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Tuesday, June 11, 2019

Wine development release 4.10 is now available for Linux FreeBSD and macOS

Wine development release 4.10 is now available for Linux FreeBSD and macOS

The Wine development release 4.10 is now available.

What's new in this release:
  • Many DLLs are built as PE files by default.
  • More support for installing Plug and Play drivers.
  • Clock synchronization in Media Foundation.
  • Volume adjustment in audio drivers.
  • Various bug fixes.
The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.


Bugs fixed in 4.10 (total 44):

  11637  Midtown Madness menus flicker
  30891  Typing of the Dead: page fault in wined3d_surface_blt
  34021  IE8 crashes badly when navigating to www.microsoft.com
  34538  Athena's Charm Table search 0.35b crashes with Wine-Mono
  35999  Need for speed carbon DEMO: can't control the car with arrow keys
  37279  builtin IE "document.location.pathname" returns without leading slash
  38182  King of Dragon Pass: can't change audio volume level
  38396  msiexec crash with winetricks running LEGOHarryPotter
  40373  Double free in RPCRT4
  40768  Midtown Madness does not open: "There was an undetectable problem in loading the specified device driver"
  41606  Wrong processing of WM_DROPFILES message, received only by the top level windows.
  41835  LG DVD firmware updater for GH22NS30 ver. 2.0 crashes on startup
  43159  The old game Knight Of Knight has black textures
  43846  Prototype 1 and 2 no audio
  44979  Extra system title bar should not be added around Steam
  45649  chromium 32-bit sandbox hangs forever inside server_queue_process_apc
  46090  TopoEdit tool from Windows 10 SDK (10.0.17763.x) needs 'ext-ms-win-shell-comctl32-init-l1-1-0.dll' stub dll
  46450  Volume Control doesn't work in Firefox videos (and browsers based on it) with PulseAudio driver
  46558  win64 dotnet Space Engineers fractal noise generation broken
  46564  Anno 1800 closed beta crashes at launch
  46723  Unreal Engine based games stuck at launch and show a black screen instead of playing video (Kholat, What Remains of Edith Finch, Draugen, Obduction)
  46809  Multiple applications fail to install or crash on startup: dll dependencies from private path (LoadLibraryEx LOAD_WITH_ALTERED_SEARCH_PATH)(PS4 Remote Play 2.x. DVDVideoSoft Free YouTube to MP3 Converter 4.x)
  46824  Orion Prelude (Steam) crashes with wine-mono
  46942  [REGRESSION] 4.0 introduce lag / performance drop in Lara Croft the guardian of light
  46982  MPGUI crashes on unimplemented function msvcp100.dll.?_Init_locks_ctor@_Init_locks@std@@CAXPAV12@@Z
  47069  Final Fantasy XIV Launcher renders black (needs better get_Busy implementation)
  47137  Multiple applications from Line 6 (Yamaha Guitar Group) crash on startup (HX Edit v2.71, POD Farm 2.5)(Wine builtin 'gdiplus.dll' missing version resource)
  47143  Trackbar thumb is too small in Metatrader 4 expert advisor
  47201  Visual Studio 2015 crashes on unimplemented KERNEL32.dll.WerUnregisterRuntimeExceptionModule
  47223  D-pad input from gamepad is no longer registered in some games (regression)
  47235  Steep (Uplay) crashes on unimplemented function ncrypt.dll.BCryptSecretAgreement
  47236  Adobe InDesign CC 2017: crashes at startup: unimplemented function msvcp140.dll._Strxfrm
  47250  Battle.net crashes with msvcp error when compiled with --without-mingw
  47255  Multiple programs  crash inside wined3d (Xenonauts, Overwatch, Aura 2: The Sacred Rings, Art of Murder: Cards of Destiny , LINE)
  47258  The Guild II fails to start with built-in quartz
  47262  compile error: ‘for’ loop initial declarations are only allowed in C99 mode
  47265  Multiple Blizzard games (Diablo III, Heroes of the Storm, Overwatch, Starcraft, StarCraft II, World of Warcraft) crash immediately on launch
  47274  Windows XP's cmd.exe doesn't execute batch files anymore
  47280  TopoEdit tool from Windows 10 SDK (10.0.17763.x) crashes on unimplemented functions 'ext-ms-win-ntuser-windowclass-l1-1-0.dll.{Get,Set}WindowLongPtrW'
  47285  widl generates incorrect format strings when using -Oicf flag
  47286  VSS Test Writer Tool 'vswriter.exe' from Windows 10 SDK (10.0.17763.x) crashes on unimplemented function api-ms-win-security-lsalookup-l1-1-0.dll.LookupAccountSidLocalW
  47289  Obduction: fails to render menu and crashes at launch
  47290  Obduction: fails to render menu: now freezes instead of crashing
  47311  Heap debugging (WINEDEBUG=+heap) broken since wine-4.6-132-g948fc85186

