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Showing posts with label mac. Show all posts
Showing posts with label mac. Show all posts

Wednesday, February 7, 2018

CodeWeavers has Released CrossOver 17.1.0 for Linux and MacOS

I am delighted to announce that CodeWeavers has just released CrossOver 17.1.0 for both macOS and Linux. CrossOver 17.1.0 has many improvements to the core Windows compatibility layer and also specific enhancements for several popular applications.


Mac customers with active support entitlements will be upgraded to CrossOver 17.1 the next time they launch CrossOver.  Linux users can download the latest version from CodeWeavers.

Change Log For CrossOver Mac and Linux :

17.1.0 CrossOver - February 6, 2018
  • Application Support:
    • CrossOver now supports Quicken 2018.
  • macOS:
    • Several macOS users have had serious problems using CrossOver with macOS 10.13, High Sierra. This update includes fixes which we hope will resolve High Sierra issues using CrossOver.
  • Office 2016:
    • We have fixed several issues related to signin and registration for Office 2016. Office 365 users should again be able to sign into Office 2016 and activate using their Office 365 credentials.




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Monday, February 5, 2018

The WineHQ Wine development release 3.1 is now available for Linux and Mac

The WineHQ Wine development release 3.1 is now available for Linux and Mac

What's new in this release:
  • Kerberos authentication support.
  • Window class redirection for Common Controls 6.
  • Support for X11 ARGB visuals.
  • DOSBox required for running DOS executables.
  • Various bug fixes.
The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.


Bugs fixed in 3.1 (total 29):

  13332  widl fails with unknown embedded type for somedata (0x0)
  37997  Jeskola Buzz Build 1499 (.NET 4.0 app) crashes on unimplemented function msvcp100.dll.??0_Concurrent_queue_base_v4@details@Concurrency@@IAE@I@Z
  38064  Using alt+enter to fullscreen any rpgmaker XP game causes keyboard input lose and not fullscreen
  38436  Grand Theft Auto V failed to launch
  39319  Multiple 64-bit applications fail to start due to loader refusing to map 32-bit resource-only dll into 64-bit process (Solid Edge ST8, ICU4C tools)
  40078  With IrfanView copied image detail is horizontally flipped
  40418  Doom 4 requires bcrypt AES provider
  40623  DOOM (2016) demo (Steam) crashes on launch due to Denuvo copy protection
  40926  Multiple games (Solus Project, Dying Light) require unimplemented function msvcp110.dll.??0_Concurrent_queue_base_v4@details@Concurrency@@IEAA@_K@Z
  42170  Microsoft .NET Framework 4.6.2 offline installer does not complete, needs wevtapi.EvtNext stub
  42330  Grand Theft Auto V (Steam): black screen, only audio
  42716  64-bit MetaTrader5 refuses to start, reports 'A debugger has been found running in your system' (Denuvo Anti-Tamper x64)
  43538  x64dbg needs unimplemented function msvcp120.dll.??0_Concurrent_queue_base_v4@details@Concurrency@@IAE@I@Z
  43595  Rainmeter doesn't run, demands windows 7 or later (needs (stub) ID2D1Factory1)
  43728  Magic: The Gathering Online intensive CPU usage when idle
  44035  Xenia emulator doesn't start
  44138  Native Access needs unimplemented function iphlpapi.dll.if_indextoname
  44158  QueryProcessCycleTime() causing exception/crash
  44176  EverQuest crashes with unimplemented function d3dx9_43.dll.D3DXCreateKeyframedAnimationSet
  44270  Exception when organizing favorites in Windows Media Player 6.4 (unimplemented function shdocvw.dll.DoOrganizeFavDlg)
  44277  WOLF RPG Editor: Certain background music doesn't stop when using XAudio2
  44294  Possible access to unintended macro in "wine/dlls/comdlg32/fontdlg.c" line 592
  44296  Qt 5 programs fail to resolve DNS SRV records
  44310  WritePrivateProfileString doesn't check for flush errors
  44329  Listview does not reset returned state mask for subitems
  44347  Touhou Shinpiroku trial terminates
  44349  winedbg: stepping is broken using GDB proxy
  44365  armel build fails: selected processor does not support `strd r4,[sp]' in ARM mode
  44379  Visual Novel "A Clockwork Ley-Line": ntdll.dll.RtlPushFrame called

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Friday, January 19, 2018

The WineHQ Wine stable release 3.0.0 is now available for Linux and Mac

The Wine team is proud to announce that the stable release Wine 3.0 is now available for Linux and macOS.

This release represents a year of development effort and over 6,000 individual changes. It contains a large number of improvements that are listed in the release notes. The main highlights are:
  • Direct3D 10 and 11 support.
  • The Direct3D command stream.
  • The Android graphics driver.
  • Improved DirectWrite and Direct2D support.
Once again, because of the annual release schedule, a number of features that are being worked on have been deferred to the next development cycle. This includes in particular Direct3D 12 and Vulkan support, as well as OpenGL ES support to enable Direct3D on Android.
The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.


What's new in Wine 3.0

*** Direct3D

- A significant number of Direct3D 10 and 11 features are implemented in
  this release, including:
  - Compute shaders.
  - Hull and domain (tessellation) shaders.
  - Stream output.
  - Format capability queries.
  - A large number of shader model 4 and 5 shader instructions.
  - Shader model 4 and 5 interpolation modifiers.
  - Shader model 4 and 5 clip and cull distances.
  - Indirect draws and indirect compute dispatch.
  - Structured buffers.
  - Byte addressable buffers.
  - Append and consume buffers.
  - Unordered access view counters.
  - Cube-map arrays.
  - Layered rendering to 3-dimensional textures and texture arrays.
  - Mip-map generation.
  - Conservative depth output.
  - Type-less (sub)resource copies.
  - Depth bias.

- The multi-threaded command stream feature serializes Direct3D rendering
  commands from different threads into a single rendering thread. Its main
  purpose in this release is rendering correctness, but the feature also
  provides opportunities for future performance improvements. This feature
  is disabled by default.

- Support for OpenGL core contexts in Direct3D is improved, to the point
  that core contexts are used by default for Direct3D 10 and 11
  applications on AMD and Intel graphics cards. As a result, users of those
  graphics cards in combination with Mesa OpenGL drivers should no longer
  need to set the "MaxVersionGL" registry key to enable Direct3D 10 and 11
  support.

- The Direct3D graphics card database recognizes more graphics cards.

- New HKCU\Software\Wine\Direct3D registry key:
  - "csmt" (REG_DWORD)
    Enable (0x1) or disable (0x0, default) the multi-threaded command
    stream feature described above.

