Wine Reviews
Compile Wine with the 3dmark patch! Print
Written by drewfs7270@gmail.com   
Wednesday, 28 May 2008 07:53

Information
With the 3DMark patch, the games will recognize your systems pixelshader and DirectX levels, allowing you to play more games, and turn up the graphical settings on many games.

You will need the following things:
Wine source

3Dmark patch (0.9.58 and earlier) or 3Dmark patch (0.9.59 and higher)

Unpack the Wine Source and place the 3DMark in the unpacked folder.


Patching
Direct to the unpacked folder in a terminal, in my case it looks like this:


david@david-desktop:~$ cd wine-1.0-rc2


When you are in that directory, use the following command to patch the source. "patch -p1 < patchname.patch"

david@david-desktop:~/wine-1.0-rc2$ patch -p1 < 3dmark.patch


Now it should be patched! Then you simply must compile Wine


Compiling

In the Wine source folder, you will find a readme on how to compile Wine. This is simply how it goes (write the following in a terminal):


./configure

make depend && make


Installing

Make sure you have uninstalled previous Wine versions before installing!


After you have compiled Wine, you can install it by typing:


make install


And that should do the trick!


You can read more about how to use Wine here: Installing Wine


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