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Showing posts with label lutris. Show all posts
Showing posts with label lutris. Show all posts

Sunday, July 19, 2020

Lutris 0.5.7.1 has been released

Lutris helps you install and play video games from all eras and from most gaming systems. By leveraging and combining existing emulators, engine re-implementations and compatibility layers, it gives you a central interface to launch all your games.

The client can connect with existing services like Humble Bundle, GOG and Steam to make your game libraries easily available. Game downloads and installations are automated and can be modified through user made scripts.

Download this version of Lutris from here.

Changelog :

 Provide D3D12.DLL, based on vkd3d3-proton project
(https://github.com/HansKristian-Work/vkd3d-proton),
as part of our DXVK runtime. This will help push updates faster and provide better compatibility for
Direct3D 12 titles such as World of Warcraft.

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Saturday, July 4, 2020

Lutris 0.5.7 has been released

Lutris helps you install and play video games from all eras and from most gaming systems. By leveraging and combining existing emulators, engine re-implementations and compatibility layers, it gives you a central interface to launch all your games.

The client can connect with existing services like Humble Bundle, GOG and Steam to make your game libraries easily available. Game downloads and installations are automated and can be modified through user made scripts.

Download this version of Lutris from here.

Changelog :

  • Use Meson and Ninja to build translation files
  • Improve Debian package compliance with standards
  • Add translation strings for the code base
  • Set a default directory to manually added games, allowing to remove them
  • Deprecate MESS runner
  • Migrate all MESS games to MAME
  • Get full supported system list from the XML given by MAME
  • Allow to run MAME games by ID if the ROM path is set
  • Add a no-GUI option to RPCS3
  • Fix GalliumNine conflicts with DXVK
  • Improve performance of DirectX 12 games running on AMD GPU by setting RADV_DEBUG=zerovram
  • Code style fixes. Pylint is now used in the Travis checks.

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Wednesday, April 15, 2020

Lutris 0.5.6 has been released

Lutris helps you install and play video games from all eras and from most gaming systems. By leveraging and combining existing emulators, engine re-implementations and compatibility layers, it gives you a central interface to launch all your games.

The client can connect with existing services like Humble Bundle, GOG and Steam to make your game libraries easily available. Game downloads and installations are automated and can be modified through user made scripts.

Download this version of Lutris from here.

Changelog :

  • Add some wine core processes to be excluded from monitor (Fixes Battle.net
    and Origin installation issues)
  • Convert play time from string to float in the database. Do not downgrade
    back to older versions or you'll experience issues.
  • Fix for the wine sandbox on non English systems
  • Allow Citra and MAME to be launched as standalone programs
  • Avoid a crash if ldconfig -p returns corrupt data
  • Allow custom messages to be displayed at the end of install scripts
  • Add option to provide alternate config file for PCSX2 games
  • Fix issue with usernames containing accented characters
  • Fix "Restrict to display" option on Wayland/Mutter
  • Fix blurry icons on KDE
  • Remove broken translation files (until internationalization is done properly)
  • Switch source of DXVK builds to Lutris' own (allows Lutris to delay broken
    DXVK releases and ship custom ones)

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Monday, March 30, 2020

Lutris 0.5.5 has been released

Lutris helps you install and play video games from all eras and from most gaming systems. By leveraging and combining existing emulators, engine re-implementations and compatibility layers, it gives you a central interface to launch all your games.

The client can connect with existing services like Humble Bundle, GOG and Steam to make your game libraries easily available. Game downloads and installations are automated and can be modified through user made scripts.

Download this version of Lutris from here.

