. Denuvo games are now playable,
and this release also includes support for GStreamer for multimedia
decoding.
CrossOver 23.5 is the first CrossOver release with support for macOS
Sonoma with optimizations from thorough compatibility testing.
CrossOver 23.5 also boasts better compatibility for a variety of
distros, including Debian 13, openSUSE Leap 15.1 and the upcoming Ubuntu
23.10 release.
Lastly CrossOver 23.5 includes a handful of fixes, including special
characters not rendering in certain apps and components not loading with
MetaTrader 4.
Change Log :
23.5.0 CrossOver - September 27, 2023
macOS:
Support for translation layer from the game porting toolkit.
New D3DMetal toggle.
Support for macOS Sonoma.
Baldur's Gate 3 runs on Ventura and Sonoma.
Denuvo games run on Sonoma.
GStreamer support.
Linux:
Compatibility updates for Debian 13, openSUSE 15.1 and Ubuntu 23.10.
Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off CodeWeavers CrossOver+ today.
The Wine development release 8.17 is now available.
What's new in this release:
Bundled vkd3d upgraded to version 1.9.
Initial window management in the Wayland driver.
SoundFont support in DirectMusic.
Various bug fixes.
The source is available now.
Binary packages are in the process of being built, and will appear soon at their respective download locations.
Bugs fixed in 8.17 (total 19):
- #34789 MeGUI: Wrong icon for file chooser - #38823 Sumatra PDF 3.0: tabs don't work correctly - #43137 The Elder Scrolls: Oblivion crashes after opening logo screens. - #46483 Cemu 1.12.0 crashes on unimplemented function msvcp140.dll.?_Throw_C_error@std@@YAXH@Z - #48969 RageMP crashes on unimplemented function msvcp140.dll.?_Throw_future_error@std@@YAXAEBVerror_code@1@@Z - #51327 GdipCreateFont initializes font with ANSI_CHARSET - #54588 iphlpapi:iphlpapi - test_GetExtendedTcpTable() sometimes fails because the buffer is too small in Wine - #55001 ToneX by IK Multimedia needs unimplemented function msvcp140.dll.?_Throw_C_error@std@@YAXH@Z - #55184 Dwarf Fortress (Steam) crashes on unimplemented function msvcp140_atomic_wait.dll.__std_acquire_shared_mutex_for_instance - #55240 The 64-bit winmm:capture & winmm:wave get BADDEVICEID on Windows 10+ - #55486 Finale 27 printing mangled - #55522 SoftEther VPN Server Manager - #55529 Text in SRPG Studio games ends with a tofu/missing character glyph. - #55587 quartz:vmr9 - test_changed3ddevice() crashes on Windows 8+ - #55592 Separable Subsurface Scattering needs 'mov' opcode support for fx_4_0 effect - #55599 Metatrader 4 - not possible to add any indicator to a chart - #55614 ReCore crashes on unimplemented function msvcp110.dll.?_Winerror_map@std@@YAPEBDH@Z - #55635 mfreadwrite:mfplat - test_interfaces() crashes on Windows 7 & 8 - #55651 d3d10:effect - test_effect_fx_4_1_blend_state() fails on Windows 7+
Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off CodeWeavers CrossOver+ today.
This release rolls up a ton of bug fixes, game and driver workarounds, and other improvements.
Features
DirectStorage MetaCommands
We can now make use of NV_memory_decompression to implement
GPU accelerated GDeflate compression in DirectStorage.
This is demonstrated to work in Ratchet & Clank: Rift Apart.
We also worked around an NV driver bug when using the fallback GDeflate shader.
The fallback works on RADV.
Enhanced Barriers
NOTE: This isn't all that well tested because there are no games shipping with this yet to our knowledge.
Device generated commands for compute
With NV_device_generated_commands_compute we can efficiently implement
Starfield's use of ExecuteIndirect which hammers multi-dispatch COMPUTE + root parameter changes.
Previously, we would rely on a very slow workaround.
NOTE: This feature is currently only enabled on RADV due to driver issues.
