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Wednesday, September 12, 2018

Q4Wine 1.3.10 has been released for Linux and Mac OSX

Q4Wine is a Qt GUI for Wine. It will help you manage wine prefixes and installed applications. It currently supported on Linux, FreeBSD and Mac OS X platforms.

Q4Wine was initially written by Alexey S. Malakhov aka John Brezerk. General idea comes from WineTools scripts which were initially written by Frank Hendriksen.



General features are:

  • Can export Qt color theme into wine colors settings;
  • Can easy work with different wine versions at same time;
  • Easy creating, deleting and managing prefixes (WINEPREFIX);
  • Easy controlling for wine process;
  • Autostart icons support;
  • Easy cd-image use;
  • You can extract icons from PE files (.exe .dll);
  • Easy backup and restore for managed prefixes;
  • Winetriks support;
  • And more: Explore it!;

Changelog for 1.3.10 :

Fixed:
  • cppcheck: Uninitialized struct member: item.provider_id;
Added:
  • cleanup.sh: to get rid of all non-release stuff;

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Tuesday, September 11, 2018

Q4Wine 1.3.9 has been released for Linux and Mac OSX

Q4Wine is a Qt GUI for Wine. It will help you manage wine prefixes and installed applications. It currently supported on Linux, FreeBSD and Mac OS X platforms.

Q4Wine was initially written by Alexey S. Malakhov aka John Brezerk. General idea comes from WineTools scripts which were initially written by Frank Hendriksen.



General features are:

  • Can export Qt color theme into wine colors settings;
  • Can easy work with different wine versions at same time;
  • Easy creating, deleting and managing prefixes (WINEPREFIX);
  • Easy controlling for wine process;
  • Autostart icons support;
  • Easy cd-image use;
  • You can extract icons from PE files (.exe .dll);
  • Easy backup and restore for managed prefixes;
  • Winetriks support;
  • And more: Explore it!;

Changelog for 1.3.9 :

Fixed:
  • Fixed build with Qt >= 5.11 BUG-125;
  • Error: wrong or broken XML data. Try again later. BUG-132;
  • winetricks: Proxy settings are used even if proxy type set to 'none';
Added:
  • Custom virtual desktop resolution size BUG-131;
Updated:
  • gui_sudo missing in Ubuntu 18.04 BUG-120;

Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off  CodeWeavers CrossOver+ today.

Wednesday, September 5, 2018

Lutris 0.4.19 has been released

Lutris helps you install and play video games from all eras and from most gaming systems. By leveraging and combining existing emulators, engine re-implementations and compatibility layers, it gives you a central interface to launch all your games.

The client can connect with existing services like Humble Bundle, GOG and Steam to make your game libraries easily available. Game downloads and installations are automated and can be modified through user made scripts.

Download this version of Lutris from here.

Changelog :

  • Prioritize winetricks from the runtime
  • Populate DXVK versions with github releases
  • Add support for DirectX 10 with DXVK
  • Fix detection of xgamma
  • Add 24BPP option for Xephyr
  • Restore Alsa option for Wine
  • Prepend additional system paths to runtime

Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off  CodeWeavers CrossOver+ today.

Saturday, September 1, 2018

Valve Changes Everything: Windows Exclusive Games Now Run On Steam For Linux

I had to blink a few times at today's news from Valve HQ. While we knew it was working on something special to run Windows games on the Steam for Linux client, I didn't expect an announcement this huge, and I didn't expect it so soon. Let's not draw out the suspense. Here's a quote directly from Valve: "Windows games with no Linux version currently available can now be installed and run directly from the Linux Steam client, complete with native Steamworks and OpenVR support."

https://www.codeweavers.com/store/?dealcode=unity


Valve just dropped what's arguably the biggest and most exciting news to hit Linux in years, and that includes SteamOS and the (admittedly failed) Steam Machines movement. This is a different animal. For folks who've wanted to ditch Windows and cite gaming as their biggest reason not to, this could change a lot of minds. Let's get into the details.

For the past two years, Valve has been funding and working on improving existing solutions for Linux that offer compatibility layers for Windows games, such as WINE. WINE, maintained by CodeWeavers, is by far the most widely used tool that allows most -- but not all -- Windows games and software to run on Linux with varying degrees of success. But it's often tricky to get them running smoothly, if at all, even with more elegant software front-ends like Lutris.


Valve is seemingly taking the headaches out of the equation. No more tinkering, no more dependency nightmares, no more guesswork. They've developed their own libraries and a custom version of WINE called Proton. It's open source, meaning anyone can contribute to it and use their own versions within Steam. All of this is being released inside a new Beta version of Steam Play.

Fans of Vulkan, the "close to the metal" graphics API used in games like DOOM, will certainly love the next bit of news: Valve has also made significant contributions to DXVK, and VKD3D, projects that essentially convert DirectX 11 and DirectX 12 (respectively) API calls to Vulkan on the fly. With the Steam Play update on Linux, all DX11 and DX12 implementations are now based on Vulkan. This means a dramatic performance boost compared to OpenGL.

Full Article

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