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Saturday, January 11, 2020

Wine development release 5.0-rc5 is now available for Linux FreeBSD and macOS

The Wine development release 5.0-rc5 is now available.

What's new in this release:

  • Bug fixes only, we are in code freeze.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Bugs fixed in 5.0-rc5 (total 19):

   9609  graphical glitches running Tom Clancy's Splinter Cell Demo (need better FBO stencil buffer support)
  25728  UFO: Extraterrestrials Gold - crash at start caused by wine's built-in dsound/directmusic
  34041  Skyrim (Steam) hangup on quit
  34379  Splinter Cell: Blacklist voice stuttering
  35194  Emperor: Battle for Dune does not show compressed textures
  40720  Splinter Cell: Blacklist changing sound level has no effect
  40721  Splinter Cell: Blacklist some voices/sounds overlap each other
  40859  Builtin wbemprox.dll load error for multiple games (Colin McRae DiRT 2, Burnout Paradise)
  42558  The Old City: Leviathan sound periodically has crackle effect
  42930  Graphical glitches in "Giants Citizen Kabuto"
  45323  Rayman Origins, UPlay: Sound effects don't work but music and ambience do
  45396  The Evil Within: no audio in game
  46972  Adobe DNG Converter 11.2+ runs into Call to unimplemented function api-ms-win-core-winrt-error-l1-1-0.dll.GetRestrictedErrorInfo
  47974  X Rebirth - wined3d GL_INVALID_OPERATION dimensions must be identical with current filtering modes
  48293  Battle.net App lags when clicking UI elements
  48357  Wine 5.0-rc2 prevents multiple apps from connecting to servers (Origin; Dungeons and Dragons Online; Lord Of the Rings Online)
  48415  The Magic School Bus Explores The Solar System fails to install
  48417  32-bit PE 'kernelbase.dll' has default imagebase 0x10000000 when built with llvm-mingw, preventing non-relocatable native executables from being loaded
  48420  Warframe equipment mouse-overs no longer highlight the item

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