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Wednesday, November 27, 2019

Lutris 0.5.4 has been released

Lutris helps you install and play video games from all eras and from most gaming systems. By leveraging and combining existing emulators, engine re-implementations and compatibility layers, it gives you a central interface to launch all your games.

The client can connect with existing services like Humble Bundle, GOG and Steam to make your game libraries easily available. Game downloads and installations are automated and can be modified through user made scripts.

Download this version of Lutris from here.

Changelog :

  • Added support for Python 3.8.
  • Added config validation.
  • Added support for Nvidia PRIME off-load.
  • Added a popup after a successful game import.
  • Added alacritty as a terminal option.
  • Newly installed games that don't specify wine version will now default to the version used during installation.
  • Provide a fallback for when Lutris can't create a working directory.
  • Update libretro runners list.
  • Removed runners that have no binary builds.
  • Esync can now be enabled for Wine Staging >= 4.6.
  • Default scaling option for Mednafen is now nn4x.
  • steamwebhelper.exe is no longer disabled to avoid issues with the new Steam UI.
  • Ignore special symbols when generating identifiers for games.
  • Wine processes are now killed if installation is cancelled.
  • Fixed installation issues for users whose username begin with "x".
  • Fixed a bug with side panels hidden by default on first start.
  • Fixed an issue that would not allow user to unselect a game in right panel by clicking on an empty space in the library if that game was no longer installed.
  • Fixed an issue that allowed user to change the configuration of a game that was already removed.
  • Fixed an issue that made games imported from native Steam to appear as uninstalled.
  • Fixed a bug that opened Wine Console instead of Wine Registry.
  • Fixed warnings that occurred when Gamemode was enabled.
  • Fixed various locale issues.
  • Fixed a bug preventing Lutris to find Gallium Nine libraries.
  • Fixed issues with positioning of the Lutris window.
  • Fixed game panel updates on game quit.
  • Fixed game loading error in cases when libstrangle is missing but was previously enabled.
  • Fixed a bug that made Lutris download Linux version of a GOG game even when the runner was set to Wine.
  • Fixed installation of the local install scripts.
  • Fixed installation issues for wine installers that don't have a "files" section.
  • Further fixed issues with wine sandboxing on non-english systems.

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