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Friday, May 22, 2020

Wine development release 5.9 is now available for Linux FreeBSD and macOS

The Wine development release 5.9 is now available.

What's new in this release:

  • Major progress on the WineD3D Vulkan backend.
  • Initial support for splitting dlls into PE and Unix parts.
  • Support for generating PDB files when building PE dlls.
  • Timestamp updates in the Kernel User Shared Data.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Bugs fixed in 5.9 (total 28):

  15489  Build should optionally produce .pdb file suitable for use with symbol server
  29168  Multiple games and applications need realtime updates to KSYSTEM_TIME members in KUSER_SHARED_DATA (Star Wars: The Old Republic game client, Blizzard games, GO 1.4+ runtime, Denuvo Anti-Tamper x64 #2)
  29806  Hype The Time Quest: DirectX Media (DXM) v6.0 runtime installer fails (advpack.ExecuteCab should extract the INF from CAB before running the install part)
  30814  Age of Empires II scrolling gets stuck after Alt-Tab away and back
  42125  4k/8k demos often fail with 'Bad EXE Format' or 'error c0000020' due to Crinkler executable file compressor's "optimized" usage of PE header fields (loader compatibility)
  43959  webservices/reader tests fail on arm
  43960  rpcrt4/cstub tests fail on arm
  43962  msvcrt/string tests fail on arm
  44860  4k/8k demos crash due to Crinkler executable file compressor expecting PEB address in %ebx on process entry
  48186  every wine process shows a definite leak in dlls/ntdll/env.c
  48289  Grand Theft Auto 5 crashes after loading (GTA5 expects Vista+ PEB_LDR_DATA structure fields)
  48441  mouse coordinates cannot exceed initial desktop size during startup of wineserver
  48471  Mismatching behavior of GetEnvironmentVariableW for empty / long values
  48490  Restored minimized windows have wrong height
  48775  Microsoft Teams 1.3.x crashes on unimplemented function IPHLPAPI.DLL.NotifyRouteChange2
  49105  Deus Ex GOTY fails to start with Direct3D renderer
  49115  Hitman (2016) and Hitman 2 (2018) fail to launch in DX11 mode
  49128  Good Company crash on launch
  49130  NVIDIA RTX Voice installer crashes on unimplemented function setupapi.dll.SetupDiGetActualSectionToInstallExW
  49131  wineboot fails to start
  49139  Regression: Wine crashes on startup on FreeBSD >= 5.7
  49140  Windows 10 SDK installer hangs on startup
  49142  Horizontal mouse scroll events (X11 buttons 6 and 7) should not be translated to back/forward events
  49146  Hearts of Iron IV needs api-ms-win-crt-private-l1-1-0.dll._o_sin
  49173  widl generates invalid code for Gecko's ISimpleDOM.idl
  49175  Duplicated checking canonicalized inside kernelbase/path.c
  49200  Steam hangs after login
  49203  Possible incorrect usage >= instead <= in shlview.c

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Friday, May 8, 2020

Wine development release 5.8 is now available for Linux FreeBSD and macOS

The Wine development release 5.8 is now available.

What's new in this release:

  • Support for Plug & Play device notifications.
  • More support for building with Clang in MSVC mode.
  • Still more progress on the WineD3D Vulkan backend.
  • Initial implementation of a GIF encoder.
  • Vulkan spec update.
  • Various bug fixes.

The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

Bugs fixed in 5.8 (total 44):