- Deprecated HKCU\Software\Wine\Direct3D registry keys:
  - "StrictDrawOrdering"
    This has been superseded by the multi-threaded command stream feature.
  - "OffscreenRenderingMode"
    The "fbo" setting is the only remaining supported value. The
    "backbuffer" setting, while still available, is no longer supported.

- Removed HKCU\Software\Wine\Direct3D registry keys:
  - "AlwaysOffscreen"
    This is always enabled in this release.
  - "MultiSampling"
    Use the "SampleCount" (REG_DWORD) setting to force a specific
    multi-sample anti-aliasing sample count for swapchain render targets
    instead.


*** Graphics

- Drawing outlines of Direct2D geometry objects is implemented.

- Direct2D linear and radial gradient brushes are implemented.

- Direct2D compatibility with GDI is implemented.

- Bounds computation of Direct2D geometry objects is implemented.

- Simplification of Direct2D geometry objects is implemented.

- The OpenGL extension list is updated to OpenGL version 4.6.

- The system GLU library is only needed when the Nurbs renderer is used,
  all other GLU functions are implemented internally.

- Metafile playback in GdiPlus supports most of the GdiPlus-specific
  metafile record types, in addition to the standard metafile records.

- GdiPlus graphics operations take the GDI transform into account.

- Encoding image formats with a palette is supported in WindowsCodecs.


*** Android

- Wine can be built as an APK package and behaves like a proper Android
  application.

- A full graphics driver is implemented. Because of restrictions of the
  Android window management API, only full screen desktop mode is
  supported.

- A full audio driver is implemented.

- OpenGL is supported, but it's limited to the OpenGL ES API that is
  available on Android.

- Direct3D is not supported yet, because it cannot run on top of OpenGL ES
  at this point. This will be addressed during the next development cycle.


*** Kernel

- The default Windows version is set to Windows 7.

- The full semantics of named pipes are implemented, including message-mode
  pipes.

- Position Independent Executables are supported, both for the Wine binary
  itself and also when starting external binaries.

- Serial and parallel port devices are created automatically, with the
  corresponding symlinks in the dosdevices directory. The detected ports
  can be overridden through the HKLM\Software\Wine\Ports key.

- Safe DLL search mode is implemented. It is enabled by default, and can be
  disabled by setting the "SafeDllSearchMode" value to 0 under
  HKLM\System\CurrentControlSet\Control\Session Manager.

- Safe process search mode is implemented. It is disabled by default but
  can be requested by the application, and it can be forced by setting the
  "SafeProcessSearchMode" value to 1 under
  HKLM\System\CurrentControlSet\Control\Session Manager.

- Asynchronous I/O performance is improved by reducing the number of server
  calls.

- Memory write watches work correctly when used concurrently with file I/O
  on the same buffers.

- Virtual memory allocations can be arbitrarily large on 64-bit platforms.


*** User interface

- The built-in mouse cursors are redesigned, and available in higher
  resolution for high DPI screens.

- The Shell Explorer, the common dialogs, and the RichEdit control properly
  scale on high DPI screens.

- The screen DPI value can be overridden by setting the "LogPixels" value
  under HKEY_CURRENT_USER\Control Panel\Desktop.

- In desktop mode, higher display resolutions with various aspect ratios
  are supported.

- The Task Dialog common control is implemented.

- The Internal User Interface is supported in MSI.

- Double-buffered theme painting is implemented.

- The TWAIN library supports a user dialog for selecting the scanner
  source.

- Device-independent bitmaps and metafiles can be stored into the OLE Data
  Cache.


*** Desktop integration

- The StartupWMClass field is set in generated desktop files so that they
  can be matched to their respective Windows binary.

- Clipboard changes from other X11 applications are detected through the
  Xfixes library instead of polling.

- The RichEdit control supports pasting metafiles.

- The Program Manager DDE protocol for manipulating program entries and
  groups is implemented.

- The HID service for detecting Plug & Play devices is active by default.

- Version 4 of the system tray notification protocol is supported on macOS.


*** Text and fonts

- Contextual glyph substitution is supported in UniScribe.

- Character tables are based on version 10.0.0 of the Unicode Standard.

- The Nepali and Bangla (India) locales are supported.

- Font support is compatible with the new behaviors introduced in FreeType
  version 2.8.1.


*** DirectWrite

- Trailing line trimming signs in both character and word modes is
  supported.

- Cluster wrapping mode is supported.

- Uniform and proportional line spacing methods are implemented.

- Oblique and bold simulation is also supported in bitmap rendering mode.

- Per-factory cache is thread safe.

- Overhang metrics evaluation for layouts are implemented.

- In-memory font file loader is implemented and is available to
  applications.


*** D3DX

- Support for D3DX 9 preshaders is improved.

- Support for D3DX 9 application defined effect state managers
  (ID3DXEffectStateManager) is implemented.

- Using effect pools to share effect parameters between D3DX 9 effects is
  implemented.


*** Internet and networking

- UDP/TCP listeners are implemented in Web Services.

- Web Services supports the .NET Binary Format, including the string table
  extension.

- Web Services supports the .NET Message Framing Protocol.

- Asynchronous support is enabled for receiving messages in Web Services.

- HTML event handling is rewritten to support standard-compliant mode.

- Multiple new standard-compliant HTML APIs are supported. HTML document
  mode support is improved to preserve compatibility with documents
  expecting legacy behavior.

- The WebBrowser control supports MHTML files.

- Embedding HTML documents in .NET applications is better supported.

- WinHTTP correctly parses cookie attributes.


*** Cryptography

- Cryptographic hashes are implemented internally instead of relying on
  GnuTLS.

- AES encryption is supported.

- The Microsoft Root Certificate 2011 is added to the list of known
  Microsoft certificates.

- The Mono and Gecko add-on packages are verified with SHA256 checksums.


*** ARM platforms

- On ARM, the floating point ABI defaults to 'softfp' for compatibility
  with Windows binaries.  It can be changed by passing the --with-float-abi
  flag to configure.

- The Wine preloader is also used on ARM64 platforms.

- Relay debugging is supported on ARM64 platforms.


*** Built-in applications

- Registry importing and exporting in RegEdit is reimplemented for better
  compatibility. Windows 3.1 registry files can also be imported. Registry
  files are exported to Unicode format by default.

- RegEdit always shows the 64-bit view of the registry on 64-bit prefixes.

- The Reg.exe registry manipulation tool supports importing and exporting
  registry files.

- The command interpreter implements the MKLINK command.