Changelog :

  • Initial support for Humble Bundle
  • Add resolution switching support for Wayland (Mutter only)
  • Add option to enable ACO shader compiler on Mesa >= 19.3
  • DXVK is enabled by default
  • Add initial support for VKD3D
  • Migrate D9VK configs to use DXVK
  • Remove d3d10 and d3d10_1 from dlls handled by DXVK
  • Fix an API breakage occuring with a Gtk update
  • Add a System info tab in Preferences
  • Better handle authentication failure for GOG
  • Fix case issue with key lookup in Steam VDF files
  • Add Yuzu runner
  • Add bsnes-hd beta and smsplus libretro cores
  • Add sound device option for Mednafen
  • Remove bundled winetricks
  • Remove xboxdrv integration

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Wednesday, November 27, 2019

Lutris 0.5.4 has been released

Lutris helps you install and play video games from all eras and from most gaming systems. By leveraging and combining existing emulators, engine re-implementations and compatibility layers, it gives you a central interface to launch all your games.

The client can connect with existing services like Humble Bundle, GOG and Steam to make your game libraries easily available. Game downloads and installations are automated and can be modified through user made scripts.

Download this version of Lutris from here.

Changelog :

  • Added support for Python 3.8.
  • Added config validation.
  • Added support for Nvidia PRIME off-load.
  • Added a popup after a successful game import.
  • Added alacritty as a terminal option.
  • Newly installed games that don't specify wine version will now default to the version used during installation.
  • Provide a fallback for when Lutris can't create a working directory.
  • Update libretro runners list.
  • Removed runners that have no binary builds.
  • Esync can now be enabled for Wine Staging >= 4.6.
  • Default scaling option for Mednafen is now nn4x.
  • steamwebhelper.exe is no longer disabled to avoid issues with the new Steam UI.
  • Ignore special symbols when generating identifiers for games.
  • Wine processes are now killed if installation is cancelled.
  • Fixed installation issues for users whose username begin with "x".
  • Fixed a bug with side panels hidden by default on first start.
  • Fixed an issue that would not allow user to unselect a game in right panel by clicking on an empty space in the library if that game was no longer installed.
  • Fixed an issue that allowed user to change the configuration of a game that was already removed.
  • Fixed an issue that made games imported from native Steam to appear as uninstalled.
  • Fixed a bug that opened Wine Console instead of Wine Registry.
  • Fixed warnings that occurred when Gamemode was enabled.
  • Fixed various locale issues.
  • Fixed a bug preventing Lutris to find Gallium Nine libraries.
  • Fixed issues with positioning of the Lutris window.
  • Fixed game panel updates on game quit.
  • Fixed game loading error in cases when libstrangle is missing but was previously enabled.
  • Fixed a bug that made Lutris download Linux version of a GOG game even when the runner was set to Wine.
  • Fixed installation of the local install scripts.
  • Fixed installation issues for wine installers that don't have a "files" section.
  • Further fixed issues with wine sandboxing on non-english systems.

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Tuesday, April 9, 2019

Lutris 0.5.2 has been released

Lutris helps you install and play video games from all eras and from most gaming systems. By leveraging and combining existing emulators, engine re-implementations and compatibility layers, it gives you a central interface to launch all your games.

The client can connect with existing services like Humble Bundle, GOG and Steam to make your game libraries easily available. Game downloads and installations are automated and can be modified through user made scripts.

Download this version of Lutris from here.

Changelog :

  • Avoid a crash if the lutris config file is corrupted
  • Install Asian fonts by default on Wine prefix creation
  • Add Vulkan ICD loaders in system options
  • Add SampleCount option to Wine (allows enabling antialiasing in old games)
  • Replace joystick panel with Wine config panel (which contains the joypad panel)
  • Display warning when installing games on NTFS drives
  • Display warning if Vulkan is not fully installed
  • Use ldconfig to determine library paths
  • Disable steamwebhelper in Wine Steam to prevent spamming logs with errors
  • Various bug fixes

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Tuesday, March 26, 2019

Lutris 0.5.1.2 has been released

Lutris helps you install and play video games from all eras and from most gaming systems. By leveraging and combining existing emulators, engine re-implementations and compatibility layers, it gives you a central interface to launch all your games.

The client can connect with existing services like Humble Bundle, GOG and Steam to make your game libraries easily available. Game downloads and installations are automated and can be modified through user made scripts.

