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Showing posts with label chrome os. Show all posts
Showing posts with label chrome os. Show all posts
Tuesday, August 23, 2022
CodeWeavers CrossOver 22 for macOS Linux and ChromeOS has been released
Hi folks,
I’m thrilled to announce CodeWeavers has released CrossOver 22 for macOS, Linux and ChromeOS!
The hallmark of this release is a complete redesign of the CrossOver user interface for macOS, Linux and ChromeOS. These changes were designed with two goals in mind: both to make CrossOver more intuitive to use and to offer a more modern look and feel. We are grateful to our BetterTesters who responded to our survey and participated in our usability studies: your feedback was invaluable!
CrossOver 22 includes an update to Wine 7.7, bringing with it over 10,000 changes that offer improvements to a variety of applications. This release also includes an update to Wine Mono 7.2.0 and vkd3d 1.4.
On the macOS side, we have been continuing to make gaming performance improvements. Between including the wined3d changes available with Wine 7.7, updating to MoltenVK version 1.1.10 and adding a few other tweaks, we’ve made quite a bit of progress. One particularly exciting example is Rocket League: the performance using wined3d is much better than CrossOver 21.2, and the nameplates are visible in-game (unlike using DXVK).
Our initial tests show that CrossOver 22 runs pretty well on the macOS Ventura beta. Please note that we cannot offer official support for Ventura until it is released due to the possibility of changes during beta causing problems for CrossOver support. After Ventura is released, we will post an update on our website, so make sure you are subscribed to our blog to get the latest updates on Ventura compatibility.
CrossOver 22 also offers initial support for DirectX 12 games on Linux. A handful of DirectX 12 games are running well, including Diablo II Resurrected. We also have a few fixes to Office 2016/365 bugs for our Linux and ChromeOS users.
If you use CrossOver to play GTA Online, please see this forum post with information about potential bans from Rockstar Games.
Putty for Mac
$15.00
Wednesday, August 4, 2021
CodeWeavers CrossOver 21 for Linux Mac and Chrome OS
I’m thrilled to announce that CodeWeavers has released CrossOver 21 for macOS, Linux and Chrome OS!
CrossOver 21 includes an update to Wine 6.0, bringing with it thousands of improvements to a variety of applications. One of the more exciting features of Wine 6.0 is the Vulkan backend for wined3d. This feature is on by default on macOS for 64-bit Direct3D 10/11 games if DXVK is not enabled. Our testing results have largely been positive, but we know of a few games that run with DXVK but do not currently run with wined3d. We also have found a few games that work with wined3d but not DXVK. Notably, NieR:Automata should run on all platforms with wined3d on CrossOver 21, and Skyrim Special Edition should be newly playable on M1 Macs with wined3d.
macOS users running Big Sur 11.3 or later will also find that Xbox Series X/S and PlayStation 5 DualSense controllers now work with Bluetooth.
Also relevant to our macOS users is the addition of dark mode support to the CrossOver UI. We hope that dark mode fans whose eyes are currently shocked when they open CrossOver will be pleased with the changes.
We have several fixes for Office 2016/365 on Linux, including better support for multi-monitor configurations and a fix for problems entering a password to sign in to and activate Office.
Both our Chrome OS and Linux users should notice faster startup times when opening CrossOver 21.
In addition to many other fixes for various applications, we have updated the version of DXVK we ship to 1.7, and we also now ship Wine Mono with CrossOver.
Lastly, I want to touch on one thing that CrossOver 21 does NOT currently include: support for macOS Monterey. We have been working closely with Apple on a solution, but right now CrossOver will not run on Monterey. We expect to be able to offer support for Monterey on CrossOver later this year in time for Monterey’s release. We will be posting progress updates on our website, so make sure you are subscribed to our blog to get the latest updates on Monterey compatibility.
Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off CodeWeavers CrossOver+ today.
