Dan Kegel has been running some DirectX and OpenGL benchmarks on Ubuntu +  Wine and Windows Vista, Here is the results of Dans recent benchmark  test.
Yagmarkdata now has data from five different benchmarks: 3dmark 2000, 2001, 2006 and heaven2_opengl, d3d9, and running on a semi-whimpy e8400 dual core box with an nvidia gt 220 card, on both Vista and Ubuntu+Wine.
 
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Yagmarkdata now has data from five different benchmarks: 3dmark 2000, 2001, 2006 and heaven2_opengl, d3d9, and running on a semi-whimpy e8400 dual core box with an nvidia gt 220 card, on both Vista and Ubuntu+Wine.
First,  the  good news:
the OpenGL  version of the Heaven benchmark  achieved 99% of the expected framerate  on Wine,  not bad, and it  looks good, too. The 3dmark*  demos look good in general.
And now the bad news:
 
in general,   Wine's D3D version achieves only half to three-quarters the performance  of Vista's. The Heaven D3D benchmark  doesn't  look right in quite a few ways (and one regression is very recent),  requires more video  ram than on Windows, and   hangs at the end. 3dmark2001  has a strange   water problem   in the   nature test at 30 seconds. 3dmark06  lacks shadows in the firefly  forest.
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