Misc
Support Root Signature version 1.2
Implement Shader Model 6.7
Includes all SM 6.7 features like AdvancedTextureOps, WaveOpsIncludeHelperLanes
Caveat: Technically not Vulkan spec compliant implementation, but
works fine on at least NV and RADV. Currently implemented as an opt-in
option for now in case some game relies on it to work
Implement CreateSampler2
Expose inverted viewport / height feature
Implement RelaxedFormatCasting feature from Enhanced Barriers
Implement support for adjacency topologies
Support A8_UNORM format properly by using VK_KHR_maintenance5, allowing A8_UNORM UAVs to work correctly
Handle range checked index buffers correctly with VK_KHR_maintenance5
New extension use
VK_EXT_dynamic_rendering_unused_attachments
VK_KHR_maintenance5
VK_NV_device_generated_commands_compute
Performance
Batch acceleration structure builds. Massively improves build performance on at least RADV.
Massively improve ExecuteIndirect performance when using COMPUTE + root parameter changes when VK_NV_device_generated_commands_compute is enabled.
Fixes
Fix root signature creation from DXIL library target (DXR) blobs
Fix some dual source blending PSOs scenarios. Fixes Star Wars Battlefront II
Implement wave operations in pixel shaders more strictly according to D3D12 rules
Fix spurious hangs in Ashes of Singularity when using shared fences and wait-before-signal
Fix PSO caching bug in mesh shaders. Fixes mesh shaders in Unreal Engine 5
Fix udiv remainder in DXBC, which fixed some Xenia bugs
Fix query heap tracking bug that was exposed by NV Streamline
Various DXIL -> SPIR-V fixes as usual
Rewrote descriptor set layouts to be more robust against application bugs
Motivated by Armored Core VI bug (see below)
Native D3D12 drivers are also robust against these application bugs :(
Workarounds
Workaround bad ReBAR performance in Age of Wonders 4
Remove workaround for KHR_present_wait on NV 535+ drivers
Workaround Starfield memory corruption issue where it does not correctly query for 4 KiB alignment
Disable ReBAR usage on Halo Infinite to workaround very poor CPU performance
Workaround Street Fighter 6 bug causing spurious GPU hangs
Also appears to have worked around GPU hangs in Resident Evil 2
Workaround Armored Core VI bug causing GPU hang on Balteus fight in chapter 1
Workaround "firefly" glitches in Resident Evil 4 caused by dubious min16float usage
Workaround "firefly" glitches in Monster Hunter Rise caused by dubious shader requiring particular precise math
Workaround Unreal Engine 5 breaking if mesh shaders are exposed, but not barycentrics
Workaround NV driver bug with TIMESTAMP query heaps that could cause spurious GPU hangs
Workaround broken CFG code generation in Xenia's DXBC emitter
CrossOver is a popular compatibility layer for running Windows software
on Mac, Linux, and Chromebooks, based on the open-source Wine project.
The developers have been hard at work on a new version with improved
DirectX 12 support and other changes, and now it's finally available as
the CrossOver 23 update.
CrossOver is a popular compatibility layer for running Windows
software on Mac, Linux, and Chromebooks, based on the open-source Wine
project. The developers have been hard at work on a new version with
improved DirectX 12 support and other changes, and now it's finally
available as the CrossOver 23 update.
CodeWeavers, the company behind CrossOver, outlined a few of the most
notable improvements in a blog post. The headline feature is initial
support for DirectX 12,
the Windows graphics API that is used in many modern games and 3D
applications. The blog post explained, "Diablo II Resurrected and Diablo
IV are currently running well on macOS Ventura, making them the first
DirectX 12 games working on a released macOS version."
DirectX12 support has been possible on Wine and CrossOver for Linux
thanks to the VKD3D project, which is primarily developed by Valve.
That's the reason why many Windows games are now playable on the Steam
Deck and other Linux platforms. However, macOS doesn't support the
required Vulkan graphics library — Apple wants developers to use its own
Metal graphics library instead. CodeWeavers pointed out the difficulty
in translating DirectX instructions to Metal in a 2021 blog post, and nearly two years later, we're seeing that work pay off.
CrossOver 23 is based on Wine 8.01, which means all the changes and
improvements from the last few Wine updates have been integrated (over
5,000 changes, according to CodeWeavers). It also adds initial support
for geometry shaders and transform feedback, which "unlocks many games
that previously suffered from missing graphics or black screens
in-game." Some of the games that were previously broken and now work
include Risk of Rain 2, TEKKEN 7, Octopath Traveler, Street Fighter V,
Astroneer, MechWarrior 5: Mercenaries, and Trailmakers. The EA game
launcher is also working, allowing games like The Sims 4, Titanfall 2,
and Mass Effect Legendary Edition to be played.
CrossOver is paid software available through $74 per year
subscription (so about $6.17/mo), which includes updates and bug fixes
and email and phone support. If you don't renew, you lose access to
dedicated support and updates, but CrossOver should continue to work
until updates to macOS or the Windows software cause something to break.