Putty for Mac
$15.00
Thursday, October 19, 2017
The WineHQ Wine development release 2.19 is now available for Linux and Mac
The WineHQ Wine development release 2.19 is now available for Linux and Mac
What's new in this release:
Bugs fixed in 2.19 (total 16):
7369 eISLP -help doesn't display, 'text controller' error message
14530 EM_PASTESPECIAL unimplemented in richedit
33841 Paint.NET 3.5.10 fails to start
35372 iTunes 11.1.x shows distorted UI (no text drawn, missing ui controls)
37251 WiX Toolset v3.8 installer doesn't open with Wine-Mono (unimplemented corruntimehost_CreateDomainEx)
37637 CreateNamedPipe, ReadFile, PIPE_WAIT or BufferSize problem
43044 League of Legends needs function msvcp140.dll.?__ExceptionPtrAssign@@YAXPAXPBX@Z
43163 Mixcraft 8 crashes when adding a video track ('IAMTimelineGroup', '{9eed4f00-b8a6-11d2-8023-00c0df10d434}' not implemented, 'qedit.dll')
43261 Error when starting the game Farming Simulator 15
43776 .NET 4.0 installer spams with error message boxes
43777 redefinition of typedef ‘REFERENCE_TIME’ (gcc-4.2)
43805 Regedit.exe crashes when exporting certain registry keys e.g. "HKLM\Software\Classes\steam"
43829 DigitalSpace Traveler: Unhandled page fault on read access
43830 Enterprise Architect no longer loads symbols when debugging.
43860 Microsoft DirectX 9.0c Redistributable (June 2010) installer crashes
43877 "Cannot allocate DOS memory" error with 16-bit Windows applications
What's new in this release:
- Support for 32-bit float audio on Android.
- Named pipes now fully handled by the Wine server.
- Support for a new Microsoft root certificate.
- More transform fixes in GdiPlus.
- Some heap allocation optimizations.
- Various bug fixes.
Bugs fixed in 2.19 (total 16):
7369 eISLP -help doesn't display, 'text controller' error message
14530 EM_PASTESPECIAL unimplemented in richedit
33841 Paint.NET 3.5.10 fails to start
35372 iTunes 11.1.x shows distorted UI (no text drawn, missing ui controls)
37251 WiX Toolset v3.8 installer doesn't open with Wine-Mono (unimplemented corruntimehost_CreateDomainEx)
37637 CreateNamedPipe, ReadFile, PIPE_WAIT or BufferSize problem
43044 League of Legends needs function msvcp140.dll.?__ExceptionPtrAssign@@YAXPAXPBX@Z
43163 Mixcraft 8 crashes when adding a video track ('IAMTimelineGroup', '{9eed4f00-b8a6-11d2-8023-00c0df10d434}' not implemented, 'qedit.dll')
43261 Error when starting the game Farming Simulator 15
43776 .NET 4.0 installer spams with error message boxes
43777 redefinition of typedef ‘REFERENCE_TIME’ (gcc-4.2)
43805 Regedit.exe crashes when exporting certain registry keys e.g. "HKLM\Software\Classes\steam"
43829 DigitalSpace Traveler: Unhandled page fault on read access
43830 Enterprise Architect no longer loads symbols when debugging.
43860 Microsoft DirectX 9.0c Redistributable (June 2010) installer crashes
43877 "Cannot allocate DOS memory" error with 16-bit Windows applications
Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off CodeWeavers CrossOver+ today.
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Saturday, August 20, 2016
CodeWeavers CrossOver Android preview will be released next week here are the rulz
First of all, thank you to everyone that has written in asking to be part of the upcoming Technology Preview for CrossOver Android.
Literally, thousands of people from around the globe have inquired
about when this technology will be released and when they can start
testing it for CodeWeavers.
To that, I am very happy to announce that we have all intentions of
releasing the Technology Preview of CrossOver Android before the end of
August. While the actual release date is a surprise (to all of us), our
developers have assured us that we’ll have *something* to give to our
many Android enthusiasts before the end of this month. TO THAT POINT, I
think I need to set some expectations for everyone that participates in
our Technology Preview.
Rules for the Technology Preview:
1.) Be cool. First off, don’t be a jerk. Yes, this is harsh, but it is very true. It’s a Technology Preview, not a final product. It’s a utility for
running a very select number of Microsoft Windows applications (to start), not for running every Windows application. I know in this day and age of anonymous rage that it’s easy to be all hateful via e-mail and social media. Just remember, CrossOver Android is a Technology Preview that was provided to you for free. Keep this in mind when you test the software.
