The WineHQ Wine development release 2.18 is now available for Linux and Mac
What's new in this release:
- Radial gradients in Direct2D.
- Asynchronous message support in WebServices.
- Virtual memory write watches improvements.
- FreeType 2.8.1 compatibility fixes.
- Various bug fixes.
The source is
available now.
Binary packages are in the process of being built, and will appear soon at their respective download locations.
Bugs fixed in 2.18 (total 22):
24281 Mafia 2 to slow to play
36359 valgrind shows a couple possible leaks in dsound/tests/dsound.c
37160 If D3D_DISABLE_9EX is defined, d3d9.h can't be compiled
37321 foobar2000 'Scheduler' plugin crashes on unimplemented function shell32.dll.ShellExec_RunDLLW
37418 Unable to paste images from linux clipboard to Wine apps workspace (affects Photoshop, Powerpoint etc.)
41380 Xenia emulator don't run (needs _register_thread_local_exe_atexit_callback implementation)
42154 Multiple games crash with built-in xinput (Deus Ex: Human Revolution, Thief (2014), Tomb Raider (2013), Bejeweled 3)
42715 Cxbx (Xbox emulator) doesn`t start (wine: Invalid address)
42983 Abwrite crashes with exception 0x40000015
43324 Beamng.drive requires msvcr120.dll.vsscanf
43326 Uplay (July 2017) needs dwmapi.DwmSetIconicLivePreviewBitmap
43453 Magic Online (Magic The Gathering: Online) Crashes due to race condition in secur32
43487 Magic Online (Magic The Gathering: Online) Crashes in dwrite
43549 Wickr 4.0.5: Crashes upon run
43699 Blackscreen in visual novel Hanahira
43701 Half-Life 2 (Counter-Strike:Source, Day of Defeat:Source) crash on start
43707 [GdiPlus] HatchStyle is incorrectly named in Wine. Should be GpHatchStyle
43714 ImageMagick crashes with msvcr120.dll._vfprintf_l
43715 Many applications (winecfg, ...) crash on startup with freetype 2.8.1
43716 freetype 2.8.1 breaks Wine build during font conversion with sfnt2fon
43774 Chromium-based browser engine (CEFv3) used by several games randomly crashes on shutdown (World of Warships 0.6.x)
43779 In ole32/storage32.c , miss check for the result of HeapAlloc
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