Download this version of Lutris from here.

Changelog :

 Fix issue with custom Proton detection preventing Wine games from running

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Monday, March 25, 2019

Lutris 0.5.1.1 has been released

Lutris helps you install and play video games from all eras and from most gaming systems. By leveraging and combining existing emulators, engine re-implementations and compatibility layers, it gives you a central interface to launch all your games.

The client can connect with existing services like Humble Bundle, GOG and Steam to make your game libraries easily available. Game downloads and installations are automated and can be modified through user made scripts.

Download this version of Lutris from here.

Changelog :

  • Fixed a crash when trying to open webpages on system without GVFS
    installed
  • Fixed GOG login dialog being displayed multiple times during the install
  • Add mesa-utils as dependency for glxinfo
  • Add gvfs-backends as dependency to fix the open_uri issue
  • Add detection of custom proton builds in compatibilitytools.d folder, as
    documented here: https://github.com/valvesoftware/proton#install-proton-locally
    (by @GloriousEggroll)

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Saturday, March 23, 2019

Lutris 0.5.1 has been released

Lutris helps you install and play video games from all eras and from most gaming systems. By leveraging and combining existing emulators, engine re-implementations and compatibility layers, it gives you a central interface to launch all your games.

The client can connect with existing services like Humble Bundle, GOG and Steam to make your game libraries easily available. Game downloads and installations are automated and can be modified through user made scripts.

Download this version of Lutris from here.

First release after the initial 0.5 branch creation, this version brings a lot of stability to the GOG integration, the PGA cache and introduces a new feature to submit problems to the lutris team!

When running lutris --submit-issue, you'll be prompted with a message box asking you to describe your problem. This will generate a file you can send to the support team to help troubleshooting your issues.

Changelog:

  • Download the default Lutris Wine version when not available
  • Prevent duplicates when importing games from 3rd party services
  • Fix some sorting issues in the view
  • Add issue reporting feature with the --submit-issue flag. The issue can
    only be saved locally, API integration will be implemented at a later stage.
  • Add support for CD-ROM images for non CD32/CDTV Amiga models
  • Remove website search from sidebar and merge it with the main search entry
  • Display a warning message if the installed Nvidia driver is too old
  • Fix GOG games not being installable without being connected to GOG
  • Improve performance of log handling
  • Remove winecfg if Proton is used
  • Use discrete graphics by default with compatible systems
  • Increase game icon size from 32x32 to 128x128
  • Various fixes

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Saturday, February 2, 2019

Lutris 0.5.0 has been released

Lutris helps you install and play video games from all eras and from most gaming systems. By leveraging and combining existing emulators, engine re-implementations and compatibility layers, it gives you a central interface to launch all your games.

The client can connect with existing services like Humble Bundle, GOG and Steam to make your game libraries easily available. Game downloads and installations are automated and can be modified through user made scripts.

Download this version of Lutris from here.

Changelog :

  • Modernize the Gtk UI, thanks to the improvements made by @TingPing
  • Add GOG support, allowing users to sign-in their account, import games and
    download game files automatically during install.
  • Add finer game import options, allowing imports from different 3rd party
    such as Steam, GOG and locally installed games.
  • Re-architecture the process monitor. This fixes issues with games exiting
    prematurely. Many thanks to @AaronOpfer for his patches!
  • Multiple games can now be launched at the same time without losing control
    over the first game.
  • Game information and actions are now displayed in a panel on the right side.
    Coverart fetching for the panel will be added in a future release, until then
    cover art files can be placed in ~/.local/share/lutris/coverart/[game-identifier].jpg
  • Games from lutris.net can be searched and installed from the client itself.
  • New install_cab_component installer command for Media Foundation based games.
  • Add a download cache to re-use files between installations.
  • Print graphics drivers and GPU on startup
  • Re-design installer selection picker.
  • Add a button to show installer scripts before installing.
  • Add a FPS limiter option when libstrangle is available (https://gitlab.com/torkel104/libstrangle)
  • Re-architecturing of several parts of the application (views, linux
    feature detection, main game class, ...)