No one likes subscriptions, but at least you can install CrossOver on as many of your own computers as you want
— take that, Adobe. There's also a lifetime purchase option for $494,
which gives you access to updates and support for forever.
You can buy CrossOver
from the company's website, and right now, there's a sale that drops
the price to $56.98. As a warning, it's not yet fully compatible with
the upcoming macOS 14 Sonoma update, but CodeWeavers will release a free update with the fixes once they're ready.
Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off CodeWeavers CrossOver+ today.
This bundle features a whopping 42 remarkable macOS apps with discounts starting at an astonishing $1 per app. Notably, this bundle includes our best-selling TextSniper, Commander One Pro, Syncovery, DropShare and much much more...
Here are some key details about this exciting offer:
- This bundle is coming with the "Spend More, Save More" concept: so if you Spend $30, you get $3 off, Spend $40, and get $4 off, and so on, up to $100 for a $10 discount!
- All Apps are directly provided by the official software
developers
- Customers receive the latest and full working version of
each app.
- Customers Receive a $3 discount on all orders over $30.
Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off CodeWeavers CrossOver+ today.
The Wine development release 8.16 is now available.
What's new in this release:
Beginnings of a DirectMusic revival.
Many fixes and improvements in the regression tests.
Various bug fixes.
The source is available now.
Binary packages are in the process of being built, and will appear soon at their respective download locations.
Bugs fixed in 8.16 (total 33):
- #42809 GPS Track Editor: arrows not shown - #51561 Wine's built-in gdiplus.dll lags in Paint.NET compared to native (Win 7) gdiplus.dll - #51995 Roblox's bad performance on Wine - #52196 BENNING PC-Win ST 750-760 Designer crashes on start, needs GdipSetPenCompoundArray implementation - #53435 user32:msg - test_SendMessage_other_thread() sometimes gets a wrong status on Windows - #54202 mscoree:mscoree breaks user32:msg - subtest_hvredraw() fails on most Windows 7 test configurations - #54331 Game "Antecrypt": Black screen after launch - #54368 ::DrawGeometry doesn't respect stroke style - #54655 user32:msg - test_InSendMessage() sometimes gets unexpected flags on Windows - #54683 shlwapi:ordinal - test_SHFormatDateTimeA() fails due to daylight saving time on Windows - #54944 ntdll:exception - test_extended_context() crashes on Window 11 - #54945 ntdll:exception - test_virtual_unwind() fails on Windows 11 - #54998 DnsQuery(DNS_TYPE_SRV) fails to parse some of the server answers - #55225 kernel32:thread - The 32-bit test_stack() gets an unexpected values for -2 & -3 indexes on Windows - #55227 wtsapi32:wtsapi - The 32-bit check_wts_process_info() fails to get the user token on Windows 7 & 8 - #55237 oleaut32:usrmarshal - The 64-bit test_marshal_VARIANT() gets bad values for wv[5&6] on Windows 8+ - #55238 ntdll:exception - The 64-bit test_nested_exception() fails on Windows 11 - #55244 mshtml:misc - test_HTMLStorage() crashes in Wine - #55246 ntdll:om - The 64-bit test_object_types() crashes on Windows 8+ - #55317 user32:msg - test_hotkey() finds no free WinKey+letter on Windows 11 - #55354 user32:msg - test_dialog_messages() sometimes gets a bad sequence on Windows 7 - #55366 The GitLab CI sometimes tries to link winscard with libpcsclite on macOS - #55459 Softerra LDAP Browser fails to turn off LDAP_OPT_ENCRYPT, LDAP_OPT_ROOTDSE_CACHE, and LDAP_OPT_SIGN - #55501 PS Core (pwsh.exe) fails to start:Call to unimplemented function wldp.dll.WldpGetLockdownPolicy - #55505 Vitis 2020.1 needs support for `if exist ""` in batch file - #55507 Softerra LDAP Browser needs LDAP_OPT_CLIENT_CERTIFICATE - #55508 Wine 8.15: compiles successfully in Flatpak but fails during runtime with a SIGSEGV - #55531 combase:roapi - test_ActivationFactories() fails on Windows and Wine - #55532 kernel32:actctx - test_two_dlls_at_same_time() crashes on Windows 7+ and Wine - #55533 setupapi:devinst & setupapi:install - test_class_installer() fails on Windows 7+ and Wine - #55534 ucrtbase:thread - test_thread_library_reference() fails on Windows 7+ and Wine - #55535 The dinput:hid test summary line fails to take skip messages into account on Windows 7 - #55539 user32:msg test_hvredraw fails in win1709 with unexpected region
Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off CodeWeavers CrossOver+ today.