- The command interpreter supports escape characters in the prompt string.

- WineMine shows a confirmation dialog before resetting the best scores.


*** Tools

- The IDL compiler (widl) handles C++ aggregate returns in an
  MSVC-compatible way.

- The resource compiler (wrc) supports translating version resources
  through the po files.

- The Wine debugger (winedbg) supports printing floating point and SSE
  register state.

- All Perl scripts that parse XML use the standard XML::LibXML module.

- The obsolete wineinstall tool is removed.


*** Miscellaneous

- XAudio supports float audio formats with more than 2 channels.

- The Scheduler and related classes are supported in the C++ runtime.

- SQL driver installation is supported in ODBC.

- The ProgramData well known directory is supported.

- The Mono engine is updated with upstream Mono fixes, and supports the
  Mono profiler API version 2.

- The thread id is always displayed in debug traces.


*** New external dependencies

- The krb5 library is used to implement the Kerberos Authentication
  Package.

- The XFixes library is used to receive clipboard change notifications.

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Tuesday, January 16, 2018

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Saturday, December 16, 2017

The WineHQ Wine development release 3.0 RC 2 is now available for Linux and Mac

The WineHQ Wine development release 3.0 RC 2 is now available for Linux and Mac

What's new in this release:
  • Bug fixes only, we are in code freeze.
The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.


Bugs fixed in 3.0-rc2 (total 17):

  22682  Multiple games need function d3dx9_36.dll.D3DXGetShaderInputSemantics (Far Cry 2/3, Avatar, Faery: Legends of Avalon, Civilization 4, Deathspank, Of Orcs and Men)
  32202  ActiveX install attempts to run wrong inf section
  39586  Fallout 4 - Steam Version - Crash on Start-up
  40046  Multiple games require CheckFormatSupport() (Banished, Magic Duels, UE4 tech demos, BioShock 2, Chronicles of Mystara, STO, Lichdom)
  40680  Rocket league needs bcrypt.dll.BCryptGenerateSymmetricKey
  40692  Rocket League needs AES encryption/ decryption implemented in bcrypt.dll
  40901  Factorio crashes with a stack overflow
  41463  Undefined symbols: _DisableThreadLibraryCalls _RaiseException
  43643  Combobox not longer has dropdown
  43915  uTorrent 2.2.1 build 25302 crashes after deleting the last torrent and exiting
  43953  Regression in Spellforce 2: message boxes about fatal dx9 errors appear on map loading
  44010  Armel support
  44130  Possible access to unintended variable in "dlls/comctl32/imagelist.c" line 299
  44147  regression in ole2 datacache
  44148  DX Library: Multiple PlaySoundMem() calls don't work when using XAudio2
  44153  ShellExecute crash when opening explorer.exe
  44171  PTHREAD_STACK_MIN breaks build on GNU hurd

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Monday, December 11, 2017

The WineHQ Wine development release 3.0 RC 1 is now available for Linux and Mac

The WineHQ Wine development release 3.0 RC 1 is now available for Linux and Mac

This is the first release candidate for the upcoming Wine 3.0. It marks the beginning of the code freeze period. There have been many last minute changes, so please give this release a good testing to help us make 3.0 as good as possible.

What's new in this release:
  • Direct3D 11 enabled by default on AMD and Intel GPUs.
  • AES encryption support on macOS.
  • Implementation of the task scheduler.
  • Registry export support in the reg.exe tool.
  • Progman DDE support.
  • OLE data cache improvements.
  • More event support in MSHTML.
  • Relay debugging improvements.
  • Various bug fixes.
The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.


Bugs fixed in 3.0-rc1 (total 28):

  30899  SlingPlayer 1.5 UI broken
  34328  World of Tanks: Purple graphics errors
  40714  process_attach is executed too early for forwarded exports (Oblivon Script Extender cannot load under wine-staging)
  40832  MultiSpec 2.8.2016 32-Bit: Installs fine but crashes while opening any images
  40866  DigitalMicrograph: crashes when a new script is added to the menu
  40963  Upwards, lonely robot Demo crashes with Too many buffers queued
  41269  MSI uninstaller does not clean up Registry's UpgradeCode, ProductCode
  42128  Anime Studio Professional 8 hogs CPU after it's closed.
  42307  Temple+: needs knownfolder_GetRedirectionCapabilities
  42961  Multiple apps need D3D11 depth bias support (FFXIV, Unigine: Heaven, The Witcher 3)
  43000  wine can't be compiled by gcc-2.95.4 (dsound/dsound_convert.c, C99 ~ lrintf)
  43116  Metal Slug 2 (GOG.com) can't get past the character selection screen (needs native msvcr120.dll)
  43131  Multiple apps need correct shader translation for discard_z (The Witcher 3, Star Trek Online, .hack//G.U Last Recode)
  43264  The Witcher 3: Black and red face textures and missing vegetation
  43406  NieR:Automata - Bloom to bright
  43902  close() on a closed fd should set errno to EBADF
  43905  pCon Planner crashes using builtin msvcp: access violation reading location 0x60 at basic_ios_char_widen in module msvcp140.
  43932  Fallout 4 (Steam): Low detailed LOD exterior Meshes are rendered Inside interior cell (wine missing support for SV_ClipDistanceN)
  43940  Runtime error: Invalid floating point operation in Dys-Vocal2 installer
  43956  GDI+ is unable to load some truetype fonts
  44022  The pixel format was invalid as specified (Minecraft Java, Soldiers of Anarchy)
  44064  Sims 4: unimplemented function msvcr120.dll._get_purecall_handler
  44075  Unable to set subsystem version with VC++ 2013 link.exe
  44084  Simple WPF/.Net app doesn`t start
  44085  winecfg: Use more secure HTTPS URL in about
  44088  expected declaration specifiers or ‘...’ before ‘va_list’
  44091  The Witcher: Enhanced Edition crashes during gameplay
  44104  Torchlight: rendering issue when GLSL is enabled

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Friday, November 24, 2017

The WineHQ Wine development release 2.22 is now available for Linux and Mac

The WineHQ Wine development release 2.22 is now available for Linux and Mac

What's new in this release:
  • Source selection dialog for scanners.
  • Improvements in ARM64 support.
  • Float audio formats with more than 2 channels in XAudio.
  • Fixes for DLL injection support.
  • Input methods improvements.
  • Various bug fixes.
The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.


