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Thursday, May 7, 2015

CodeWeavers to support Oculus Rift virtual reality headset in CrossOver Linux and Mac

I just seen a Tweet from CodeWeavers that they are working hard on Supporting the upcoming Oculus Rift VR headset in their flagship CrossOver offerings on Linux and Mac. Here is a post from SoftPedia about the Oculus Rift pending release.

After a long wait and plenty of speculation, Oculus has just revealed the highly anticipated consumer version of its Rift virtual reality headset, alongside a firm release period of the first quarter of 2016.
 
Oculus amazed millions of gamers with the first version of its Rift headset, which brought virtual reality in a pretty great package, and quickly racked up millions in terms of crowdfunding via Kickstarter.
After having unleashed not one but two different developer early versions of the headset, the startup was acquired by social media giant Facebook and started hiring even more experienced staff to help bring the long-awaited consumer version of the Rift to life.

The final Oculus Rift VR headset is coming in early 2016


Now, after we heard a few recent rumors, Oculus confirms on its website that the final version of the Rift has been nailed down in terms of design and will arrive in the first quarter of 2016.
The announcement also confirms that pre-orders for the highly anticipated devices are going to open up later this year so that fans can make sure they get it as soon as possible.

According to Oculus founder Palmer Luckey, the Rift encompasses not only a device but a full virtual reality ecosystem that allows for an optimum experience even for newcomers or less technically skilled users.

What's more, this final version of the device builds on the Crescent Bay prototype by improving the head tracking to allow for seated and standing users, but also comes with a better design and a more natural fit, as you can see in the new render images below.

"The Rift delivers on the dream of consumer VR with compelling content, a full ecosystem, and a fully-integrated hardware/software tech stack designed specifically for virtual reality. The Oculus Rift builds on the presence, immersion, and comfort of the Crescent Bay prototype with an improved tracking system that supports both seated and standing experiences, as well as a highly refined industrial design, and updated ergonomics for a more natural fit," he says.

More details about the hardware, software, and games that will be made for VR using the Rift are set to appear in the near future. The full tech specifications are already scheduled to surface next week.

Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off  CodeWeavers CrossOver+ today.

Monday, May 4, 2015

The Zen of Rolling Rocks Uphill

From Jon Parshall Blog :

I'm coming up on my 13-year anniversary with CodeWeavers in the next couple months. And the question of the hour is: why did I decide to come to CodeWeavers, rather than staying in my previous role as an IT consultant? And was that a good call, particularly given that my livelihood is connected to an insanely difficult open-source technology like Wine?



The parking lot at CodeWeavers. Note the shocking lack of BMWs and Porsches...
Our fabulous parking lot. Note the shocking lack of BMWs and Porsches...
Flash back to the summer of 2002. I was working as an independent business analyst, doing a gig at a large local real-estate firm. I was making very good money. I was also
absolutely bored to tears. So when Jeremy White came calling, saying he needed a right-hand man to help him run CodeWeavers, and that he couldn't really pay me hardly anything to start, and would I like an "opportunity" like that, I honestly didn't hesitate much before saying "Why, yes! I would love an opportunity to work for an obscure, struggling software company while earning a lot less money, and a lot more aggravation!"

Fast-forward to 2015, and here I am. Still. And CodeWeavers is still doing pretty much the same thing: selling CrossOver. We're making more money, but not tons more. And from a technical perspective, we're still rolling a gargantuan rock uphill. Yeah, Wine has come a long way in thirteen years. It runs a lot more stuff now. But it's still a colossal pain in the butt to improve it. And not only that, but as more people have adopted tablets and smartphones, the importance of the Windows software marketplace has slowly diminished (sort of like my hairline), meaning that the hard work we do is arguably less important now than it was when I came aboard. Isn't that just awesome?

Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off  CodeWeavers CrossOver+ today.

CodeWeavers CrossOver 14.1.1 has been released

Josh DuBois Sent this message to CodeWeavers Forums

I am delighted to announce that CodeWeavers has just released CrossOver 14.1.0 for both Mac OS X and Linux.  CrossOver 14.1.0 has important bug fixes for both Mac and Linux users.

CrossOver 14.1.0 fixes a bug which prevented the .NET 3.5 run-time from installing.  We have fixed a crash in Outlook and improved connectivity with certain Exchange servers.  On OS X, we have fixed a problem with maximized windows which impacted Quicken.  For users of Ubuntu Linux, we have updated our packaging so that CrossOver installs cleanly on Ubuntu 14.04.2.  We have improved the start-up time of the CrossOver Software Installer on all Linux platforms.

Mac customers with active support entitlements will be upgraded to CrossOver 14.1.0 the next time they launch CrossOver.  Linux users can download the latest version from http://www.codeweavers.com/.

 Change Log :

14.1.1 CrossOver - April 21, 2015
  • Mac OS X:
    • We have improved joystick support for several games, including Final Fantasy VII and Vanguard Princess (winmm support was improved, so any game which uses this should benefit).
  • Other changes:
    • Allow a new behavior by setting an environment variable, CX_DIRECT_DESKTOP. Bottles created when this environment variable is set will use the native Desktop directly instead of putting a link to it on the Windows Desktop
Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off  CodeWeavers CrossOver+ today.

Tuesday, April 21, 2015

CodeWeavers CrossOver 14.1.1 ChangeLog

CodeWeavers recently released CrossOver 14.1.1 for Linux and Mac. Gaming performance continues to advance with this release. The full change log is provided below.

 You Can use promo code TOM23 in CodeWeavers store and save 20% off the normal retail price.

14.1.1 CrossOver - April 21, 2015
  • Mac OS X:
    • We have improved joystick support for several games, including Final Fantasy VII and Vanguard Princess (winmm support was improved, so any game which uses this should benefit).
  • Other changes:
    • Allow a new behavior by setting an environment variable, CX_DIRECT_DESKTOP. Bottles created when this environment variable is set will use the native Desktop directly instead of putting a link to it on the Windows Desktop
Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off  CodeWeavers CrossOver+ today.