The Wine development release 5.0-rc5 is now available.
What's new in this release:
- Bug fixes only, we are in code freeze.
The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.
Bugs fixed in 5.0-rc5 (total 19):
9609 graphical glitches running Tom Clancy's Splinter Cell Demo (need better FBO stencil buffer support)
25728 UFO: Extraterrestrials Gold - crash at start caused by wine's built-in dsound/directmusic
34041 Skyrim (Steam) hangup on quit
34379 Splinter Cell: Blacklist voice stuttering
35194 Emperor: Battle for Dune does not show compressed textures
40720 Splinter Cell: Blacklist changing sound level has no effect
40721 Splinter Cell: Blacklist some voices/sounds overlap each other
40859 Builtin wbemprox.dll load error for multiple games (Colin McRae DiRT 2, Burnout Paradise)
42558 The Old City: Leviathan sound periodically has crackle effect
42930 Graphical glitches in "Giants Citizen Kabuto"
45323 Rayman Origins, UPlay: Sound effects don't work but music and ambience do
45396 The Evil Within: no audio in game
46972 Adobe DNG Converter 11.2+ runs into Call to unimplemented function api-ms-win-core-winrt-error-l1-1-0.dll.GetRestrictedErrorInfo
47974 X Rebirth - wined3d GL_INVALID_OPERATION dimensions must be identical with current filtering modes
48293 Battle.net App lags when clicking UI elements
48357 Wine 5.0-rc2 prevents multiple apps from connecting to servers (Origin; Dungeons and Dragons Online; Lord Of the Rings Online)
48415 The Magic School Bus Explores The Solar System fails to install
48417 32-bit PE 'kernelbase.dll' has default imagebase 0x10000000 when built with llvm-mingw, preventing non-relocatable native executables from being loaded
48420 Warframe equipment mouse-overs no longer highlight the item
Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off CodeWeavers CrossOver+ today.
No comments:
Post a Comment