Bugs fixed in 2.22 (total 14):

  29986  IE6 and IE4 have greenish toolbar icons
  42099  Bedlam (indie game) renders 3D world upside down (DX11)
  42414  The Witcher 3 intro videos don't play
  42701  Multiple apps and games using MS .NET Framework 4.x need api-ms-win-core-winrt-roparameterizediid-l1-1-0.dll.RoGetParameterizedTypeInstanceIID (Mafia III, Daylight)
  43332  rsaenh: Warning and notes while building (GCC 7.1.1)
  43333  shell32: Warning and notes while building (GCC 7.1.1)
  43335  wintrust: Warning and note while building (GCC 7.1.1)
  43336  propsys: Warning and notes while building (GCC 7.1.1)
  43800  Winamp's associations setup window has broken check boxes appearance
  43844  Skyrim can not load skse when upgrade to 2.18
  43904  HeTeMuLu Creator: Can't input some kanji characters properly.
  43946  wineboot crashes with stack smashing on aarch64
  44037  Bricscad v17 crashes on startup, needs ADVAPI32.dll.PerfStartProviderEx
  44054  Wine-mono download dialog should say wine-mono, not Mono

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Tuesday, November 14, 2017

The WineHQ Wine development release 2.21 is now available for Linux and Mac

The WineHQ Wine development release 2.21 is now available for Linux and Mac

What's new in this release:
  • Still more metafile support in GdiPlus.
  • Indirect draws support in Direct 3D.
  • Calling convention fixes on ARM.
  • Improved serial port detection on Linux.
  • Services fixes on WoW64.
  • Better DPI scaling in the Shell Explorer.
  • Various bug fixes.
The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.


Bugs fixed in 2.21 (total 16):

  34601  Hydro Thunder from Midway Arcade Treasures 3 crashes quickly after the start
  37669  Resetting a write watch can cause memory access violation in kernel
  38334  SpinTires crashes with unimplemented function d3dx9_36.dll.D3DXFrameFind
  42568  user32/tests/msg.ok intermittent failure in SendMessage from other thread
  42569  user32/tests/clipboard intermittent failure ("expected freed memory")
  42570  dinput/tests/mouse intermittently fails in Acquire() and GetDeviceData()
  42863  Multiple games require sample_c_lz for cube/array textures (Winexy, Witcher 3, Flame in the Flood)
  43273  The Witcher 3 freezes the system in a certain area of the game
  43316  Process Hacker 2.x needs ADVAPI32.dll.LsaLookupPrivilegeName
  43405  NieR:Automata - Most bullets are invisible
  43483  Medusa Demo crashes with unimplemented function d3dx10_43.dll.D3DX10PreprocessShaderFromMemory
  43750  USB "ttyACM0" serial port not being created
  43853  Keepass2 fails to launch
  43884  MSVC LINK.EXE version 14.11.25547.0 crashes due to unimplemented function _memicmp_l
  43939  comctl32 cannot load its assembly on arm
  43952  kernel32/tests/console.ok fails

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Thursday, October 19, 2017

Q4Wine 1.3.5 has been released for Linux and Mac OSX

Q4Wine is a Qt GUI for Wine. It will help you manage wine prefixes and installed applications. It currently supported on Linux, FreeBSD and Mac OS X platforms.

Q4Wine was initially written by Alexey S. Malakhov aka John Brezerk. General idea comes from WineTools scripts which were initially written by Frank Hendriksen.


General features are:

  • Can export Qt color theme into wine colors settings;
  • Can easy work with different wine versions at same time;
  • Easy creating, deleting and managing prefixes (WINEPREFIX);
  • Easy controlling for wine process;
  • Autostart icons support;
  • Easy cd-image use;
  • You can extract icons from PE files (.exe .dll);
  • Easy backup and restore for managed prefixes;
  • Winetriks support;
  • And more: Explore it!;
 Changelog for 1.3.5:

Updated:
  • Italian translation;
  • Ukrainian translation;
  • Russian translation;
Fixed:
  • Removed extra Doxygen files to reduce artifact size;

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The WineHQ Wine development release 2.19 is now available for Linux and Mac

The WineHQ Wine development release 2.19 is now available for Linux and Mac

What's new in this release:
  • Support for 32-bit float audio on Android.
  • Named pipes now fully handled by the Wine server.
  • Support for a new Microsoft root certificate.
  • More transform fixes in GdiPlus.
  • Some heap allocation optimizations.
  • Various bug fixes.
The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.


Bugs fixed in 2.19 (total 16):

   7369  eISLP -help doesn't display, 'text controller' error message
  14530  EM_PASTESPECIAL unimplemented in richedit
  33841  Paint.NET 3.5.10 fails to start
  35372  iTunes 11.1.x shows distorted UI (no text drawn, missing ui controls)
  37251  WiX Toolset v3.8 installer doesn't open with Wine-Mono (unimplemented corruntimehost_CreateDomainEx)
  37637  CreateNamedPipe,  ReadFile, PIPE_WAIT or BufferSize problem
  43044  League of Legends needs function msvcp140.dll.?__ExceptionPtrAssign@@YAXPAXPBX@Z
  43163  Mixcraft 8 crashes when adding a video track ('IAMTimelineGroup', '{9eed4f00-b8a6-11d2-8023-00c0df10d434}' not implemented, 'qedit.dll')
  43261  Error when starting the game Farming Simulator 15
  43776  .NET 4.0 installer spams with error message boxes
  43777  redefinition of typedef ‘REFERENCE_TIME’ (gcc-4.2)
  43805  Regedit.exe crashes when exporting certain registry keys e.g. "HKLM\Software\Classes\steam"
  43829  DigitalSpace Traveler: Unhandled page fault on read access
  43830  Enterprise Architect no longer loads symbols when debugging.
  43860  Microsoft DirectX 9.0c Redistributable (June 2010) installer crashes
  43877  "Cannot allocate DOS memory" error with 16-bit Windows applications

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Tuesday, October 10, 2017

The WineHQ Wine development release 2.18 is now available for Linux and Mac

The WineHQ Wine development release 2.18 is now available for Linux and Mac

What's new in this release:
  • Radial gradients in Direct2D.
  • Asynchronous message support in WebServices.
  • Virtual memory write watches improvements.
  • FreeType 2.8.1 compatibility fixes.
  • Various bug fixes.
The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.