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Wednesday, November 7, 2018

Lutris 0.4.23 has been released

Lutris helps you install and play video games from all eras and from most gaming systems. By leveraging and combining existing emulators, engine re-implementations and compatibility layers, it gives you a central interface to launch all your games.

The client can connect with existing services like Humble Bundle, GOG and Steam to make your game libraries easily available. Game downloads and installations are automated and can be modified through user made scripts.

Download this version of Lutris from here.

Changelog :

  • Prevent monitor from quitting games that open a 2nd process
  • Run on-demand scripts from game directory
  • Tell the user what executable is expected after a failed install
  • Fix a circular import causing issues on some distributions
  • Add missing dependency for openSUSE Tumbleweed

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Monday, November 5, 2018

Lutris 0.4.22 has been released

Lutris helps you install and play video games from all eras and from most gaming systems. By leveraging and combining existing emulators, engine re-implementations and compatibility layers, it gives you a central interface to launch all your games.

The client can connect with existing services like Humble Bundle, GOG and Steam to make your game libraries easily available. Game downloads and installations are automated and can be modified through user made scripts.

Download this version of Lutris from here.

Changelog :

  • Use lspci instead of xrandr to detect video cards
  • Detect if Vulkan is supported by the system for DXVK games
  • Add experimental playtime support
  • Detect Proton and add it to Wine versions
  • Fix runtime being downloaded when not needed
  • Add experimental tray icon with last games played
  • Add support for Feral Gamemode
  • Prevent process monitor to quit games prematurely
  • Code cleanup

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Wednesday, October 24, 2018

Lutris 0.4.21.1 has been released

Lutris helps you install and play video games from all eras and from most gaming systems. By leveraging and combining existing emulators, engine re-implementations and compatibility layers, it gives you a central interface to launch all your games.

The client can connect with existing services like Humble Bundle, GOG and Steam to make your game libraries easily available. Game downloads and installations are automated and can be modified through user made scripts.

Download this version of Lutris from here.

Changelog :

 Fix detection of libvulkan

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Sunday, October 21, 2018

Lutris 0.4.21 has been released

Lutris helps you install and play video games from all eras and from most gaming systems. By leveraging and combining existing emulators, engine re-implementations and compatibility layers, it gives you a central interface to launch all your games.

The client can connect with existing services like Humble Bundle, GOG and Steam to make your game libraries easily available. Game downloads and installations are automated and can be modified through user made scripts.

Download this version of Lutris from here.

Changelog :

  • Added an Esync toggle for wine builds with esync patches and a check for limits if the toggle was activated.
  • Added a warning for wine games if wine is not installed on the system (to avoid issues with dependencies).
  • Added a check for Vulkan loaders when using DXVK (forbids from launching the game if it can't detect them)
  • Added check for the presence of executable after the installation finished.
  • Added an option to sort installed games first
  • Added a discouraging warning if Lutris was launched as root.
  • Added a "--version" command line option.
  • Added an error message if requested DXVK version does not exist.
  • Improved behavior of Lutris' background process.
  • Improved UI when changing game's identifier.
  • Wine's own Virtual Desktop configuration is now respected.
  • Merge command now has a 'copy' alias.
  • Executable selection how has a text field.
  • Blacklisted Proton and SteamWorks from showing up as games.
  • Sidebar now shows number of installed games per runner and platform.
  • Visual improvements to wine download dialog
  • Fixed an issue when DXVK versions didn't get updated if dxvk directory wasn't present.
  • Fixed an issue when the watcher would sync Steam games even if the feature was disabled.
  • Fixed missing warning for existing prefix during installation process if the path contained "~".
  • Prevent Steam games from being synced from the AppManifest watcher if Steam sync if off
  • Games load properly when launching Lutris for the first time
  • Minor improvements to wording in some menus.