2.) Be realistic. Many users would like to run latest games and applications like Overwatch and/or Office 2016 on a Chromebook. But, let’s be realistic. First rule of thumb is that if the application is not supported in CrossOver Linux, it will not be supported (out of the box) on CrossOver Android. If you need to know what applications are supported in CrossOver Linux, you can find them here in our Compatibility Center.
3.) Be positive. This type of development is really, really, really hard. It’s taken us nearly three years to get to the point where we are today with CrossOver Android. I know that many users will be disappointed that our Technology Preview is not a finished product, but it takes time, effort, energy, and money to deliver a finished product. All the work you see in CrossOver Android has been self-funded by CodeWeavers. So, I would ask you to be positive about CrossOver Android and see the potential of where this technology *could* go in the future.
4.) Be patient. We may have several Technology Previews before the final product is released. To that point, we hope our testers will hang in there with us as we work to improve CrossOver Android. The product will continue to improve; and as it does, the end user experience (which is very important to us) will continue to get better and better and better. We also expect that more and more and more applications and games will be supported. Our goal is to get to a final product by the time ChromeOS fully supports Android applications on all Intel based Chromebooks.
5.) Be a tester. We expect your feedback on the product. Let us know what works. Let us know what isn't working. Let us know what you did to ‘break’ support for an application (so we can do the same thing and work to fix the problem). The more information you can provide the more we can go about fixing *your* application and/or game.
Full Article
Rules for the Technology Preview:
1.) Be cool. First off, don’t be a jerk. Yes, this is harsh, but it is very true. It’s a Technology Preview, not a final product. It’s a utility for
running a very select number of Microsoft Windows applications (to start), not for running every Windows application. I know in this day and age of anonymous rage that it’s easy to be all hateful via e-mail and social media. Just remember, CrossOver Android is a Technology Preview that was provided to you for free. Keep this in mind when you test the software.
2.) Be realistic. Many users would like to run latest games and applications like Overwatch and/or Office 2016 on a Chromebook. But, let’s be realistic. First rule of thumb is that if the application is not supported in CrossOver Linux, it will not be supported (out of the box) on CrossOver Android. If you need to know what applications are supported in CrossOver Linux, you can find them here in our Compatibility Center.
3.) Be positive. This type of development is really, really, really hard. It’s taken us nearly three years to get to the point where we are today with CrossOver Android. I know that many users will be disappointed that our Technology Preview is not a finished product, but it takes time, effort, energy, and money to deliver a finished product. All the work you see in CrossOver Android has been self-funded by CodeWeavers. So, I would ask you to be positive about CrossOver Android and see the potential of where this technology *could* go in the future.
4.) Be patient. We may have several Technology Previews before the final product is released. To that point, we hope our testers will hang in there with us as we work to improve CrossOver Android. The product will continue to improve; and as it does, the end user experience (which is very important to us) will continue to get better and better and better. We also expect that more and more and more applications and games will be supported. Our goal is to get to a final product by the time ChromeOS fully supports Android applications on all Intel based Chromebooks.
5.) Be a tester. We expect your feedback on the product. Let us know what works. Let us know what isn't working. Let us know what you did to ‘break’ support for an application (so we can do the same thing and work to fix the problem). The more information you can provide the more we can go about fixing *your* application and/or game.
Full Article
Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off CodeWeavers CrossOver+ today.
The WineHQ Wine development release 1.9.17 is now available for Linux and Mac
The WineHQ Wine development release 1.9.17 is now available for Linux and Mac
What's new in this release:
Bugs fixed in 1.9.17 (total 53):
