Pages

Saturday, December 26, 2020

Wine development release 6.0-rc4 is now available for Linux FreeBSD and macOS

The Wine development release 6.0-rc4 is now available.

What's new in this release:

  • Bug fixes only, we are in code freeze.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Bugs fixed in 6.0-rc4 (total 29):

  24116  Cannot save game in Rainblood: Town of Death
  25409  Windows Live Essentials for XP installer crashes
  27229  printf() newline missing with multibyte strings
  31942  Microsoft Office 2003 and Office 2003 Editions Resource Kit installers crash on startup
  32061  Guild Wars: Launcher hangs sometimes
  39731  Assassin's Creed IV Black Flag crashes
  40430  Multiple NVIDIA installers abort due to failure to process xml config (PhysX 9.x, GeForce Now, GeForce Experience 3.x, RTX Voice)
  41298  Battlefield 3 crashes during loading
  41450  timestamp is missing from some debug messages
  43329  Multiple applications fail to get selected path after double click last path element in IFileDialog2 folder selection dialog (Wargaming.net Game Center, Adobe DNG Converter 10.x/11.x)
  43412  World of Warships: CEF screens cannot be displayed
  44185  DragonAgeOrigins autorun.exe crash inside winegstreamer
  44538  Tales of Zestiria doesn't start
  45950  RedMon 1.9 (Redirection Port Monitor) does not work (missing support for monitors providing the MONITOR2 interface)
  48587  httpapi tests are broken on Windows 8
  49143  RTF Editor does not support cyrillic letters using MS Sans Serif Font
  49347  Settlers III: mouse not working on start screen, game entry and statistics screen after a game, if "Automatically capture the mouse in full-screen windows" is on in winecfg
  49493  Children Of Morta stays at blue stars screen after starting game.
  49545  Current working directory reset to "/" executing a winegcc/wineg++ compiled program
  49563  Adobe DNG converter 12.4 crashes after upgrade to Wine 5.12
  49650  Bunch of Heroes (Steam) hangs with a black screen at startup
  49683  Kingdom Come Deliverance crashes
  49782  Elite Dangerous Horizons: crashes with wine64 5.16
  49789  Tina 11 Demo crashes when run in a 64-bit prefix
  50126  Writing VT_UI8 property type to a stream is not currently supported
  50291  World of Warcraft Classic Fails to Close Cleanly
  50354  Team Fortress 2 crashes during loading
  50373  Touhou Shinpiroku trial terminates immediately
  50378  dlls/amstream/tests/amstream.o error: unknown field ‘dwBitMasks’ specified in initializer

Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off  CodeWeavers CrossOver+ today.

 

Friday, December 18, 2020

Wine development release 6.0-rc3 is now available for Linux FreeBSD and macOS

The Wine development release 6.0-rc3 is now available.

What's new in this release:

  • Bug fixes only, we are in code freeze.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Bugs fixed in 6.0-rc3 (total 19):

  20352  Autodesk 3ds Max 9 fails to start: "adlmdll.dll failed to initialize" (failure to connect to Autodesk Licensing Service)
  22009  Symantec Antivirus 10.1 installer fails due to missing Windows Event Log Service (wevtsvc)
  32772  Built-in iexplore crashes on exit with Flash player 11 ActiveX plug-in installed
  45699  Multiple applications crash on unimplemented function RPCRT4.dll.NdrClientCall3 (MS Office 2016 Pro Plus 64-bit/x64 installer, MS-MPI 10.x)
  48808  user32:cursorinfo "wrong info cursor" failure in Chinese locale on Windows 10
  49584  DbgHelp no longer can write minidumps
  49614  Regression: Steam win32 client floods with "CreateSharedImage: invalid format" before crashing
  49831  winetricks dotnet30sp1 fails
  49832  Crysis crashes when starting a new game
  49841  Provide an intermediate level of make output
  49940  64Bit iexplore.exe crashes on macOS
  50014  ConEmu hangs (no interaction possible with console)
  50015  YUMI-UEFI broken in Wine 5.15
  50052  wineconsole and mark-copy
  50124  Objects are visible through each other or invisible at all with vulkan renderer (Sniper Elite V2, Banished)
  50142  winedbg fails to run programs
  50252  (linked  ?) fonts not handled correctly since wine 5.21
  50271  Wine throws virtual_setup_exception error during PSPad splash screen or while checking for updates
  50343  ConEmu is extremely slow when resizing or selecting text

Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off  CodeWeavers CrossOver+ today.

 

Monday, December 14, 2020

vkd3d-proton version 2.1 has been released

VKD3D-Proton is a fork of VKD3D, which aims to implement the full Direct3D 12 API on top of Vulkan. The project serves as the development effort for Direct3D 12 support in Proton.

 


This release fixes various bugs (mostly workarounds) and improves GPU-bound performance.

New games added to "expected to work" list:

  • The Division (was working already in 2.0, but missing from list)
  • AC: Valhalla (*)

(*): Game requires full D3D12 sparse texture support to work.
Currently only works on NVIDIA drivers.
RADV status remains unknown until support for this feature lands in Mesa.

New games added to "kinda works, but expect a lot of jank" list:

  • Cyberpunk 2077 (**)

(**): Currently only runs correctly on AMD hardware with RADV and VK_VALVE_mutable_descriptor_type.
As of game version 1.03, this requires the latest Mesa Git build.
The game has some fatal bugs where it relies on undefined behavior with descriptor management
which this extension works around by accident.
The game will start and run on NVIDIA, but just like what happens without the extension on AMD,
the GPU will randomly hang, making the game effectively unplayable.
A game update to fix this bug would likely make the game playable on NVIDIA as well.
Game version 1.04 changed some behavior, and support for this game will likely fluctuate over time as future patches come in.