 Bugs fixed in 2.18 (total 22):

  24281  Mafia 2 to slow to play
  36359  valgrind shows a couple possible leaks in dsound/tests/dsound.c
  37160  If D3D_DISABLE_9EX is defined, d3d9.h can't be compiled
  37321  foobar2000 'Scheduler' plugin crashes on unimplemented function shell32.dll.ShellExec_RunDLLW
  37418  Unable to paste images from linux clipboard to Wine apps workspace (affects Photoshop, Powerpoint etc.)
  41380  Xenia emulator don't run (needs _register_thread_local_exe_atexit_callback implementation)
  42154  Multiple games crash with built-in xinput (Deus Ex: Human Revolution, Thief (2014), Tomb Raider (2013), Bejeweled 3)
  42715  Cxbx (Xbox emulator) doesn`t start (wine: Invalid address)
  42983  Abwrite crashes with exception 0x40000015
  43324  Beamng.drive requires msvcr120.dll.vsscanf
  43326  Uplay (July 2017) needs dwmapi.DwmSetIconicLivePreviewBitmap
  43453  Magic Online  (Magic The Gathering: Online) Crashes due to race condition in secur32
  43487  Magic Online  (Magic The Gathering: Online) Crashes in dwrite
  43549  Wickr 4.0.5: Crashes upon run
  43699  Blackscreen in visual novel Hanahira
  43701  Half-Life 2 (Counter-Strike:Source, Day of Defeat:Source) crash on start
  43707  [GdiPlus] HatchStyle is incorrectly named in Wine. Should be GpHatchStyle
  43714  ImageMagick crashes with msvcr120.dll._vfprintf_l
  43715  Many applications (winecfg, ...) crash on startup with freetype 2.8.1
  43716  freetype 2.8.1 breaks Wine build during font conversion with sfnt2fon
  43774  Chromium-based browser engine (CEFv3) used by several games randomly crashes on shutdown (World of Warships 0.6.x)
  43779  In ole32/storage32.c , miss check for the result of HeapAlloc

Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off  CodeWeavers CrossOver+ today.

Thursday, October 5, 2017

Putty for Mac 8.6.0 status on OS X 10.10 Yosemite

Over the past month Putty4Mac has received a higher then average number of orders and with the new influx of users we became aware of a number of outstanding bugs. Thanks in part to user feedback and testing the software in every imaginable manner or situation possible.

As of today, after a month of testing and bug fixing we believe PuTTY is now as stable and runs as well on OS X 10.10 as any other macOS operating system release.


About PuTTY for Mac

Putty is one of the Best Terminal Emulators available today. It Supports different types of Network Protocols such as SSH, FTP, SCP, Telnet etc. In Windows it is used as SSH Client to connect to Your Linux server or for some other purpose But what will you do if you are on Mac? You might be thinking , Is there any Software like Putty for Mac Available? The answer is Yes! With the help of some other Software’s we can Use putty on MacOS although Putty is used widely on Windows Platform. Official Versions of Putty are available on Unix like Platforms, and now it’s widely available for Mac systems running OSX 10.9.5 or higher.

SSH is available by default in Mac and Linux or Unix. Although you can use terminal for SSH connections still there are some benefits in using Putty such as Other clients don’t keep connections alive whereas Putty does. Also it is cool to use Putty as your SSH client if you are doing some VMware ESXi or CISCO Stuffs, transferring files, managing files on a server or whatever.

The cost of Putty is only $15.00 for the lite version or $36.00 for the 1 year subscription option. Anyone who has purchased Putty in the past three months is entitled to a free upgrade. Putty comes with three months of upgrades for the lite version and one year of upgrades for the subscription option and of course a 14-day money back guarantee.

Supported Protocols:

  • Telnet
  • FTP
  • SSH
  • SCP
About Wine Reviews:

There is a multitude of software developed only for the Windows operating system and even when software vendors port their applications to another platform, generally it lacks features that the Windows version contains. The only solution these developers face is to have access to both systems for testing which leads to increased infrastructure demands, and wasted project resources. Our goal is to have native ports of essential Windows tools and applications made available for MacOS users.

Saturday, September 16, 2017

The WineHQ Wine development release 2.17 is now available for Linux and Mac

The WineHQ Wine development release 2.17 is now available for Linux and Mac

What's new in this release:
  • Better support for grayscale mode in DirectWrite.
  • Per-application StartupWMClass in desktop files.
  • Virtual memory compatibility improvements.
  • Palette handling improvements in WindowsCodecs.
  • Reply messages improvements in WebServices.
  • Various bug fixes.
The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.


Bugs fixed in 2.17 (total 20):

  12185  Before You Know It crashes
  19177  Gorky-17 does not start in Direct3D HAL (SW Renderer is OK)
  29958  UIRibbon Framework not implemented: 926749fa-2615-4987-8845-c33e65f2b957
  38622  gdiplus should return PixelFormat32bppARGB instead of PixelFormat8bppIndexed for a grayscale PNG file
  39885  Cannot allocate more than 32gb of memory
  41370  TTM_GETCURRENTTOOL returns always FALSE when send from TTN_NEEDTEXT handler.
  41827  Wrong specular rendering with some applications
  42427  Steam application claims no internet connection
  43046  Multiple apps need api-ms-win-crt-stdio-l1-1-0.dll.__stdio_common_vfprintf_s (Civilization VI, Mafia 3, SketchBook)
  43197  5Plus: Print dialog crashes with illegal floating point operation
  43290  MyLifeOrganized crashes when mousing over tabs
  43319  Steam Store/Uplay/Epic Games Launcher no longer display text in Windows 7 mode (libcef applications)
  43476  Skyrim hardware detection spinlocks with CSMT enabled
  43519  Path of Exile: Corrupt/flickering UI textures after ~1 minute of gameplay
  43577  unit test: DBGrid inplace editor dropdown does not work and worked on version 2.0.2
  43586  Dead Space: no shadows in game
  43649  dbgeng stub DebugCreateEx causes jadesentinel crash in JADE thin client
  43658  Text in Deletion Confirmation MsgBox has wrong background colour
  43668  Terris Universal Remote UFB 234 - update database does not work
  43685  Many games fail to start, or run without audio

Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off  CodeWeavers CrossOver+ today.

Tuesday, September 12, 2017

Connecting to Your AWS Linux Instance from MacOS Using PuTTY for Mac

Connecting to Your ( Amazon Elastic Compute Cloud ) AWS Linux Instance from MacOS Using PuTTY for Mac.

After you launch your instance, you can connect to it and use it the way that you'd use a computer sitting in front of you.

Note

After you launch an instance, it can take a few minutes for the instance to be ready so that you can connect to it. Check that your instance has passed its status checks - you can view this information in the Status Checks column on the Instances page.

The following instructions explain how to connect to your instance using PuTTY for Mac, a SSH client for Windows that has been ported to MacOS. If you receive an error while attempting to connect to your instance.