13272 Scrapland crashes on startup due to IDirectDrawStreamSample::GetSurface method stub
15824 Microsoft Chat's comic mode graphical glitches
18018 Gun Metal is unresponsive to joystick
18095 VisualFEA's Toolbar is broken (does no line wrapping)
20080 Perfect Cherry Blossom controls go crazy
22491 Total Commander: Pressing the "Program information" button opens multiple windows instead of just one
26365 Geneforge 1 - text gets cut away
26762 Shadow Vault has display errors
29961 ADO.NET query on a Jet database fails.
30844 VirtualDJ Home Free crashes after sitting idle for a few minutes.
31693 CAPCOM games using gamepad start with axes X/Y pressed up/left
32362 Multiple DirectX9 games need D3D11CreateDevice implementation with D3D_FEATURE_LEVEL_9_x support (Ghost Recon: Future Soldier)
32774 Multiple games (Lucius, X Rebirth) don't expect blending to be enabled by RS_EDGEANTIALIAS
34281 PlotSoft PDFill 10 fails on startup, reports 'No Fonts found under: C:\\windows\\Fonts' (at least one font name in registry must contain 'truetype' token)
34286 dinput doesn't report DIDOI_ASPECT* for joystick axes
36421 valgrind shows some leaks in oledb32/tests/database.c
36625 can't set text background color in richedit
36850 Fury 3 does not recognize Gamepad/Joystick
36859 Don't Starve 2.4.0 does not start: Missing Shader 'shaders/font.ksh'.
37518 Huge Drop Performance Alan Wake, Alan Wake American Nightmare, Shadow Warrior 2013
37847 Shantae - Risky's Revenge has glitchy graphics
37954 Test application using old MSVC++ iostream library crashes on startup ('msvcirt.??0ostrstream@@QAE@XZ' takes one argument)
38276 IsDialogMessage(NULL,...) must always return FALSE
38726 valgrind shows uninitialized memory in qcap/tests/smartteefilter.c
39506 King Arthur II demo crashes with unimplemented function d3dx10_43.dll.D3DX10CreateEffectPoolFromFileW
39541 Rollercoaster Tycoon - X Error of failed request: BadValue (integer parameter out of range for operation)
40384 dinput8:dinput regression caused by new compiler
40385 usp10:usp10 regression caused by new cross-compiler
40411 Regedit.exe /e only exports HKLM
40665 'INFINITY' undeclared (In function 'test_effect_preshader_ops')
40710 Multiple games crashes with unimplemented function d3dx11_43.dll.D3DX11CreateTextureFromMemory
40846 Dead by Daylight: Crash on start, needs D3DX11CompileFromFileW
40848 S.T.A.L.K.E.R. Call of Pripyat Benchmark needs d3dx10_43.dll.D3DX10CreateDeviceAndSwapChain
40989 Adventure Lamp needs ntdll.NtSuspendProcess
41002 Worms 2 (GOG version) fails to start, crashes with a Visual C++ runtime error
41025 Worms 2 in-game audio no longer works
41061 Unimplemented function msvcp140.dll._Mtx_init_in_situ needed by Battle.net
41066 Unhandled page fault in RtlWow64EnableFsRedirectionEx when passed bad *old_value pointer
41067 Spellforce 2 - Demons of the Past needs d3dx9_34.dll.D3DXFillVolumeTextureTX
41072 GOG Galaxy fails to start without setting ucrtbase to (native, builtin)
41074 Unimplemented function msvcp140.dll.__crtInitializeCriticalSectionEx needed by Battle.net
41078 Unimplemented function msvcp140.dll.__crtCreateEventExW needed by Battle.net
41079 Hauppauge Capture crashes on unimplemented function cfgmgr32.dll.CM_Get_Version
41084 Unimplemented function msvcp140.dll.__crtCreateSemaphoreExW needed by Battle.net
41088 Bug on Startup Buhl Tax2016 on Wine Windows7
41089 Regression bug: E-Sword Search now showing a black dialog.
41103 Fails to parse Extended Properties since it has quotes around its value.
41109 8-bit Armies launches with a very small window
41111 CPU-Z driver needs hal.dll.WRITE_PORT_UCHAR
41125 unimplemented function inetcomm.dll.MimeOleObjectFromMoniker
41128 Art of Murder: Hunt for the Puppeteer (AoM: Cards of Destiny) doesn't stretch fullscreen properly
41132 Specific font files can cause Steam to crash unexpectedly
41140 gcc6: comctl32 build warnings
What's new in this release:
- Better exception handling on 64-bit.
- Various improvements in joystick support.
- Some more stream support in the C++ runtime.
- Font embedding improvements.
- More metafile support in GDI+.
- Various bug fixes.