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Friday, June 7, 2019

Proton 4.2-6 has been released

 Proton 4.2-6 has been released

  • More fixes for the new Steam networking API. A Hat In Time's online multiplayer should be functional now.
  • DXVK 1.2.1 has been rebuilt with a modern compiler. This should increase performance especially for 32-bit games. (Note, if you build Proton yourself in Vagrant, you will want to make clean and vagrant provision to take advantage of the new compiler; or simply destroy and re-create the VM.)
  • Update FAudio to 19.06.
  • Fix for more games on non-English locales, like GRID.
  • Fix controller rumble in some games, including Team Sonic Racing.
  • Improve font rendering in SpellForce 3.

 

Link to source code

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Saturday, May 25, 2019

Wine development release 4.9 is now available for Linux FreeBSD and macOS

Wine development release 4.9 is now available for Linux FreeBSD and macOS

The Wine development release 4.9 is now available.

What's new in this release:
  • Initial support for installing Plug and Play drivers.
  • Support for building 16-bit modules in PE format.
  • A lot of code moved to the new KernelBase DLL.
  • Various game controller fixes.
  • Use higher performance system clocks if available.
  • Various bug fixes.
The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.


Bugs fixed in 4.9 (total 24):

  27185  Futuremark PC Mark 7 (.NET 4.0 app) fails to run with Wine-Mono (mscoree:get_runtime Unrecognized version L"v4.0.20926")
  34764  .NET Framework 3.5 SP1 based WPF applications crash on direct access of MIL (Media Integration Layer) to internal bitmap struct/class impl (depends on exact layout)
  36764  Rogue Squadron 3D 1.3: Unable to setup controller in-game
  36981  Flexera InstallShield 20.x based installers crash in NdrProxyInitialize (Samsung Kies 3, Designspark 6.1, Exelis ENVI 5.x)
  41657  CoolQ 5.x reports network error on startup due to msscript:ScriptControl_Eval stub
  43738  "MegaTagmension Blanc + Neptune VS Zombies" - Character models don't render
  46406  TreePad X Enterprise (single user) 12GB v7.17.0: Garbled Text When Creating or Editing a Node/Tree Name
  46655  Adobe Photoshop CC 2015.5: Tabs show completely black
  46682  TopoEdit crashes with unimplemented function mf.dll.MFCreateAudioRendererActivate
  46849  Vietcong: taking handmap causes crash (ProcessVertices)
  47044  64-bit MRAC Anti-Cheat (My.Com Warface) kernel service fails in driver entry point due to missing 'ntoskrnl.exe.{ExAcquireFastMutex,ExReleaseFastMutex}'
  47085  Spellforce 3 has misplaced text in main menu
  47178  Grand Prix Legends: Service papycpu2 doesn't load
  47183  Grand Prix Legends: Only the first two axes are recognized
  47185  `winetricks -q msxml3` hangs
  47188  Gamepad input no longer works (regression)
  47190  Custom protocol handler CF doesn't support aggregation
  47209  Gamepad input no longer works again (regression)
  47214  Oracle Java runtime 8.211 online installer crashes in WoW64
  47219  "winetricks -q ie8" hangs
  47222  World of Tanks 1.5.0 launcher 'WotLauncher.exe' (0.3.x) crashes with Wine-Staging 4.7
  47226  Incorrect crash information displayed for unimplemented function stubs when 64-bit Wine builtins are cross-compiled in PE format (Mingw-w64, MS x64 calling convention)
  47238  Osmos refuses to start with built-in msvcp90
  47249  CM_Set_Class_Registry_Property should use PCVOID for buffer parameter

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Proton 4.2-5 has been released

 Proton 4.2-5 has been released

  • Update DXVK to 1.2.1.
  • Support for new Steam networking APIs. Should fix some newer titles, including A Hat in Time.
  • Many controller layout fixes. Should fix controller layout in many Unity-based titles, including Subnautica, and some Ubisoft titles.

 

Link to source code

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