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Information Unpack the Wine Source and place the 3DMark in the unpacked folder. Patching Direct to the unpacked folder in a terminal, in my case it looks like this: david@david-desktop:~$ cd wine-1.0-rc2 When you are in that directory, use the following command to patch the source. "patch -p1 < patchname.patch" david@david-desktop:~/wine-1.0-rc2$ patch -p1 < 3dmark.patch Now it should be patched! Then you simply must compile Wine Compiling In the Wine source folder, you will find a readme on how to compile Wine. This is simply how it goes (write the following in a terminal): ./configure make depend && make Installing Make sure you have uninstalled previous Wine versions before installing! After you have compiled Wine, you can install it by typing: make install And that should do the trick! You can read more about how to use Wine here: Installing Wine
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