Prerequisites

Before you connect to your Linux instance using PuTTY, complete the following prerequisites:
  • Install PuTTY
    Download and install PuTTY from the PuTTY for Mac store. If you already have an older version of PuTTY for Mac installed, we recommend that you download the latest version. Be sure to install the entire suite.
  • Get the ID of the instance
    You can get the ID of your instance using the Amazon EC2 console (from the Instance ID column). If you prefer, you can use the describe-instances (AWS CLI) or Get-EC2Instance (AWS Tools for Windows PowerShell) command.
  • Get the public DNS name of the instance
    You can get the public DNS for your instance using the Amazon EC2 console (check the Public DNS (IPv4) column; if this column is hidden, choose the Show/Hide icon and select Public DNS (IPv4)). If you prefer, you can use the describe-instances (AWS CLI) or Get-EC2Instance (AWS Tools for Windows PowerShell) command.
  • (IPv6 only) Get the IPv6 address of the instance
    If you've assigned an IPv6 address to your instance, you can optionally connect to the instance using its IPv6 address instead of a public IPv4 address or public IPv4 DNS hostname. Your local computer must have an IPv6 address and must be configured to use IPv6. You can get the IPv6 address of your instance using the Amazon EC2 console (check the IPv6 IPs field). If you prefer, you can use the describe-instances (AWS CLI) or Get-EC2Instance (AWS Tools for Windows PowerShell) command. For more information about IPv6, see IPv6 Addresses.
  • Locate the private key
    Get the fully qualified path to the location on your computer of the .pem file for the key pair that you specified when you launched the instance.
  • Enable inbound SSH traffic from your IP address to your instance
    Ensure that the security group associated with your instance allows incoming SSH traffic from your IP address. The default security group does not allow incoming SSH traffic by default.

Starting a PuTTY Session

Use the following procedure to connect to your Linux instance using PuTTY. You need the .ppk file that you created for your private key. If you receive an error while attempting to connect to your instance, see Troubleshooting Connecting to Your Instance.

To start a PuTTY session
  1. (Optional) You can verify the RSA key fingerprint on your instance using the get-console-output (AWS CLI) command on your local system (not on the instance). This is useful if you've launched your instance from a public AMI from a third party. Locate the SSH HOST KEY FINGERPRINTS section, and note the RSA fingerprint (for example, 1f:51:ae:28:bf:89:e9:d8:1f:25:5d:37:2d:7d:b8:ca:9f:f5:f1:6f) and compare it to the fingerprint of the instance.
    Copy
    aws ec2 get-console-output --instance-id instance_id
    Here is an example of what you should look for:
    -----BEGIN SSH HOST KEY FINGERPRINTS-----
    ... 1f:51:ae:28:bf:89:e9:d8:1f:25:5d:37:2d:7d:b8:ca:9f:f5:f1:6f ...
    -----END SSH HOST KEY FINGERPRINTS-----
    Note that the SSH HOST KEY FINGERPRINTS section is only available after the first boot of the instance.
  2. Start PuTTY (from the Start menu, choose All Programs > PuTTY > PuTTY).
  3. In the Category pane, select Session and complete the following fields:
    1. In the Host Name box, enter user_name@public_dns_name. Be sure to specify the appropriate user name for your AMI. For example:
      • For an Amazon Linux AMI, the user name is ec2-user.
      • For a RHEL AMI, the user name is ec2-user or root.
      • For an Ubuntu AMI, the user name is ubuntu or root.
      • For a Centos AMI, the user name is centos.
      • For a Fedora AMI, the user name is ec2-user.
      • For SUSE, the user name is ec2-user or root.
      • Otherwise, if ec2-user and root don't work, check with the AMI provider.
    2. (IPv6 only) To connect using your instance's IPv6 address, enter user_name@ipv6_address. Be sure to specify the appropriate user name for your AMI. For example:
      • For an Amazon Linux AMI, the user name is ec2-user.
      • For a RHEL AMI, the user name is ec2-user or root.
      • For an Ubuntu AMI, the user name is ubuntu or root.
      • For a Centos AMI, the user name is centos.
      • For a Fedora AMI, the user name is ec2-user.
      • For SUSE, the user name is ec2-user or root.
      • Otherwise, if ec2-user and root don't work, check with the AMI provider.
    3. Under Connection type, select SSH.
    4. Ensure that Port is 22.

    
       PuTTY configuration - Session
  4. In the Category pane, expand Connection, expand SSH, and then select Auth. Complete the following:
    1. Choose Browse.
    2. Select the .ppk file that you generated for your key pair, and then choose Open.
    3. (Optional) If you plan to start this session again later, you can save the session information for future use. Select Session in the Category tree, enter a name for the session in Saved Sessions, and then choose Save.
    4. Choose Open to start the PuTTY session.

    
       PuTTY configuration - Auth
  5. If this is the first time you have connected to this instance, PuTTY displays a security alert dialog box that asks whether you trust the host you are connecting to.
  6. (Optional) Verify that the fingerprint in the security alert dialog box matches the fingerprint that you previously obtained in step 1. If these fingerprints don't match, someone might be attempting a "man-in-the-middle" attack. If they match, continue to the next step.
  7. Choose Yes. A window opens and you are connected to your instance.
    Note
    If you specified a passphrase when you converted your private key to PuTTY's format, you must provide that passphrase when you log in to the instance.

Connecting to Your Linux Instance Using SSH

After you launch your instance, you can connect to it and use it the way that you'd use a computer sitting in front of you.

Note

After you launch an instance, it can take a few minutes for the instance to be ready so that you can connect to it. Check that your instance has passed its status checks - you can view this information in the Status Checks column on the Instances page.

The following instructions explain how to connect to your instance using an SSH client. If you receive an error while attempting to connect to your instance, see Troubleshooting Connecting to Your Instance.