Bugs fixed in 1.9.17 (total 53):
13272 Scrapland crashes on startup due to IDirectDrawStreamSample::GetSurface method stub
15824 Microsoft Chat's comic mode graphical glitches
18018 Gun Metal is unresponsive to joystick
18095 VisualFEA's Toolbar is broken (does no line wrapping)
20080 Perfect Cherry Blossom controls go crazy
22491 Total Commander: Pressing the "Program information" button opens multiple windows instead of just one
26365 Geneforge 1 - text gets cut away
26762 Shadow Vault has display errors
29961 ADO.NET query on a Jet database fails.
30844 VirtualDJ Home Free crashes after sitting idle for a few minutes.
31693 CAPCOM games using gamepad start with axes X/Y pressed up/left
32362 Multiple DirectX9 games need D3D11CreateDevice implementation with D3D_FEATURE_LEVEL_9_x support (Ghost Recon: Future Soldier)
32774 Multiple games (Lucius, X Rebirth) don't expect blending to be enabled by RS_EDGEANTIALIAS
34281 PlotSoft PDFill 10 fails on startup, reports 'No Fonts found under: C:\\windows\\Fonts' (at least one font name in registry must contain 'truetype' token)
34286 dinput doesn't report DIDOI_ASPECT* for joystick axes
36421 valgrind shows some leaks in oledb32/tests/database.c
36625 can't set text background color in richedit
36850 Fury 3 does not recognize Gamepad/Joystick
36859 Don't Starve 2.4.0 does not start: Missing Shader 'shaders/font.ksh'.
37518 Huge Drop Performance Alan Wake, Alan Wake American Nightmare, Shadow Warrior 2013
37847 Shantae - Risky's Revenge has glitchy graphics
37954 Test application using old MSVC++ iostream library crashes on startup ('msvcirt.??0ostrstream@@QAE@XZ' takes one argument)
38276 IsDialogMessage(NULL,...) must always return FALSE
38726 valgrind shows uninitialized memory in qcap/tests/smartteefilter.c
39506 King Arthur II demo crashes with unimplemented function d3dx10_43.dll.D3DX10CreateEffectPoolFromFileW
39541 Rollercoaster Tycoon - X Error of failed request: BadValue (integer parameter out of range for operation)
40384 dinput8:dinput regression caused by new compiler
40385 usp10:usp10 regression caused by new cross-compiler
40411 Regedit.exe /e only exports HKLM
40665 'INFINITY' undeclared (In function 'test_effect_preshader_ops')
40710 Multiple games crashes with unimplemented function d3dx11_43.dll.D3DX11CreateTextureFromMemory
40846 Dead by Daylight: Crash on start, needs D3DX11CompileFromFileW
40848 S.T.A.L.K.E.R. Call of Pripyat Benchmark needs d3dx10_43.dll.D3DX10CreateDeviceAndSwapChain
40989 Adventure Lamp needs ntdll.NtSuspendProcess
41002 Worms 2 (GOG version) fails to start, crashes with a Visual C++ runtime error
41025 Worms 2 in-game audio no longer works
41061 Unimplemented function msvcp140.dll._Mtx_init_in_situ needed by Battle.net
41066 Unhandled page fault in RtlWow64EnableFsRedirectionEx when passed bad *old_value pointer
41067 Spellforce 2 - Demons of the Past needs d3dx9_34.dll.D3DXFillVolumeTextureTX
41072 GOG Galaxy fails to start without setting ucrtbase to (native, builtin)
41074 Unimplemented function msvcp140.dll.__crtInitializeCriticalSectionEx needed by Battle.net
41078 Unimplemented function msvcp140.dll.__crtCreateEventExW needed by Battle.net
41079 Hauppauge Capture crashes on unimplemented function cfgmgr32.dll.CM_Get_Version
41084 Unimplemented function msvcp140.dll.__crtCreateSemaphoreExW needed by Battle.net
41088 Bug on Startup Buhl Tax2016 on Wine Windows7
41089 Regression bug: E-Sword Search now showing a black dialog.
41103 Fails to parse Extended Properties since it has quotes around its value.
41109 8-bit Armies launches with a very small window
41111 CPU-Z driver needs hal.dll.WRITE_PORT_UCHAR
41125 unimplemented function inetcomm.dll.MimeOleObjectFromMoniker
41128 Art of Murder: Hunt for the Puppeteer (AoM: Cards of Destiny) doesn't stretch fullscreen properly
41132 Specific font files can cause Steam to crash unexpectedly
41140 gcc6: comctl32 build warnings
Run Microsoft Windows Applications and Games on Mac, Linux or ChromeOS save up to 20% off CodeWeavers CrossOver+ today.
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