The WineHQ Wine development release 3.0 RC 1 is now available for Linux and Mac
This is the first release candidate for the upcoming Wine 3.0. It marks the beginning of the code freeze period. There have been many last minute changes, so please give this release a good testing to help us make 3.0 as good as possible.
What's new in this release:
Bugs fixed in 3.0-rc1 (total 28):
30899 SlingPlayer 1.5 UI broken
34328 World of Tanks: Purple graphics errors
40714 process_attach is executed too early for forwarded exports (Oblivon Script Extender cannot load under wine-staging)
40832 MultiSpec 2.8.2016 32-Bit: Installs fine but crashes while opening any images
40866 DigitalMicrograph: crashes when a new script is added to the menu
40963 Upwards, lonely robot Demo crashes with Too many buffers queued
41269 MSI uninstaller does not clean up Registry's UpgradeCode, ProductCode
42128 Anime Studio Professional 8 hogs CPU after it's closed.
42307 Temple+: needs knownfolder_GetRedirectionCapabilities
42961 Multiple apps need D3D11 depth bias support (FFXIV, Unigine: Heaven, The Witcher 3)
43000 wine can't be compiled by gcc-2.95.4 (dsound/dsound_convert.c, C99 ~ lrintf)
43116 Metal Slug 2 (GOG.com) can't get past the character selection screen (needs native msvcr120.dll)
43131 Multiple apps need correct shader translation for discard_z (The Witcher 3, Star Trek Online, .hack//G.U Last Recode)
43264 The Witcher 3: Black and red face textures and missing vegetation
43406 NieR:Automata - Bloom to bright
43902 close() on a closed fd should set errno to EBADF
43905 pCon Planner crashes using builtin msvcp: access violation reading location 0x60 at basic_ios_char_widen in module msvcp140.
43932 Fallout 4 (Steam): Low detailed LOD exterior Meshes are rendered Inside interior cell (wine missing support for SV_ClipDistanceN)
43940 Runtime error: Invalid floating point operation in Dys-Vocal2 installer
43956 GDI+ is unable to load some truetype fonts
44022 The pixel format was invalid as specified (Minecraft Java, Soldiers of Anarchy)
44064 Sims 4: unimplemented function msvcr120.dll._get_purecall_handler
44075 Unable to set subsystem version with VC++ 2013 link.exe
44084 Simple WPF/.Net app doesn`t start
44085 winecfg: Use more secure HTTPS URL in about
44088 expected declaration specifiers or ‘...’ before ‘va_list’
44091 The Witcher: Enhanced Edition crashes during gameplay
44104 Torchlight: rendering issue when GLSL is enabled
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This is the first release candidate for the upcoming Wine 3.0. It marks the beginning of the code freeze period. There have been many last minute changes, so please give this release a good testing to help us make 3.0 as good as possible.
What's new in this release:
- Direct3D 11 enabled by default on AMD and Intel GPUs.
- AES encryption support on macOS.
- Implementation of the task scheduler.
- Registry export support in the reg.exe tool.
- Progman DDE support.
- OLE data cache improvements.
- More event support in MSHTML.
- Relay debugging improvements.
- Various bug fixes.
Bugs fixed in 3.0-rc1 (total 28):
30899 SlingPlayer 1.5 UI broken
34328 World of Tanks: Purple graphics errors
40714 process_attach is executed too early for forwarded exports (Oblivon Script Extender cannot load under wine-staging)
40832 MultiSpec 2.8.2016 32-Bit: Installs fine but crashes while opening any images
40866 DigitalMicrograph: crashes when a new script is added to the menu
40963 Upwards, lonely robot Demo crashes with Too many buffers queued
41269 MSI uninstaller does not clean up Registry's UpgradeCode, ProductCode
42128 Anime Studio Professional 8 hogs CPU after it's closed.
42307 Temple+: needs knownfolder_GetRedirectionCapabilities
42961 Multiple apps need D3D11 depth bias support (FFXIV, Unigine: Heaven, The Witcher 3)
43000 wine can't be compiled by gcc-2.95.4 (dsound/dsound_convert.c, C99 ~ lrintf)
43116 Metal Slug 2 (GOG.com) can't get past the character selection screen (needs native msvcr120.dll)
43131 Multiple apps need correct shader translation for discard_z (The Witcher 3, Star Trek Online, .hack//G.U Last Recode)
43264 The Witcher 3: Black and red face textures and missing vegetation
43406 NieR:Automata - Bloom to bright
43902 close() on a closed fd should set errno to EBADF
43905 pCon Planner crashes using builtin msvcp: access violation reading location 0x60 at basic_ios_char_widen in module msvcp140.
43932 Fallout 4 (Steam): Low detailed LOD exterior Meshes are rendered Inside interior cell (wine missing support for SV_ClipDistanceN)
43940 Runtime error: Invalid floating point operation in Dys-Vocal2 installer
43956 GDI+ is unable to load some truetype fonts
44022 The pixel format was invalid as specified (Minecraft Java, Soldiers of Anarchy)
44064 Sims 4: unimplemented function msvcr120.dll._get_purecall_handler
44075 Unable to set subsystem version with VC++ 2013 link.exe
44084 Simple WPF/.Net app doesn`t start
44085 winecfg: Use more secure HTTPS URL in about
44088 expected declaration specifiers or ‘...’ before ‘va_list’
44091 The Witcher: Enhanced Edition crashes during gameplay
44104 Torchlight: rendering issue when GLSL is enabled
Putty for Mac Telnet SSH FTP SCP on your Mac made easy!
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