  17233  Zanzarah game opens a black fullscreen window and then crashes (needs support for IDirectDraw7::EnumSurfaces 'DDENUMSURFACES_CANBECREATED')
  32337  ABBYY FineReader 11 trial version crashes when trying to activate the production (RichEdit control incorrectly returns failure for EM_SETREADONLY)
  34495  Total War: Shogun 2 (Steam): character models are fixed sideways with NVIDIA drivers
  37388  GTA IV fails to launch (using XLiveLess)
  38495  Origin crashes when launching a game
  39534  Bad Mojo Redux crashes on start (ddraw1_vtbl and ddraw_surface1_vtbl need to be writable)
  39649  Anno 1701 doesn't show images in ANNOpedia when anti-aliasing enabled
  40311  Processing of 'DeviceIoControl' calls doesn't corresponds to specification
  40820  Karaoke DVD Burner v1.0 crashes when attempting to 'Create and Burn' (missing 'CLSID_FileWriter', clsid '{8596E5F0-0DA5-11d0-BD21-00A0C911CE86}')
  40894  Warcraft 3: Crash on starting the game
  42313  64-bit Process Hacker 2.39.124 crashes when attempting to inspect any process
  42326  Darsksiders Warmastered Edition crashes on startup
  42555  Units are invisible in Shogun: Total War battle map
  43454  Multiple installers and applications crash on unhandled exception 0x000006ba inside NdrAsyncClientCall (ABBYY FineReader 12 Professional)
  43765  RSpec-Explorer windows are sometimes unresponsive to keyboard and mouse input
  44216  The 4Th coming crashes
  45377  StreetFighter V Arcade Edition (Steam) custom protection scheme requires pids/tids to be multiples of four
  45774  Multiple games and applications show black screen or have broken user interface rendering (Ragnarok Online kRO, Microsoft Expression Design 4)
  45839  Qt 5.8 SDK installer needs 'IFileSystem.MoveFile' method implementation for maintenance tool creation step
  46377  The Bat!: weird behaviour of program icon on the KDE taskbar
  46949  DDraw games using older windowed mode wrappers such as DirectX Windower Embedded v2.3/D3D Windower v1.x crash (ddraw_palette_vtbl and ddraw_surface{1,2,3,4,7}_vtbl need to be writable)
  47621  Command link buttons in task dialog are displayed in wrong style
  47623  Acronis Disk Director 12 installer fails in 'MsiFltSrvInstall64' custom action (Acronis Storage Filter Management Driver 'fltsrv.sys')
  47690  Notepad++ shows no ligatures for Fira Code font, when used with DirectWrite backend
  47999  Gif pictures stored in PE files are not loaded into HTML web pages via Res protocol
  48308  KERNEL32.dll.SetEnvironmentStringsW function needed for GoG Galaxy 2 beta
  48586  d3d tests broke on cw-gtx560-64 due to recent user32/tests changes
  48738  cmd.exe crashes when running certain batch files
  48857  Tokyo Xanadu eX+: game crashes when trying to play videos with builtin quartz
  48920  Can't quit Legends of Runeterra by closing virtual desktop window (stack overflow) (5.6 regression)
  48927  Heap buffer underflow in TiffFrameDecode_ReadTile when decoding 1x1 4bpp RGBA image
  48984  Riot Vanguard (Riot Games) 'vgk.sys' crashes on unimplemented function ntoskrnl.exe.{vswprintf_s,swprintf_s}
  48985  Riot Vanguard (Riot Games) 'vgk.sys' crashes on unimplemented function ntoskrnl.exe.ZwFlushBuffersFile
  48987  Riot Vanguard (Riot Games) 'vgk.sys' crashes on unimplemented function ntoskrnl.exe.{wcscat_s,wcscpy_s}
  49005  Listview header occasionally fails to redraw when list is scrolled vertically
  49011  Multiple games and applications cause wineserver crash in Wine 5.7
  49034  Enlarge list width in font selection dialog
  49043  iLok License Manager daemon 'LDSvc.exe' crashes on startup (PACE copy protection spuriously fails to get/set thread context of newly created threads)
  49064  Riot Vanguard (Riot Games) v0.3.3 'vgk.sys' crashes on unimplemented function ntoskrnl.exe.RtlDuplicateUnicodeString
  49068  'Access violation in riched20.dll' with certain GOG.com installers
  49086  Blindwrite 7.0 'ezplay.sys' crashes in driver entry point
  49087  Blindwrite 7.0 'ezplay.sys' needs ntoskrnl.exe.RtlCopyMemoryNonTemporal
  49088  Acronis Storage Filter Management Driver 'fltsrv.sys' crashes on unimplemented function 'ntoskrnl.exe.IoIs32bitProcess'
  49090  The Witcher: Enhanced Edition: tooltips, object descriptions are wrongly displayed

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Saturday, May 2, 2020

Proton 5.0-7 has been released

  Proton 5.0-7 has been released

  • Street Fighter 5 and Streets of Rage 4 are now playable.
  • Update DXVK to v1.6.1.
  • Fixes for sound in TrackMania Nations Forever, TrackMania Ultimate Forever, and Zusi 3 Aerosoft.
  • Fix crash in Plebby Quest: The Crusades.
  • Fix connecting to Gearbox SHiFT in Borderlands 3.
  • Grand Theft Auto 4 is now playable.
  • Updates to vkd3d to improve Direct3D 12 compatibility and performance.
  • Improve developer debugging experience.

Link to source code

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