Prerequisites

Before you connect to your Linux instance, complete the following prerequisites:
  • Install an SSH client
    Your Linux computer most likely includes an SSH client by default. You can check for an SSH client by typing ssh at the command line. If your computer doesn't recognize the command, the OpenSSH project provides a free implementation of the full suite of SSH tools. For more information, see http://www.openssh.com.
  • Install the AWS CLI Tools
    (Optional) If you're using a public AMI from a third party, you can use the command line tools to verify the fingerprint. For more information about installing the AWS CLI, see Getting Set Up in the AWS Command Line Interface User Guide.
  • Get the ID of the instance
    You can get the ID of your instance using the Amazon EC2 console (from the Instance ID column). If you prefer, you can use the describe-instances (AWS CLI) or Get-EC2Instance (AWS Tools for Windows PowerShell) command.
  • Get the public DNS name of the instance
    You can get the public DNS for your instance using the Amazon EC2 console (check the Public DNS (IPv4) column; if this column is hidden, choose the Show/Hide icon and select Public DNS (IPv4)). If you prefer, you can use the describe-instances (AWS CLI) or Get-EC2Instance (AWS Tools for Windows PowerShell) command.
  • (IPv6 only) Get the IPv6 address of the instance
    If you've assigned an IPv6 address to your instance, you can optionally connect to the instance using its IPv6 address instead of a public IPv4 address or public IPv4 DNS hostname. Your local computer must have an IPv6 address and must be configured to use IPv6. You can get the IPv6 address of your instance using the Amazon EC2 console (check the IPv6 IPs field). If you prefer, you can use the describe-instances (AWS CLI) or Get-EC2Instance (AWS Tools for Windows PowerShell) command. For more information about IPv6, see IPv6 Addresses.
  • Locate the private key
    Get the fully qualified path to the location on your computer of the .pem file for the key pair that you specified when you launched the instance.
  • Enable inbound SSH traffic from your IP address to your instance
    Ensure that the security group associated with your instance allows incoming SSH traffic from your IP address. The default security group does not allow incoming SSH traffic by default. For more information, see Authorizing Inbound Traffic for Your Linux Instances.
Purchase Putty 8.7.0 now and have Telnet SSH FTP SCP on your Mac made easy!

Saturday, September 2, 2017

The WineHQ Wine development release 2.16 is now available for Linux and Mac

The WineHQ Wine development release 2.16 is now available for Linux and Mac

What's new in this release:
  • Support for pasting metafiles in RichEdit.
  • Better support for grayscale PNG images.
  • Support for safety features in library loading.
  • Better handling of transforms in GdiPlus.
  • Rendering improvements in DirectWrite.
  • Various bug fixes.
The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.


Bugs fixed in 2.16 (total 19):

  26046  comctl32/monthcal tests show some invalid reads under valgrind
  28741  Odd coordinate in hit test causes uninitialized value references in MONTHCAL_CalculateDayOfWeek()?
  35282  Multiple applications/installers need 'reg.exe' 'import' operation implementation (Muvee Reveal 8.0.x)
  35935  Enterprise Architect fails to draw basic shapes when using gdiplus
  37982  Illustrator CS6: alternate color selection does not display colours
  40025  Winrar installer fails to start
  42256  PhotoFiltre 6 and 7 don't erase the mouse selection when dragging it
  42891  Unigine Superposition needs unimplemented function KERNEL32.dll.AddDllDirectory
  43293  strange behavior- Eudora scrambles email addresses
  43328  dotnet 4.5 applications crash in factory_get_cached_fontface
  43389  valgrind shows a few invalid reads in dlls/wsdapi/tests/xml.c
  43391  valgrind shows several definite leaks in programs/regedit/tests/regedit.c
  43392  valgrind shows a couple invalid reads in programs/regedit/tests/regedit.c
  43423  Multiple applications and games need 'ProgramData' environment variable set (SteelSeries Engine SDK based games, World of Warships 0.6.9+)
  43510
 Monster Girl Quest: crashes while playing
  43536  WIC can't encode to GUID_WICPixelFormat32bppPBGRA PNG
  43603  clipboard PIXMAP regression after upgrading from 1.8.x to 2.x
  43617  [Crash] Application crash when running C:\GOG Games\Baldur's Gate\BGMain2.exe
  43632  Drop down menu for DLL override doesn't work

Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off  CodeWeavers CrossOver+ today.

Friday, September 1, 2017

Uneeq Company Awesome Mac Bundle 7 has been Extended

The Uneeq Awesome Mac Bundle 7 has been extended until September 5th 2017

Get this incredible bundle of award-winning, diverse Mac software while you still can. 7 apps, with a combined retail value of $190.90 and this Awesome bundle will cost you only $19.95 that's a savings of 89.53% off MSRP.

https://winonmacs.com/

Included Applications in the Awesome Mac Bundle 7 are:

Wilde - $29.99
FTP Watcher - $19.99
File Cabinet Pro - $29.99
Chronicle - $9.99
Infographics Lab - $19.99
Photolemur -$36.00
MacX Video Converter Pro - $44.95

 The Uneeq Mac Bundle is immediately available... 

About Uneeq Company Founded in 2015 as a online marketplace of unique computer hardware, software and tech gadgets. Uneeq is focused EXCLUSIVELY on technology - a place where visitors know that all they will see are carefully selected products that are a combination of quality and uniqueness.The company's goal is to help software developers and hardware/tech gadget manufacturers reach a broader audience and at the same time help users find the best or most uneeq software and hardware/tech gadgets on the planet. Uneeq is a pioneer in bringing unique products to the marketplace and in located in Minneapolis, MN and Denver, CO USA. The company is privately held.

# # #

Monday, August 21, 2017

The WineHQ Wine development release 2.15 is now available for Linux and Mac

The WineHQ Wine development release 2.15 is now available for Linux and Mac

What's new in this release:
  • Support for AES encryption.
  • Improved Bezier support in Direct2D.
  • Chunked transfer improvements in WinInet.
  • Various bug fixes.
The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.


Bugs fixed in 2.15 (total 9):

  37981  Illustrator CS6: ruler area gets corrupted when moving mouse
  40399  emClient (.NET app) exits silently because GdipGetLineTransform is just a stub
  41422  Bricscad:  dots and small objects left "traces" while moving
  43120  Joystick enabled applications crash when a device that advertises more than 8 axes is attached
  43466  Microsoft Outlook 2010 cannot connect to MS Exchange Server
  43475  XM6 TypeG crashes on startup.
  43480  Peavey Revalver IV (Amp modeling software) crashes due to missing Win7+ Touch Input API (stubs)
  43503  FUJITSU Software ATLAS: unimplemented function msvcr80.dll._ismbcl0 called in 32-bit code
  43527  Magic Online  (Magic The Gathering: Online) Crashes due to LOCALE_SNAN returning empty string

Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off  CodeWeavers CrossOver+ today.

Friday, August 11, 2017

Uneeq Company Launches Awesome Mac Bundle 7

Uneeq Company Launches Awesome Mac Bundle 7

Minneapolis, MN - August 10, 2017 - Uneeq Company, Inc.today launched an incredible bundle of award-winning, diverse Mac software. 7 apps, with a combined retail value of $190.90 and this Awesome bundle will cost you only $19.95 that's a savings of 89.53% off MSRP.

https://winonmacs.com/

Included Applications in the Awesome Mac Bundle 7 are:

Wilde - $29.99
FTP Watcher - $19.99
File Cabinet Pro - $29.99
Chronicle - $9.99
Infographics Lab - $19.99
Photolemur -$36.00
MacX Video Converter Pro - $44.95

 The Uneeq Mac Bundle is immediately available... 