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Thursday, September 27, 2018

Lutris 0.4.20 has been released

Lutris helps you install and play video games from all eras and from most gaming systems. By leveraging and combining existing emulators, engine re-implementations and compatibility layers, it gives you a central interface to launch all your games.

The client can connect with existing services like Humble Bundle, GOG and Steam to make your game libraries easily available. Game downloads and installations are automated and can be modified through user made scripts.

Download this version of Lutris from here.

Changelog :

  • Fix detection of winetricks path
  • Improve visual feedback on wine download dialog
  • Add skill and command-line arguments for Zdoom
  • Add option to disable joypad auto-configuration
  • Restore refresh rate on monitor reset

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Wednesday, September 5, 2018

Lutris 0.4.19 has been released

Lutris helps you install and play video games from all eras and from most gaming systems. By leveraging and combining existing emulators, engine re-implementations and compatibility layers, it gives you a central interface to launch all your games.

The client can connect with existing services like Humble Bundle, GOG and Steam to make your game libraries easily available. Game downloads and installations are automated and can be modified through user made scripts.

Download this version of Lutris from here.

Changelog :

  • Prioritize winetricks from the runtime
  • Populate DXVK versions with github releases
  • Add support for DirectX 10 with DXVK
  • Fix detection of xgamma
  • Add 24BPP option for Xephyr
  • Restore Alsa option for Wine
  • Prepend additional system paths to runtime

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Wednesday, August 1, 2018

Lutris 0.4.18.1 has been released

Lutris helps you install and play video games from all eras and from most gaming systems. By leveraging and combining existing emulators, engine re-implementations and compatibility layers, it gives you a central interface to launch all your games.

The client can connect with existing services like Humble Bundle, GOG and Steam to make your game libraries easily available. Game downloads and installations are automated and can be modified through user made scripts.

Download this version of Lutris from here.

Changelog :

Make Lutris installable on distributions with Python 3.7

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Friday, May 25, 2018

Lutris 0.4.18 has been released

Lutris helps you install and play video games from all eras and from most gaming systems. By leveraging and combining existing emulators, engine re-implementations and compatibility layers, it gives you a central interface to launch all your games.

The client can connect with existing services like Humble Bundle, GOG and Steam to make your game libraries easily available. Game downloads and installations are automated and can be modified through user made scripts.

Download this version of Lutris from here.

Changelog :

  • Fix 'execute' command arguments
  • Fix 'write_json' command when no file exists
  • Avoid crash when wine prefix has broken symlinks
  • Update DXVK latest version to 0.52
  • Update winetricks

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Thursday, May 24, 2018

Lutris 0.4.17 has been released

Lutris helps you install and play video games from all eras and from most gaming systems. By leveraging and combining existing emulators, engine re-implementations and compatibility layers, it gives you a central interface to launch all your games.

The client can connect with existing services like Humble Bundle, GOG and Steam to make your game libraries easily available. Game downloads and installations are automated and can be modified through user made scripts.

Download this version of Lutris from here.

Changelog :

  • Add DVXK version option
  • Fixes in Wine registry handling
  • Prioritize /usr/lib32 over Lutris runtime
  • Re-enable Lutris runtime if using a Lutris Wine build
  • Fix xrandr parsing when DisplayPort are available
  • Get pids used by wineserver (experimental, likely to be removed)

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Saturday, May 12, 2018

Lutris 0.4.16 has been released

Lutris helps you install and play video games from all eras and from most gaming systems. By leveraging and combining existing emulators, engine re-implementations and compatibility layers, it gives you a central interface to launch all your games.

The client can connect with existing services like Humble Bundle, GOG and Steam to make your game libraries easily available. Game downloads and installations are automated and can be modified through user made scripts.

Download this version of Lutris from here.

Changelog :

  • Fix crash preventing running or configuring wine games
  • Fix Steam being shut down regardless of the associated option's setting
  • Fix some external library folders not being detected
  • Fix crash on InstallerWindow for GTK < 3.22
  • Remove Ctrl+Q shortcut

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