The Wine development release 8.15 is now available.
What's new in this release:
Support for TEXT print processor.
Cycle Collection support in MSHTML.
Cross-process memory notifications in Wow64.
Various bug fixes.
The source is available now.
Binary packages are in the process of being built, and will appear soon at their respective download locations.
Bugs fixed in 8.15 (total 19):
- #43822 TrackMania Nations Forever (Steam) car music doesn't play - #45273 Chessbase 11 cannot draw arrows - #54064 ntdll:threadpool - test_tp_io() sometimes fails & crashes in Wine (GitLab CI) - #54718 msvcr90:msvcr90 - test__get_current_locale() sometimes gets an unexpected refcount on w10pro64 - #54756 Multiple games crash on unimplemented concrt140.dll.??0_Cancellation_beacon@details@Concurrency@@QEAA@XZ (Forza Horizon 4, The Legend of Sisyphus (Andromeda Software Development)) - #55259 TranscendPang has corrupted graphics in-game - #55286 msvcrt:file - The 64-bit test_invalid_stdin_child() sometimes gets a bad stdin handle on Windows 10 - #55287 msvcrt:file - The 32-bit test_pipes() fails in the new WoW mode - #55333 ws2_32:sock - test_connect_events() sometimes fails in Wine - #55341 Colin McRae Rally 2.0 black screen - #55351 gdiplus:graphicspath - test_flatten2() fails on Windows 7 - 11 - #55402 CMD '!var!' not working in 'if' statement - #55414 Ultimate Spider-Man: Widescreen Fix shifts HUD too much to the right - #55443 Wine crashes when an image is dragged onto notepad.exe and games - #55450 Softerra LDAP Browser needs LDAP_OPT_AUTO_RECONNECT - #55457 Robot Battle 1.4 crashes on startup after commit 08dc691d - #55471 nGlide wrapper produces black screen in games using the D3D backend - #55475 Respondus LockDown Browser crashes on unimplemented function KERNEL32.dll.DiscardVirtualMemory - #55500 Launching new processes in Virtual Desktops is slow and stutters the system
Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off CodeWeavers CrossOver+ today.
Codeweavers took to its official forums
today to announce the release of CrossOver 23.0.0, the new version of
its software that aims to make emulating Windows software and games
easier on macOS, Linux, and ChromeOS systems.
CrossOver 23 has updated to Wine 8.0.1, and it's loaded with
improvements across all its platforms. The most notable, though, is the
addition of DirectX 12 support under macOS via VKD3D and MoltenVK. This
marks the first time most Mac users have had access to software that
relies on DirectX 12; previously, only DirectX 11 was supported, and
that went for other software solutions like Parallels, too.
This new release adds "initial support" for geometry shaders and
transforms feedback on macOS Ventura. Codeweavers claims that will
address a lot of problems with "missing graphics or black screens
in-game" in titles like MechWarrior 5: Mercenaries, Street Fighter V, Tekken 7, and Octopath Traveler.
All that said, steer clear if you're running the macOS Sonoma beta; the
forum post says that while CrossOver 23 technically runs in Sonoma,
"there are definitely known issues." It's worth mentioning that the
public release of Sonoma later this year will include new tools for
porting games to the Mac that could make additional apps like CrossOver
unnecessary in some specific instances.
On the Linux side, Codeweavers said it resolved the Xwayland bug,
leading to better performance for applications like those in the
Microsoft 365 suite. The EA desktop app now works on macOS and Linux,
too.
Those are the major improvements in compatibility, but there are a
plethora of bug fixes that affect a wide range of apps like Quicken or
Steam. Codeweavers says there are more than 5,000 changes in this
update. You can now uninstall applications much more easily in the
CrossOver GUI, too.
These updates are available to existing users who have active
entitlements to the software and to new users who want to fork out $74
to get some Windows applications and games running in emulation on their
machines.
Testing it out
The forum post notes that Diablo II Resurrected and Diablo IV work on macOS Ventura with DirectX 12. Before writing this article, I briefly tested Diablo IV
via CrossOver 23 on an M1 Max-equipped MacBook Pro and found that it
worked on medium to high settings at 1080p with some stuttering.