About Uneeq Company Founded in 2015 as a online marketplace of unique computer hardware, software and tech gadgets. Uneeq is focused EXCLUSIVELY on technology - a place where visitors know that all they will see are carefully selected products that are a combination of quality and uniqueness.The company's goal is to help software developers and hardware/tech gadget manufacturers reach a broader audience and at the same time help users find the best or most uneeq software and hardware/tech gadgets on the planet. Uneeq is a pioneer in bringing unique products to the marketplace and in located in Minneapolis, MN and Denver, CO USA. The company is privately held.

# # #

Contact:

Wednesday, August 9, 2017

The WineHQ Wine development release 2.14 is now available for Linux and Mac

The WineHQ Wine development release 2.14 is now available for Linux and Mac

What's new in this release:
  • Mono engine updated with some bug fixes.
  • C++ calling convention workarounds in the IDL compiler.
  • Z-order support in the Android graphics driver.
  • Scalable mouse cursors on macOS.
  • Various bug fixes.
The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.


Bugs fixed in 2.14 (total 18):

  35423  Serif WebPlus x5/x6/x8 installer fails, reports 'Invalid command line.'
  38322  Call of Duty Modern Warfare 3 and Saints Row 3: Wine crashes when Steam is starting the game
  40919  Worms Armageddon Gameplay only shows top-left corner of screen
  41263  Dead by Daylight: Crash on starting the game
  41985  CHM viewer does not use default window
  42165  Root Double only shows black window in new game
  42416  iMesh 10 crashes at startup (IWMReader::QueryInterface doesn't support IWMReaderAccelerator, 'BDDC4D08-944D-4D52-A612-46C3FDA07DD4')
  42508  start.exe does not detect its title argument when it should  (breaking .e.g URL opening in League of Legends)
  42514  start.exe incorrectly treats multiple quoted arguments as the console title  (breaking .e.g URL opening in League of Legends)
  42526  DiRT Showdown hangs on start
  43135  The Witcher 3. The game does not start after upgrading to wine-staging 2.9. On wine-staging 2.8 game works.
  43144  Distorted graphics in the game Starcraft 2.
  43369  Nora, Princess and Stray cat (demo): fails to run (division by zero)
  43402  Star Wars - Knights of the Old Republic: hardware mouse pointer invisible
  43403  make error on Debian 4.9.30-2kali1 (2017-06-22) x86_64 GNU/Linux
  43413  Quicken Basic 2007 installer triggers __stack_chk_fail() on Wine builtin 'msiexec'
  43420  UnrealEd 3: Cannot fully build map since Wine 2.13
  43424  cursor icon has the wrong size

Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off  CodeWeavers CrossOver+ today.

Sunday, July 30, 2017

Putty for Mac version 8.5.x FAQ

Here is our current FAQ for "Putty for Mac" it should help answer the most common questions and support request.

(Q) What is Putty for Mac?
(A) Putty is one of the Best Terminal Emulators available today. It Supports different types of Network Protocols such as SSH, FTP, SCP, Telnet etc. In Windows it is used as SSH Client to connect to Your Linux server or for some other purpose But what will you do if you are on Mac? You might be thinking , Is there any Software like Putty for Mac Available? The answer is Yes! With the help of some other Software's we can Use putty on Mac although Putty is used widely on Windows Platform. Official Versions of Putty are available on Unix like Platforms, and now it's widely available for Mac systems running OSX 10.11 or higher. Please see the FAQ entry about running Putty on OSX 10.8, 10.9 and 10.10 below.

(Q) I get this error when installing ( Error : LaunchServices: Could not store lsd-identifiers file at /private/var/db/lsd/com.apple.lsdschemes.plist ) is this a Putty error / bug?
(A) No, it's a Mac OS X bug :) See : https://discussions.apple.com/thread/7270354?tstart=0

(Q) Can I install Putty on OSX 10.12 Sierra?
(A) YES! See :  http://osxdaily.com/2016/09/27/allow-apps-from-anywhere-macos-gatekeeper/

(Q) How do I expand the Putty window it is very small by default?



(A)  Unfortunately at this time, Putty for Mac does not support resizing an established connection.

What you can do is create another session for your application and set a custom Window size for it by changing the Columns and Rows and then save that for future usage of that application.

I know it is not optimal and hopefully we will be able to support resizing sometime in the future.


(Q) Can I install and run Putty on OSX 10.8.x 10.9.x and 10.10.x or 10.13 High Sierra?
(A) YES! please see this post about PuTTY running on OS X 10.10 and this post about PuTTY running on 10.13 High Sierra.

Putty for Mac running on OSX 10.9.5

(Q) I cannot enter the "#" character, the key combination is Alt-3 on macOS Sierra.
(A)  In Mac, Putty has additional options in Terminal Keyboard. Uncheck Option Key Acts as Meta.  Then Alt-3 should work. See the below screen-shot...

(Q) It is not possible to paste a target host address into a new connection.
(A) Use Command+V keyboard combination (the equivalent to CTRL+V) on macOS.

(Q) It's not obvious how to launch puttygen, pageant, plink etc.
(A) puttygen, pageant, plink etc are command line programs (this is the current putty limitation of mac).  So to access these programs you have to call for example:

/Applications/Putty4Mac/PuTTY.app/Contents/MacOS/puttygen

You can also place the programs in your PATH variable so that you can just call them from the command line. 

(Q)  Where are the support forums?
(A) Coming Soon!

(Q) Can I get a free trail version?
(A) Sorry but we don't have a trial version at this time, by our 10.0 release we plan to have a fully functional demo / trial version available.

(Q) Do you have any videos of Putty running on MacOS
(A) Yes, we posted two short videos of the Putty install and Putty running here.

(Q) What License is Putty released under?
(A) The Putty executable and source code are distributed under the MIT license, which is similar in effect to the BSD license. The OS X kernel (darwin) is also released under the BSD license.

(Q) Do you have volume or educational discounts?
(A) Yes, we currently have volume discounts available that max out at 50% off the normal retail price, see this post for more details.

(Q) Do you have a standalone pTerm release?
(A) Yes, after a few request we did a standalone pTerm release it can be found here.

(Q) Where can I purchase Putty for Mac and how much does it cost?
(A) Putty for Mac cost only $15.00 and can be purchased here.