Bug fixes and workarounds:

  • Fix various implementation bugs which caused AC: Valhalla to not work.
  • Work around game bug in Death Stranding where accessing map could cause corrupt rendering.
    (Several games appear to have the same kind of application bug.)
  • Fix corrupt textures in Horizon Zero Dawn benchmark.
  • Fix SM 6.0 wave-op detection for Horizon Zero Dawn and DIRT 5.
  • Work around GPU hangs in certain situations where games do not use D3D12 correctly,
    but native D3D12 drivers just render wrong results rather than hang the system.
  • Fix invalid SPIR-V generated by FP64 code.
  • Fix crash with minimized windows in certain cases.

Performance:

  • ~15% GPU-bound uplift in Ghostrunner. Might help UE4 titles in general.
  • Slightly improve GPU bound performance when fully GPU bound on both AMD and NVIDIA.
  • Slightly improve GPU bound performance on RADV in various titles.
  • Reduce multi-threaded CPU overhead for certain D3D12 API usage patterns.
  • Add support for VK_VALVE_mutable_descriptor_type which
    improves CPU overhead, memory bloat, and avoids potential memory management thrashing on RADV.
    Also avoids GPU hangs in certain situations where games misuse the D3D12 API.

Misc:

  • Implement DXGI_PRESENT_TEST.
  • Fix log spam when DXGI_PRESENT_ALLOW_TEARING is used.

Link to source code

Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off  CodeWeavers CrossOver+ today.

 

Friday, December 11, 2020

Wine development release 6.0-rc2 is now available for Linux FreeBSD and macOS

The Wine development release 6.0-rc2 is now available.

What's new in this release:

  • Bug fixes only, we are in code freeze.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Bugs fixed in 6.0-rc2 (total 40):

  16250  Sacred Gold Edition: cinematics do not play
  29310  FirstClassClient 12.005 no login screen
  32877  Gnomoria Demo crashes on launch.
  33488  Print Artist 4.0 (Win 3.11/95) installer doesn't show up
  34373  AirScout 0.9.9.5 (.NET 4.0 app) fails to start with Wine-Mono (System.Windows.Forms.DataVisualization.Charting.Chart.BeginInit method not implemented)
  38161  Whispering Willows has missing text for Cyrillic alphabet
  42152  eFax Messenger 4.4: hangs during installation
  43362  Bethesda Net Launcher can`t download games
  44455  Grandia 2 movies don't play
  45249  Multiple applications wrapped with PE Compact v2.x protection scheme crash on startup (GOT/PIC code emitted at Win32 API entries)(Zockinger Facilitator TFFT v1.1x)
  45404  LEGO Rock Raiders crashes early on launch
  48362  Shadwen (32-bit version) crashes after an intro or chapter restart
  48531  Commandos 2 - HD Remaster fails to launch without native .NET 4.0
  48850  Mafia: The City of Lost Heaven videos playing in pink
  49106  error: redefinition of typedef ‘UCHAR’ (plus 'PUCHAR’, ‘USHORT’, 'PUSHORT’, ‘ULONG’, and 'PULONG’)
  49191  armv7l build broken: dlls/ntdll expression too complex (compiler default '-march=armv6' doesn't support __sync_add_and_fetch for 64-bit integers)
  49455  Resident Evil Revelations 2 goes into split screen with one controller.
  49467  Resident Evil Revelations 2 my directional pad does not work when analogs are enabled.
  49535  Multiple applications have overly green and purple videos due to bad YUV -> RGB conversion (Final Fantasy XI Online, Megarace 3, BlazBlue Calamity Trigger, Mafia: The City of Lost Heaven)
  49540  Silverlight configuration tab "Webcam / Mic" crashes without functional GL libraries
  49690  winetricks dotnet35 hangs in 64-bit prefixes
  49838  Backtraces no longer contain symbols
  49892  WINE 5.17 never ending loop on "Setting up the windows environment..." ( Android-x86 OS running on PC)
  49900  Go programs built using go-winio crash on unimplemented function ntdll.dll.RtlDefaultNpAcl
  50010  Deus Ex Mankind Divided crashes if Wine is compiled with mingw
  50024  signtool.exe from Windows 7 SDK fails to find certificates
  50102  Starcraft fails to download cloud settings in fullscreen mode
  50114  Battle.net App hangs when opening web links
  50121  Commandos 2 - HD Remaster too dark with vulkan renderer
  50127  Fonts are thin and pale
  50139  Exact Audio Copy (EAC) 1.6 plugins not loading (dotnet20 / dotnet40)
  50173  Autocad 2005 no longer launches
  50175  Path of Exile: some Cyrillic and Hungul text is missing since Wine 5.20
  50190  Shockwave Projector: crash on launch
  50211  Quicken 2004 XG Release 2 crashes on startup
  50216  Doesn't start Thunderbird (x64 portable version) any more
  50228  Warframe: filtering by text does not work for Cyrillic since wine-5.14
  50273  Sid Meier's Civilization III Complete crashes on start
  50274  Copy paste bug in ipstats.c
  50294  It's no longer possible to execute a Winelib binary built with older version of Wine

Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off  CodeWeavers CrossOver+ today.